8e6efd1fd2
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62356 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
179 lines
5.1 KiB
C++
179 lines
5.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/protocol/protocol.h
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// Purpose: Protocol base class
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// Author: Guilhem Lavaux
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// Modified by:
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// Created: 10/07/1997
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// RCS-ID: $Id$
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// Copyright: (c) 1997, 1998 Guilhem Lavaux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PROTOCOL_PROTOCOL_H
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#define _WX_PROTOCOL_PROTOCOL_H
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#include "wx/defs.h"
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#if wxUSE_PROTOCOL
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/stream.h"
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#if wxUSE_SOCKETS
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#include "wx/socket.h"
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#endif
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class WXDLLIMPEXP_FWD_NET wxProtocolLog;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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typedef enum
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{
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wxPROTO_NOERR = 0,
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wxPROTO_NETERR,
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wxPROTO_PROTERR,
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wxPROTO_CONNERR,
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wxPROTO_INVVAL,
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wxPROTO_NOHNDLR,
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wxPROTO_NOFILE,
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wxPROTO_ABRT,
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wxPROTO_RCNCT,
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wxPROTO_STREAMING
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} wxProtocolError;
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// ----------------------------------------------------------------------------
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// wxProtocol: abstract base class for all protocols
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_NET wxProtocol
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#if wxUSE_SOCKETS
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: public wxSocketClient
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#else
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: public wxObject
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#endif
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{
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public:
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wxProtocol();
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virtual ~wxProtocol();
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#if wxUSE_SOCKETS
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bool Reconnect();
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virtual bool Connect( const wxString& WXUNUSED(host) ) { return false; }
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virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = true)
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{ return wxSocketClient::Connect(addr); }
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// read a '\r\n' terminated line from the given socket and put it in
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// result (without the terminators)
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static wxProtocolError ReadLine(wxSocketBase *socket, wxString& result);
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// read a line from this socket - this one can be overridden in the
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// derived classes if different line termination convention is to be used
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virtual wxProtocolError ReadLine(wxString& result);
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#endif // wxUSE_SOCKETS
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virtual bool Abort() = 0;
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virtual wxInputStream *GetInputStream(const wxString& path) = 0;
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virtual wxString GetContentType() const = 0;
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// the error code
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virtual wxProtocolError GetError() const { return m_lastError; }
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void SetUser(const wxString& user) { m_username = user; }
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void SetPassword(const wxString& passwd) { m_password = passwd; }
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virtual void SetDefaultTimeout(wxUint32 Value);
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// override wxSocketBase::SetTimeout function to avoid that the internal
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// m_uiDefaultTimeout goes out-of-sync:
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virtual void SetTimeout(long seconds)
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{ SetDefaultTimeout(seconds); }
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// logging support: each wxProtocol object may have the associated logger
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// (by default there is none) which is used to log network requests and
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// responses
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// set the logger, deleting the old one and taking ownership of this one
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void SetLog(wxProtocolLog *log);
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// return the current logger, may be NULL
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wxProtocolLog *GetLog() const { return m_log; }
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// detach the existing logger without deleting it, the caller is
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// responsible for deleting the returned pointer if it's non-NULL
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wxProtocolLog *DetachLog()
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{
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wxProtocolLog * const log = m_log;
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m_log = NULL;
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return log;
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}
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// these functions forward to the same functions with the same names in
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// wxProtocolLog if we have a valid logger and do nothing otherwise
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void LogRequest(const wxString& str);
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void LogResponse(const wxString& str);
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protected:
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// the timeout associated with the protocol:
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wxUint32 m_uiDefaultTimeout;
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wxString m_username;
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wxString m_password;
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// this must be always updated by the derived classes!
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wxProtocolError m_lastError;
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private:
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wxProtocolLog *m_log;
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
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};
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// ----------------------------------------------------------------------------
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// macros for protocol classes
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// ----------------------------------------------------------------------------
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#define DECLARE_PROTOCOL(class) \
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public: \
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static wxProtoInfo g_proto_##class;
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#define IMPLEMENT_PROTOCOL(class, name, serv, host) \
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wxProtoInfo class::g_proto_##class(name, serv, host, CLASSINFO(class)); \
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bool wxProtocolUse##class = true;
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#define USE_PROTOCOL(class) \
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extern bool wxProtocolUse##class ; \
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static struct wxProtocolUserFor##class \
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{ \
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wxProtocolUserFor##class() { wxProtocolUse##class = true; } \
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} wxProtocolDoUse##class;
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class WXDLLIMPEXP_NET wxProtoInfo : public wxObject
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{
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public:
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wxProtoInfo(const wxChar *name,
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const wxChar *serv_name,
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const bool need_host1,
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wxClassInfo *info);
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protected:
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wxProtoInfo *next;
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wxString m_protoname;
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wxString prefix;
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wxString m_servname;
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wxClassInfo *m_cinfo;
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bool m_needhost;
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friend class wxURL;
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DECLARE_DYNAMIC_CLASS(wxProtoInfo)
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wxDECLARE_NO_COPY_CLASS(wxProtoInfo);
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};
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#endif // wxUSE_PROTOCOL
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#endif // _WX_PROTOCOL_PROTOCOL_H
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