wxWidgets/interface/wx/aui/toolbar.h
Vadim Zeitlin f8ecadbf74 Add skeleton documentation for wxAuiToolBar and related classes.
Add classes declarations to Doxygen-generated documentation. This doesn't
replace the real documentation but is better than nothing.

See #10232.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66698 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-01-16 23:24:37 +00:00

509 lines
15 KiB
Objective-C

///////////////////////////////////////////////////////////////////////////////
// Name: wx/aui/toolbar.h
// Purpose: Documentation of wxAuiToolBar and related classes.
// Created: 2011-01-17
// RCS-ID: $Id$
// Copyright: (c) 2011 wxWidgets development team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/**
@library{wxaui}
@category{aui}
*/
enum wxAuiToolBarStyle
{
wxAUI_TB_TEXT = 1 << 0,
wxAUI_TB_NO_TOOLTIPS = 1 << 1,
wxAUI_TB_NO_AUTORESIZE = 1 << 2,
wxAUI_TB_GRIPPER = 1 << 3,
wxAUI_TB_OVERFLOW = 1 << 4,
/**
Using this style forces the toolbar to be vertical and be only dockable
to the left or right sides of the window whereas by default it can be
horizontal or vertical and be docked anywhere.
*/
wxAUI_TB_VERTICAL = 1 << 5,
wxAUI_TB_HORZ_LAYOUT = 1 << 6,
/**
Analogous to wxAUI_TB_VERTICAL, but forces the toolbar
to be horizontal
*/
wxAUI_TB_HORIZONTAL = 1 << 7,
wxAUI_TB_HORZ_TEXT = (wxAUI_TB_HORZ_LAYOUT | wxAUI_TB_TEXT),
wxAUI_ORIENTATION_MASK = (wxAUI_TB_VERTICAL | wxAUI_TB_HORIZONTAL),
wxAUI_TB_DEFAULT_STYLE = 0
};
/**
@library{wxaui}
@category{aui}
*/
enum wxAuiToolBarArtSetting
{
wxAUI_TBART_SEPARATOR_SIZE = 0,
wxAUI_TBART_GRIPPER_SIZE = 1,
wxAUI_TBART_OVERFLOW_SIZE = 2
};
/**
@library{wxaui}
@category{aui}
*/
enum wxAuiToolBarToolTextOrientation
{
wxAUI_TBTOOL_TEXT_LEFT = 0, //!< unused/unimplemented
wxAUI_TBTOOL_TEXT_RIGHT = 1,
wxAUI_TBTOOL_TEXT_TOP = 2, //!< unused/unimplemented
wxAUI_TBTOOL_TEXT_BOTTOM = 3
};
/**
@class wxAuiToolBarEvent
wxAuiToolBarEvent is used for the events generated by @ref wxAuiToolBar.
@library{wxaui}
@category{aui}
*/
class wxAuiToolBarEvent : public wxNotifyEvent
{
public:
bool IsDropDownClicked() const;
wxPoint GetClickPoint() const;
wxRect GetItemRect() const;
int GetToolId() const;
};
/**
@class wxAuiToolBarItem
wxAuiToolBarItem is part of the wxAUI class framework.
See also @ref wxAuiToolBar and @ref overview_aui.
@library{wxaui}
@category{aui}
*/
class wxAuiToolBarItem
{
public:
wxAuiToolBarItem();
wxAuiToolBarItem(const wxAuiToolBarItem& c);
wxAuiToolBarItem& operator=(const wxAuiToolBarItem& c);
void Assign(const wxAuiToolBarItem& c);
void SetWindow(wxWindow* w);
wxWindow* GetWindow();
void SetId(int new_id);
int GetId() const;
void SetKind(int new_kind);
int GetKind() const;
void SetState(int new_state);
int GetState() const;
void SetSizerItem(wxSizerItem* s);
wxSizerItem* GetSizerItem() const;
void SetLabel(const wxString& s);
const wxString& GetLabel() const;
void SetBitmap(const wxBitmap& bmp);
const wxBitmap& GetBitmap() const;
void SetDisabledBitmap(const wxBitmap& bmp);
const wxBitmap& GetDisabledBitmap() const;
void SetHoverBitmap(const wxBitmap& bmp);
const wxBitmap& GetHoverBitmap() const;
void SetShortHelp(const wxString& s);
const wxString& GetShortHelp() const;
void SetLongHelp(const wxString& s);
const wxString& GetLongHelp() const;
void SetMinSize(const wxSize& s);
const wxSize& GetMinSize() const;
void SetSpacerPixels(int s);
int GetSpacerPixels() const;
void SetProportion(int p);
int GetProportion() const;
void SetActive(bool b);
bool IsActive() const;
void SetHasDropDown(bool b);
bool HasDropDown() const;
void SetSticky(bool b);
bool IsSticky() const;
void SetUserData(long l);
long GetUserData() const;
void SetAlignment(int l);
int GetAlignment() const;
};
/**
@class wxAuiToolBarArt
wxAuiToolBarArt is part of the wxAUI class framework.
See also @ref wxAuiToolBar and @ref overview_aui.
@library{wxaui}
@category{aui}
*/
class wxAuiToolBarArt
{
public:
wxAuiToolBarArt();
virtual wxAuiToolBarArt* Clone() = 0;
virtual void SetFlags(unsigned int flags) = 0;
virtual unsigned int GetFlags() = 0;
virtual void SetFont(const wxFont& font) = 0;
virtual wxFont GetFont() = 0;
virtual void SetTextOrientation(int orientation) = 0;
virtual int GetTextOrientation() = 0;
virtual void DrawBackground(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect) = 0;
virtual void DrawLabel(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect) = 0;
virtual void DrawButton(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect) = 0;
virtual void DrawDropDownButton(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect) = 0;
virtual void DrawControlLabel(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect) = 0;
virtual void DrawSeparator(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect) = 0;
virtual void DrawGripper(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect) = 0;
virtual void DrawOverflowButton(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect,
int state) = 0;
virtual wxSize GetLabelSize(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item) = 0;
virtual wxSize GetToolSize(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item) = 0;
virtual int GetElementSize(int element_id) = 0;
virtual void SetElementSize(int element_id, int size) = 0;
virtual int ShowDropDown(
wxWindow* wnd,
const wxAuiToolBarItemArray& items) = 0;
};
/**
@class wxAuiDefaultToolBarArt
wxAuiDefaultToolBarArt is part of the wxAUI class framework.
See also @ref wxAuiToolBarArt , @ref wxAuiToolBar and @ref overview_aui.
@library{wxaui}
@category{aui}
*/
class wxAuiDefaultToolBarArt : public wxAuiToolBarArt
{
public:
wxAuiDefaultToolBarArt();
virtual ~wxAuiDefaultToolBarArt();
virtual wxAuiToolBarArt* Clone();
virtual void SetFlags(unsigned int flags);
virtual unsigned int GetFlags();
virtual void SetFont(const wxFont& font);
virtual wxFont GetFont();
virtual void SetTextOrientation(int orientation);
virtual int GetTextOrientation();
virtual void DrawBackground(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect);
virtual void DrawLabel(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect);
virtual void DrawButton(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect);
virtual void DrawDropDownButton(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect);
virtual void DrawControlLabel(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item,
const wxRect& rect);
virtual void DrawSeparator(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect);
virtual void DrawGripper(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect);
virtual void DrawOverflowButton(
wxDC& dc,
wxWindow* wnd,
const wxRect& rect,
int state);
virtual wxSize GetLabelSize(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item);
virtual wxSize GetToolSize(
wxDC& dc,
wxWindow* wnd,
const wxAuiToolBarItem& item);
virtual int GetElementSize(int element);
virtual void SetElementSize(int element_id, int size);
virtual int ShowDropDown(wxWindow* wnd,
const wxAuiToolBarItemArray& items);
};
/**
@class wxAuiToolBar
wxAuiToolBar is a dockable toolbar, part of the wxAUI class framework.
See also @ref overview_aui.
@beginStyleTable
@style{wxAUI_TB_TEXT}
@style{wxAUI_TB_NO_TOOLTIPS}
@style{wxAUI_TB_NO_AUTORESIZE}
@style{wxAUI_TB_GRIPPER}
@style{wxAUI_TB_OVERFLOW}
@style{wxAUI_TB_VERTICAL}
using this style forces the toolbar to be vertical and
be only dockable to the left or right sides of the window
whereas by default it can be horizontal or vertical and
be docked anywhere
@style{wxAUI_TB_HORZ_LAYOUT}
@style{wxAUI_TB_HORIZONTAL}
analogous to wxAUI_TB_VERTICAL, but forces the toolbar
to be horizontal
@style{wxAUI_TB_HORZ_TEXT}
Equivalent to wxAUI_TB_HORZ_LAYOUT | wxAUI_TB_TEXT
@style{wxAUI_TB_DEFAULT_STYLE}
The default is to have no styles
@endStyleTable
@beginEventEmissionTable{wxAuiToolBarEvent}
@event{EVT_AUITOOLBAR_TOOL_DROPDOWN(id, func)}
Process a wxEVT_COMMAND_AUITOOLBAR_TOOL_DROPDOWN event
@event{EVT_AUITOOLBAR_OVERFLOW_CLICK(id, func)}
Process a wxEVT_COMMAND_AUITOOLBAR_OVERFLOW_CLICK event
@event{EVT_AUITOOLBAR_RIGHT_CLICK(id, func)}
Process a wxEVT_COMMAND_AUITOOLBAR_RIGHT_CLICK event
@event{EVT_AUITOOLBAR_MIDDLE_CLICK(id, func)}
Process a wxEVT_COMMAND_AUITOOLBAR_MIDDLE_CLICK event
@event{EVT_AUITOOLBAR_BEGIN_DRAG(id, func)}
Process a wxEVT_COMMAND_AUITOOLBAR_BEGIN_DRAG event
@endEventTable
@library{wxaui}
@category{aui}
*/
class wxAuiToolBar : public wxControl
{
public:
wxAuiToolBar(wxWindow* parent,
wxWindowID id = -1,
const wxPoint& position = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxAUI_TB_DEFAULT_STYLE);
virtual ~wxAuiToolBar();
void SetWindowStyleFlag(long style);
long GetWindowStyleFlag() const;
void SetArtProvider(wxAuiToolBarArt* art);
wxAuiToolBarArt* GetArtProvider() const;
bool SetFont(const wxFont& font);
wxAuiToolBarItem* AddTool(int tool_id,
const wxString& label,
const wxBitmap& bitmap,
const wxString& short_help_string = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL);
wxAuiToolBarItem* AddTool(int tool_id,
const wxString& label,
const wxBitmap& bitmap,
const wxBitmap& disabled_bitmap,
wxItemKind kind,
const wxString& short_help_string,
const wxString& long_help_string,
wxObject* client_data);
wxAuiToolBarItem* AddTool(int tool_id,
const wxBitmap& bitmap,
const wxBitmap& disabled_bitmap,
bool toggle = false,
wxObject* client_data = NULL,
const wxString& short_help_string = wxEmptyString,
const wxString& long_help_string = wxEmptyString);
wxAuiToolBarItem* AddLabel(int tool_id,
const wxString& label = wxEmptyString,
const int width = -1);
wxAuiToolBarItem* AddControl(wxControl* control,
const wxString& label = wxEmptyString);
wxAuiToolBarItem* AddSeparator();
wxAuiToolBarItem* AddSpacer(int pixels);
wxAuiToolBarItem* AddStretchSpacer(int proportion = 1);
bool Realize();
wxControl* FindControl(int window_id);
wxAuiToolBarItem* FindToolByPosition(wxCoord x, wxCoord y) const;
wxAuiToolBarItem* FindToolByIndex(int idx) const;
wxAuiToolBarItem* FindTool(int tool_id) const;
void ClearTools();
void Clear();
bool DeleteTool(int tool_id);
bool DeleteByIndex(int tool_id);
size_t GetToolCount() const;
int GetToolPos(int tool_id) const;
int GetToolIndex(int tool_id) const;
bool GetToolFits(int tool_id) const;
wxRect GetToolRect(int tool_id) const;
bool GetToolFitsByIndex(int tool_id) const;
bool GetToolBarFits() const;
void SetMargins(const wxSize& size);
void SetMargins(int x, int y);
void SetMargins(int left, int right, int top, int bottom);
void SetToolBitmapSize(const wxSize& size);
wxSize GetToolBitmapSize() const;
bool GetOverflowVisible() const;
void SetOverflowVisible(bool visible);
bool GetGripperVisible() const;
void SetGripperVisible(bool visible);
void ToggleTool(int tool_id, bool state);
bool GetToolToggled(int tool_id) const;
void EnableTool(int tool_id, bool state);
bool GetToolEnabled(int tool_id) const;
void SetToolDropDown(int tool_id, bool dropdown);
bool GetToolDropDown(int tool_id) const;
void SetToolBorderPadding(int padding);
int GetToolBorderPadding() const;
void SetToolTextOrientation(int orientation);
int GetToolTextOrientation() const;
void SetToolPacking(int packing);
int GetToolPacking() const;
void SetToolProportion(int tool_id, int proportion);
int GetToolProportion(int tool_id) const;
void SetToolSeparation(int separation);
int GetToolSeparation() const;
void SetToolSticky(int tool_id, bool sticky);
bool GetToolSticky(int tool_id) const;
wxString GetToolLabel(int tool_id) const;
void SetToolLabel(int tool_id, const wxString& label);
wxBitmap GetToolBitmap(int tool_id) const;
void SetToolBitmap(int tool_id, const wxBitmap& bitmap);
wxString GetToolShortHelp(int tool_id) const;
void SetToolShortHelp(int tool_id, const wxString& help_string);
wxString GetToolLongHelp(int tool_id) const;
void SetToolLongHelp(int tool_id, const wxString& help_string);
void SetCustomOverflowItems(const wxAuiToolBarItemArray& prepend,
const wxAuiToolBarItemArray& append);
/** get size of hint rectangle for a particular dock location */
wxSize GetHintSize(int dock_direction) const;
bool IsPaneValid(const wxAuiPaneInfo& pane) const;
};