c729f16fa5
Both completing a set of fixed strings and dynamic completion using a custom completer are supported, although completing the file names remains MSW-only for now. Note that, unlike under MSW, auto-completion under Mac is not automatic and has to be triggered manually by calling complete: method. This is done by pressing F5 key by default. In the future we should call it automatically on a timer event to make it more obviously discoverable. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67526 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/textentry.h
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// Purpose: wxTextEntry class
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// Author: Stefan Csomor
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// Modified by: Kevin Ollivier
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OSX_TEXTENTRY_H_
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#define _WX_OSX_TEXTENTRY_H_
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#if wxUSE_SYSTEM_OPTIONS
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// set this to 'true' if you want to use the 'classic' MLTE-based implementation
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// instead of the HIView-based implementation in 10.3 and upwards, the former
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// has more features (backgrounds etc.), but may show redraw artefacts and other
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// problems depending on your usage; hence, the default is 'false'.
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#define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte")
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// set this to 'true' if you want editable text controls to have spell checking turned
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// on by default, you can change this setting individually on a control using MacCheckSpelling
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#define wxMAC_TEXTCONTROL_USE_SPELL_CHECKER wxT("mac.textcontrol-use-spell-checker")
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#endif
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#include "wx/control.h"
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// forward decl for wxListWidgetImpl implementation type.
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class WXDLLIMPEXP_FWD_CORE wxTextWidgetImpl;
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class WXDLLIMPEXP_CORE wxTextEntry: public wxTextEntryBase
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{
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public:
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wxTextEntry();
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virtual ~wxTextEntry();
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virtual bool IsEditable() const;
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// If the return values from and to are the same, there is no selection.
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virtual void GetSelection(long* from, long* to) const;
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// operations
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// ----------
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// editing
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virtual void Clear();
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virtual void Remove(long from, long to);
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// set the max number of characters which may be entered
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// in a single line text control
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virtual void SetMaxLength(unsigned long len);
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// writing text inserts it at the current position;
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// appending always inserts it at the end
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virtual void WriteText(const wxString& text);
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// Clipboard operations
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virtual void Copy();
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virtual void Cut();
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virtual void Paste();
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virtual bool CanCopy() const;
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virtual bool CanCut() const;
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virtual bool CanPaste() const;
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// Undo/redo
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virtual void Undo();
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virtual void Redo();
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virtual bool CanUndo() const;
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virtual bool CanRedo() const;
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// Insertion point
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virtual void SetInsertionPoint(long pos);
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virtual void SetInsertionPointEnd();
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virtual long GetInsertionPoint() const;
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virtual wxTextPos GetLastPosition() const;
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virtual void SetSelection(long from, long to);
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virtual void SetEditable(bool editable);
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// Implementation
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// --------------
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virtual wxTextWidgetImpl * GetTextPeer() const;
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wxTextCompleter *OSXGetCompleter() const { return m_completer; }
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protected:
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virtual wxString DoGetValue() const;
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virtual bool DoAutoCompleteStrings(const wxArrayString& choices);
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virtual bool DoAutoCompleteCustom(wxTextCompleter *completer);
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// The object providing auto-completions or NULL if none.
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wxTextCompleter *m_completer;
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bool m_editable;
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// need to make this public because of the current implementation via callbacks
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unsigned long m_maxLength;
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};
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#endif // _WX_OSX_TEXTENTRY_H_
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