wxWidgets/samples/caret/caret.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

498 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: caret.cpp
// Purpose: wxCaret sample
// Author: Robert Roebling
// Modified by:
// Created: 04/01/98
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all <standard< wxWidgets headers
#ifndef WX_PRECOMP
#include "wx/wx.h"
#include "wx/log.h"
#endif
#include "wx/caret.h"
#include "wx/numdlg.h"
// ----------------------------------------------------------------------------
// resources
// ----------------------------------------------------------------------------
// the application icon
#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// Define a new application type, each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
// override base class virtuals
// ----------------------------
// this one is called on application startup and is a good place for the app
// initialization (doing it here and not in the ctor allows to have an error
// return: if OnInit() returns false, the application terminates)
virtual bool OnInit();
};
// MyCanvas is a canvas on which you can type
class MyCanvas: public wxScrolledWindow
{
public:
MyCanvas() { }
MyCanvas( wxWindow *parent );
~MyCanvas();
wxChar& CharAt(int x, int y) { return *(m_text + x + m_xChars * y); }
// operations
void SetFontSize(int fontSize);
void CreateCaret();
void MoveCaret(int x, int y);
// caret movement
void Home() { m_xCaret = 0; }
void End() { m_xCaret = m_xChars - 1; }
void FirstLine() { m_yCaret = 0; }
void LastLine() { m_yCaret = m_yChars - 1; }
void PrevChar() { if ( !m_xCaret-- ) { End(); PrevLine(); } }
void NextChar() { if ( ++m_xCaret == m_xChars ) { Home(); NextLine(); } }
void PrevLine() { if ( !m_yCaret-- ) LastLine(); }
void NextLine() { if ( ++m_yCaret == m_yChars ) FirstLine(); }
// event handlers
void OnPaint( wxPaintEvent &event );
void OnSize( wxSizeEvent &event );
void OnChar( wxKeyEvent &event );
private:
// move the caret to m_xCaret, m_yCaret
void DoMoveCaret();
// update the geometry
void ChangeSize();
wxFont m_font;
// the margin around the text (looks nicer)
int m_xMargin, m_yMargin;
// size (in pixels) of one character
long m_widthChar, m_heightChar;
// position (in text coords) of the caret
int m_xCaret, m_yCaret;
// the size (in text coords) of the window
int m_xChars, m_yChars;
// the text
wxChar *m_text;
DECLARE_DYNAMIC_CLASS(MyCanvas)
DECLARE_EVENT_TABLE()
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
// event handlers (these functions should _not_ be virtual)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnSetBlinkTime(wxCommandEvent& event);
void OnSetFontSize(wxCommandEvent& event);
void OnCaretMove(wxCommandEvent& event);
private:
MyCanvas *m_canvas;
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
// menu items
Caret_Quit = 1,
Caret_About,
Caret_SetBlinkTime,
Caret_SetFontSize,
Caret_Move,
// controls start here (the numbers are, of course, arbitrary)
Caret_Text = 1000
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Caret_Quit, MyFrame::OnQuit)
EVT_MENU(Caret_About, MyFrame::OnAbout)
EVT_MENU(Caret_SetBlinkTime, MyFrame::OnSetBlinkTime)
EVT_MENU(Caret_SetFontSize, MyFrame::OnSetFontSize)
EVT_MENU(Caret_Move, MyFrame::OnCaretMove)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// create and show the main application window
MyFrame *frame = new MyFrame(wxT("Caret wxWidgets sample"),
wxPoint(50, 50), wxSize(450, 340));
frame->Show(true);
// success: wxApp::OnRun() will be called which will enter the main message
// loop and the application will run. If we returned false here, the
// application would exit immediately.
return true;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
: wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// set the frame icon
SetIcon(wxICON(sample));
// create a menu bar
wxMenu *menuFile = new wxMenu;
menuFile->Append(Caret_SetBlinkTime, wxT("&Blink time...\tCtrl-B"));
menuFile->Append(Caret_SetFontSize, wxT("&Font size...\tCtrl-S"));
menuFile->Append(Caret_Move, wxT("&Move caret\tCtrl-C"));
menuFile->AppendSeparator();
menuFile->Append(Caret_About, wxT("&About\tCtrl-A"), wxT("Show about dialog"));
menuFile->AppendSeparator();
menuFile->Append(Caret_Quit, wxT("E&xit\tAlt-X"), wxT("Quit this program"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar;
menuBar->Append(menuFile, wxT("&File"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
m_canvas = new MyCanvas(this);
#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText(wxT("Welcome to wxWidgets!"));
#endif // wxUSE_STATUSBAR
}
// event handlers
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(wxT("The caret wxWidgets sample.\n(c) 1999 Vadim Zeitlin"),
wxT("About Caret"), wxOK | wxICON_INFORMATION, this);
}
void MyFrame::OnCaretMove(wxCommandEvent& WXUNUSED(event))
{
m_canvas->MoveCaret(10, 10);
}
void MyFrame::OnSetBlinkTime(wxCommandEvent& WXUNUSED(event))
{
long blinkTime = wxGetNumberFromUser
(
wxT("The caret blink time is the time between two blinks"),
wxT("Time in milliseconds:"),
wxT("wxCaret sample"),
wxCaret::GetBlinkTime(), 0, 10000,
this
);
if ( blinkTime != -1 )
{
wxCaret::SetBlinkTime((int)blinkTime);
m_canvas->CreateCaret();
wxLogStatus(this, wxT("Blink time set to %ld milliseconds."), blinkTime);
}
}
void MyFrame::OnSetFontSize(wxCommandEvent& WXUNUSED(event))
{
long fontSize = wxGetNumberFromUser
(
wxT("The font size also determines the caret size so\nthis demonstrates resizing the caret."),
wxT("Font size (in points):"),
wxT("wxCaret sample"),
12, 1, 100,
this
);
if ( fontSize != -1 )
{
m_canvas->SetFontSize((int)fontSize);
}
}
// ----------------------------------------------------------------------------
// MyCanvas
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
EVT_SIZE(MyCanvas::OnSize)
EVT_CHAR(MyCanvas::OnChar)
END_EVENT_TABLE()
MyCanvas::MyCanvas( wxWindow *parent )
: wxScrolledWindow( parent, wxID_ANY,
wxDefaultPosition, wxDefaultSize,
wxSUNKEN_BORDER )
{
m_text = (wxChar *)NULL;
SetBackgroundColour(*wxWHITE);
SetFontSize(12);
m_xCaret = m_yCaret =
m_xChars = m_yChars = 0;
m_xMargin = m_yMargin = 5;
CreateCaret();
}
MyCanvas::~MyCanvas()
{
free(m_text);
}
void MyCanvas::CreateCaret()
{
wxCaret *caret = new wxCaret(this, m_widthChar, m_heightChar);
SetCaret(caret);
caret->Move(m_xMargin, m_yMargin);
caret->Show();
}
void MyCanvas::SetFontSize(int fontSize)
{
m_font = wxFont(fontSize, wxFONTFAMILY_TELETYPE,
wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
wxClientDC dc(this);
dc.SetFont(m_font);
m_heightChar = dc.GetCharHeight();
m_widthChar = dc.GetCharWidth();
wxCaret *caret = GetCaret();
if ( caret )
{
caret->SetSize(m_widthChar, m_heightChar);
ChangeSize();
}
}
void MyCanvas::MoveCaret(int x, int y)
{
m_xCaret = x;
m_yCaret = y;
DoMoveCaret();
}
void MyCanvas::DoMoveCaret()
{
wxLogStatus(wxT("Caret is at (%d, %d)"), m_xCaret, m_yCaret);
GetCaret()->Move(m_xMargin + m_xCaret * m_widthChar,
m_yMargin + m_yCaret * m_heightChar);
}
void MyCanvas::OnSize(wxSizeEvent& event)
{
ChangeSize();
event.Skip();
}
void MyCanvas::ChangeSize()
{
wxSize size = GetClientSize();
m_xChars = (size.x - 2*m_xMargin) / m_widthChar;
m_yChars = (size.y - 2*m_yMargin) / m_heightChar;
if ( !m_xChars )
m_xChars = 1;
if ( !m_yChars )
m_yChars = 1;
free(m_text);
m_text = (wxChar *)calloc(m_xChars * m_yChars, sizeof(wxChar));
#if wxUSE_STATUSBAR
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if ( frame && frame->GetStatusBar() )
{
wxString msg;
msg.Printf(wxT("Panel size is (%d, %d)"), m_xChars, m_yChars);
frame->SetStatusText(msg, 1);
}
#endif // wxUSE_STATUSBAR
}
// NB: this method is horrible inefficient especially because the caret
// needs to be redrawn often and in this case we only have to redraw
// the caret location and not the entire window - in a real program we
// would use GetUpdateRegion() and iterate over rectangles it contains
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxCaretSuspend cs(this);
wxPaintDC dc( this );
PrepareDC( dc );
dc.Clear();
dc.SetFont( m_font );
for ( int y = 0; y < m_yChars; y++ )
{
wxString line;
for ( int x = 0; x < m_xChars; x++ )
{
wxChar ch = CharAt(x, y);
if ( !ch )
ch = wxT(' ');
#ifdef __WXOSX__
dc.DrawText(ch, m_xMargin + x * m_widthChar,
m_yMargin + y * m_heightChar );
#else
line += ch;
#endif
}
#ifndef __WXOSX__
dc.DrawText( line, m_xMargin, m_yMargin + y * m_heightChar );
#endif
}
}
void MyCanvas::OnChar( wxKeyEvent &event )
{
switch ( event.GetKeyCode() )
{
case WXK_LEFT:
PrevChar();
break;
case WXK_RIGHT:
NextChar();
break;
case WXK_UP:
PrevLine();
break;
case WXK_DOWN:
NextLine();
break;
case WXK_HOME:
Home();
break;
case WXK_END:
End();
break;
case WXK_RETURN:
Home();
NextLine();
break;
default:
if ( !event.AltDown() && wxIsprint(event.GetKeyCode()) )
{
wxChar ch = (wxChar)event.GetKeyCode();
CharAt(m_xCaret, m_yCaret) = ch;
wxCaretSuspend cs(this);
wxClientDC dc(this);
dc.SetFont(m_font);
dc.SetBackgroundMode(wxSOLID); // overwrite old value
dc.DrawText(ch, m_xMargin + m_xCaret * m_widthChar,
m_yMargin + m_yCaret * m_heightChar );
NextChar();
}
else
{
event.Skip();
}
}
DoMoveCaret();
}