wxWidgets/samples/splitter/splitter.cpp
Vadim Zeitlin e709239889 Use wxHAS_IMAGES_IN_RESOURCES instead of explicit platform checks.
Add a special symbol which is defined only if the icons and other images (e.g.
cursor) are in the separate resource files and don't need to be embedded as
XPMs in the main program.

This makes the checks more clear and more customizable as it's enough to
change wxHAS_IMAGES_IN_RESOURCES definition instead of changing many platform
checks.

Closes #14050.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70789 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-03-04 00:28:58 +00:00

538 lines
15 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: splitter.cpp
// Purpose: wxSplitterWindow sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/app.h"
#include "wx/frame.h"
#include "wx/scrolwin.h"
#include "wx/menu.h"
#include "wx/textdlg.h" // for wxGetTextFromUser
#endif
#include "wx/splitter.h"
#include "wx/dcmirror.h"
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// ID for the menu commands
enum
{
SPLIT_QUIT = 1,
SPLIT_HORIZONTAL,
SPLIT_VERTICAL,
SPLIT_UNSPLIT,
SPLIT_LIVE,
SPLIT_BORDER,
SPLIT_3DSASH,
SPLIT_SETPOSITION,
SPLIT_SETMINSIZE,
SPLIT_SETGRAVITY,
SPLIT_REPLACE
};
// ----------------------------------------------------------------------------
// our classes
// ----------------------------------------------------------------------------
class MyApp: public wxApp
{
public:
MyApp() { }
virtual bool OnInit();
wxDECLARE_NO_COPY_CLASS(MyApp);
};
class MyFrame: public wxFrame
{
public:
MyFrame();
virtual ~MyFrame();
void ToggleFlag(int flag, bool enable);
// Menu commands
void OnSplitHorizontal(wxCommandEvent& event);
void OnSplitVertical(wxCommandEvent& event);
void OnUnsplit(wxCommandEvent& event);
void OnToggleLive(wxCommandEvent& event)
{ ToggleFlag(wxSP_LIVE_UPDATE, event.IsChecked()); }
void OnToggleBorder(wxCommandEvent& event)
{ ToggleFlag(wxSP_BORDER, event.IsChecked()); }
void OnToggle3DSash(wxCommandEvent& event)
{ ToggleFlag(wxSP_3DSASH, event.IsChecked()); }
void OnSetPosition(wxCommandEvent& event);
void OnSetMinSize(wxCommandEvent& event);
void OnSetGravity(wxCommandEvent& event);
void OnReplace(wxCommandEvent &event);
void OnQuit(wxCommandEvent& event);
// Menu command update functions
void OnUpdateUIHorizontal(wxUpdateUIEvent& event);
void OnUpdateUIVertical(wxUpdateUIEvent& event);
void OnUpdateUIUnsplit(wxUpdateUIEvent& event);
private:
wxScrolledWindow *m_left, *m_right;
wxSplitterWindow* m_splitter;
wxWindow *m_replacewindow;
DECLARE_EVENT_TABLE()
wxDECLARE_NO_COPY_CLASS(MyFrame);
};
class MySplitterWindow : public wxSplitterWindow
{
public:
MySplitterWindow(wxFrame *parent);
// event handlers
void OnPositionChanged(wxSplitterEvent& event);
void OnPositionChanging(wxSplitterEvent& event);
void OnDClick(wxSplitterEvent& event);
void OnUnsplitEvent(wxSplitterEvent& event);
private:
wxFrame *m_frame;
DECLARE_EVENT_TABLE()
wxDECLARE_NO_COPY_CLASS(MySplitterWindow);
};
class MyCanvas: public wxScrolledWindow
{
public:
MyCanvas(wxWindow* parent, bool mirror);
virtual ~MyCanvas(){};
virtual void OnDraw(wxDC& dc);
private:
bool m_mirror;
wxDECLARE_NO_COPY_CLASS(MyCanvas);
};
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// MyApp
// ----------------------------------------------------------------------------
IMPLEMENT_APP(MyApp)
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// create and show the main frame
MyFrame* frame = new MyFrame;
frame->Show(true);
return true;
}
// ----------------------------------------------------------------------------
// MyFrame
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(SPLIT_VERTICAL, MyFrame::OnSplitVertical)
EVT_MENU(SPLIT_HORIZONTAL, MyFrame::OnSplitHorizontal)
EVT_MENU(SPLIT_UNSPLIT, MyFrame::OnUnsplit)
EVT_MENU(SPLIT_LIVE, MyFrame::OnToggleLive)
EVT_MENU(SPLIT_BORDER, MyFrame::OnToggleBorder)
EVT_MENU(SPLIT_3DSASH, MyFrame::OnToggle3DSash)
EVT_MENU(SPLIT_SETPOSITION, MyFrame::OnSetPosition)
EVT_MENU(SPLIT_SETMINSIZE, MyFrame::OnSetMinSize)
EVT_MENU(SPLIT_SETGRAVITY, MyFrame::OnSetGravity)
EVT_MENU(SPLIT_REPLACE, MyFrame::OnReplace)
EVT_MENU(SPLIT_QUIT, MyFrame::OnQuit)
EVT_UPDATE_UI(SPLIT_VERTICAL, MyFrame::OnUpdateUIVertical)
EVT_UPDATE_UI(SPLIT_HORIZONTAL, MyFrame::OnUpdateUIHorizontal)
EVT_UPDATE_UI(SPLIT_UNSPLIT, MyFrame::OnUpdateUIUnsplit)
END_EVENT_TABLE()
// My frame constructor
MyFrame::MyFrame()
: wxFrame(NULL, wxID_ANY, wxT("wxSplitterWindow sample"),
wxDefaultPosition, wxSize(420, 300),
wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE)
{
SetIcon(wxICON(sample));
#if wxUSE_STATUSBAR
CreateStatusBar(2);
#endif // wxUSE_STATUSBAR
// Make a menubar
wxMenu *splitMenu = new wxMenu;
splitMenu->Append(SPLIT_VERTICAL,
wxT("Split &Vertically\tCtrl-V"),
wxT("Split vertically"));
splitMenu->Append(SPLIT_HORIZONTAL,
wxT("Split &Horizontally\tCtrl-H"),
wxT("Split horizontally"));
splitMenu->Append(SPLIT_UNSPLIT,
wxT("&Unsplit\tCtrl-U"),
wxT("Unsplit"));
splitMenu->AppendSeparator();
splitMenu->AppendCheckItem(SPLIT_LIVE,
wxT("&Live update\tCtrl-L"),
wxT("Toggle live update mode"));
splitMenu->AppendCheckItem(SPLIT_BORDER,
wxT("3D &Border"),
wxT("Toggle wxSP_BORDER flag"));
splitMenu->Check(SPLIT_BORDER, true);
splitMenu->AppendCheckItem(SPLIT_3DSASH,
wxT("&3D Sash"),
wxT("Toggle wxSP_3DSASH flag"));
splitMenu->Check(SPLIT_3DSASH, true);
splitMenu->Append(SPLIT_SETPOSITION,
wxT("Set splitter &position\tCtrl-P"),
wxT("Set the splitter position"));
splitMenu->Append(SPLIT_SETMINSIZE,
wxT("Set &min size\tCtrl-M"),
wxT("Set minimum pane size"));
splitMenu->Append(SPLIT_SETGRAVITY,
wxT("Set &gravity\tCtrl-G"),
wxT("Set gravity of sash"));
splitMenu->AppendSeparator();
splitMenu->Append(SPLIT_REPLACE,
wxT("&Replace right window"),
wxT("Replace right window"));
splitMenu->AppendSeparator();
splitMenu->Append(SPLIT_QUIT, wxT("E&xit\tAlt-X"), wxT("Exit"));
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(splitMenu, wxT("&Splitter"));
SetMenuBar(menuBar);
menuBar->Check(SPLIT_LIVE, true);
m_splitter = new MySplitterWindow(this);
// If you use non-zero gravity you must initialize the splitter with its
// correct initial size, otherwise it will change the sash position by a
// huge amount when it's resized from its initial default size to its real
// size when the frame lays it out. This wouldn't be necessary if default
// zero gravity were used (although it would do no harm neither).
m_splitter->SetSize(GetClientSize());
m_splitter->SetSashGravity(1.0);
#if 1
m_left = new MyCanvas(m_splitter, true);
m_left->SetBackgroundColour(*wxRED);
m_left->SetScrollbars(20, 20, 5, 5);
m_left->SetCursor(wxCursor(wxCURSOR_MAGNIFIER));
m_right = new MyCanvas(m_splitter, false);
m_right->SetBackgroundColour(*wxCYAN);
m_right->SetScrollbars(20, 20, 5, 5);
#else // for testing kbd navigation inside the splitter
m_left = new wxTextCtrl(m_splitter, wxID_ANY, wxT("first text"));
m_right = new wxTextCtrl(m_splitter, wxID_ANY, wxT("second text"));
#endif
// you can also do this to start with a single window
#if 0
m_right->Show(false);
m_splitter->Initialize(m_left);
#else
// you can also try -100
m_splitter->SplitVertically(m_left, m_right, 100);
#endif
#if wxUSE_STATUSBAR
SetStatusText(wxT("Min pane size = 0"), 1);
#endif // wxUSE_STATUSBAR
m_replacewindow = NULL;
}
MyFrame::~MyFrame()
{
if (m_replacewindow) {
m_replacewindow->Destroy();
}
}
// menu command handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
{
Close(true);
}
void MyFrame::OnSplitHorizontal(wxCommandEvent& WXUNUSED(event) )
{
if ( m_splitter->IsSplit() )
m_splitter->Unsplit();
m_left->Show(true);
m_right->Show(true);
m_splitter->SplitHorizontally( m_left, m_right );
m_replacewindow = NULL;
#if wxUSE_STATUSBAR
SetStatusText(wxT("Splitter split horizontally"), 1);
#endif // wxUSE_STATUSBAR
}
void MyFrame::OnSplitVertical(wxCommandEvent& WXUNUSED(event) )
{
if ( m_splitter->IsSplit() )
m_splitter->Unsplit();
m_left->Show(true);
m_right->Show(true);
m_splitter->SplitVertically( m_left, m_right );
m_replacewindow = NULL;
#if wxUSE_STATUSBAR
SetStatusText(wxT("Splitter split vertically"), 1);
#endif // wxUSE_STATUSBAR
}
void MyFrame::OnUnsplit(wxCommandEvent& WXUNUSED(event) )
{
if ( m_splitter->IsSplit() )
m_splitter->Unsplit();
#if wxUSE_STATUSBAR
SetStatusText(wxT("No splitter"));
#endif // wxUSE_STATUSBAR
}
void MyFrame::ToggleFlag(int flag, bool enable)
{
long style = m_splitter->GetWindowStyleFlag();
if ( enable )
style |= flag;
else
style &= ~flag;
m_splitter->SetWindowStyleFlag(style);
// we need to move sash to redraw it
int pos = m_splitter->GetSashPosition();
m_splitter->SetSashPosition(pos + 1);
m_splitter->SetSashPosition(pos);
}
void MyFrame::OnSetPosition(wxCommandEvent& WXUNUSED(event) )
{
wxString str;
str.Printf( wxT("%d"), m_splitter->GetSashPosition());
#if wxUSE_TEXTDLG
str = wxGetTextFromUser(wxT("Enter splitter position:"), wxT(""), str, this);
#endif
if ( str.empty() )
return;
long pos;
if ( !str.ToLong(&pos) )
{
wxLogError(wxT("The splitter position should be an integer."));
return;
}
m_splitter->SetSashPosition(pos);
wxLogStatus(this, wxT("Splitter position set to %ld"), pos);
}
void MyFrame::OnSetMinSize(wxCommandEvent& WXUNUSED(event) )
{
wxString str;
str.Printf( wxT("%d"), m_splitter->GetMinimumPaneSize());
#if wxUSE_TEXTDLG
str = wxGetTextFromUser(wxT("Enter minimal size for panes:"), wxT(""), str, this);
#endif
if ( str.empty() )
return;
int minsize = wxStrtol( str, (wxChar**)NULL, 10 );
m_splitter->SetMinimumPaneSize(minsize);
#if wxUSE_STATUSBAR
str.Printf( wxT("Min pane size = %d"), minsize);
SetStatusText(str, 1);
#endif // wxUSE_STATUSBAR
}
void MyFrame::OnSetGravity(wxCommandEvent& WXUNUSED(event) )
{
wxString str;
str.Printf( wxT("%g"), m_splitter->GetSashGravity());
#if wxUSE_TEXTDLG
str = wxGetTextFromUser(wxT("Enter sash gravity (0,1):"), wxT(""), str, this);
#endif
if ( str.empty() )
return;
double gravity = wxStrtod( str, (wxChar**)NULL);
m_splitter->SetSashGravity(gravity);
#if wxUSE_STATUSBAR
str.Printf( wxT("Gravity = %g"), gravity);
SetStatusText(str, 1);
#endif // wxUSE_STATUSBAR
}
void MyFrame::OnReplace(wxCommandEvent& WXUNUSED(event) )
{
if (m_replacewindow == NULL) {
m_replacewindow = m_splitter->GetWindow2();
m_splitter->ReplaceWindow(m_replacewindow, new wxPanel(m_splitter, wxID_ANY));
m_replacewindow->Hide();
} else {
wxWindow *empty = m_splitter->GetWindow2();
wxASSERT(empty != m_replacewindow);
m_splitter->ReplaceWindow(empty, m_replacewindow);
m_replacewindow->Show();
m_replacewindow = NULL;
empty->Destroy();
}
}
// Update UI handlers
void MyFrame::OnUpdateUIHorizontal(wxUpdateUIEvent& event)
{
event.Enable( (!m_splitter->IsSplit()) || (m_splitter->GetSplitMode() != wxSPLIT_HORIZONTAL) );
}
void MyFrame::OnUpdateUIVertical(wxUpdateUIEvent& event)
{
event.Enable( ( (!m_splitter->IsSplit()) || (m_splitter->GetSplitMode() != wxSPLIT_VERTICAL) ) );
}
void MyFrame::OnUpdateUIUnsplit(wxUpdateUIEvent& event)
{
event.Enable( m_splitter->IsSplit() );
}
// ----------------------------------------------------------------------------
// MySplitterWindow
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MySplitterWindow, wxSplitterWindow)
EVT_SPLITTER_SASH_POS_CHANGED(wxID_ANY, MySplitterWindow::OnPositionChanged)
EVT_SPLITTER_SASH_POS_CHANGING(wxID_ANY, MySplitterWindow::OnPositionChanging)
EVT_SPLITTER_DCLICK(wxID_ANY, MySplitterWindow::OnDClick)
EVT_SPLITTER_UNSPLIT(wxID_ANY, MySplitterWindow::OnUnsplitEvent)
END_EVENT_TABLE()
MySplitterWindow::MySplitterWindow(wxFrame *parent)
: wxSplitterWindow(parent, wxID_ANY,
wxDefaultPosition, wxDefaultSize,
wxSP_3D | wxSP_LIVE_UPDATE |
wxCLIP_CHILDREN /* | wxSP_NO_XP_THEME */ )
{
m_frame = parent;
}
void MySplitterWindow::OnPositionChanged(wxSplitterEvent& event)
{
wxLogStatus(m_frame, wxT("Position has changed, now = %d (or %d)"),
event.GetSashPosition(), GetSashPosition());
event.Skip();
}
void MySplitterWindow::OnPositionChanging(wxSplitterEvent& event)
{
wxLogStatus(m_frame, wxT("Position is changing, now = %d (or %d)"),
event.GetSashPosition(), GetSashPosition());
event.Skip();
}
void MySplitterWindow::OnDClick(wxSplitterEvent& event)
{
#if wxUSE_STATUSBAR
m_frame->SetStatusText(wxT("Splitter double clicked"), 1);
#endif // wxUSE_STATUSBAR
event.Skip();
}
void MySplitterWindow::OnUnsplitEvent(wxSplitterEvent& event)
{
#if wxUSE_STATUSBAR
m_frame->SetStatusText(wxT("Splitter unsplit"), 1);
#endif // wxUSE_STATUSBAR
event.Skip();
}
// ----------------------------------------------------------------------------
// MyCanvas
// ----------------------------------------------------------------------------
MyCanvas::MyCanvas(wxWindow* parent, bool mirror)
: wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxHSCROLL | wxVSCROLL | wxNO_FULL_REPAINT_ON_RESIZE)
{
m_mirror = mirror;
}
void MyCanvas::OnDraw(wxDC& dcOrig)
{
wxMirrorDC dc(dcOrig, m_mirror);
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(0, 0, 100, 200);
dc.SetBackgroundMode(wxBRUSHSTYLE_TRANSPARENT);
dc.DrawText(wxT("Testing"), 50, 50);
dc.SetPen(*wxRED_PEN);
dc.SetBrush(*wxGREEN_BRUSH);
dc.DrawRectangle(120, 120, 100, 80);
}