e928566f7d
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55156 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1143 lines
42 KiB
Objective-C
1143 lines
42 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dc.h
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// Purpose: interface of wxDC
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDC
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A wxDC is a @e "device context" onto which graphics and text can be drawn.
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It is intended to represent different output devices and offers a common
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abstract API for drawing on any of them.
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wxWidgets offers an alternative drawing API based on the modern drawing
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backends GDI+, CoreGraphics and Cairo. See wxGraphicsContext, wxGraphicsRenderer
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and related classes. There is also a wxGCDC linking the APIs by offering
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the wxDC API ontop of a wxGraphicsContext.
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wxDC is an abstract base class and cannot be created directly.
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Use wxPaintDC, wxClientDC, wxWindowDC, wxScreenDC, wxMemoryDC or
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wxPrinterDC. Notice that device contexts which are associated with windows
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(i.e. wxClientDC, wxWindowDC and wxPaintDC) use the window font and colours
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by default (starting with wxWidgets 2.9.0) but the other device context
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classes use system-default values so you always must set the appropriate
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fonts and colours before using them.
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In addition to the versions of the methods documented below, there
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are also versions which accept single wxPoint parameter instead
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of the two wxCoord ones or wxPoint and wxSize instead of the four
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wxCoord parameters.
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Beginning with wxWidgets 2.9.0 the entire wxDC code has been
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reorganized. All platform dependent code (actually all drawing code)
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has been moved into backend classes which derive from a common
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wxDCImpl class. The user-visible classes such as wxClientDC and
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wxPaintDC merely forward all calls to the backend implementation.
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On Mac OS X colours with alpha channel are supported. Instances wxPen
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or wxBrush that are built from wxColour use the colour's alpha values
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when stroking or filling.
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@library{wxcore}
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@category{dc,gdi}
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@see @ref overview_dc, wxGraphicsContext
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@todo Precise definition of default/initial state.
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@todo Pixelwise definition of operations (e.g. last point of a line not
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drawn).
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@todo Coordinates: state clearly which type of coordinates are returned by
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the various Get*Point() or similar functions - often they are client
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coordinates but not always.
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*/
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class wxDC : public wxObject
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{
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public:
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/**
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Copy from a source DC to this DC, specifying the destination
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coordinates, size of area to copy, source DC, source coordinates,
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logical function, whether to use a bitmap mask, and mask source
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position.
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@param xdest
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Destination device context x position.
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@param ydest
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Destination device context y position.
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@param width
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Width of source area to be copied.
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@param height
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Height of source area to be copied.
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@param source
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Source device context.
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@param xsrc
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Source device context x position.
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@param ysrc
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Source device context y position.
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@param logicalFunc
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Logical function to use, see SetLogicalFunction().
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@param useMask
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If @true, Blit does a transparent blit using the mask that is
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associated with the bitmap selected into the source device context.
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The Windows implementation does the following if MaskBlt cannot be
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used:
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<ol>
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<li>Creates a temporary bitmap and copies the destination area into
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it.</li>
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<li>Copies the source area into the temporary bitmap using the
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specified logical function.</li>
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<li>Sets the masked area in the temporary bitmap to BLACK by ANDing
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the mask bitmap with the temp bitmap with the foreground colour
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set to WHITE and the bg colour set to BLACK.</li>
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<li>Sets the unmasked area in the destination area to BLACK by
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ANDing the mask bitmap with the destination area with the
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foreground colour set to BLACK and the background colour set to
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WHITE.</li>
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<li>ORs the temporary bitmap with the destination area.</li>
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<li>Deletes the temporary bitmap.</li>
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</ol>
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This sequence of operations ensures that the source's transparent
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area need not be black, and logical functions are supported.
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@n @b Note: on Windows, blitting with masks can be speeded up
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considerably by compiling wxWidgets with the wxUSE_DC_CACHE option
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enabled. You can also influence whether MaskBlt or the explicit
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mask blitting code above is used, by using wxSystemOptions and
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setting the @c no-maskblt option to 1.
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@param xsrcMask
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Source x position on the mask. If both xsrcMask and ysrcMask are
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-1, xsrc and ysrc will be assumed for the mask source position.
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Currently only implemented on Windows.
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@param ysrcMask
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Source y position on the mask. If both xsrcMask and ysrcMask are
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-1, xsrc and ysrc will be assumed for the mask source position.
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Currently only implemented on Windows.
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@remarks There is partial support for Blit() in wxPostScriptDC, under X.
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@see StretchBlit(), wxMemoryDC, wxBitmap, wxMask
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*/
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bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width,
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wxCoord height, wxDC* source, wxCoord xsrc, wxCoord ysrc,
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int logicalFunc = wxCOPY, bool useMask = false,
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wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
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/**
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Adds the specified point to the bounding box which can be retrieved
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with MinX(), MaxX() and MinY(), MaxY() functions.
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@see ResetBoundingBox()
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*/
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void CalcBoundingBox(wxCoord x, wxCoord y);
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/**
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Clears the device context using the current background brush.
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*/
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void Clear();
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/**
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Performs all necessary computations for given platform and context type
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after each change of scale and origin parameters. Usually called
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automatically internally after such changes.
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*/
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virtual void ComputeScaleAndOrigin();
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/**
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Displays a cross hair using the current pen. This is a vertical and
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horizontal line the height and width of the window, centred on the
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given point.
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*/
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void CrossHair(wxCoord x, wxCoord y);
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/**
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Destroys the current clipping region so that none of the DC is clipped.
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@see SetClippingRegion()
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*/
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void DestroyClippingRegion();
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/**
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Convert device X coordinate to logical coordinate, using the current
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mapping mode.
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*/
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virtual wxCoord DeviceToLogicalX(wxCoord x);
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/**
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Convert device X coordinate to relative logical coordinate, using the
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current mapping mode but ignoring the x axis orientation. Use this
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function for converting a width, for example.
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*/
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virtual wxCoord DeviceToLogicalXRel(wxCoord x);
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/**
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Converts device Y coordinate to logical coordinate, using the current
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mapping mode.
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*/
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virtual wxCoord DeviceToLogicalY(wxCoord y);
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/**
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Convert device Y coordinate to relative logical coordinate, using the
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current mapping mode but ignoring the y axis orientation. Use this
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function for converting a height, for example.
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*/
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virtual wxCoord DeviceToLogicalYRel(wxCoord y);
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/**
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Draws an arc of a circle, centred on (@a xc, @a yc), with starting
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point (@a x1, @a y1) and ending at (@a x2, @a y2). The current pen is
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used for the outline and the current brush for filling the shape.
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The arc is drawn in a counter-clockwise direction from the start point
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to the end point.
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*/
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void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
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wxCoord xc, wxCoord yc);
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/**
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Draw a bitmap on the device context at the specified point. If
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@a transparent is @true and the bitmap has a transparency mask, the
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bitmap will be drawn transparently.
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When drawing a mono-bitmap, the current text foreground colour will be
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used to draw the foreground of the bitmap (all bits set to 1), and the
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current text background colour to draw the background (all bits set to
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0).
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@see SetTextForeground(), SetTextBackground(), wxMemoryDC
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*/
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void DrawBitmap(const wxBitmap& bitmap, wxCoord x, wxCoord y,
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bool transparent);
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//@{
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/**
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Draws a check mark inside the given rectangle.
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*/
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void DrawCheckMark(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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void DrawCheckMark(const wxRect& rect);
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//@}
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//@{
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/**
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Draws a circle with the given centre and radius.
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@see DrawEllipse()
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*/
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void DrawCircle(wxCoord x, wxCoord y, wxCoord radius);
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void DrawCircle(const wxPoint& pt, wxCoord radius);
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//@}
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//@{
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/**
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Draws an ellipse contained in the rectangle specified either with the
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given top left corner and the given size or directly. The current pen
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is used for the outline and the current brush for filling the shape.
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@see DrawCircle()
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*/
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void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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void DrawEllipse(const wxPoint& pt, const wxSize& size);
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void DrawEllipse(const wxRect& rect);
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//@}
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/**
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Draws an arc of an ellipse. The current pen is used for drawing the arc
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and the current brush is used for drawing the pie.
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@a x and @a y specify the x and y coordinates of the upper-left corner
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of the rectangle that contains the ellipse.
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@a width and @a height specify the width and height of the rectangle
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that contains the ellipse.
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@a start and @a end specify the start and end of the arc relative to
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the three-o'clock position from the center of the rectangle. Angles are
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specified in degrees (360 is a complete circle). Positive values mean
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counter-clockwise motion. If @a start is equal to @e end, a complete
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ellipse will be drawn.
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*/
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void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
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double start, double end);
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/**
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Draw an icon on the display (does nothing if the device context is
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PostScript). This can be the simplest way of drawing bitmaps on a
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window.
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*/
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void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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//@{
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/**
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Draw optional bitmap and the text into the given rectangle and aligns
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it as specified by alignment parameter; it also will emphasize the
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character with the given index if it is != -1 and return the bounding
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rectangle if required.
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*/
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virtual void DrawLabel(const wxString& text, const wxBitmap& image,
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const wxRect& rect,
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int alignment = wxALIGN_LEFT | wxALIGN_TOP,
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int indexAccel = -1, wxRect* rectBounding = NULL);
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void DrawLabel(const wxString& text, const wxRect& rect,
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int alignment = wxALIGN_LEFT | wxALIGN_TOP,
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int indexAccel = -1);
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//@}
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/**
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Draws a line from the first point to the second. The current pen is
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used for drawing the line. Note that the point (@a x2, @a y2) is not
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part of the line and is not drawn by this function (this is consistent
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with the behaviour of many other toolkits).
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*/
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void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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/**
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Draws lines using an array of points of size @a n adding the optional
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offset coordinate. The current pen is used for drawing the lines.
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@beginWxPythonOnly
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The wxPython version of this method accepts a Python list of wxPoint
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objects.
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@endWxPythonOnly
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*/
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void DrawLines(int n, wxPoint points[], wxCoord xoffset = 0,
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wxCoord yoffset = 0);
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/**
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This method uses a list of wxPoints, adding the optional offset
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coordinate. The programmer is responsible for deleting the list of
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points.
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@beginWxPythonOnly
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The wxPython version of this method accepts a Python list of wxPoint
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objects.
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@endWxPythonOnly
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*/
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void DrawLines(const wxPointList* points,
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wxCoord xoffset = 0, wxCoord yoffset = 0);
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/**
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Draws a point using the color of the current pen. Note that the other
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properties of the pen are not used, such as width.
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*/
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void DrawPoint(wxCoord x, wxCoord y);
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/**
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Draws a filled polygon using an array of points of size @a n, adding
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the optional offset coordinate. The first and last points are
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automatically closed.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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*/
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void DrawPolygon(int n, wxPoint points[], wxCoord xoffset = 0,
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wxCoord yoffset = 0, int fill_style = wxODDEVEN_RULE);
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/**
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This method draws a filled polygon using a list of wxPoints, adding the
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optional offset coordinate. The first and last points are automatically
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closed.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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The programmer is responsible for deleting the list of points.
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@beginWxPythonOnly
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The wxPython version of this method accepts a Python list of wxPoint
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objects.
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@endWxPythonOnly
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*/
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void DrawPolygon(const wxPointList* points,
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wxCoord xoffset = 0, wxCoord yoffset = 0,
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int fill_style = wxODDEVEN_RULE);
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/**
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Draws two or more filled polygons using an array of @a points, adding
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the optional offset coordinates.
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Notice that for the platforms providing a native implementation of this
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function (Windows and PostScript-based wxDC currently), this is more
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efficient than using DrawPolygon() in a loop.
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@a n specifies the number of polygons to draw, the array @e count of
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size @a n specifies the number of points in each of the polygons in the
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@a points array.
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The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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default) or @b wxWINDING_RULE.
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The current pen is used for drawing the outline, and the current brush
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for filling the shape. Using a transparent brush suppresses filling.
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The polygons maybe disjoint or overlapping. Each polygon specified in a
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call to DrawPolyPolygon() must be closed. Unlike polygons created by
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the DrawPolygon() member function, the polygons created by this
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method are not closed automatically.
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@beginWxPythonOnly
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Not implemented yet.
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@endWxPythonOnly
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*/
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void DrawPolyPolygon(int n, int count[], wxPoint points[],
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wxCoord xoffset = 0, wxCoord yoffset = 0,
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int fill_style = wxODDEVEN_RULE);
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/**
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Draws a rectangle with the given top left corner, and with the given
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size. The current pen is used for the outline and the current brush
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for filling the shape.
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*/
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void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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/**
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Draws the text rotated by @a angle degrees.
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@note Under Win9x only TrueType fonts can be drawn by this function. In
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particular, a font different from @c wxNORMAL_FONT should be used
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as the latter is not a TrueType font. @c wxSWISS_FONT is an
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example of a font which is.
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@see DrawText()
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*/
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void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
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double angle);
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/**
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Draws a rectangle with the given top left corner, and with the given
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size. The corners are quarter-circles using the given radius. The
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current pen is used for the outline and the current brush for filling
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the shape.
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If @a radius is positive, the value is assumed to be the radius of the
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rounded corner. If @a radius is negative, the absolute value is assumed
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to be the @e proportion of the smallest dimension of the rectangle.
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This means that the corner can be a sensible size relative to the size
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of the rectangle, and also avoids the strange effects X produces when
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the corners are too big for the rectangle.
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*/
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void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width,
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wxCoord height, double radius);
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//@{
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/**
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Draws a spline between all given points using the current pen.
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@beginWxPythonOnly
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The wxPython version of this method accepts a Python list of wxPoint
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objects.
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@endWxPythonOnly
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*/
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void DrawSpline(int n, wxPoint points[]);
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void DrawSpline(const wxPointList* points);
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void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
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wxCoord x3, wxCoord y3);
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//@}
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/**
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Draws a text string at the specified point, using the current text
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font, and the current text foreground and background colours.
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The coordinates refer to the top-left corner of the rectangle bounding
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the string. See GetTextExtent() for how to get the dimensions of a text
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string, which can be used to position the text more precisely.
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@note The current @ref GetLogicalFunction() "logical function" is
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ignored by this function.
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*/
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void DrawText(const wxString& text, wxCoord x, wxCoord y);
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/**
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Ends a document (only relevant when outputting to a printer).
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*/
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void EndDoc();
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/**
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Ends a document page (only relevant when outputting to a printer).
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*/
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void EndPage();
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/**
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Flood fills the device context starting from the given point, using
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the current brush colour, and using a style:
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- wxFLOOD_SURFACE: The flooding occurs until a colour other than the
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given colour is encountered.
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- wxFLOOD_BORDER: The area to be flooded is bounded by the given
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colour.
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@return @false if the operation failed.
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@note The present implementation for non-Windows platforms may fail to
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find colour borders if the pixels do not match the colour
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exactly. However the function will still return @true.
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*/
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bool FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
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int style = wxFLOOD_SURFACE);
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/**
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Gets the brush used for painting the background.
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@see wxDC::SetBackground()
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*/
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const wxBrush GetBackground() const;
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/**
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Returns the current background mode: @c wxSOLID or @c wxTRANSPARENT.
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@see SetBackgroundMode()
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*/
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int GetBackgroundMode() const;
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/**
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Gets the current brush.
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@see wxDC::SetBrush()
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*/
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const wxBrush GetBrush() const;
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/**
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Gets the character height of the currently set font.
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*/
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wxCoord GetCharHeight();
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/**
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Gets the average character width of the currently set font.
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*/
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wxCoord GetCharWidth();
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/**
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Gets the rectangle surrounding the current clipping region.
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@beginWxPythonOnly
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No arguments are required and the four values defining the rectangle
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are returned as a tuple.
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@endWxPythonOnly
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*/
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void GetClippingBox(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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/**
|
|
Returns the depth (number of bits/pixel) of this DC.
|
|
|
|
@see wxDisplayDepth()
|
|
*/
|
|
int GetDepth() const;
|
|
|
|
/**
|
|
Gets the current font. Notice that even although each device context
|
|
object has some default font after creation, this method would return a
|
|
wxNullFont initially and only after calling SetFont() a valid font is
|
|
returned.
|
|
*/
|
|
const wxFont GetFont() const;
|
|
|
|
/**
|
|
Gets the current layout direction of the device context. On platforms
|
|
where RTL layout is supported, the return value will either be
|
|
@c wxLayout_LeftToRight or @c wxLayout_RightToLeft. If RTL layout is
|
|
not supported, the return value will be @c wxLayout_Default.
|
|
|
|
@see SetLayoutDirection()
|
|
*/
|
|
wxLayoutDirection GetLayoutDirection() const;
|
|
|
|
/**
|
|
Gets the current logical function.
|
|
|
|
@see SetLogicalFunction()
|
|
*/
|
|
int GetLogicalFunction();
|
|
|
|
/**
|
|
Gets the mapping mode for the device context.
|
|
|
|
@see SetMapMode()
|
|
*/
|
|
int GetMapMode();
|
|
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure, @e heightLine, if non @NULL,
|
|
is where to store the height of a single line.
|
|
|
|
The text extent is set in the given @a w and @a h pointers.
|
|
|
|
If the optional parameter @a font is specified and valid, then it is
|
|
used for the text extent calculation, otherwise the currently selected
|
|
font is used.
|
|
|
|
@note This function works with both single-line and multi-line strings.
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
|
|
*/
|
|
void GetMultiLineTextExtent(const wxString& string, wxCoord* w,
|
|
wxCoord* h,
|
|
wxCoord* heightLine = NULL,
|
|
wxFont* font = NULL) const;
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure, @e heightLine, if non @NULL,
|
|
is where to store the height of a single line.
|
|
|
|
@return The text extent as a wxSize object.
|
|
|
|
@note This function works with both single-line and multi-line strings.
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(), GetTextExtent()
|
|
*/
|
|
const wxSize GetMultiLineTextExtent(const wxString& string) const;
|
|
|
|
/**
|
|
Fills the @a widths array with the widths from the beginning of @a text
|
|
to the corresponding character of @a text. The generic version simply
|
|
builds a running total of the widths of each character using
|
|
GetTextExtent(), however if the various platforms have a native API
|
|
function that is faster or more accurate than the generic
|
|
implementation then it should be used instead.
|
|
|
|
@beginWxPythonOnly
|
|
This method only takes the @a text parameter and returns a Python list
|
|
of integers.
|
|
@endWxPythonOnly
|
|
|
|
@see GetMultiLineTextExtent(), GetTextExtent()
|
|
*/
|
|
bool GetPartialTextExtents(const wxString& text,
|
|
wxArrayInt& widths) const;
|
|
|
|
/**
|
|
Gets the current pen.
|
|
|
|
@see SetPen()
|
|
*/
|
|
const wxPen GetPen() const;
|
|
|
|
/**
|
|
Gets in @a colour the colour at the specified location. Not available
|
|
for wxPostScriptDC or wxMetafileDC.
|
|
|
|
@note Setting a pixel can be done using DrawPoint().
|
|
|
|
@beginWxPythonOnly
|
|
The wxColour value is returned and is not required as a parameter.
|
|
@endWxPythonOnly
|
|
*/
|
|
bool GetPixel(wxCoord x, wxCoord y, wxColour* colour);
|
|
|
|
/**
|
|
Returns the resolution of the device in pixels per inch.
|
|
*/
|
|
wxSize GetPPI() const;
|
|
|
|
//@{
|
|
/**
|
|
This gets the horizontal and vertical resolution in device units. It
|
|
can be used to scale graphics to fit the page.
|
|
|
|
For example, if @e maxX and @e maxY represent the maximum horizontal
|
|
and vertical 'pixel' values used in your application, the following
|
|
code will scale the graphic to fit on the printer page:
|
|
|
|
@code
|
|
wxCoord w, h;
|
|
dc.GetSize(&w, &h);
|
|
double scaleX = (double)(maxX / w);
|
|
double scaleY = (double)(maxY / h);
|
|
dc.SetUserScale(min(scaleX, scaleY),min(scaleX, scaleY));
|
|
@endcode
|
|
|
|
@beginWxPythonOnly
|
|
In place of a single overloaded method name, wxPython implements the
|
|
following methods:
|
|
- GetSize() - Returns a wxSize.
|
|
- GetSizeWH() - Returns a 2-tuple (width, height).
|
|
@endWxPythonOnly
|
|
*/
|
|
void GetSize(wxCoord* width, wxCoord* height) const;
|
|
const wxSize GetSize() const;
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Returns the horizontal and vertical resolution in millimetres.
|
|
*/
|
|
void GetSizeMM(wxCoord* width, wxCoord* height) const;
|
|
const wxSize GetSizeMM() const;
|
|
//@}
|
|
|
|
/**
|
|
Gets the current text background colour.
|
|
|
|
@see SetTextBackground()
|
|
*/
|
|
const wxColour GetTextBackground() const;
|
|
|
|
//@{
|
|
/**
|
|
Gets the dimensions of the string using the currently selected font.
|
|
@a string is the text string to measure, @a descent is the dimension
|
|
from the baseline of the font to the bottom of the descender, and
|
|
@a externalLeading is any extra vertical space added to the font by the
|
|
font designer (usually is zero).
|
|
|
|
The text extent is returned in @a w and @a h pointers or as a wxSize
|
|
object depending on which version of this function is used.
|
|
|
|
If the optional parameter @a font is specified and valid, then it is
|
|
used for the text extent calculation. Otherwise the currently selected
|
|
font is.
|
|
|
|
@note This function only works with single-line strings.
|
|
|
|
@beginWxPythonOnly
|
|
The following methods are implemented in wxPython:
|
|
- GetTextExtent(string) - Returns a 2-tuple, (width, height).
|
|
- GetFullTextExtent(string, font=NULL) -
|
|
Returns a 4-tuple, (width, height, descent, externalLeading).
|
|
@endWxPythonOnly
|
|
|
|
@see wxFont, SetFont(), GetPartialTextExtents(),
|
|
GetMultiLineTextExtent()
|
|
*/
|
|
void GetTextExtent(const wxString& string, wxCoord* w, wxCoord* h,
|
|
wxCoord* descent = NULL,
|
|
wxCoord* externalLeading = NULL,
|
|
const wxFont* font = NULL) const;
|
|
const wxSize GetTextExtent(const wxString& string) const;
|
|
//@}
|
|
|
|
/**
|
|
Gets the current text foreground colour.
|
|
|
|
@see SetTextForeground()
|
|
*/
|
|
const wxColour GetTextForeground() const;
|
|
|
|
/**
|
|
Gets the current user scale factor.
|
|
|
|
@see SetUserScale()
|
|
*/
|
|
void GetUserScale(double x, double y);
|
|
|
|
//@{
|
|
/**
|
|
Fill the area specified by rect with a radial gradient, starting from
|
|
@a initialColour at the centre of the circle and fading to
|
|
@a destColour on the circle outside.
|
|
|
|
@a circleCenter are the relative coordinates of centre of the circle in
|
|
the specified @e rect. If not specified, the circle is placed at the
|
|
centre of rect.
|
|
|
|
@note Currently this function is very slow, don't use it for real-time
|
|
drawing.
|
|
*/
|
|
void GradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour);
|
|
void GradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
const wxPoint& circleCenter);
|
|
//@}
|
|
|
|
/**
|
|
Fill the area specified by @a rect with a linear gradient, starting
|
|
from @a initialColour and eventually fading to @e destColour. The
|
|
@a nDirection specifies the direction of the colour change, default is
|
|
to use @a initialColour on the left part of the rectangle and
|
|
@a destColour on the right one.
|
|
*/
|
|
void GradientFillLinear(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
wxDirection nDirection = wxEAST);
|
|
|
|
/**
|
|
Returns @true if the DC is ok to use.
|
|
*/
|
|
bool Ok();
|
|
|
|
/**
|
|
Converts logical X coordinate to device coordinate, using the current
|
|
mapping mode.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceX(wxCoord x);
|
|
|
|
/**
|
|
Converts logical X coordinate to relative device coordinate, using the
|
|
current mapping mode but ignoring the x axis orientation. Use this for
|
|
converting a width, for example.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceXRel(wxCoord x);
|
|
|
|
/**
|
|
Converts logical Y coordinate to device coordinate, using the current
|
|
mapping mode.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceY(wxCoord y);
|
|
|
|
/**
|
|
Converts logical Y coordinate to relative device coordinate, using the
|
|
current mapping mode but ignoring the y axis orientation. Use this for
|
|
converting a height, for example.
|
|
*/
|
|
virtual wxCoord LogicalToDeviceYRel(wxCoord y);
|
|
|
|
/**
|
|
Gets the maximum horizontal extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MaxX();
|
|
|
|
/**
|
|
Gets the maximum vertical extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MaxY();
|
|
|
|
/**
|
|
Gets the minimum horizontal extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MinX();
|
|
|
|
/**
|
|
Gets the minimum vertical extent used in drawing commands so far.
|
|
*/
|
|
wxCoord MinY();
|
|
|
|
/**
|
|
Resets the bounding box: after a call to this function, the bounding
|
|
box doesn't contain anything.
|
|
|
|
@see CalcBoundingBox()
|
|
*/
|
|
void ResetBoundingBox();
|
|
|
|
/**
|
|
Sets the x and y axis orientation (i.e., the direction from lowest to
|
|
highest values on the axis). The default orientation is x axis from
|
|
left to right and y axis from top down.
|
|
|
|
@param xLeftRight
|
|
True to set the x axis orientation to the natural left to right
|
|
orientation, @false to invert it.
|
|
@param yBottomUp
|
|
True to set the y axis orientation to the natural bottom up
|
|
orientation, @false to invert it.
|
|
*/
|
|
void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
|
|
|
|
/**
|
|
Sets the current background brush for the DC.
|
|
*/
|
|
void SetBackground(const wxBrush& brush);
|
|
|
|
/**
|
|
@a mode may be one of wxSOLID and wxTRANSPARENT. This setting
|
|
determines whether text will be drawn with a background colour or not.
|
|
*/
|
|
void SetBackgroundMode(int mode);
|
|
|
|
/**
|
|
Sets the current brush for the DC.
|
|
|
|
If the argument is wxNullBrush, the current brush is selected out of
|
|
the device context (leaving wxDC without any valid brush), allowing the
|
|
current brush to be destroyed safely.
|
|
|
|
@see wxBrush, wxMemoryDC (for the interpretation of colours when
|
|
drawing into a monochrome bitmap)
|
|
*/
|
|
void SetBrush(const wxBrush& brush);
|
|
|
|
//@{
|
|
/**
|
|
Sets the clipping region for this device context to the intersection of
|
|
the given region described by the parameters of this method and the
|
|
previously set clipping region. You should call DestroyClippingRegion()
|
|
if you want to set the clipping region exactly to the region specified.
|
|
|
|
The clipping region is an area to which drawing is restricted. Possible
|
|
uses for the clipping region are for clipping text or for speeding up
|
|
window redraws when only a known area of the screen is damaged.
|
|
|
|
@see DestroyClippingRegion(), wxRegion
|
|
*/
|
|
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
|
|
wxCoord height);
|
|
void SetClippingRegion(const wxPoint& pt, const wxSize& sz);
|
|
void SetClippingRegion(const wxRect& rect);
|
|
//@}
|
|
|
|
/**
|
|
Sets the clipping region for this device context.
|
|
|
|
Unlike SetClippingRegion(), this function works with physical
|
|
coordinates and not with the logical ones.
|
|
*/
|
|
void SetDeviceClippingRegion(const wxRegion& region);
|
|
|
|
/**
|
|
Sets the device origin (i.e., the origin in pixels after scaling has
|
|
been applied). This function may be useful in Windows printing
|
|
operations for placing a graphic on a page.
|
|
*/
|
|
void SetDeviceOrigin(wxCoord x, wxCoord y);
|
|
|
|
/**
|
|
Sets the current font for the DC. It must be a valid font, in
|
|
particular you should not pass wxNullFont to this method.
|
|
|
|
@see wxFont
|
|
*/
|
|
void SetFont(const wxFont& font);
|
|
|
|
/**
|
|
Sets the current layout direction for the device context. @a dir may be
|
|
either @c wxLayout_Default, @c wxLayout_LeftToRight or
|
|
@c wxLayout_RightToLeft.
|
|
|
|
@see GetLayoutDirection()
|
|
*/
|
|
void SetLayoutDirection(wxLayoutDirection dir);
|
|
|
|
/**
|
|
Sets the current logical function for the device context. This
|
|
determines how a source pixel (from a pen or brush colour, or source
|
|
device context if using Blit()) combines with a destination pixel in
|
|
the current device context.
|
|
Text drawing is not affected by this function.
|
|
|
|
The possible values and their meaning in terms of source and
|
|
destination pixel values are as follows:
|
|
|
|
@verbatim
|
|
wxAND src AND dst
|
|
wxAND_INVERT (NOT src) AND dst
|
|
wxAND_REVERSE src AND (NOT dst)
|
|
wxCLEAR 0
|
|
wxCOPY src
|
|
wxEQUIV (NOT src) XOR dst
|
|
wxINVERT NOT dst
|
|
wxNAND (NOT src) OR (NOT dst)
|
|
wxNOR (NOT src) AND (NOT dst)
|
|
wxNO_OP dst
|
|
wxOR src OR dst
|
|
wxOR_INVERT (NOT src) OR dst
|
|
wxOR_REVERSE src OR (NOT dst)
|
|
wxSET 1
|
|
wxSRC_INVERT NOT src
|
|
wxXOR src XOR dst
|
|
@endverbatim
|
|
|
|
The default is wxCOPY, which simply draws with the current colour. The
|
|
others combine the current colour and the background using a logical
|
|
operation. wxINVERT is commonly used for drawing rubber bands or moving
|
|
outlines, since drawing twice reverts to the original colour.
|
|
*/
|
|
void SetLogicalFunction(int function);
|
|
|
|
/**
|
|
The mapping mode of the device context defines the unit of measurement
|
|
used to convert logical units to device units. Note that in X, text
|
|
drawing isn't handled consistently with the mapping mode; a font is
|
|
always specified in point size. However, setting the user scale (see
|
|
SetUserScale()) scales the text appropriately. In Windows, scalable
|
|
TrueType fonts are always used; in X, results depend on availability of
|
|
fonts, but usually a reasonable match is found.
|
|
|
|
The coordinate origin is always at the top left of the screen/printer.
|
|
|
|
Drawing to a Windows printer device context uses the current mapping
|
|
mode, but mapping mode is currently ignored for PostScript output.
|
|
|
|
The mapping mode can be one of the following:
|
|
- wxMM_TWIPS: Each logical unit is 1/20 of a point, or 1/1440 of an
|
|
inch.
|
|
- wxMM_POINTS: Each logical unit is a point, or 1/72 of an inch.
|
|
- wxMM_METRIC: Each logical unit is 1 mm.
|
|
- wxMM_LOMETRIC: Each logical unit is 1/10 of a mm.
|
|
- wxMM_TEXT: Each logical unit is 1 device pixel.
|
|
*/
|
|
void SetMapMode(int mode);
|
|
|
|
/**
|
|
If this is a window DC or memory DC, assigns the given palette to the
|
|
window or bitmap associated with the DC. If the argument is
|
|
wxNullPalette, the current palette is selected out of the device
|
|
context, and the original palette restored.
|
|
|
|
@see wxPalette
|
|
*/
|
|
void SetPalette(const wxPalette& palette);
|
|
|
|
/**
|
|
Sets the current pen for the DC. If the argument is wxNullPen, the
|
|
current pen is selected out of the device context (leaving wxDC without
|
|
any valid pen), allowing the current brush to be destroyed safely.
|
|
|
|
@see wxMemoryDC for the interpretation of colours when drawing into a
|
|
monochrome bitmap.
|
|
*/
|
|
void SetPen(const wxPen& pen);
|
|
|
|
/**
|
|
Sets the current text background colour for the DC.
|
|
*/
|
|
void SetTextBackground(const wxColour& colour);
|
|
|
|
/**
|
|
Sets the current text foreground colour for the DC.
|
|
|
|
@see wxMemoryDC for the interpretation of colours when drawing into a
|
|
monochrome bitmap.
|
|
*/
|
|
void SetTextForeground(const wxColour& colour);
|
|
|
|
/**
|
|
Sets the user scaling factor, useful for applications which require
|
|
'zooming'.
|
|
*/
|
|
void SetUserScale(double xScale, double yScale);
|
|
|
|
/**
|
|
Starts a document (only relevant when outputting to a printer).
|
|
@a message is a message to show while printing.
|
|
*/
|
|
bool StartDoc(const wxString& message);
|
|
|
|
/**
|
|
Starts a document page (only relevant when outputting to a printer).
|
|
*/
|
|
bool StartPage();
|
|
|
|
/**
|
|
Copy from a source DC to this DC, specifying the destination
|
|
coordinates, destination size, source DC, source coordinates, size of
|
|
source area to copy, logical function, whether to use a bitmap mask,
|
|
and mask source position.
|
|
|
|
@param xdest
|
|
Destination device context x position.
|
|
@param ydest
|
|
Destination device context y position.
|
|
@param dstWidth
|
|
Width of destination area.
|
|
@param dstHeight
|
|
Height of destination area.
|
|
@param source
|
|
Source device context.
|
|
@param xsrc
|
|
Source device context x position.
|
|
@param ysrc
|
|
Source device context y position.
|
|
@param srcWidth
|
|
Width of source area to be copied.
|
|
@param srcHeight
|
|
Height of source area to be copied.
|
|
@param logicalFunc
|
|
Logical function to use, see SetLogicalFunction().
|
|
@param useMask
|
|
If @true, Blit does a transparent blit using the mask that is
|
|
associated with the bitmap selected into the source device context.
|
|
The Windows implementation does the following if MaskBlt cannot be
|
|
used:
|
|
<ol>
|
|
<li>Creates a temporary bitmap and copies the destination area into
|
|
it.</li>
|
|
<li>Copies the source area into the temporary bitmap using the
|
|
specified logical function.</li>
|
|
<li>Sets the masked area in the temporary bitmap to BLACK by ANDing
|
|
the mask bitmap with the temp bitmap with the foreground colour
|
|
set to WHITE and the bg colour set to BLACK.</li>
|
|
<li>Sets the unmasked area in the destination area to BLACK by
|
|
ANDing the mask bitmap with the destination area with the
|
|
foreground colour set to BLACK and the background colour set to
|
|
WHITE.</li>
|
|
<li>ORs the temporary bitmap with the destination area.</li>
|
|
<li>Deletes the temporary bitmap.</li>
|
|
</ol>
|
|
This sequence of operations ensures that the source's transparent
|
|
area need not be black, and logical functions are supported.
|
|
@n @b Note: on Windows, blitting with masks can be speeded up
|
|
considerably by compiling wxWidgets with the wxUSE_DC_CACHE option
|
|
enabled. You can also influence whether MaskBlt or the explicit
|
|
mask blitting code above is used, by using wxSystemOptions and
|
|
setting the @c no-maskblt option to 1.
|
|
@param xsrcMask
|
|
Source x position on the mask. If both xsrcMask and ysrcMask are
|
|
-1, xsrc and ysrc will be assumed for the mask source position.
|
|
Currently only implemented on Windows.
|
|
@param ysrcMask
|
|
Source y position on the mask. If both xsrcMask and ysrcMask are
|
|
-1, xsrc and ysrc will be assumed for the mask source position.
|
|
Currently only implemented on Windows.
|
|
|
|
There is partial support for Blit() in wxPostScriptDC, under X.
|
|
|
|
StretchBlit() is only implemented under wxMAC and wxMSW.
|
|
|
|
See wxMemoryDC for typical usage.
|
|
|
|
@since 2.9.0
|
|
|
|
@see Blit(), wxMemoryDC, wxBitmap, wxMask
|
|
*/
|
|
bool StretchBlit(wxCoord xdest, wxCoord ydest,
|
|
wxCoord dstWidth, wxCoord dstHeight,
|
|
wxDC* source, wxCoord xsrc, wxCoord ysrc,
|
|
wxCoord srcWidth, wxCoord srcHeight,
|
|
int logicalFunc = wxCOPY,
|
|
bool useMask = false,
|
|
wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
@class wxDCClipper
|
|
|
|
wxDCClipper is a small helper class for setting a clipping region on a wxDC
|
|
and unsetting it automatically. An object of wxDCClipper class is typically
|
|
created on the stack so that it is automatically destroyed when the object
|
|
goes out of scope. A typical usage example:
|
|
|
|
@code
|
|
void MyFunction(wxDC& dc)
|
|
{
|
|
wxDCClipper clip(dc, rect);
|
|
// ... drawing functions here are affected by clipping rect ...
|
|
}
|
|
|
|
void OtherFunction()
|
|
{
|
|
wxDC dc;
|
|
MyFunction(dc);
|
|
// ... drawing functions here are not affected by clipping rect ...
|
|
}
|
|
@endcode
|
|
|
|
@library{wxcore}
|
|
@category{gdi}
|
|
|
|
@see wxDC::SetClippingRegion()
|
|
*/
|
|
class wxDCClipper
|
|
{
|
|
public:
|
|
//@{
|
|
/**
|
|
Sets the clipping region to the specified region/coordinates.
|
|
|
|
The clipping region is automatically unset when this object is destroyed.
|
|
*/
|
|
wxDCClipper(wxDC& dc, const wxRegion& r);
|
|
wxDCClipper(wxDC& dc, const wxRect& rect);
|
|
wxDCClipper(wxDC& dc, int x, int y, int w, int h);
|
|
//@}
|
|
};
|
|
|