wxWidgets/include/wx/palmos/window.h

291 lines
10 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/window.h
// Purpose: wxWindow class
// Author: William Osborne - minimal working wxPalmOS port
// Modified by: Wlodzimierz ABX Skiba - more than minimal functionality
// Created: 10/13/04
// RCS-ID: $Id$
// Copyright: (c) William Osborne, Wlodzimierz Skiba
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
// [at least] some version of Windows send extra mouse move messages after
// a mouse click or a key press - to temporarily fix this problem, set the
// define below to 1
//
// a better solution should be found later...
#define wxUSE_MOUSEEVENT_HACK 0
// ---------------------------------------------------------------------------
// wxWindow declaration for Palm
// ---------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowPalm : public wxWindowBase
{
public:
wxWindowPalm() { Init(); }
wxWindowPalm(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
}
virtual ~wxWindowPalm();
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
// implement base class pure virtuals
virtual void SetLabel( const wxString& label);
virtual wxString GetLabel() const;
virtual void Raise();
virtual void Lower();
virtual bool Show( bool show = true );
virtual bool Enable( bool enable = true );
virtual void SetFocus();
virtual void SetFocusFromKbd();
virtual bool Reparent(wxWindowBase *newParent);
virtual void WarpPointer(int x, int y);
virtual void Refresh( bool eraseBackground = true,
const wxRect *rect = NULL );
virtual void Update();
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = true );
virtual void SetScrollPos( int orient, int pos, bool refresh = true );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = NULL );
virtual bool ScrollLines(int lines);
virtual bool ScrollPages(int pages);
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
#ifndef __WXUNIVERSAL__
// Native resource loading (implemented in src/Palm/nativdlg.cpp)
// FIXME: should they really be all virtual?
virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
wxWindow* GetWindowChild1(wxWindowID id);
wxWindow* GetWindowChild(wxWindowID id);
#endif // __WXUNIVERSAL__
#if wxUSE_HOTKEY
// install and deinstall a system wide hotkey
virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
virtual bool UnregisterHotKey(int hotkeyId);
#endif // wxUSE_HOTKEY
// implementation from now on
// --------------------------
// simple accessors
// ----------------
WXHWND GetHWND() const { return m_hWnd; }
void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
virtual WXWidget GetHandle() const { return GetHWND(); }
// event handlers
// --------------
void OnEraseBackground(wxEraseEvent& event);
void OnPaint(wxPaintEvent& event);
public:
wxWindow *FindItem(long id) const;
wxWindow *FindItemByWinHandle(WXWINHANDLE handle, bool controlOnly = false) const;
// Palm only: true if this control is part of the main control
virtual bool ContainsWinHandle(WXWINHANDLE WXUNUSED(handle)) const { return false; };
// translate wxWidgets style flags for this control into the Windows style
// and optional extended style for the corresponding native control
//
// this is the function that should be overridden in the derived classes,
// but you will mostly use PalmGetCreateWindowFlags() below
virtual WXDWORD PalmGetStyle(long flags, WXDWORD *exstyle = NULL) const ;
// get the Palm window flags corresponding to wxWidgets ones
//
// the functions returns the flags (WS_XXX) directly and puts the ext
// (WS_EX_XXX) flags into the provided pointer if not NULL
WXDWORD PalmGetCreateWindowFlags(WXDWORD *exflags = NULL) const
{ return PalmGetStyle(GetWindowStyle(), exflags); }
// translate wxWidgets coords into Windows ones suitable to be passed to
// ::CreateWindow()
//
// returns true if non default coords are returned, false otherwise
bool PalmGetCreateWindowCoords(const wxPoint& pos,
const wxSize& size,
int& x, int& y,
int& w, int& h) const;
// creates the window of specified Windows class with given style, extended
// style, title and geometry (default values
//
// returns true if the window has been created, false if creation failed
bool PalmCreate(const wxChar *wclass,
const wxChar *title = NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
WXDWORD style = 0,
WXDWORD exendedStyle = 0);
#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a WinHandle
virtual wxWindow* CreateWindowFromWinHandle(wxWindow* parent, WXWINHANDLE handle);
// Make sure the window style reflects the WinHandle style (roughly)
virtual void AdoptAttributesFromWinHandle();
#endif // __WXUNIVERSAL__
// Setup background and foreground colours correctly
virtual void SetupColours();
// ------------------------------------------------------------------------
// internal handlers for Palm messages: all handlers return a boolean value:
// true means that the handler processed the event and false that it didn't
// ------------------------------------------------------------------------
// scroll event (both horizontal and vertical)
virtual bool PalmOnScroll(int orientation, WXWORD nSBCode,
WXWORD pos, WXWINHANDLE control);
// virtual function for implementing internal idle
// behaviour
virtual void OnInternalIdle() ;
protected:
// the window handle
WXHWND m_hWnd;
WXFORMPTR FrameForm;
WXFORMPTR GetFormPtr();
void SetFormPtr(WXFORMPTR FormPtr);
// additional (Palm specific) flags
bool m_mouseInWindow:1;
bool m_lastKeydownProcessed:1;
// the size of one page for scrolling
int m_xThumbSize;
int m_yThumbSize;
#if wxUSE_MOUSEEVENT_HACK
// the coordinates of the last mouse event and the type of it
long m_lastMouseX,
m_lastMouseY;
int m_lastMouseEvent;
#endif // wxUSE_MOUSEEVENT_HACK
WXHMENU m_hMenu; // Menu, if any
// implement the base class pure virtuals
virtual void DoGetTextExtent(const wxString& string,
int *x, int *y,
int *descent = NULL,
int *externalLeading = NULL,
const wxFont *font = NULL) const;
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange
// themselves inside the given rectangle
virtual void DoMoveWindow(int x, int y, int width, int height);
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
// process TTN_NEEDTEXT message properly (i.e. fixing the bugs in
// comctl32.dll in our code -- see the function body for more info)
bool HandleTooltipNotify(WXUINT code,
WXLPARAM lParam,
const wxString& ttip);
#endif // wxUSE_TOOLTIPS
private:
// common part of all ctors
void Init();
// the (non-virtual) handlers for the events
bool HandleMove(int x, int y);
bool HandleMoving(wxRect& rect);
bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
DECLARE_DYNAMIC_CLASS(wxWindowPalm)
wxDECLARE_NO_COPY_CLASS(wxWindowPalm);
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// global objects
// ----------------------------------------------------------------------------
// notice that this hash must be defined after wxWindow declaration as it
// needs to "see" its dtor and not just forward declaration
#include "wx/hash.h"
// pseudo-template WinHandle <-> wxWindow hash table
WX_DECLARE_HASH(wxWindowPalm, wxWindowList, wxWinHashTable);
extern wxWinHashTable *wxWinHandleHash;
#endif
// _WX_WINDOW_H_