wxWidgets/interface/wx/preferences.h
Vadim Zeitlin eaa6958861 Make wxPreferencesEditor::Show() virtual.
This allows derived classes to override it to do something before/after
showing the dialog, which can be useful on the platforms where modal dialogs
are used for wxPreferencesEditor implementation.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74008 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-05-16 14:43:02 +00:00

205 lines
6.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: interface/wx/preferences.h
// Purpose: wxPreferencesEditor class documentation.
// Author: Vaclav Slavik
// Created: 2013-02-26
// RCS-ID: $Id$
// Copyright: (c) 2013 Vaclav Slavik <vslavik@fastmail.fm>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/**
Manage preferences dialog.
This class encapsulates the differences -- both in appearance and
behaviour -- between preferences dialogs on different platforms. In
particular, OS X preferences look very different from the typical notebook
control used on other platforms, and both OS X and GTK+ preferences windows
are modeless unlike Windows options dialogs that are typically modal.
wxPreferencesEditor is able to hide the differences by hiding the creation
of preferences window from the API. Instead, you create an instance of
wxPreferencesEditor and add page descriptions in the form of
wxPreferencesPage using its AddPage() method. After setting up the editor
object, you must call Show() to present preferences to the user.
@note Notice that this class is not derived from wxWindow and hence
doesn't represent a window, even if its Show() method does create one
internally.
@library{wxcore}
@since 2.9.5
*/
class wxPreferencesEditor
{
public:
/**
Constructor.
Creates an empty editor, use AddPage() to add controls to it.
@param title The title overriding the default title of the top level
window used by the editor. It is recommended to not specify this
parameter to use the native convention for the preferences dialogs
instead.
*/
wxPreferencesEditor(const wxString& title = wxString());
/**
Destructor.
Destroying this object hides the associated preferences window if it is
open at the moment.
The destructor is non-virtual as this class is not supposed to be
derived from.
*/
~wxPreferencesEditor();
/**
Add a new page to the editor.
The editor takes ownership of the page and will delete it from its
destructor (but not sooner).
@see wxPreferencesPage, wxStockPreferencesPage
*/
void AddPage(wxPreferencesPage *page);
/**
Show the preferences dialog or bring it to the top if it's already
shown.
Notice that this method may or may not block depending on the platform,
i.e. depending on whether the dialog is modal or not.
@param parent The window that invokes the preferences.
Call Dismiss() before it's destroyed.
*/
virtual void Show(wxWindow* parent);
/**
Hide the currently shown dialog, if any.
This doesn't do anything on the platforms using modal preferences
dialogs (e.g. Windows) but should be called to dismiss the dialog if
the object whose preferences it is editing was closed.
*/
void Dismiss();
/**
Returns whether changes to values in preferences pages should be
applied immediately or only when the user clicks the OK button.
Currently, changes are applied immediately on OS X and GTK+.
The preprocessor macro `wxHAS_PREF_EDITOR_APPLY_IMMEDIATELY` is defined
in this case as well.
*/
static bool ShouldApplyChangesImmediately()
};
/**
One page of preferences dialog.
This is the base class for implementation of application's preferences. Its
methods return various properties of the page, such as title or icon. The
actual page is created by CreateWindow().
@see wxStockPreferencesPage
@library{wxcore}
@since 2.9.5
*/
class wxPreferencesPage
{
public:
/// Constructor.
wxPreferencesPage();
/// Destructor.
virtual ~wxPreferencesPage();
/**
Return name of the page.
The name is used for notebook tab's label, icon label etc., depending
on the platform.
*/
virtual wxString GetName() const = 0;
/**
Return 32x32 icon used for the page on some platforms.
Currently only used on OS X.
@note This method is only pure virtual on platforms that require it
(OS X). On other platforms, it has default implementation that
returns an invalid bitmap. The preprocessor symbol
`wxHAS_PREF_EDITOR_ICONS` is defined if this method must be
implemented.
*/
virtual wxBitmap GetLargeIcon() const = 0;
/**
Create a window for this page.
The window will be placed into the preferences dialog in
platform-specific manner. Depending on the platform, this method may
be called before showing the preferences window, when switching to its
tab or even more than once. Don't make assumptions about the number of
times or the specific time when it is called.
The caller takes ownership of the window.
wxPanel is usually used, but doesn't have to be.
@param parent Parent window to use.
*/
virtual wxWindow *CreateWindow(wxWindow *parent) = 0;
};
/**
Specialization of wxPreferencesPage useful for certain commonly used
preferences page.
On OS X, preferences pages named "General" and "Advanced" are commonly used
in apps and the OS provides stock icons for them that should be used.
Instead of reimplementing this behavior yourself, you can inherit from
wxStockPreferencesPage and get correct title and icon.
Notice that this class only implements GetName() and GetLargeIcon(), you
still have to provide the rest of wxPreferencesPage implementation.
@library{wxcore}
@since 2.9.5
*/
class wxStockPreferencesPage : public wxPreferencesPage
{
public:
/// Kinds of stock pages.
enum Kind
{
/// The "General" page
Kind_General,
/// The "Advanced" page
Kind_Advanced
};
/// Constructor.
wxStockPreferencesPage(Kind kind);
/// Returns the page's kind.
Kind GetKind() const;
/// Reimplemented to return suitable name for the page's kind.
virtual wxString GetName() const;
/// Reimplemented to return stock icon on OS X.
virtual wxBitmap GetLargeIcon() const;
};