89dad67b3c
Update old version references, remove 3.1.0 release errata, and reset sha1sums to zeroes.
45 lines
1.9 KiB
Plaintext
45 lines
1.9 KiB
Plaintext
February 29, 2016 -- The wxWidgets team is pleased to announce a new
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release of our open source framework for the development of native
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cross-platform applications in C++.
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wxWidgets 3.1.1 is the second release in the 3.1 development
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branch and is now available at
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https://github.com/wxWidgets/wxWidgets/releases/tag/v3.1.1
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Compared to the stable 3.0.x series, this version brings many
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improvements and even more bug fixes, please see the change log
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https://raw.githubusercontent.com/wxWidgets/wxWidgets/v3.1.1/docs/changes.txt
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for the incomplete list of the most important ones. Here is the
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maximally condensed summary:
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- New classes: wxActivityIndicator, wxAddRemoveCtrl,
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wxAppProgressIndicator, wxNativeWindow, wxPowerResourceBlocker.
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- And methods: wxDateTime::GetWeekBasedYear(), wxListBox::GetTopItem(),
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wxProcess::Activate(), wxTextEntry::ForceUpper(), several ones in
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wxRendererNative, wxStandardPaths::GetUserDir(), wxUIActionSimulator
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::Select() and many others. Also new wxEVT_MAGNIFY event.
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- Significant improvements to: wxBusyInfo, wxNotificationMessage.
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- All around better support for high DPI monitors.
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- Much newer versions of bundled 3rd party libraries (notably libpng)
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and support for GStreamer 1.0 under Unix.
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- Revamped OpenGL support better suited to modern OpenGL (3.2+).
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- Further C++11 support improvements.
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- Support for latest compilers: MSVS 2015, g++ 5.3, clang 3.8.
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- A lot of bug fixes in wxGTK3 and wxOSX/Cocoa ports.
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- New experimental wxQt port.
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This release is a "development" one as it makes (very few)
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incompatible API changes compared to 3.0 and does not guarantee the
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ABI stability, unlike the 3.0.x series. It is not inherently more
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buggy or less stable than the "stable" releases and you're encouraged
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to use it. If you're already using 3.0, upgrading shouldn't require
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any special effort, so please try it out.
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We hope that you will enjoy using the new release!
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Vadim Zeitlin, on behalf of wxWidgets development team.
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