wxWidgets/interface/wx/accel.h
2011-08-16 13:36:24 +00:00

234 lines
6.6 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: accel.h
// Purpose: interface of wxAccelerator* classes
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/** wxAcceleratorEntry flags */
enum wxAcceleratorEntryFlags
{
/** no modifiers */
wxACCEL_NORMAL,
/** hold Alt key down */
wxACCEL_ALT,
/** hold Ctrl key down, corresponds to Command key on OS X */
wxACCEL_CTRL,
/** hold Shift key down */
wxACCEL_SHIFT,
/** corresponds to real Ctrl key on OS X, identic to @c wxACCEL_CTRL on other platforms */
wxACCEL_RAW_CTRL,
/** deprecated, identic to @c wxACCEL_CTRL on all platforms. */
wxACCEL_CMD
};
/**
@class wxAcceleratorEntry
An object used by an application wishing to create an accelerator table
(see wxAcceleratorTable).
@library{wxcore}
@category{data}
@see wxAcceleratorTable, wxWindow::SetAcceleratorTable
*/
class wxAcceleratorEntry
{
public:
/**
Constructor.
@param flags
A combination of the ::wxAcceleratorEntryFlags values, which
indicates which modifier keys are held down.
@param keyCode
The keycode to be detected. See ::wxKeyCode for a full list of keycodes.
@param cmd
The menu or control command identifier (ID).
@param item
The menu item associated with this accelerator.
*/
wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0,
wxMenuItem *item = NULL);
/**
Copy ctor.
*/
wxAcceleratorEntry(const wxAcceleratorEntry& entry);
/**
Returns the command identifier for the accelerator table entry.
*/
int GetCommand() const;
/**
Returns the flags for the accelerator table entry.
*/
int GetFlags() const;
/**
Returns the keycode for the accelerator table entry.
*/
int GetKeyCode() const;
/**
Returns the menu item associated with this accelerator entry.
*/
wxMenuItem *GetMenuItem() const;
/**
Sets the accelerator entry parameters.
@param flags
A combination of the ::wxAcceleratorEntryFlags values, which
indicates which modifier keys are held down.
@param keyCode
The keycode to be detected. See ::wxKeyCode for a full list of keycodes.
@param cmd
The menu or control command identifier (ID).
@param item
The menu item associated with this accelerator.
*/
void Set(int flags, int keyCode, int cmd, wxMenuItem *item = NULL);
/**
Returns @true if this object is correctly initialized.
*/
bool IsOk() const;
/**
Returns a textual representation of this accelerator.
The returned string is of the form <code>[Alt+][Ctrl+][Shift+]Key</code>
where the modifier keys are present only if the corresponding flag is
set.
*/
wxString ToString() const;
/**
Parses the given string and sets the accelerator accordingly.
@param str
This string may be either in the same format as returned by
ToString(), i.e. contain the accelerator itself only, or have the
format of a full menu item text with i.e. <code>Label TAB
Accelerator</code>. In the latter case, the part of the string
before the TAB is ignored. Notice that the latter format is only
supported for the compatibility with the previous wxWidgets
versions and the new code should pass only the accelerator string
itself to this function.
@return @true if the given string correctly initialized this object
(i.e. if IsOk() returns true after this call)
*/
bool FromString(const wxString& str);
wxAcceleratorEntry& operator=(const wxAcceleratorEntry& entry);
bool operator==(const wxAcceleratorEntry& entry) const;
bool operator!=(const wxAcceleratorEntry& entry) const;
};
/**
@class wxAcceleratorTable
An accelerator table allows the application to specify a table of keyboard
shortcuts for menu or button commands.
The object ::wxNullAcceleratorTable is defined to be a table with no data, and
is the initial accelerator table for a window.
Example:
@code
wxAcceleratorEntry entries[4];
entries[0].Set(wxACCEL_CTRL, (int) 'N', ID_NEW_WINDOW);
entries[1].Set(wxACCEL_CTRL, (int) 'X', wxID_EXIT);
entries[2].Set(wxACCEL_SHIFT, (int) 'A', ID_ABOUT);
entries[3].Set(wxACCEL_NORMAL, WXK_DELETE, wxID_CUT);
wxAcceleratorTable accel(4, entries);
frame->SetAcceleratorTable(accel);
@endcode
@remarks
An accelerator takes precedence over normal processing and can be a convenient
way to program some event handling. For example, you can use an accelerator table
to enable a dialog with a multi-line text control to accept CTRL-Enter as meaning
'OK'.
@library{wxcore}
@category{data}
@stdobjects
::wxNullAcceleratorTable
@see wxAcceleratorEntry, wxWindow::SetAcceleratorTable
*/
class wxAcceleratorTable : public wxObject
{
public:
/**
Default ctor.
*/
wxAcceleratorTable();
/**
Initializes the accelerator table from an array of wxAcceleratorEntry.
@param n
Number of accelerator entries.
@param entries
The array of entries.
@beginWxPerlOnly
The wxPerl constructor accepts a list of either
Wx::AcceleratorEntry objects or references to 3-element arrays
[flags, keyCode, cmd] , like the parameters of
Wx::AcceleratorEntry::new.
@endWxPerlOnly
*/
wxAcceleratorTable(int n, const wxAcceleratorEntry entries[]);
/**
Loads the accelerator table from a Windows resource (Windows only).
@onlyfor{wxmsw}
@param resource
Name of a Windows accelerator.
*/
wxAcceleratorTable(const wxString& resource);
/**
Destroys the wxAcceleratorTable object.
See @ref overview_refcount_destruct for more info.
*/
virtual ~wxAcceleratorTable();
/**
Returns @true if the accelerator table is valid.
*/
bool IsOk() const;
};
// ============================================================================
// Global functions/macros
// ============================================================================
/**
An empty accelerator table.
*/
wxAcceleratorTable wxNullAcceleratorTable;