8282c1be0f
Windows CE doesn't seem to be supported by Microsoft any longer. Last CE release was in early 2013 and the PocketPC and Smartphone targets supported by wxWidgets are long gone. The build files where already removed in an earlier cleanup this commit removes all files, every #ifdef and all documentation regarding the Windows CE support. Closes https://github.com/wxWidgets/wxWidgets/pull/81
567 lines
19 KiB
XML
567 lines
19 KiB
XML
<?xml version="1.0" ?>
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<makefile>
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<set var="IS_MSVC_PRJ">
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$(FORMAT in ['msvc6prj','msevc4prj','msvs2003prj','msvs2005prj','msvs2008prj'])
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</set>
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<set var="IS_MSVC">
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$(IS_MSVC_PRJ=='1' or FORMAT=='msvc')
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</set>
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<set var="BUILDING_LIB" overwrite="0">0</set>
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<set var="CPP_DEFAULT_VALUE">
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<if cond="FORMAT=='borland'">
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cpp32 -Sr -oCON
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</if>
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<if cond="FORMAT=='mingw'">
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$(DOLLAR)(CC) -E
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</if>
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<if cond="FORMAT=='msvc'">
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$(DOLLAR)(CC) /EP /nologo
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</if>
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<if cond="FORMAT=='watcom'">
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$(DOLLAR)(CC) -p
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</if>
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</set>
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<option name="CPP">
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<default-value>
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$(CPP_DEFAULT_VALUE)
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</default-value>
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<description>
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The C preprocessor
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</description>
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</option>
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<option name="SHARED">
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<values>0,1</values>
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<values-description>,DLL</values-description>
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<default-value>0</default-value>
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<description>
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What type of library to build?
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</description>
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</option>
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<if cond="FORMAT!='autoconf'">
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<option name="TOOLKIT">
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<values>MSW,GTK</values>
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<values-description>,GTK+</values-description>
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<default-value>MSW</default-value>
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<description>
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Used toolkit
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</description>
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</option>
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<if cond="FORMAT not in ['autoconf','msvc6prj','msevc4prj','msvs2003prj','msvs2005prj','msvs2008prj']">
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<option name="TOOLKIT_VERSION">
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<values>,2</values>
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<values-description>,2</values-description>
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<default-value></default-value>
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<description>
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GTK+ toolkit version
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</description>
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</option>
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</if>
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<!-- We must make TOOLKIT a constant under Windows -->
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<if cond="FORMAT in ['borland','mingw','msvc','watcom', 'msvc6prj', 'msvs2003prj', 'msvs2005prj', 'msvs2008prj']">
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<set var="TOOLKIT">MSW</set>
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</if>
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</if>
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<!--
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Don't include wxUniversal configurations in project files, they
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confuse people who don't know what "Universal" means and double the
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number of configurations. If you do need to build wxUniversal, either
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use the make files or comment out the 3 lines below and rerun
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bakefile_gen to regenerate the projects with them.
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-->
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<if cond="IS_MSVC_PRJ=='1'">
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<set var="WXUNIV">0</set>
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</if>
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<if cond="IS_MSVC_PRJ=='0'">
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<option name="WXUNIV">
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<values>0,1</values>
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<values-description>,Universal</values-description>
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<default-value>0</default-value>
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<description>
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Build wxUniversal instead of native port?
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</description>
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</option>
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</if>
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<!-- don't include ANSI configuration in project files, it's going to be
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eventually removed anyway and it only doubles the number of build
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configs in projects: -->
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<if cond="IS_MSVC_PRJ=='1'">
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<set var="UNICODE">1</set>
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</if>
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<if cond="IS_MSVC_PRJ=='0'">
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<option name="UNICODE">
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<values>0,1</values>
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<values-description>,Unicode</values-description>
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<default-value>1</default-value>
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<description>
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Compile Unicode build of wxWidgets?
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</description>
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</option>
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</if>
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<option name="BUILD">
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<values>debug,release</values>
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<values-description>Debug,Release</values-description>
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<default-value>debug</default-value>
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<description>
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Type of compiled binaries
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</description>
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</option>
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<if cond="FORMAT=='msvc'">
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<option name="TARGET_CPU">
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<default-value>$(DOLLAR)(CPU)</default-value>
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<description>
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The target processor architecture must be specified when it is not X86.
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This does not affect the compiler output, so you still need to make sure
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your environment is set up appropriately with the correct compiler in the
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PATH. Rather it affects some options passed to some of the common build
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utilities such as the resource compiler and the linker.
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Accepted values: IA64, X64
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(AMD64 accepted as synonym for X64 but should not be used any more).
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</description>
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</option>
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</if>
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<if cond="FORMAT!='msvc'">
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<set var="TARGET_CPU"/>
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</if>
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<!--
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For MSVC enable debug information in all builds: it is needed to be
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able to debug the crash dumps produced by wxDebugReport and as it
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generates it in separate PDB files it doesn't cost us much to enable it
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(except for disk space...).
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-->
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<set var="DEBUG_INFO_DEFAULT">
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<if cond="IS_MSVC=='1'">1</if>
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<if cond="IS_MSVC=='0'">default</if>
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</set>
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<option name="DEBUG_INFO">
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<values>0,1,default</values>
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<default-value>$(DEBUG_INFO_DEFAULT)</default-value>
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<description>
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Should debugging info be included in the executables? The default value
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"default" means that debug info will be included if BUILD=debug
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and not included if BUILD=release.
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</description>
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</option>
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<option name="DEBUG_FLAG">
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<values>0,1,default</values>
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<default-value>1</default-value>
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<description>
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Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all
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but expensive assert checks are enabled, use 0 to completely remove debugging
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code.
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</description>
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</option>
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<if cond="FORMAT=='msvc'">
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<option name="DEBUG_RUNTIME_LIBS">
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<values>0,1,default</values>
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<default-value>default</default-value>
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<description>
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Link against debug (e.g. msvcrtd.dll) or release (msvcrt.dll) RTL?
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Default is to use debug CRT if and only if BUILD==debug.
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</description>
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</option>
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</if>
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<if cond="FORMAT!='msvc'">
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<set var="DEBUG_RUNTIME_LIBS">default</set>
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</if>
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<set var="MONOLITHIC_DEFAULT">
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<if cond="FORMAT=='watcom'">1</if>
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<if cond="FORMAT!='watcom'">0</if>
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</set>
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<option name="MONOLITHIC">
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<values>0,1</values>
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<values-description>Multilib,Monolithic</values-description>
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<default-value>$(MONOLITHIC_DEFAULT)</default-value>
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<description>
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Multiple libraries or single huge monolithic one?
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</description>
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</option>
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<if cond="FORMAT=='autoconf'"> <!-- FIXME - temporary -->
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<option name="USE_PLUGINS">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build parts of the library as dynamically loadable plugins
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(only supported in multilib build)?
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</description>
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</option>
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</if>
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<if cond="FORMAT!='autoconf'">
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<set var="USE_PLUGINS">0</set> <!-- FIXME - temporary -->
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</if>
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<option name="USE_GUI">
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<values>0,1</values>
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<values-description>Base,GUI</values-description>
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<default-value>1</default-value>
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<description>
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Build GUI libraries?
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</description>
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</option>
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<option name="USE_HTML">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxHTML library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_WEBVIEW">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxWebView library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_MEDIA">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build multimedia library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_XRC">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxXRC library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_AUI">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxAUI library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_RIBBON">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxRibbon library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_PROPGRID">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxPropertyGrid library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_RICHTEXT">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxRichTextCtrl library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_STC">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxStyledTextCtrl library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_OPENGL">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build OpenGL canvas library (USE_GUI must be 1)?
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</description>
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</option>
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<!-- currently only VC++ can compile wxDebugReport which is in QA lib -->
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<set var="USE_QA_DEFAULT">
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<if cond="FORMAT in ['msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">1</if>
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<if cond="FORMAT not in ['msvc','msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">0</if>
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</set>
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<option name="USE_QA">
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<values>0,1</values>
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<default-value>$(USE_QA_DEFAULT)</default-value>
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<description>
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Build quality assurance classes library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_EXCEPTIONS">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Enable exceptions in compiled code.
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</description>
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</option>
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<option name="USE_RTTI">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Enable run-time type information (RTTI) in compiled code.
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</description>
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</option>
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<option name="USE_THREADS">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Enable threading in compiled code.
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</description>
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</option>
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<option name="USE_CAIRO">
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<values>0,1</values>
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<default-value>0</default-value>
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<description>
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Enable wxCairoContext for platforms other than Linux/GTK.
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</description>
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</option>
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<option name="OFFICIAL_BUILD">
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<values>0,1</values>
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<default-value>0</default-value>
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<description>
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Is this official build by wxWidgets developers?
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</description>
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</option>
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<option name="VENDOR">
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<default-value>custom</default-value>
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<description>
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Use this to name your customized DLLs differently
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</description>
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</option>
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<!-- These basically do what vendor does in the places it didn't. -->
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<!-- They should all be unified under some suitable descriptor -->
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<option name="WX_FLAVOUR">
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<default-value></default-value>
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</option>
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<option name="WX_LIB_FLAVOUR">
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<default-value></default-value>
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</option>
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<option name="CFG">
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<default-value></default-value>
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<description>
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Name of your custom configuration. This affects directory
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where object files are stored as well as the location of
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compiled .lib files and setup.h under the lib/ toplevel directory.
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</description>
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</option>
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<!-- unit tests support: -->
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<option name="CPPUNIT_CFLAGS">
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<default-value></default-value>
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<description>
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Compiler flags needed to compile test suite in tests directory. If you want
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to run the tests, set it so that the compiler can find CppUnit headers.
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</description>
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</option>
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<option name="CPPUNIT_LIBS">
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<default-value></default-value>
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<description>
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Linker flags needed to link test suite in tests directory. If you want
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to run the tests, include CppUnit library here.
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</description>
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</option>
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<!-- ================================================================== -->
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<!-- Autoconf -->
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<!-- ================================================================== -->
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<if cond="FORMAT=='autoconf'">
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<option name="DEREZ"/>
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<option name="TOOLKIT"/>
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<option name="TOOLKIT_LOWERCASE"/>
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<option name="TOOLKIT_VERSION"/>
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<option name="TOOLCHAIN_NAME"/>
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<option name="TOOLCHAIN_FULLNAME"/>
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<option name="EXTRALIBS"/>
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<option name="EXTRALIBS_XML"/>
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<option name="EXTRALIBS_HTML"/>
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<option name="EXTRALIBS_MEDIA"/>
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<option name="EXTRALIBS_GUI"/>
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<option name="EXTRALIBS_OPENGL"/>
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<option name="EXTRALIBS_SDL"/>
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<option name="EXTRALIBS_WEBVIEW"/>
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<option name="CXXWARNINGS"/>
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<option name="HOST_SUFFIX"/>
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<option name="DYLIB_RPATH_INSTALL"/>
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<option name="DYLIB_RPATH_POSTLINK"/>
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<option name="SAMPLES_RPATH_FLAG"/>
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<option name="SAMPLES_CXXFLAGS"/>
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<!-- see configure.in; it's required by some samples on Mac OS X -->
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<option name="HEADER_PAD_OPTION"/>
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<set var="TOP_SRCDIR">$(top_srcdir)/</set>
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<set var="RUNTIME_LIBS">dynamic</set>
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<set var="WXTOPDIR"/> <!-- to be overridden on bakefile cmd line -->
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<option name="WITH_PLUGIN_SDL">
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<values>0,1</values>
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</option>
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<option name="wx_top_builddir"/>
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</if>
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<!-- ================================================================== -->
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<!-- windows/dos compilers -->
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<!-- ================================================================== -->
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<if cond="FORMAT!='autoconf'">
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<option name="RUNTIME_LIBS">
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<values>dynamic,static</values>
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<default-value>dynamic</default-value>
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<description>
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Version of C runtime library to use. You can change this to
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static if SHARED=0, but it is highly recommended to not do
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it if SHARED=1 unless you know what you are doing.
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</description>
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</option>
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<set var="WXTOPDIR"/> <!-- to be overridden on bakefile cmd line -->
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<set var="WIN32_TOOLKIT">
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<if cond="TOOLKIT=='MSW'">MSW</if>
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<if cond="TOOLKIT=='GTK'">GTK</if>
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</set>
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<set var="WIN32_TOOLKIT_LOWERCASE">
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<if cond="TOOLKIT=='MSW'">msw</if>
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<if cond="TOOLKIT=='GTK'">gtk</if>
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</set>
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<set var="TOOLKIT" overwrite="0">
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<if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='win32,win64'">$(WIN32_TOOLKIT)</if>
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<if cond="FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='win32,win64'">$(WIN32_TOOLKIT)</if>
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<if cond="FORMAT not in ['msevc4prj','msvs2005prj','msvs2008prj'] and PLATFORM_WIN32=='1'">$(WIN32_TOOLKIT)</if>
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</set>
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<set var="TOOLKIT_LOWERCASE">
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<if cond="FORMAT=='msvs2005prj' and MSVS_PLATFORMS=='win32,win64'">$(WIN32_TOOLKIT_LOWERCASE)</if>
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<if cond="FORMAT=='msvs2008prj' and MSVS_PLATFORMS=='win32,win64'">$(WIN32_TOOLKIT_LOWERCASE)</if>
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<if cond="FORMAT not in ['msevc4prj','msvs2005prj','msvs2008prj'] and PLATFORM_WIN32=='1'">$(WIN32_TOOLKIT_LOWERCASE)</if>
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</set>
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<if cond="FORMAT in ['msvc6prj','msvs2003prj','msvs2005prj','msvs2008prj']">
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<set var="TOOLKIT_VERSION">
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<if cond="PLATFORM_WIN32=='1' and TOOLKIT=='GTK'">2</if>
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</set>
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</if>
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<set var="HOST_SUFFIX"/>
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<set var="EXTRACFLAGS"/>
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<set var="EXTRALIBS"/>
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<set var="EXTRALIBS_XML"/>
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<set var="EXTRALIBS_HTML"/>
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<set var="EXTRALIBS_MEDIA"/>
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<set var="EXTRALIBS_GUI"/>
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<set var="EXTRALIBS_OPENGL">
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<if cond="COMPILER=='wat' and TOOLKIT=='MSW'">opengl32.lib glu32.lib</if>
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<if cond="COMPILER in ['vc','evc']">opengl32.lib glu32.lib</if>
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<if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
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</set>
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<set var="EXTRALIBS_SDL"/>
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<set var="EXTRALIBS_WEBVIEW"/>
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<set var="WITH_PLUGIN_SDL">0</set>
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<if cond="BUILDING_LIB=='1'">
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<set-srcdir>../..</set-srcdir>
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</if>
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<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
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</if>
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<if cond="FORMAT=='mingw'">
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|
<option name="GCC_VERSION">
|
|
<values>3,2.95</values>
|
|
<default-value>3</default-value>
|
|
<description>
|
|
Set the version of your Mingw installation here.
|
|
"3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
|
|
"2.95" ... for Mingw 1.1 or any of the older versions
|
|
</description>
|
|
</option>
|
|
<option name="WINDRES">
|
|
<default-value>windres --use-temp-file</default-value>
|
|
<description>
|
|
Windows resource compiler to use, possibly including extra options.
|
|
For example, add "-F pe-i386" here if using 64 bit windres for 32 bit build.
|
|
</description>
|
|
</option>
|
|
<set var="GCCFLAGS">
|
|
<if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
|
|
</set>
|
|
<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
|
|
</if>
|
|
|
|
|
|
<!-- ================================================================== -->
|
|
<!-- Project files - hardcode some defaults -->
|
|
<!-- ================================================================== -->
|
|
|
|
<if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
|
|
<set var="RUNTIME_LIBS">dynamic</set>
|
|
<set var="OFFICIAL_BUILD">0</set>
|
|
<set var="USE_AUI">1</set>
|
|
<set var="USE_RIBBON">1</set>
|
|
<set var="USE_PROPGRID">1</set>
|
|
<set var="USE_RICHTEXT">1</set>
|
|
<set var="USE_STC">1</set>
|
|
<set var="USE_HTML">1</set>
|
|
<set var="USE_WEBVIEW">1</set>
|
|
<set var="USE_MEDIA">1</set>
|
|
<set var="USE_XRC">1</set>
|
|
<set var="USE_OPENGL">1</set>
|
|
<set var="USE_QA">1</set>
|
|
<set var="MONOLITHIC">0</set>
|
|
<set var="USE_GUI">1</set>
|
|
<set var="USE_EXCEPTIONS">1</set>
|
|
<set var="USE_RTTI">1</set>
|
|
<set var="USE_THREADS">1</set>
|
|
<set var="USE_CAIRO">0</set>
|
|
<set var="DEBUG_INFO">$(DEBUG_INFO_DEFAULT)</set>
|
|
<set var="DEBUG_FLAG">default</set>
|
|
</if>
|
|
|
|
|
|
<!-- DigitalMars make is braindead, it doesn't have conditional
|
|
processing: -->
|
|
<if cond="FORMAT=='dmars'">
|
|
<set var="RUNTIME_LIBS">static</set>
|
|
<set var="BUILD">debug</set>
|
|
<set var="SHARED">0</set>
|
|
<set var="WXUNIV">0</set>
|
|
<set var="UNICODE">1</set>
|
|
<!-- Free version does not distribute OpenGL,
|
|
in commercial distribution better use dmars_smake format -->
|
|
<set var="USE_OPENGL">0</set>
|
|
</if>
|
|
|
|
</makefile>
|