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Vadim Zeitlin eaf46c3213 Fix wxFont construction from default wxFontInfo in wxMSW.
Don't use -1 as the real point size.

Also update the font sample to allow testing such font.

Closes #16468.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77495 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2014-08-28 12:55:02 +00:00
art
build Rebake MSW makefiles properly after wxQt merge. 2014-08-25 17:47:44 +00:00
demos Merge wxQT branch into the trunk. 2014-08-24 01:50:11 +00:00
distrib Remove support for Digital Mars compiler. 2014-05-16 13:01:23 +00:00
docs Provide wxApp::StoreCurrentException() implementation for C++11. 2014-08-24 15:31:52 +00:00
include Fix build with wxUSE_STD_STRIN == 0. 2014-08-28 11:35:34 +00:00
interface The wxRTC formatting dialog now retains custom colours set within the colour dialog, and they can be accessed by the application. 2014-08-28 08:28:08 +00:00
lib Remove (Open)Watcom support. 2014-05-16 13:01:06 +00:00
locale Portuguese translations update from Manuella Silva. 2014-06-11 15:25:29 +00:00
misc Add XRC handler for wxSimplebook. 2014-08-05 22:01:52 +00:00
samples Fix wxFont construction from default wxFontInfo in wxMSW. 2014-08-28 12:55:02 +00:00
src Fix wxFont construction from default wxFontInfo in wxMSW. 2014-08-28 12:55:02 +00:00
tests Merge wxQT branch into the trunk. 2014-08-24 01:50:11 +00:00
utils Take into account wxAnimationCtrl "animation" property in wxrc. 2014-08-04 18:58:15 +00:00
.travis.yml Build 3.0 branch on Travis as well. 2014-05-16 10:53:51 +00:00
acinclude.m4 Add --disable-sys-libs configure option. 2014-07-24 11:34:14 +00:00
aclocal.m4 Remove wxPM, wxWidgets port to OS/2. 2014-05-15 23:56:58 +00:00
autoconf_inc.m4 Merge wxQT branch into the trunk. 2014-08-24 01:50:11 +00:00
autogen.sh
BuildSVN.txt Merge the changes from 3.0 branch. 2013-11-12 18:06:37 +00:00
config.guess
config.sub
configure Merge wxQT branch into the trunk. 2014-08-24 01:50:11 +00:00
configure.in Merge wxQT branch into the trunk. 2014-08-24 01:50:11 +00:00
CONTRIBUTING.md Add brief contribution instructions for Github users. 2014-06-11 20:01:04 +00:00
descrip.mms Update OpenVMS compile support 2013-08-27 12:02:20 +00:00
install-sh
Makefile.in Merge wxQT branch into the trunk. 2014-08-24 01:50:11 +00:00
mkinstalldirs
README.md Added a brief version of README in markdown for Github users. 2014-06-11 21:31:57 +00:00
regen
setup.h_vms Update of OpenVMS build support 2014-08-26 08:29:52 +00:00
setup.h.in Remove (Open)Watcom support. 2014-05-16 13:01:06 +00:00
version-script.in
wx-config-inplace.in
wx-config.in Remove wxPM, wxWidgets port to OS/2. 2014-05-15 23:56:58 +00:00
wxwin.m4

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at http://www.wxwidgets.org/ and read its documentation online at http://docs.wxwidgets.org/

Platforms

wxWidgets currently supports the following primary platforms:

  • Windows XP, Vista, 7 and 8 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • Mac OS X (10.6 or newer) using Cocoa (32/64 bits) or Carbon (32 only).

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2013).
  • g++ 3.4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under OS X and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) aCC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Further information

If you are looking for support, you can get it from

We would also gladly welcome your contributions.

Have fun!

The wxWidgets Team.