wxWidgets/docs/contributing/how-to-add-new-sample.md
Vadim Zeitlin a65e5f4c1d Explain better how to add data files to a sample
Also don't duplicate this information in both how-to-add-new-sample.md
and how-to-add-files-to-build-system.md, just reference the former in
the latter instead.

Also fix some Markdown markup.
2021-11-29 13:58:52 +01:00

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How to add a new sample to wxWidgets.
=====================================
To add a new sample "foo" under directory "samples/foo" you need to do
the following: (note that all this applies also to demos: just replace
samples/ with demos/ where needed).
1. Create the directory samples/foo.
2. "git add" the sample sources (usually based on minimal.cpp) as well.
Note that unless your sample requires something special you shouldn't
add foo.rc, foo.ico, ... any more, please just reuse the generic `sample.*`
files in the samples subdirectory. In particular, the Windows resource
specification should use the central `.rc` file, i.e. do not use
`<win32-res>` bakefile tag unless it is really necessary.
3. Create the makefiles:
- modify samples/samples.bkl (just copy an existing line)
- create `foo.bkl`, typically by just copying an existing bakefile from
another sample (`sed 's/minimal/foo/g' minimal.bkl > foo.bkl` is usually
enough, but you may need to add more `<wx-lib>` lines if your sample uses
anything not in the core lib)
- add `<wx-data>` element with the data files used by the sample that need
to be copied to its build directory, if any (see e.g.
`samples/image/image.bkl` for an example of using this tag).
- generate the makefiles for your sample using bakefile. For this you
need to:
- install bakefile (see `how-to-add-files-to-build-system.md`)
- run `bakefile_gen` in `build/bakefiles` which will regenerate all
makefiles which are not up to date
You may also use `bakefile_gen -b ../../samples/foo/foo.bkl` to
regenerate only the makefiles for this sample (path must be relative!)
or even add a `-f<compiler>` to generate just the makefiles for the given
compiler (run `bakefile --help` to get the list of possible values).
Again, see `how-to-add-files-to-build-system.md` for more information.
4. Modify configure.in Unix compilation:
- if the sample should only be built if `wxUSE_FOO` is enabled, locate
the test for `wxUSE_FOO = yes` in configure.in and add a line
`SAMPLES_SUBDIRS="$SAMPLES_SUBDIRS foo"` under it
- if it should be always built, locate the line `if test $wxUSE_GUI = yes`
near the end of configure.in and modify the assignment to
`SAMPLES_SUBDIRS` to include "foo" (put in alphabetical order)
After this, regenerate configure from configure.in
by running "autoconf" on a Unix system in the corresponding directory.
5. Modify `build/cmake/samples/CMakeLists.txt` to include the sample in
CMake. Add a new line like this:
wx_add_sample(foo DEPENDS wxUSE_FOO)
Use `DATA` CMake variable if the sample uses any data files.
For a complete list of parameters to the `wx_add_sample()` function see
the description in `build/cmake/functions.cmake`.
6. Add a short description of what the sample does and how does it work
to the "samples overview" section in the wxWidgets manual. That section
lives in `docs/doxygen/mainpages/samples.h`; look at the descriptions for
other samples, if you are not familiar with Doxygen.
7. Add any non-standard sample's files to `build/bakefiles/make_dist.mk` (the
makefiles copies all bmp, cpp, h, ico, png, rc, xpm and makefiles by
default, you only need to update it if the sample uses some other files)
and run the `./update-manifests.sh` script in distrib/scripts.