f672c96951
Add wxMarkupToAttrString helper that converts wx markup to OS X attribute strings and use it in wxStaticText and wxButton. This required adding new SetLabelMarkup() method to wxWidgetCocoaImpl, it seems to make sense to have it there as it could be implemented by more controls in the future. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67069 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
121 lines
4.0 KiB
C++
121 lines
4.0 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/cocoa/private/markuptoattr.h
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// Purpose: Class to convert markup to Cocoa attributed strings.
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// Author: Vadim Zeitlin
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// Created: 2011-02-22
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// RCS-ID: $Id: wxhead.h,v 1.12 2010-04-22 12:44:51 zeitlin Exp $
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// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OSX_COCOA_PRIVATE_MARKUPTOATTR_H_
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#define _WX_OSX_COCOA_PRIVATE_MARKUPTOATTR_H_
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#include "wx/private/markupparserattr.h"
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// ----------------------------------------------------------------------------
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// wxMarkupToAttrString: create NSAttributedString from markup.
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// ----------------------------------------------------------------------------
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class wxMarkupToAttrString : public wxMarkupParserAttrOutput
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{
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public:
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// We don't care about the original colours because we never use them but
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// we do need the correct initial font as we apply modifiers (e.g. create a
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// font larger than it) to it and so it must be valid.
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wxMarkupToAttrString(wxWindow *win, const wxString& markup)
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: wxMarkupParserAttrOutput(win->GetFont(), wxColour(), wxColour())
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{
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const wxCFStringRef
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label(wxControl::RemoveMnemonics(wxMarkupParser::Strip(markup)));
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m_attrString = [[NSMutableAttributedString alloc]
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initWithString: label.AsNSString()];
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m_pos = 0;
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[m_attrString beginEditing];
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// First thing we do is change the default string font: as mentioned in
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// Apple documentation, attributed strings use "Helvetica 12" font by
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// default which is different from the system "Lucida Grande" font. So
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// we need to explicitly change the font for the entire string.
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[m_attrString addAttribute:NSFontAttributeName
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value:win->GetFont().OSXGetNSFont()
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range:NSMakeRange(0, [m_attrString length])];
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// Now translate the markup tags to corresponding attributes.
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wxMarkupParser parser(*this);
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parser.Parse(markup);
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[m_attrString endEditing];
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}
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~wxMarkupToAttrString()
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{
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[m_attrString release];
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}
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// Accessor for the users of this class.
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//
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// We keep ownership of the returned string.
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NSMutableAttributedString *GetNSAttributedString() const
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{
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return m_attrString;
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}
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// Implement base class pure virtual methods to process markup tags.
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virtual void OnText(const wxString& text)
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{
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m_pos += wxControl::RemoveMnemonics(text).length();
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}
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virtual void OnAttrStart(const Attr& WXUNUSED(attr))
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{
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// Just remember the starting position of the range, we can't really
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// set the attribute until we find the end of it.
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m_rangeStarts.push(m_pos);
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}
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virtual void OnAttrEnd(const Attr& attr)
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{
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unsigned start = m_rangeStarts.top();
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m_rangeStarts.pop();
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const NSRange range = NSMakeRange(start, m_pos - start);
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[m_attrString addAttribute:NSFontAttributeName
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value:attr.font.OSXGetNSFont()
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range:range];
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if ( attr.foreground.IsOk() )
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{
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[m_attrString addAttribute:NSForegroundColorAttributeName
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value:attr.foreground.OSXGetNSColor()
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range:range];
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}
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if ( attr.background.IsOk() )
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{
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[m_attrString addAttribute:NSBackgroundColorAttributeName
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value:attr.background.OSXGetNSColor()
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range:range];
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}
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}
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private:
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// The attributed string we're building.
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NSMutableAttributedString *m_attrString;
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// The current position in the output string.
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unsigned m_pos;
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// The positions of starting ranges.
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wxStack<unsigned> m_rangeStarts;
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wxDECLARE_NO_COPY_CLASS(wxMarkupToAttrString);
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};
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#endif // _WX_OSX_COCOA_PRIVATE_MARKUPTOATTR_H_
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