wxWidgets/tests/benchmarks/graphics.cpp
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

541 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: graphics.cpp
// Purpose: Some benchmarks for measuring graphics operations performance
// Author: Vadim Zeitlin
// Created: 2008-04-13
// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/cmdline.h"
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/dcgraph.h"
#include "wx/image.h"
#include "wx/rawbmp.h"
#include "wx/stopwatch.h"
#include "wx/crt.h"
#if wxUSE_GLCANVAS
#include "wx/glcanvas.h"
#ifdef _MSC_VER
#pragma comment(lib, "opengl32")
#endif
#endif // wxUSE_GLCANVAS
#if wxUSE_GLCANVAS
GLuint g_texture;
wxImage g_image;
void InitializeTexture(int w, int h)
{
glGenTextures(1, &g_texture);
glBindTexture(GL_TEXTURE_2D, g_texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
g_image.Create(w, h, false /* don't clear */);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage2D(GL_TEXTURE_2D, 0,
GL_RGB, g_image.GetWidth(), g_image.GetHeight(), 0,
GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData());
}
#endif // wxUSE_GLCANVAS
struct GraphicsBenchmarkOptions
{
GraphicsBenchmarkOptions()
{
mapMode = 0;
penWidth = 0;
width = 800;
height = 600;
numIters = 1000;
testBitmaps =
testImages =
testLines =
testRawBitmaps =
testRectangles = false;
usePaint =
useClient =
useMemory = false;
useDC =
useGC =
useGL = false;
}
long mapMode,
penWidth,
width,
height,
numIters;
bool testBitmaps,
testImages,
testLines,
testRawBitmaps,
testRectangles;
bool usePaint,
useClient,
useMemory;
bool useDC,
useGC,
useGL;
} opts;
class GraphicsBenchmarkFrame : public wxFrame
{
public:
GraphicsBenchmarkFrame()
: wxFrame(NULL, wxID_ANY, "wxWidgets Graphics Benchmark")
{
SetClientSize(opts.width, opts.height);
#if wxUSE_GLCANVAS
m_glCanvas = NULL;
if ( opts.useGL )
{
m_glCanvas = new wxGLCanvas(this, wxID_ANY, NULL,
wxPoint(0, 0),
wxSize(opts.width, opts.height));
m_glContext = new wxGLContext(m_glCanvas);
m_glContext->SetCurrent(*m_glCanvas);
glViewport(0, 0, opts.width, opts.height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1, 1, -1, 1, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
InitializeTexture(opts.width, opts.height);
m_glCanvas->Connect(
wxEVT_PAINT,
wxPaintEventHandler(GraphicsBenchmarkFrame::OnGLRender),
NULL,
this
);
}
else // Not using OpenGL
#endif // wxUSE_GLCANVAS
{
Connect(wxEVT_PAINT,
wxPaintEventHandler(GraphicsBenchmarkFrame::OnPaint));
}
Connect(wxEVT_SIZE, wxSizeEventHandler(GraphicsBenchmarkFrame::OnSize));
m_bitmap.Create(64, 64, 32);
Show();
}
#if wxUSE_GLCANVAS
virtual ~GraphicsBenchmarkFrame()
{
delete m_glContext;
}
#endif // wxUSE_GLCANVAS
private:
// Just change the image in some (quick) way to show that it's really being
// updated on screen.
void UpdateRGB(unsigned char* data, int n)
{
for ( int y = 0; y < opts.height; ++y )
{
memset(data, n % 256, 3*opts.width);
data += 3*opts.width;
n++;
}
}
#if wxUSE_GLCANVAS
void OnGLRender(wxPaintEvent& WXUNUSED(event))
{
m_glContext->SetCurrent(*m_glCanvas);
glEnable(GL_TEXTURE_2D);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
wxPrintf("Benchmarking %s: ", "OpenGL images");
fflush(stdout);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
UpdateRGB(g_image.GetData(), n);
glTexSubImage2D(GL_TEXTURE_2D, 0,
0, 0, opts.width, opts.height,
GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData());
glBegin(GL_QUADS);
glTexCoord2f(0, 0);
glVertex2f(-1.0, -1.0);
glTexCoord2f(0, 1);
glVertex2f(-1.0, 1.0);
glTexCoord2f(1, 1);
glVertex2f(1.0, 1.0);
glTexCoord2f(1, 0);
glVertex2f(1.0, -1.0);
glEnd();
m_glCanvas->SwapBuffers();
}
const long t = sw.Time();
wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n",
opts.numIters, t, (1000. * t)/opts.numIters,
(1000*opts.numIters + t - 1)/t);
wxTheApp->ExitMainLoop();
}
#endif // wxUSE_GLCANVAS
void OnPaint(wxPaintEvent& WXUNUSED(event))
{
if ( opts.usePaint )
{
wxPaintDC dc(this);
wxGCDC gcdc(dc);
BenchmarkDCAndGC("paint", dc, gcdc);
}
if ( opts.useClient )
{
wxClientDC dc(this);
wxGCDC gcdc(dc);
BenchmarkDCAndGC("client", dc, gcdc);
}
if ( opts.useMemory )
{
wxBitmap bmp(opts.width, opts.height);
wxMemoryDC dc(bmp);
wxGCDC gcdc(dc);
BenchmarkDCAndGC("memory", dc, gcdc);
}
wxTheApp->ExitMainLoop();
}
void BenchmarkDCAndGC(const char* dckind, wxDC& dc, wxGCDC& gcdc)
{
if ( opts.useDC )
BenchmarkAll(wxString::Format("%6s DC", dckind), dc);
if ( opts.useGC )
BenchmarkAll(wxString::Format("%6s GC", dckind), gcdc);
}
void BenchmarkAll(const wxString& msg, wxDC& dc)
{
BenchmarkBitmaps(msg, dc);
BenchmarkImages(msg, dc);
BenchmarkLines(msg, dc);
BenchmarkRawBitmaps(msg, dc);
BenchmarkRectangles(msg, dc);
}
void BenchmarkLines(const wxString& msg, wxDC& dc)
{
if ( !opts.testLines )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
if ( opts.penWidth != 0 )
dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxStopWatch sw;
int x = 0,
y = 0;
for ( int n = 0; n < opts.numIters; n++ )
{
int x1 = rand() % opts.width,
y1 = rand() % opts.height;
dc.DrawLine(x, y, x1, y1);
x = x1;
y = y1;
}
const long t = sw.Time();
wxPrintf("%ld lines done in %ldms = %gus/line\n",
opts.numIters, t, (1000. * t)/opts.numIters);
}
void BenchmarkRectangles(const wxString& msg, wxDC& dc)
{
if ( !opts.testRectangles )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
if ( opts.penWidth != 0 )
dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
dc.SetBrush( *wxRED_BRUSH );
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
int x = rand() % opts.width,
y = rand() % opts.height;
dc.DrawRectangle(x, y, 32, 32);
}
const long t = sw.Time();
wxPrintf("%ld rects done in %ldms = %gus/rect\n",
opts.numIters, t, (1000. * t)/opts.numIters);
}
void BenchmarkBitmaps(const wxString& msg, wxDC& dc)
{
if ( !opts.testBitmaps )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
if ( opts.penWidth != 0 )
dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
int x = rand() % opts.width,
y = rand() % opts.height;
dc.DrawBitmap(m_bitmap, x, y, true);
}
const long t = sw.Time();
wxPrintf("%ld bitmaps done in %ldms = %gus/bitmap\n",
opts.numIters, t, (1000. * t)/opts.numIters);
}
void BenchmarkImages(const wxString& msg, wxDC& dc)
{
if ( !opts.testImages )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxImage image(wxSize(opts.width, opts.height), false /* don't clear */);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
UpdateRGB(image.GetData(), n);
dc.DrawBitmap(image, 0, 0);
}
const long t = sw.Time();
wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n",
opts.numIters, t, (1000. * t)/opts.numIters,
(1000*opts.numIters + t - 1)/t);
}
void BenchmarkRawBitmaps(const wxString& msg, wxDC& dc)
{
if ( !opts.testRawBitmaps )
return;
if ( opts.mapMode != 0 )
dc.SetMapMode((wxMappingMode)opts.mapMode);
wxPrintf("Benchmarking %s: ", msg);
fflush(stdout);
wxBitmap bitmap(opts.width, opts.height, 24);
wxNativePixelData data(bitmap);
wxStopWatch sw;
for ( int n = 0; n < opts.numIters; n++ )
{
unsigned char c = n % 256;
{
wxNativePixelData::Iterator p(data);
for ( int y = 0; y < opts.height; ++y )
{
wxNativePixelData::Iterator rowStart = p;
for ( int x = 0; x < opts.width; ++x )
{
p.Red() =
p.Green() =
p.Blue() = c;
++p;
}
p = rowStart;
p.OffsetY(data, 1);
c++;
}
}
dc.DrawBitmap(bitmap, 0, 0);
}
const long t = sw.Time();
wxPrintf("%ld raw bitmaps done in %ldms = %gus/bitmap or %ld FPS\n",
opts.numIters, t, (1000. * t)/opts.numIters,
(1000*opts.numIters + t - 1)/t);
}
wxBitmap m_bitmap;
#if wxUSE_GLCANVAS
wxGLCanvas* m_glCanvas;
wxGLContext* m_glContext;
#endif // wxUSE_GLCANVAS
};
class GraphicsBenchmarkApp : public wxApp
{
public:
virtual void OnInitCmdLine(wxCmdLineParser& parser)
{
static const wxCmdLineEntryDesc desc[] =
{
{ wxCMD_LINE_SWITCH, "", "bitmaps" },
{ wxCMD_LINE_SWITCH, "", "images" },
{ wxCMD_LINE_SWITCH, "", "lines" },
{ wxCMD_LINE_SWITCH, "", "rawbmp" },
{ wxCMD_LINE_SWITCH, "", "rectangles" },
{ wxCMD_LINE_SWITCH, "", "paint" },
{ wxCMD_LINE_SWITCH, "", "client" },
{ wxCMD_LINE_SWITCH, "", "memory" },
{ wxCMD_LINE_SWITCH, "", "dc" },
{ wxCMD_LINE_SWITCH, "", "gc" },
#if wxUSE_GLCANVAS
{ wxCMD_LINE_SWITCH, "", "gl" },
#endif // wxUSE_GLCANVAS
{ wxCMD_LINE_OPTION, "m", "map-mode", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "p", "pen-width", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "w", "width", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "h", "height", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "I", "images", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_OPTION, "N", "number-of-iterations", "", wxCMD_LINE_VAL_NUMBER },
{ wxCMD_LINE_NONE },
};
parser.SetDesc(desc);
}
virtual bool OnCmdLineParsed(wxCmdLineParser& parser)
{
if ( parser.Found("m", &opts.mapMode) &&
(opts.mapMode < 1 || opts.mapMode > wxMM_METRIC) )
return false;
if ( parser.Found("p", &opts.penWidth) && opts.penWidth < 1 )
return false;
if ( parser.Found("w", &opts.width) && opts.width < 1 )
return false;
if ( parser.Found("h", &opts.height) && opts.height < 1 )
return false;
if ( parser.Found("N", &opts.numIters) && opts.numIters < 1 )
return false;
opts.testBitmaps = parser.Found("bitmaps");
opts.testImages = parser.Found("images");
opts.testLines = parser.Found("lines");
opts.testRawBitmaps = parser.Found("rawbmp");
opts.testRectangles = parser.Found("rectangles");
if ( !(opts.testBitmaps || opts.testImages || opts.testLines
|| opts.testRawBitmaps || opts.testRectangles) )
{
// Do everything by default.
opts.testBitmaps =
opts.testImages =
opts.testLines =
opts.testRawBitmaps =
opts.testRectangles = true;
}
opts.usePaint = parser.Found("paint");
opts.useClient = parser.Found("client");
opts.useMemory = parser.Found("memory");
if ( !(opts.usePaint || opts.useClient || opts.useMemory) )
{
opts.usePaint =
opts.useClient =
opts.useMemory = true;
}
opts.useDC = parser.Found("dc");
opts.useGC = parser.Found("gc");
#if wxUSE_GLCANVAS
opts.useGL = parser.Found("gl");
if ( opts.useGL )
{
if ( opts.useDC || opts.useGC )
{
wxLogError("Can't use both OpenGL and normal graphics.");
return false;
}
}
else // Not using OpenGL
#endif // wxUSE_GLCANVAS
{
if ( !(opts.useDC || opts.useGC) )
{
opts.useDC =
opts.useGC = true;
}
}
return true;
}
virtual bool OnInit()
{
if ( !wxApp::OnInit() )
return false;
new GraphicsBenchmarkFrame;
return true;
}
};
wxIMPLEMENT_APP_CONSOLE(GraphicsBenchmarkApp);