wxWidgets/include/wx/richtext/richtextbuffer.h
Julian Smart b71e9aa4e2 Separated XML and HTML rich text I/O handlers
Cleaned up XML I/O
Added HTML handler to build system
Added encoding member for saving files output


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-12-18 12:31:07 +00:00

1912 lines
68 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/richtext/richtextbuffer.h
// Purpose: Buffer for wxRichTextCtrl
// Author: Julian Smart
// Modified by:
// Created: 2005-09-30
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_RICHTEXTBUFFER_H_
#define _WX_RICHTEXTBUFFER_H_
/*
Data structures
===============
Data is represented by a hierarchy of objects, all derived from
wxRichTextObject.
The top of the hierarchy is the buffer, a kind of wxRichTextParagraphLayoutBox.
These boxes will allow flexible placement of text boxes on a page, but
for now there will be a single box representing the document,
and this box will a wxRichTextParagraphLayoutBox which contains further
wxRichTextParagraph objects, each of which can include text and images.
Each object maintains a range (start and end position) measured
from the start of the main parent box.
A paragraph object knows its range, and a text fragment knows its range
too. So, a character or image in a page has a position relative to the
start of the document, and a character in an embedded text box has
a position relative to that text box. For now, we will not be dealing with
embedded objects but it's something to bear in mind for later.
Layout
======
When Layout is called on an object, it is given a size which the object
must limit itself to, or one or more flexible directions (vertical
or horizontal). So for example a centered paragraph is given the page
width to play with (minus any margins), but can extend indefinitely
in the vertical direction. The implementation of Layout can then
cache the calculated size and position within the parent.
Note that position and size should be calculated separately, because
for example inserting a paragraph may result in the following paragraphs
moving down, but not changing in size.
Need to determine how objects specify their position. Absolute coordinates,
or relative to last object? May be hard to determine that. So should probably
be in absolute coordinates, in which case we'll need a Move virtual function
that allows quick movement of all elements without layout.
Let's work through a simple example of layout. Say we're laying out
a document with the buffer as the top box, with a wxRichTextParagraphLayoutBox
inside that that consists of wxRichTextParagraph objects.
We're in a mode whereby changes of window size change the width of the
page (useful for text editors, as opposed to word processors). The
window width is 600.
We pass (600, -1) to the top-level Layout (i.e. restrict size in horizontal
direction only). The wxRichTextBuffer box doesn't currently have
well-defined layout behaviour so we simply assume it has one child
that fills its parent (later we can define sizer-like box layout behaviour).
So it passes the same dimensions to the child, which is a wxRichTextParagraphLayoutBox.
This then looks at each child in turn (wxRichTextParagraph) and determines
the size the paragraph will take up, setting the cached size, and
splitting the paragraph into lines.
When the layout for one paragraph returns, the next paragraph is
fed the position of the previous, so it can position itself.
Each time Layout is called, the cached list of lines for each paragraph
is recreated, since it can change for example if the parent object width
changes.
Reporting size
==============
Each object can report its size for a given range. It's important that
it can report a partial size, so that wrapping can be implemented,
hit test calculations performed, etc. So GetRangeSize must be implemented
for each object.
*/
/*!
* Includes
*/
#include "wx/defs.h"
#if wxUSE_RICHTEXT
#include "wx/list.h"
#include "wx/textctrl.h"
#include "wx/bitmap.h"
#include "wx/image.h"
#include "wx/cmdproc.h"
#include "wx/txtstrm.h"
/*!
* File types
*/
#define wxRICHTEXT_TYPE_ANY 0
#define wxRICHTEXT_TYPE_TEXT 1
#define wxRICHTEXT_TYPE_XML 2
#define wxRICHTEXT_TYPE_HTML 3
#define wxRICHTEXT_TYPE_RTF 4
#define wxRICHTEXT_TYPE_PDF 5
/*!
* Forward declarations
*/
class WXDLLIMPEXP_ADV wxRichTextCtrl;
class WXDLLIMPEXP_ADV wxRichTextObject;
class WXDLLIMPEXP_ADV wxRichTextCacheObject;
class WXDLLIMPEXP_ADV wxRichTextObjectList;
class WXDLLIMPEXP_ADV wxRichTextLine;
class WXDLLIMPEXP_ADV wxRichTextParagraph;
class WXDLLIMPEXP_ADV wxRichTextFragment;
class WXDLLIMPEXP_ADV wxRichTextFileHandler;
class WXDLLIMPEXP_ADV wxRichTextStyleSheet;
class WXDLLIMPEXP_ADV wxTextAttrEx;
/*!
* Flags determining the available space, passed to Layout
*/
#define wxRICHTEXT_FIXED_WIDTH 0x01
#define wxRICHTEXT_FIXED_HEIGHT 0x02
#define wxRICHTEXT_VARIABLE_WIDTH 0x04
#define wxRICHTEXT_VARIABLE_HEIGHT 0x08
// Only lay out the part of the buffer that lies within
// the rect passed to Layout.
#define wxRICHTEXT_LAYOUT_SPECIFIED_RECT 0x10
/*!
* Flags returned from hit-testing
*/
// The point was not on this object
#define wxRICHTEXT_HITTEST_NONE 0x01
// The point was before the position returned from HitTest
#define wxRICHTEXT_HITTEST_BEFORE 0x02
// The point was after the position returned from HitTest
#define wxRICHTEXT_HITTEST_AFTER 0x04
// The point was on the position returned from HitTest
#define wxRICHTEXT_HITTEST_ON 0x08
/*!
* Flags for GetRangeSize
*/
#define wxRICHTEXT_FORMATTED 0x01
#define wxRICHTEXT_UNFORMATTED 0x02
/*!
* Extra formatting flags not in wxTextAttr
*/
#define wxTEXT_ATTR_PARA_SPACING_AFTER 0x00000800
#define wxTEXT_ATTR_PARA_SPACING_BEFORE 0x00001000
#define wxTEXT_ATTR_LINE_SPACING 0x00002000
#define wxTEXT_ATTR_CHARACTER_STYLE_NAME 0x00004000
#define wxTEXT_ATTR_PARAGRAPH_STYLE_NAME 0x00008000
#define wxTEXT_ATTR_BULLET_STYLE 0x00010000
#define wxTEXT_ATTR_BULLET_NUMBER 0x00020000
#define wxTEXT_ATTR_BULLET_SYMBOL 0x00040000
/*!
* Styles for wxTextAttrEx::SetBulletStyle
*/
#define wxTEXT_ATTR_BULLET_STYLE_NONE 0x0000
#define wxTEXT_ATTR_BULLET_STYLE_ARABIC 0x0001
#define wxTEXT_ATTR_BULLET_STYLE_LETTERS_UPPER 0x0002
#define wxTEXT_ATTR_BULLET_STYLE_LETTERS_LOWER 0x0004
#define wxTEXT_ATTR_BULLET_STYLE_ROMAN_UPPER 0x0008
#define wxTEXT_ATTR_BULLET_STYLE_ROMAN_LOWER 0x0010
#define wxTEXT_ATTR_BULLET_STYLE_SYMBOL 0x0020
#define wxTEXT_ATTR_BULLET_STYLE_BITMAP 0x0040
#define wxTEXT_ATTR_BULLET_STYLE_PARENTHESES 0x0080
#define wxTEXT_ATTR_BULLET_STYLE_PERIOD 0x0100
/*!
* Line spacing values
*/
#define wxTEXT_ATTR_LINE_SPACING_NORMAL 10
#define wxTEXT_ATTR_LINE_SPACING_HALF 15
#define wxTEXT_ATTR_LINE_SPACING_TWICE 20
/*!
* wxRichTextRange class declaration
* This stores beginning and end positions for a range of data.
*/
class WXDLLIMPEXP_ADV wxRichTextRange
{
public:
// Constructors
wxRichTextRange() { m_start = 0; m_end = 0; }
wxRichTextRange(long start, long end) { m_start = start; m_end = end; }
wxRichTextRange(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
~wxRichTextRange() {}
void operator =(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
bool operator ==(const wxRichTextRange& range) const { return (m_start == range.m_start && m_end == range.m_end); }
wxRichTextRange operator -(const wxRichTextRange& range) const { return wxRichTextRange(m_start - range.m_start, m_end - range.m_end); }
wxRichTextRange operator +(const wxRichTextRange& range) const { return wxRichTextRange(m_start + range.m_start, m_end + range.m_end); }
void SetRange(long start, long end) { m_start = start; m_end = end; }
void SetStart(long start) { m_start = start; }
long GetStart() const { return m_start; }
void SetEnd(long end) { m_end = end; }
long GetEnd() const { return m_end; }
/// Returns true if this range is completely outside 'range'
bool IsOutside(const wxRichTextRange& range) const { return range.m_start > m_end || range.m_end < m_start; }
/// Returns true if this range is completely within 'range'
bool IsWithin(const wxRichTextRange& range) const { return m_start >= range.m_start && m_end <= range.m_end; }
/// Returns true if the given position is within this range. Allow
/// for the possibility of an empty range - assume the position
/// is within this empty range. NO, I think we should not match with an empty range.
// bool Contains(long pos) const { return pos >= m_start && (pos <= m_end || GetLength() == 0); }
bool Contains(long pos) const { return pos >= m_start && pos <= m_end ; }
/// Limit this range to be within 'range'
bool LimitTo(const wxRichTextRange& range) ;
/// Gets the length of the range
long GetLength() const { return m_end - m_start + 1; }
/// Swaps the start and end
void Swap() { long tmp = m_start; m_start = m_end; m_end = tmp; }
protected:
long m_start;
long m_end;
};
#define wxRICHTEXT_ALL wxRichTextRange(-2, -2)
#define wxRICHTEXT_NONE wxRichTextRange(-1, -1)
/*!
* wxTextAttrEx is an extended version of wxTextAttr with more paragraph attributes.
*/
class WXDLLIMPEXP_ADV wxTextAttrEx: public wxTextAttr
{
public:
// ctors
wxTextAttrEx(const wxTextAttrEx& attr);
wxTextAttrEx() { Init(); }
// Initialise this object.
void Init();
// Assignment from a wxTextAttrEx object
void operator= (const wxTextAttrEx& attr);
// Assignment from a wxTextAttr object.
void operator= (const wxTextAttr& attr);
// setters
void SetCharacterStyleName(const wxString& name) { m_characterStyleName = name; }
void SetParagraphStyleName(const wxString& name) { m_paragraphStyleName = name; }
void SetParagraphSpacingAfter(int spacing) { m_paragraphSpacingAfter = spacing; }
void SetParagraphSpacingBefore(int spacing) { m_paragraphSpacingBefore = spacing; }
void SetLineSpacing(int spacing) { m_lineSpacing = spacing; }
void SetBulletStyle(int style) { m_bulletStyle = style; }
void SetBulletNumber(int n) { m_bulletNumber = n; }
void SetBulletSymbol(wxChar symbol) { m_bulletSymbol = symbol; }
const wxString& GetCharacterStyleName() const { return m_characterStyleName; }
const wxString& GetParagraphStyleName() const { return m_paragraphStyleName; }
int GetParagraphSpacingAfter() const { return m_paragraphSpacingAfter; }
int GetParagraphSpacingBefore() const { return m_paragraphSpacingBefore; }
int GetLineSpacing() const { return m_lineSpacing; }
int GetBulletStyle() const { return m_bulletStyle; }
int GetBulletNumber() const { return m_bulletNumber; }
wxChar GetBulletSymbol() const { return m_bulletSymbol; }
bool HasParagraphSpacingAfter() const { return HasFlag(wxTEXT_ATTR_PARA_SPACING_AFTER); }
bool HasParagraphSpacingBefore() const { return HasFlag(wxTEXT_ATTR_PARA_SPACING_BEFORE); }
bool HasLineSpacing() const { return HasFlag(wxTEXT_ATTR_LINE_SPACING); }
bool HasCharacterStyleName() const { return HasFlag(wxTEXT_ATTR_CHARACTER_STYLE_NAME); }
bool HasParagraphStyleName() const { return HasFlag(wxTEXT_ATTR_PARAGRAPH_STYLE_NAME); }
bool HasBulletStyle() const { return HasFlag(wxTEXT_ATTR_BULLET_STYLE); }
bool HasBulletNumber() const { return HasFlag(wxTEXT_ATTR_BULLET_NUMBER); }
bool HasBulletSymbol() const { return HasFlag(wxTEXT_ATTR_BULLET_SYMBOL); }
// Is this a character style?
bool IsCharacterStyle() const { return (0 != (GetFlags() & (wxTEXT_ATTR_FONT | wxTEXT_ATTR_BACKGROUND_COLOUR | wxTEXT_ATTR_TEXT_COLOUR))); }
bool IsParagraphStyle() const { return (0 != (GetFlags() & (wxTEXT_ATTR_ALIGNMENT|wxTEXT_ATTR_LEFT_INDENT|wxTEXT_ATTR_RIGHT_INDENT|wxTEXT_ATTR_TABS|
wxTEXT_ATTR_PARA_SPACING_BEFORE|wxTEXT_ATTR_PARA_SPACING_AFTER|wxTEXT_ATTR_LINE_SPACING|
wxTEXT_ATTR_BULLET_STYLE|wxTEXT_ATTR_BULLET_NUMBER))); }
// returns false if we have any attributes set, true otherwise
bool IsDefault() const
{
return !HasTextColour() && !HasBackgroundColour() && !HasFont() && !HasAlignment() &&
!HasTabs() && !HasLeftIndent() && !HasRightIndent() &&
!HasParagraphSpacingAfter() && !HasParagraphSpacingBefore() && !HasLineSpacing() &&
!HasCharacterStyleName() && !HasParagraphStyleName() && !HasBulletNumber() && !HasBulletStyle() && !HasBulletSymbol();
}
private:
// Paragraph styles
int m_paragraphSpacingAfter;
int m_paragraphSpacingBefore;
int m_lineSpacing;
int m_bulletStyle;
int m_bulletNumber;
wxChar m_bulletSymbol;
// Character style
wxString m_characterStyleName;
// Paragraph style
wxString m_paragraphStyleName;
};
/*!
* wxRichTextAttr stores attributes without a wxFont object, so is a much more
* efficient way to query styles.
*/
class WXDLLIMPEXP_ADV wxRichTextAttr
{
public:
// ctors
wxRichTextAttr(const wxTextAttrEx& attr);
wxRichTextAttr() { Init(); }
wxRichTextAttr(const wxColour& colText,
const wxColour& colBack = wxNullColour,
wxTextAttrAlignment alignment = wxTEXT_ALIGNMENT_DEFAULT);
// Initialise this object.
void Init();
// Assignment from a wxRichTextAttr object.
void operator= (const wxRichTextAttr& attr);
// Assignment from a wxTextAttrEx object.
void operator= (const wxTextAttrEx& attr);
// Making a wxTextAttrEx object.
operator wxTextAttrEx () const ;
// Copy to a wxTextAttr
void CopyTo(wxTextAttrEx& attr) const;
// Create font from font attributes.
wxFont CreateFont() const;
// Get attributes from font.
bool GetFontAttributes(const wxFont& font);
// setters
void SetTextColour(const wxColour& colText) { m_colText = colText; m_flags |= wxTEXT_ATTR_TEXT_COLOUR; }
void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR; }
void SetAlignment(wxTextAttrAlignment alignment) { m_textAlignment = alignment; m_flags |= wxTEXT_ATTR_ALIGNMENT; }
void SetTabs(const wxArrayInt& tabs) { m_tabs = tabs; m_flags |= wxTEXT_ATTR_TABS; }
void SetLeftIndent(int indent, int subIndent = 0) { m_leftIndent = indent; m_leftSubIndent = subIndent; m_flags |= wxTEXT_ATTR_LEFT_INDENT; }
void SetRightIndent(int indent) { m_rightIndent = indent; m_flags |= wxTEXT_ATTR_RIGHT_INDENT; }
void SetFontSize(int pointSize) { m_fontSize = pointSize; m_flags |= wxTEXT_ATTR_FONT_SIZE; }
void SetFontStyle(int fontStyle) { m_fontStyle = fontStyle; m_flags |= wxTEXT_ATTR_FONT_ITALIC; }
void SetFontWeight(int fontWeight) { m_fontWeight = fontWeight; m_flags |= wxTEXT_ATTR_FONT_WEIGHT; }
void SetFontFaceName(const wxString& faceName) { m_fontFaceName = faceName; m_flags |= wxTEXT_ATTR_FONT_FACE; }
void SetFontUnderlined(bool underlined) { m_fontUnderlined = underlined; m_flags |= wxTEXT_ATTR_FONT_UNDERLINE; }
void SetFlags(long flags) { m_flags = flags; }
void SetCharacterStyleName(const wxString& name) { m_characterStyleName = name; }
void SetParagraphStyleName(const wxString& name) { m_paragraphStyleName = name; }
void SetParagraphSpacingAfter(int spacing) { m_paragraphSpacingAfter = spacing; }
void SetParagraphSpacingBefore(int spacing) { m_paragraphSpacingBefore = spacing; }
void SetLineSpacing(int spacing) { m_lineSpacing = spacing; }
void SetBulletStyle(int style) { m_bulletStyle = style; }
void SetBulletNumber(int n) { m_bulletNumber = n; }
void SetBulletSymbol(wxChar symbol) { m_bulletSymbol = symbol; }
const wxColour& GetTextColour() const { return m_colText; }
const wxColour& GetBackgroundColour() const { return m_colBack; }
wxTextAttrAlignment GetAlignment() const { return m_textAlignment; }
const wxArrayInt& GetTabs() const { return m_tabs; }
long GetLeftIndent() const { return m_leftIndent; }
long GetLeftSubIndent() const { return m_leftSubIndent; }
long GetRightIndent() const { return m_rightIndent; }
long GetFlags() const { return m_flags; }
int GetFontSize() const { return m_fontSize; }
int GetFontStyle() const { return m_fontStyle; }
int GetFontWeight() const { return m_fontWeight; }
bool GetFontUnderlined() const { return m_fontUnderlined; }
const wxString& GetFontFaceName() const { return m_fontFaceName; }
const wxString& GetCharacterStyleName() const { return m_characterStyleName; }
const wxString& GetParagraphStyleName() const { return m_paragraphStyleName; }
int GetParagraphSpacingAfter() const { return m_paragraphSpacingAfter; }
int GetParagraphSpacingBefore() const { return m_paragraphSpacingBefore; }
int GetLineSpacing() const { return m_lineSpacing; }
int GetBulletStyle() const { return m_bulletStyle; }
int GetBulletNumber() const { return m_bulletNumber; }
wxChar GetBulletSymbol() const { return m_bulletSymbol; }
// accessors
bool HasTextColour() const { return m_colText.Ok() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; }
bool HasBackgroundColour() const { return m_colBack.Ok() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; }
bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) || ((m_flags & wxTEXT_ATTR_ALIGNMENT) != 0) ; }
bool HasTabs() const { return (m_flags & wxTEXT_ATTR_TABS) != 0 ; }
bool HasLeftIndent() const { return (m_flags & wxTEXT_ATTR_LEFT_INDENT) != 0 ; }
bool HasRightIndent() const { return (m_flags & wxTEXT_ATTR_RIGHT_INDENT) != 0 ; }
bool HasWeight() const { return (m_flags & wxTEXT_ATTR_FONT_WEIGHT) != 0; }
bool HasSize() const { return (m_flags & wxTEXT_ATTR_FONT_SIZE) != 0; }
bool HasItalic() const { return (m_flags & wxTEXT_ATTR_FONT_ITALIC) != 0; }
bool HasUnderlined() const { return (m_flags & wxTEXT_ATTR_FONT_UNDERLINE) != 0; }
bool HasFaceName() const { return (m_flags & wxTEXT_ATTR_FONT_FACE) != 0; }
bool HasFont() const { return (m_flags & (wxTEXT_ATTR_FONT)) != 0; }
bool HasParagraphSpacingAfter() const { return (m_flags & wxTEXT_ATTR_PARA_SPACING_AFTER) != 0; }
bool HasParagraphSpacingBefore() const { return (m_flags & wxTEXT_ATTR_PARA_SPACING_BEFORE) != 0; }
bool HasLineSpacing() const { return (m_flags & wxTEXT_ATTR_LINE_SPACING) != 0; }
bool HasCharacterStyleName() const { return (m_flags & wxTEXT_ATTR_CHARACTER_STYLE_NAME) != 0; }
bool HasParagraphStyleName() const { return (m_flags & wxTEXT_ATTR_PARAGRAPH_STYLE_NAME) != 0; }
bool HasBulletStyle() const { return (m_flags & wxTEXT_ATTR_BULLET_STYLE) != 0; }
bool HasBulletNumber() const { return (m_flags & wxTEXT_ATTR_BULLET_NUMBER) != 0; }
bool HasBulletSymbol() const { return (m_flags & wxTEXT_ATTR_BULLET_SYMBOL) != 0; }
bool HasFlag(long flag) const { return (m_flags & flag) != 0; }
// Is this a character style?
bool IsCharacterStyle() const { return (0 != (GetFlags() & (wxTEXT_ATTR_FONT | wxTEXT_ATTR_BACKGROUND_COLOUR | wxTEXT_ATTR_TEXT_COLOUR))); }
bool IsParagraphStyle() const { return (0 != (GetFlags() & (wxTEXT_ATTR_ALIGNMENT|wxTEXT_ATTR_LEFT_INDENT|wxTEXT_ATTR_RIGHT_INDENT|wxTEXT_ATTR_TABS|
wxTEXT_ATTR_PARA_SPACING_BEFORE|wxTEXT_ATTR_PARA_SPACING_AFTER|wxTEXT_ATTR_LINE_SPACING|
wxTEXT_ATTR_BULLET_STYLE|wxTEXT_ATTR_BULLET_NUMBER))); }
// returns false if we have any attributes set, true otherwise
bool IsDefault() const
{
return !HasTextColour() && !HasBackgroundColour() && !HasFont() && !HasAlignment() &&
!HasTabs() && !HasLeftIndent() && !HasRightIndent() &&
!HasParagraphSpacingAfter() && !HasParagraphSpacingBefore() && !HasLineSpacing() &&
!HasCharacterStyleName() && !HasParagraphStyleName() && !HasBulletNumber() && !HasBulletStyle() && !HasBulletSymbol();
}
private:
long m_flags;
// Paragraph styles
wxArrayInt m_tabs; // array of int: tab stops in 1/10 mm
int m_leftIndent; // left indent in 1/10 mm
int m_leftSubIndent; // left indent for all but the first
// line in a paragraph relative to the
// first line, in 1/10 mm
int m_rightIndent; // right indent in 1/10 mm
wxTextAttrAlignment m_textAlignment;
int m_paragraphSpacingAfter;
int m_paragraphSpacingBefore;
int m_lineSpacing;
int m_bulletStyle;
int m_bulletNumber;
wxChar m_bulletSymbol;
// Character styles
wxColour m_colText,
m_colBack;
int m_fontSize;
int m_fontStyle;
int m_fontWeight;
bool m_fontUnderlined;
wxString m_fontFaceName;
// Character style
wxString m_characterStyleName;
// Paragraph style
wxString m_paragraphStyleName;
};
#define wxTEXT_ATTR_CHARACTER (wxTEXT_ATTR_FONT | wxTEXT_ATTR_BACKGROUND_COLOUR | wxTEXT_ATTR_TEXT_COLOUR)
#define wxTEXT_ATTR_PARAGRAPH (wxTEXT_ATTR_ALIGNMENT|wxTEXT_ATTR_LEFT_INDENT|wxTEXT_ATTR_RIGHT_INDENT|wxTEXT_ATTR_TABS|\
wxTEXT_ATTR_PARA_SPACING_BEFORE|wxTEXT_ATTR_PARA_SPACING_AFTER|wxTEXT_ATTR_LINE_SPACING|\
wxTEXT_ATTR_BULLET_STYLE|wxTEXT_ATTR_BULLET_NUMBER|wxTEXT_ATTR_BULLET_SYMBOL)
#define wxTEXT_ATTR_ALL (wxTEXT_ATTR_CHARACTER|wxTEXT_ATTR_PARAGRAPH)
/*!
* wxRichTextObject class declaration
* This is the base for drawable objects.
*/
class WXDLLIMPEXP_ADV wxRichTextObject: public wxObject
{
DECLARE_CLASS(wxRichTextObject)
public:
// Constructors
wxRichTextObject(wxRichTextObject* parent = NULL);
~wxRichTextObject();
// Overrideables
/// Draw the item, within the given range. Some objects may ignore the range (for
/// example paragraphs) while others must obey it (lines, to implement wrapping)
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style) = 0;
/// Lay the item out at the specified position with the given size constraint.
/// Layout must set the cached size.
virtual bool Layout(wxDC& dc, const wxRect& rect, int style) = 0;
/// Hit-testing: returns a flag indicating hit test details, plus
/// information about position
virtual int HitTest(wxDC& WXUNUSED(dc), const wxPoint& WXUNUSED(pt), long& WXUNUSED(textPosition)) { return false; }
/// Finds the absolute position and row height for the given character position
virtual bool FindPosition(wxDC& WXUNUSED(dc), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
/// Get the best size, i.e. the ideal starting size for this object irrespective
/// of available space. For a short text string, it will be the size that exactly encloses
/// the text. For a longer string, it might use the parent width for example.
virtual wxSize GetBestSize() const { return m_size; }
/// Get the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags) const = 0;
/// Do a split, returning an object containing the second part, and setting
/// the first part in 'this'.
virtual wxRichTextObject* DoSplit(long WXUNUSED(pos)) { return NULL; }
/// Calculate range. By default, guess that the object is 1 unit long.
virtual void CalculateRange(long start, long& end) { end = start ; m_range.SetRange(start, end); }
/// Delete range
virtual bool DeleteRange(const wxRichTextRange& WXUNUSED(range)) { return false; }
/// Returns true if the object is empty
virtual bool IsEmpty() const { return false; }
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& WXUNUSED(range)) const { return wxEmptyString; }
/// Returns true if this object can merge itself with the given one.
virtual bool CanMerge(wxRichTextObject* WXUNUSED(object)) const { return false; }
/// Returns true if this object merged itself with the given one.
/// The calling code will then delete the given object.
virtual bool Merge(wxRichTextObject* WXUNUSED(object)) { return false; }
/// Dump to output stream for debugging
virtual void Dump(wxTextOutputStream& stream);
// Accessors
/// Get/set the cached object size as calculated by Layout.
virtual wxSize GetCachedSize() const { return m_size; }
virtual void SetCachedSize(const wxSize& sz) { m_size = sz; }
/// Get/set the object position
virtual wxPoint GetPosition() const { return m_pos; }
virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
/// Get the rectangle enclosing the object
virtual wxRect GetRect() const { return wxRect(GetPosition(), GetCachedSize()); }
/// Set the range
void SetRange(const wxRichTextRange& range) { m_range = range; }
/// Get the range
const wxRichTextRange& GetRange() const { return m_range; }
wxRichTextRange& GetRange() { return m_range; }
/// Get/set dirty flag (whether the object needs Layout to be called)
virtual bool GetDirty() const { return m_dirty; }
virtual void SetDirty(bool dirty) { m_dirty = dirty; }
/// Is this composite?
virtual bool IsComposite() const { return false; }
/// Get/set the parent.
virtual wxRichTextObject* GetParent() const { return m_parent; }
virtual void SetParent(wxRichTextObject* parent) { m_parent = parent; }
/// Set the margin around the object
virtual void SetMargins(int margin);
virtual void SetMargins(int leftMargin, int rightMargin, int topMargin, int bottomMargin);
virtual int GetLeftMargin() const { return m_leftMargin; }
virtual int GetRightMargin() const { return m_rightMargin; }
virtual int GetTopMargin() const { return m_topMargin; }
virtual int GetBottomMargin() const { return m_bottomMargin; }
/// Set attributes object
void SetAttributes(const wxTextAttrEx& attr) { m_attributes = attr; }
const wxTextAttrEx& GetAttributes() const { return m_attributes; }
wxTextAttrEx& GetAttributes() { return m_attributes; }
/// Set/get stored descent
void SetDescent(int descent) { m_descent = descent; }
int GetDescent() const { return m_descent; }
// Operations
/// Clone the object
virtual wxRichTextObject* Clone() const { return NULL; }
/// Copy
void Copy(const wxRichTextObject& obj);
/// Reference-counting allows us to use the same object in multiple
/// lists (not yet used)
void Reference() { m_refCount ++; }
void Dereference();
/// Convert units in tends of a millimetre to device units
int ConvertTenthsMMToPixels(wxDC& dc, int units);
protected:
wxSize m_size;
wxPoint m_pos;
int m_descent; // Descent for this object (if any)
bool m_dirty;
int m_refCount;
wxRichTextObject* m_parent;
/// The range of this object (start position to end position)
wxRichTextRange m_range;
/// Margins
int m_leftMargin;
int m_rightMargin;
int m_topMargin;
int m_bottomMargin;
/// Attributes
wxTextAttrEx m_attributes;
};
WX_DECLARE_LIST_WITH_DECL( wxRichTextObject, wxRichTextObjectList, class WXDLLIMPEXP_ADV );
/*!
* wxRichTextCompositeObject class declaration
* Objects of this class can contain other objects.
*/
class WXDLLIMPEXP_ADV wxRichTextCompositeObject: public wxRichTextObject
{
DECLARE_CLASS(wxRichTextCompositeObject)
public:
// Constructors
wxRichTextCompositeObject(wxRichTextObject* parent = NULL);
~wxRichTextCompositeObject();
// Overrideables
/// Hit-testing: returns a flag indicating hit test details, plus
/// information about position
virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
/// Finds the absolute position and row height for the given character position
virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
/// Calculate range
virtual void CalculateRange(long start, long& end);
/// Delete range
virtual bool DeleteRange(const wxRichTextRange& range);
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
/// Dump to output stream for debugging
virtual void Dump(wxTextOutputStream& stream);
// Accessors
/// Get the children
wxRichTextObjectList& GetChildren() { return m_children; }
const wxRichTextObjectList& GetChildren() const { return m_children; }
/// Get the child count
size_t GetChildCount() const ;
/// Get the nth child
wxRichTextObject* GetChild(size_t n) const ;
/// Get/set dirty flag
virtual bool GetDirty() const { return m_dirty; }
virtual void SetDirty(bool dirty) { m_dirty = dirty; }
/// Is this composite?
virtual bool IsComposite() const { return true; }
/// Returns true if the buffer is empty
virtual bool IsEmpty() const { return GetChildCount() == 0; }
// Operations
/// Copy
void Copy(const wxRichTextCompositeObject& obj);
/// Append a child, returning the position
size_t AppendChild(wxRichTextObject* child) ;
/// Insert the child in front of the given object, or at the beginning
bool InsertChild(wxRichTextObject* child, wxRichTextObject* inFrontOf) ;
/// Delete the child
bool RemoveChild(wxRichTextObject* child, bool deleteChild = false) ;
/// Delete all children
bool DeleteChildren() ;
/// Recursively merge all pieces that can be merged.
bool Defragment();
protected:
wxRichTextObjectList m_children;
};
/*!
* wxRichTextBox class declaration
* This defines a 2D space to lay out objects
*/
class WXDLLIMPEXP_ADV wxRichTextBox: public wxRichTextCompositeObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextBox)
public:
// Constructors
wxRichTextBox(wxRichTextObject* parent = NULL);
wxRichTextBox(const wxRichTextBox& obj): wxRichTextCompositeObject() { Copy(obj); }
// Overrideables
/// Draw the item
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// Get/set the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags) const;
// Accessors
// Operations
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
/// Copy
void Copy(const wxRichTextBox& obj);
protected:
};
/*!
* wxRichTextParagraphBox class declaration
* This box knows how to lay out paragraphs.
*/
class WXDLLIMPEXP_ADV wxRichTextParagraphLayoutBox: public wxRichTextBox
{
DECLARE_DYNAMIC_CLASS(wxRichTextParagraphLayoutBox)
public:
// Constructors
wxRichTextParagraphLayoutBox(wxRichTextObject* parent = NULL);
wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj):wxRichTextBox() { Init(); Copy(obj); }
// Overrideables
/// Draw the item
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// Get/set the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags) const;
/// Delete range
virtual bool DeleteRange(const wxRichTextRange& range);
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
// Accessors
/// Associate a control with the buffer, for operations that for example require refreshing the window.
void SetRichTextCtrl(wxRichTextCtrl* ctrl) { m_ctrl = ctrl; }
/// Get the associated control.
wxRichTextCtrl* GetRichTextCtrl() const { return m_ctrl; }
// Operations
/// Initialize the object.
void Init();
/// Clear all children
virtual void Clear();
/// Clear and initialize with one blank paragraph
virtual void Reset();
/// Convenience function to add a paragraph of text
virtual wxRichTextRange AddParagraph(const wxString& text);
/// Convenience function to add an image
virtual wxRichTextRange AddImage(const wxImage& image);
/// Adds multiple paragraphs, based on newlines.
virtual wxRichTextRange AddParagraphs(const wxString& text);
/// Get the line at the given position. If caretPosition is true, the position is
/// a caret position, which is normally a smaller number.
virtual wxRichTextLine* GetLineAtPosition(long pos, bool caretPosition = false) const;
/// Get the line at the given y pixel position, or the last line.
virtual wxRichTextLine* GetLineAtYPosition(int y) const;
/// Get the paragraph at the given character or caret position
virtual wxRichTextParagraph* GetParagraphAtPosition(long pos, bool caretPosition = false) const;
/// Get the line size at the given position
virtual wxSize GetLineSizeAtPosition(long pos, bool caretPosition = false) const;
/// Given a position, get the number of the visible line (potentially many to a paragraph),
/// starting from zero at the start of the buffer. We also have to pass a bool (startOfLine)
/// that indicates whether the caret is being shown at the end of the previous line or at the start
/// of the next, since the caret can be shown at 2 visible positions for the same underlying
/// position.
virtual long GetVisibleLineNumber(long pos, bool caretPosition = false, bool startOfLine = false) const;
/// Given a line number, get the corresponding wxRichTextLine object.
virtual wxRichTextLine* GetLineForVisibleLineNumber(long lineNumber) const;
/// Get the leaf object in a paragraph at this position.
/// Given a line number, get the corresponding wxRichTextLine object.
virtual wxRichTextObject* GetLeafObjectAtPosition(long position) const;
/// Get the paragraph by number
virtual wxRichTextParagraph* GetParagraphAtLine(long paragraphNumber) const;
/// Get the paragraph for a given line
virtual wxRichTextParagraph* GetParagraphForLine(wxRichTextLine* line) const;
/// Get the length of the paragraph
virtual int GetParagraphLength(long paragraphNumber) const;
/// Get the number of paragraphs
virtual int GetParagraphCount() const { return GetChildCount(); }
/// Get the number of visible lines
virtual int GetLineCount() const;
/// Get the text of the paragraph
virtual wxString GetParagraphText(long paragraphNumber) const;
/// Convert zero-based line column and paragraph number to a position.
virtual long XYToPosition(long x, long y) const;
/// Convert zero-based position to line column and paragraph number
virtual bool PositionToXY(long pos, long* x, long* y) const;
/// Set text attributes: character and/or paragraph styles.
virtual bool SetStyle(const wxRichTextRange& range, const wxRichTextAttr& style, bool withUndo = true);
virtual bool SetStyle(const wxRichTextRange& range, const wxTextAttrEx& style, bool withUndo = true);
/// Get the text attributes for this position.
virtual bool GetStyle(long position, wxTextAttrEx& style) const;
virtual bool GetStyle(long position, wxRichTextAttr& style) const;
/// Test if this whole range has character attributes of the specified kind. If any
/// of the attributes are different within the range, the test fails. You
/// can use this to implement, for example, bold button updating. style must have
/// flags indicating which attributes are of interest.
virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxTextAttrEx& style) const;
virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
/// Test if this whole range has paragraph attributes of the specified kind. If any
/// of the attributes are different within the range, the test fails. You
/// can use this to implement, for example, centering button updating. style must have
/// flags indicating which attributes are of interest.
virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxTextAttrEx& style) const;
virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextParagraphLayoutBox(*this); }
/// Insert fragment into this box at the given position. If partialParagraph is true,
/// it is assumed that the last (or only) paragraph is just a piece of data with no paragraph
/// marker.
virtual bool InsertFragment(long position, wxRichTextFragment& fragment);
/// Make a copy of the fragment corresponding to the given range, putting it in 'fragment'.
virtual bool CopyFragment(const wxRichTextRange& range, wxRichTextFragment& fragment);
/// Copy
void Copy(const wxRichTextParagraphLayoutBox& obj);
/// Calculate ranges
virtual void UpdateRanges() { long end; CalculateRange(0, end); }
/// Get all the text
virtual wxString GetText() const;
/// Set default style for new content. Setting it to a default attribute
/// makes new content take on the 'basic' style.
virtual bool SetDefaultStyle(const wxTextAttrEx& style);
/// Get default style
virtual const wxTextAttrEx& GetDefaultStyle() const { return m_defaultAttributes; }
/// Set basic (overall) style
virtual void SetBasicStyle(const wxTextAttrEx& style) { m_attributes = style; }
virtual void SetBasicStyle(const wxRichTextAttr& style) { style.CopyTo(m_attributes); }
/// Get basic (overall) style
virtual const wxTextAttrEx& GetBasicStyle() const { return m_attributes; }
/// Invalidate the buffer. With no argument, invalidates whole buffer.
void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
/// Get invalid range, rounding to entire paragraphs if argument is true.
wxRichTextRange GetInvalidRange(bool wholeParagraphs = false) const;
protected:
wxRichTextCtrl* m_ctrl;
wxTextAttrEx m_defaultAttributes;
/// The invalidated range that will need full layout
wxRichTextRange m_invalidRange;
};
/*!
* wxRichTextFragment class declaration
* This is a lind of paragraph layout box used for storing
* paragraphs for Undo/Redo, for example.
*/
class WXDLLIMPEXP_ADV wxRichTextFragment: public wxRichTextParagraphLayoutBox
{
DECLARE_DYNAMIC_CLASS(wxRichTextFragment)
public:
// Constructors
wxRichTextFragment() { Init(); }
wxRichTextFragment(const wxRichTextFragment& obj):wxRichTextParagraphLayoutBox() { Init(); Copy(obj); }
// Accessors
/// Get/set whether the last paragraph is partial or complete
void SetPartialParagraph(bool partialPara) { m_partialParagraph = partialPara; }
bool GetPartialParagraph() const { return m_partialParagraph; }
// Overrideables
// Operations
/// Initialise
void Init();
/// Copy
void Copy(const wxRichTextFragment& obj);
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextFragment(*this); }
protected:
// Is the last paragraph partial or complete?
bool m_partialParagraph;
};
/*!
* wxRichTextLine class declaration
* This object represents a line in a paragraph, and stores
* offsets from the start of the paragraph representing the
* start and end positions of the line.
*/
class WXDLLIMPEXP_ADV wxRichTextLine
{
public:
// Constructors
wxRichTextLine(wxRichTextParagraph* parent);
wxRichTextLine(const wxRichTextLine& obj) { Init( NULL); Copy(obj); }
virtual ~wxRichTextLine() {}
// Overrideables
// Accessors
/// Set the range
void SetRange(const wxRichTextRange& range) { m_range = range; }
void SetRange(long from, long to) { m_range = wxRichTextRange(from, to); }
/// Get the parent paragraph
wxRichTextParagraph* GetParent() { return m_parent; }
/// Get the range
const wxRichTextRange& GetRange() const { return m_range; }
wxRichTextRange& GetRange() { return m_range; }
/// Get the absolute range
wxRichTextRange GetAbsoluteRange() const;
/// Get/set the line size as calculated by Layout.
virtual wxSize GetSize() const { return m_size; }
virtual void SetSize(const wxSize& sz) { m_size = sz; }
/// Get/set the object position relative to the parent
virtual wxPoint GetPosition() const { return m_pos; }
virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
/// Get the absolute object position
virtual wxPoint GetAbsolutePosition() const;
/// Get the rectangle enclosing the line
virtual wxRect GetRect() const { return wxRect(GetAbsolutePosition(), GetSize()); }
/// Set/get stored descent
void SetDescent(int descent) { m_descent = descent; }
int GetDescent() const { return m_descent; }
// Operations
/// Initialisation
void Init(wxRichTextParagraph* parent);
/// Copy
void Copy(const wxRichTextLine& obj);
/// Clone
virtual wxRichTextLine* Clone() const { return new wxRichTextLine(*this); }
protected:
/// The range of the line (start position to end position)
/// This is relative to the parent paragraph.
wxRichTextRange m_range;
/// Size and position measured relative to top of paragraph
wxPoint m_pos;
wxSize m_size;
/// Maximum descent for this line (location of text baseline)
int m_descent;
// The parent object
wxRichTextParagraph* m_parent;
};
WX_DECLARE_LIST_WITH_DECL( wxRichTextLine, wxRichTextLineList , class WXDLLIMPEXP_ADV );
/*!
* wxRichTextParagraph class declaration
* This object represents a single paragraph (or in a straight text editor, a line).
*/
class WXDLLIMPEXP_ADV wxRichTextParagraph: public wxRichTextBox
{
DECLARE_DYNAMIC_CLASS(wxRichTextParagraph)
public:
// Constructors
wxRichTextParagraph(wxRichTextObject* parent = NULL, wxTextAttrEx* style = NULL);
wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxTextAttrEx* style = NULL);
~wxRichTextParagraph();
wxRichTextParagraph(const wxRichTextParagraph& obj):wxRichTextBox() { Copy(obj); }
// Overrideables
/// Draw the item
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// Get/set the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags) const;
/// Finds the absolute position and row height for the given character position
virtual bool FindPosition(wxDC& dc, long index, wxPoint& pt, int* height, bool forceLineStart);
/// Hit-testing: returns a flag indicating hit test details, plus
/// information about position
virtual int HitTest(wxDC& dc, const wxPoint& pt, long& textPosition);
/// Calculate range
virtual void CalculateRange(long start, long& end);
// Accessors
/// Get the cached lines
wxRichTextLineList& GetLines() { return m_cachedLines; }
// Operations
/// Copy
void Copy(const wxRichTextParagraph& obj);
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextParagraph(*this); }
/// Clear the cached lines
void ClearLines();
// Implementation
/// Apply paragraph styles such as centering to the wrapped lines
virtual void ApplyParagraphStyle(const wxRect& rect);
/// Insert text at the given position
virtual bool InsertText(long pos, const wxString& text);
/// Split an object at this position if necessary, and return
/// the previous object, or NULL if inserting at beginning.
virtual wxRichTextObject* SplitAt(long pos, wxRichTextObject** previousObject = NULL);
/// Move content to a list from this point
virtual void MoveToList(wxRichTextObject* obj, wxList& list);
/// Add content back from list
virtual void MoveFromList(wxList& list);
/// Get the plain text searching from the start or end of the range.
/// The resulting string may be shorter than the range given.
bool GetContiguousPlainText(wxString& text, const wxRichTextRange& range, bool fromStart = true);
/// Find a suitable wrap position. wrapPosition is the last position in the line to the left
/// of the split.
bool FindWrapPosition(const wxRichTextRange& range, wxDC& dc, int availableSpace, long& wrapPosition);
/// Find the object at the given position
wxRichTextObject* FindObjectAtPosition(long position);
/// Get the bullet text for this paragraph.
wxString GetBulletText();
/// Allocate or reuse a line object
wxRichTextLine* AllocateLine(int pos);
/// Clear remaining unused line objects, if any
bool ClearUnusedLines(int lineCount);
protected:
/// The lines that make up the wrapped paragraph
wxRichTextLineList m_cachedLines;
};
/*!
* wxRichTextPlainText class declaration
* This object represents a single piece of text.
*/
class WXDLLIMPEXP_ADV wxRichTextPlainText: public wxRichTextObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextPlainText)
public:
// Constructors
wxRichTextPlainText(const wxString& text = wxEmptyString, wxRichTextObject* parent = NULL, wxTextAttrEx* style = NULL);
wxRichTextPlainText(const wxRichTextPlainText& obj):wxRichTextObject() { Copy(obj); }
// Overrideables
/// Draw the item
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// Get/set the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags) const;
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
/// Do a split, returning an object containing the second part, and setting
/// the first part in 'this'.
virtual wxRichTextObject* DoSplit(long pos);
/// Calculate range
virtual void CalculateRange(long start, long& end);
/// Delete range
virtual bool DeleteRange(const wxRichTextRange& range);
/// Returns true if the object is empty
virtual bool IsEmpty() const { return m_text.empty(); }
/// Returns true if this object can merge itself with the given one.
virtual bool CanMerge(wxRichTextObject* object) const;
/// Returns true if this object merged itself with the given one.
/// The calling code will then delete the given object.
virtual bool Merge(wxRichTextObject* object);
/// Dump to output stream for debugging
virtual void Dump(wxTextOutputStream& stream);
// Accessors
/// Get the text
const wxString& GetText() const { return m_text; }
/// Set the text
void SetText(const wxString& text) { m_text = text; }
// Operations
/// Copy
void Copy(const wxRichTextPlainText& obj);
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextPlainText(*this); }
protected:
wxString m_text;
};
/*!
* wxRichTextImageBlock stores information about an image, in binary in-memory form
*/
class WXDLLIMPEXP_BASE wxDataInputStream;
class WXDLLIMPEXP_BASE wxDataOutputStream;
class WXDLLIMPEXP_ADV wxRichTextImageBlock: public wxObject
{
public:
wxRichTextImageBlock();
wxRichTextImageBlock(const wxRichTextImageBlock& block);
~wxRichTextImageBlock();
void Init();
void Clear();
// Load the original image into a memory block.
// If the image is not a JPEG, we must convert it into a JPEG
// to conserve space.
// If it's not a JPEG we can make use of 'image', already scaled, so we don't have to
// load the image a 2nd time.
virtual bool MakeImageBlock(const wxString& filename, int imageType, wxImage& image, bool convertToJPEG = true);
// Make an image block from the wxImage in the given
// format.
virtual bool MakeImageBlock(wxImage& image, int imageType, int quality = 80);
// Write to a file
bool Write(const wxString& filename);
// Write data in hex to a stream
bool WriteHex(wxOutputStream& stream);
// Read data in hex from a stream
bool ReadHex(wxInputStream& stream, int length, int imageType);
// Copy from 'block'
void Copy(const wxRichTextImageBlock& block);
// Load a wxImage from the block
bool Load(wxImage& image);
//// Operators
void operator=(const wxRichTextImageBlock& block);
//// Accessors
unsigned char* GetData() const { return m_data; }
size_t GetDataSize() const { return m_dataSize; }
int GetImageType() const { return m_imageType; }
void SetData(unsigned char* image) { m_data = image; }
void SetDataSize(size_t size) { m_dataSize = size; }
void SetImageType(int imageType) { m_imageType = imageType; }
bool Ok() const { return GetData() != NULL; }
/// Implementation
/// Allocate and read from stream as a block of memory
static unsigned char* ReadBlock(wxInputStream& stream, size_t size);
static unsigned char* ReadBlock(const wxString& filename, size_t size);
// Write memory block to stream
static bool WriteBlock(wxOutputStream& stream, unsigned char* block, size_t size);
// Write memory block to file
static bool WriteBlock(const wxString& filename, unsigned char* block, size_t size);
protected:
// Size in bytes of the image stored.
// This is in the raw, original form such as a JPEG file.
unsigned char* m_data;
size_t m_dataSize;
int m_imageType; // wxWin type id
};
/*!
* wxRichTextImage class declaration
* This object represents an image.
*/
class WXDLLIMPEXP_ADV wxRichTextImage: public wxRichTextObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextImage)
public:
// Constructors
wxRichTextImage(wxRichTextObject* parent = NULL):wxRichTextObject(parent) { }
wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL);
wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL);
wxRichTextImage(const wxRichTextImage& obj):wxRichTextObject() { Copy(obj); }
// Overrideables
/// Draw the item
virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
/// Lay the item out
virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
/// Get the object size for the given range. Returns false if the range
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags) const;
/// Returns true if the object is empty
virtual bool IsEmpty() const { return !m_image.Ok(); }
// Accessors
/// Get the image
const wxImage& GetImage() const { return m_image; }
/// Set the image
void SetImage(const wxImage& image) { m_image = image; }
/// Get the image block containing the raw data
wxRichTextImageBlock& GetImageBlock() { return m_imageBlock; }
// Operations
/// Copy
void Copy(const wxRichTextImage& obj);
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextImage(*this); }
/// Load wxImage from the block
virtual bool LoadFromBlock();
/// Make block from the wxImage
virtual bool MakeBlock();
protected:
// TODO: reduce the multiple representations of data
wxImage m_image;
wxBitmap m_bitmap;
wxRichTextImageBlock m_imageBlock;
};
/*!
* wxRichTextBuffer class declaration
* This is a kind of box, used to represent the whole buffer
*/
class WXDLLIMPEXP_ADV wxRichTextCommand;
class WXDLLIMPEXP_ADV wxRichTextAction;
class WXDLLIMPEXP_ADV wxRichTextBuffer: public wxRichTextParagraphLayoutBox
{
DECLARE_DYNAMIC_CLASS(wxRichTextBuffer)
public:
// Constructors
wxRichTextBuffer() { Init(); }
wxRichTextBuffer(const wxRichTextBuffer& obj):wxRichTextParagraphLayoutBox() { Init(); Copy(obj); }
~wxRichTextBuffer() ;
// Accessors
/// Gets the command processor
wxCommandProcessor* GetCommandProcessor() const { return m_commandProcessor; }
/// Set style sheet, if any.
void SetStyleSheet(wxRichTextStyleSheet* styleSheet) { m_styleSheet = styleSheet; }
wxRichTextStyleSheet* GetStyleSheet() const { return m_styleSheet; }
// Operations
/// Initialisation
void Init();
/// Clears the buffer and resets the command processor
virtual void Clear();
/// The same as Clear, and adds an empty paragraph.
virtual void Reset();
/// Load a file
virtual bool LoadFile(const wxString& filename, int type = wxRICHTEXT_TYPE_ANY);
/// Save a file
virtual bool SaveFile(const wxString& filename, int type = wxRICHTEXT_TYPE_ANY);
/// Load from a stream
virtual bool LoadFile(wxInputStream& stream, int type = wxRICHTEXT_TYPE_ANY);
/// Save to a stream
virtual bool SaveFile(wxOutputStream& stream, int type = wxRICHTEXT_TYPE_ANY);
/// Convenience function to add a paragraph of text
virtual wxRichTextRange AddParagraph(const wxString& text) { Modify(); return wxRichTextParagraphLayoutBox::AddParagraph(text); }
/// Begin collapsing undo/redo commands. Note that this may not work properly
/// if combining commands that delete or insert content, changing ranges for
/// subsequent actions.
virtual bool BeginBatchUndo(const wxString& cmdName);
/// End collapsing undo/redo commands
virtual bool EndBatchUndo();
/// Collapsing commands?
virtual bool BatchingUndo() const { return m_batchedCommandDepth > 0; }
/// Submit immediately, or delay according to whether collapsing is on
virtual bool SubmitAction(wxRichTextAction* action);
/// Get collapsed command
virtual wxRichTextCommand* GetBatchedCommand() const { return m_batchedCommand; }
/// Begin suppressing undo/redo commands. The way undo is suppressed may be implemented
/// differently by each command. If not dealt with by a command implementation, then
/// it will be implemented automatically by not storing the command in the undo history
/// when the action is submitted to the command processor.
virtual bool BeginSuppressUndo();
/// End suppressing undo/redo commands.
virtual bool EndSuppressUndo();
/// Collapsing commands?
virtual bool SuppressingUndo() const { return m_suppressUndo > 0; }
/// Copy the range to the clipboard
virtual bool CopyToClipboard(const wxRichTextRange& range);
/// Paste the clipboard content to the buffer
virtual bool PasteFromClipboard(long position);
/// Can we paste from the clipboard?
virtual bool CanPasteFromClipboard() const;
/// Begin using a style
virtual bool BeginStyle(const wxTextAttrEx& style);
/// End the style
virtual bool EndStyle();
/// End all styles
virtual bool EndAllStyles();
/// Clear the style stack
virtual void ClearStyleStack();
/// Get the size of the style stack, for example to check correct nesting
virtual int GetStyleStackSize() const { return m_attributeStack.GetCount(); }
/// Begin using bold
bool BeginBold();
/// End using bold
bool EndBold() { return EndStyle(); }
/// Begin using italic
bool BeginItalic();
/// End using italic
bool EndItalic() { return EndStyle(); }
/// Begin using underline
bool BeginUnderline();
/// End using underline
bool EndUnderline() { return EndStyle(); }
/// Begin using point size
bool BeginFontSize(int pointSize);
/// End using point size
bool EndFontSize() { return EndStyle(); }
/// Begin using this font
bool BeginFont(const wxFont& font);
/// End using a font
bool EndFont() { return EndStyle(); }
/// Begin using this colour
bool BeginTextColour(const wxColour& colour);
/// End using a colour
bool EndTextColour() { return EndStyle(); }
/// Begin using alignment
bool BeginAlignment(wxTextAttrAlignment alignment);
/// End alignment
bool EndAlignment() { return EndStyle(); }
/// Begin left indent
bool BeginLeftIndent(int leftIndent, int leftSubIndent = 0);
/// End left indent
bool EndLeftIndent() { return EndStyle(); }
/// Begin right indent
bool BeginRightIndent(int rightIndent);
/// End right indent
bool EndRightIndent() { return EndStyle(); }
/// Begin paragraph spacing
bool BeginParagraphSpacing(int before, int after);
/// End paragraph spacing
bool EndParagraphSpacing() { return EndStyle(); }
/// Begin line spacing
bool BeginLineSpacing(int lineSpacing);
/// End line spacing
bool EndLineSpacing() { return EndStyle(); }
/// Begin numbered bullet
bool BeginNumberedBullet(int bulletNumber, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_ARABIC|wxTEXT_ATTR_BULLET_STYLE_PERIOD);
/// End numbered bullet
bool EndNumberedBullet() { return EndStyle(); }
/// Begin symbol bullet
bool BeginSymbolBullet(wxChar symbol, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_SYMBOL);
/// End symbol bullet
bool EndSymbolBullet() { return EndStyle(); }
/// Begin named character style
bool BeginCharacterStyle(const wxString& characterStyle);
/// End named character style
bool EndCharacterStyle() { return EndStyle(); }
/// Begin named paragraph style
bool BeginParagraphStyle(const wxString& paragraphStyle);
/// End named character style
bool EndParagraphStyle() { return EndStyle(); }
// Implementation
/// Copy
void Copy(const wxRichTextBuffer& obj) { wxRichTextBox::Copy(obj); }
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextBuffer(*this); }
/// Submit command to insert the given text
bool InsertTextWithUndo(long pos, const wxString& text, wxRichTextCtrl* ctrl);
/// Submit command to insert a newline
bool InsertNewlineWithUndo(long pos, wxRichTextCtrl* ctrl);
/// Submit command to insert the given image
bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock, wxRichTextCtrl* ctrl);
/// Submit command to delete this range
bool DeleteRangeWithUndo(const wxRichTextRange& range, long initialCaretPosition, long newCaretPositon, wxRichTextCtrl* ctrl);
/// Mark modified
void Modify(bool modify = true) { m_modified = modify; }
bool IsModified() const { return m_modified; }
/// Dumps contents of buffer for debugging purposes
virtual void Dump();
virtual void Dump(wxTextOutputStream& stream) { wxRichTextParagraphLayoutBox::Dump(stream); }
/// Returns the file handlers
static wxList& GetHandlers() { return sm_handlers; }
/// Adds a handler to the end
static void AddHandler(wxRichTextFileHandler *handler);
/// Inserts a handler at the front
static void InsertHandler(wxRichTextFileHandler *handler);
/// Removes a handler
static bool RemoveHandler(const wxString& name);
/// Finds a handler by name
static wxRichTextFileHandler *FindHandler(const wxString& name);
/// Finds a handler by extension and type
static wxRichTextFileHandler *FindHandler(const wxString& extension, int imageType);
/// Finds a handler by filename or, if supplied, type
static wxRichTextFileHandler *FindHandlerFilenameOrType(const wxString& filename, int imageType);
/// Finds a handler by type
static wxRichTextFileHandler *FindHandler(int imageType);
/// Gets a wildcard incorporating all visible handlers. If 'types' is present,
/// will be filled with the file type corresponding to each filter. This can be
/// used to determine the type to pass to LoadFile given a selected filter.
static wxString GetExtWildcard(bool combine = false, bool save = false, wxArrayInt* types = NULL);
/// Clean up handlers
static void CleanUpHandlers();
/// Initialise the standard handlers
static void InitStandardHandlers();
protected:
/// Command processor
wxCommandProcessor* m_commandProcessor;
/// Has been modified?
bool m_modified;
/// Collapsed command stack
int m_batchedCommandDepth;
/// Name for collapsed command
wxString m_batchedCommandsName;
/// Current collapsed command accumulating actions
wxRichTextCommand* m_batchedCommand;
/// Whether to suppress undo
int m_suppressUndo;
/// Style sheet, if any
wxRichTextStyleSheet* m_styleSheet;
/// Stack of attributes for convenience functions
wxList m_attributeStack;
/// File handlers
static wxList sm_handlers;
};
/*!
* The command identifiers
*
*/
enum wxRichTextCommandId
{
wxRICHTEXT_INSERT,
wxRICHTEXT_DELETE,
wxRICHTEXT_CHANGE_STYLE
};
/*!
* Command classes for undo/redo
*
*/
class WXDLLIMPEXP_ADV wxRichTextAction;
class WXDLLIMPEXP_ADV wxRichTextCommand: public wxCommand
{
public:
// Ctor for one action
wxRichTextCommand(const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
// Ctor for multiple actions
wxRichTextCommand(const wxString& name);
~wxRichTextCommand();
bool Do();
bool Undo();
void AddAction(wxRichTextAction* action);
void ClearActions();
wxList& GetActions() { return m_actions; }
protected:
wxList m_actions;
};
/*!
* wxRichTextAction class declaration
* There can be more than one action in a command.
*/
class WXDLLIMPEXP_ADV wxRichTextAction: public wxObject
{
public:
wxRichTextAction(wxRichTextCommand* cmd, const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
~wxRichTextAction();
bool Do();
bool Undo();
/// Update the control appearance
void UpdateAppearance(long caretPosition, bool sendUpdateEvent = false);
/// Replace the buffer paragraphs with the given fragment.
void ApplyParagraphs(const wxRichTextFragment& fragment);
/// Get the fragments
wxRichTextFragment& GetNewParagraphs() { return m_newParagraphs; }
wxRichTextFragment& GetOldParagraphs() { return m_oldParagraphs; }
/// Set/get the position used for e.g. insertion
void SetPosition(long pos) { m_position = pos; }
long GetPosition() const { return m_position; }
/// Set/get the range for e.g. deletion
void SetRange(const wxRichTextRange& range) { m_range = range; }
const wxRichTextRange& GetRange() const { return m_range; }
/// Get name
const wxString& GetName() const { return m_name; }
protected:
// Action name
wxString m_name;
// Buffer
wxRichTextBuffer* m_buffer;
// Control
wxRichTextCtrl* m_ctrl;
// Stores the new paragraphs
wxRichTextFragment m_newParagraphs;
// Stores the old paragraphs
wxRichTextFragment m_oldParagraphs;
// The affected range
wxRichTextRange m_range;
// The insertion point for this command
long m_position;
// Ignore 1st 'Do' operation because we already did it
bool m_ignoreThis;
// The command identifier
wxRichTextCommandId m_cmdId;
};
/*!
* wxRichTextFileHandler
* Base class for file handlers
*/
class WXDLLIMPEXP_ADV wxRichTextFileHandler: public wxObject
{
DECLARE_CLASS(wxRichTextFileHandler)
public:
wxRichTextFileHandler(const wxString& name = wxEmptyString, const wxString& ext = wxEmptyString, int type = 0)
: m_name(name), m_extension(ext), m_type(type), m_visible(true)
{ }
#if wxUSE_STREAMS
bool LoadFile(wxRichTextBuffer *buffer, wxInputStream& stream)
{ return DoLoadFile(buffer, stream); }
bool SaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream)
{ return DoSaveFile(buffer, stream); }
#endif
bool LoadFile(wxRichTextBuffer *buffer, const wxString& filename);
bool SaveFile(wxRichTextBuffer *buffer, const wxString& filename);
/// Can we handle this filename (if using files)? By default, checks the extension.
virtual bool CanHandle(const wxString& filename) const;
/// Can we save using this handler?
virtual bool CanSave() const { return false; }
/// Can we load using this handler?
virtual bool CanLoad() const { return false; }
/// Should this handler be visible to the user?
virtual bool IsVisible() const { return m_visible; }
virtual void SetVisible(bool visible) { m_visible = visible; }
/// The name of the nandler
void SetName(const wxString& name) { m_name = name; }
wxString GetName() const { return m_name; }
/// The default extension to recognise
void SetExtension(const wxString& ext) { m_extension = ext; }
wxString GetExtension() const { return m_extension; }
/// The handler type
void SetType(int type) { m_type = type; }
int GetType() const { return m_type; }
/// Encoding to use when saving a file. If empty, a suitable encoding is chosen
void SetEncoding(const wxString& encoding) { m_encoding = encoding; }
const wxString& GetEncoding() const { return m_encoding; }
protected:
#if wxUSE_STREAMS
virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream) = 0;
virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream) = 0;
#endif
wxString m_name;
wxString m_encoding;
wxString m_extension;
int m_type;
bool m_visible;
};
/*!
* wxRichTextPlainTextHandler
* Plain text handler
*/
class WXDLLIMPEXP_ADV wxRichTextPlainTextHandler: public wxRichTextFileHandler
{
DECLARE_CLASS(wxRichTextPlainTextHandler)
public:
wxRichTextPlainTextHandler(const wxString& name = wxT("Text"), const wxString& ext = wxT("txt"), int type = wxRICHTEXT_TYPE_TEXT)
: wxRichTextFileHandler(name, ext, type)
{ }
/// Can we save using this handler?
virtual bool CanSave() const { return true; }
/// Can we load using this handler?
virtual bool CanLoad() const { return true; }
protected:
#if wxUSE_STREAMS
virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream);
virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream);
#endif
};
/*!
* Utilities
*
*/
inline bool wxRichTextHasStyle(int flags, int style)
{
return ((flags & style) == style);
}
/// Compare two attribute objects
bool wxTextAttrEq(const wxTextAttrEx& attr1, const wxTextAttrEx& attr2);
bool wxTextAttrEq(const wxTextAttr& attr1, const wxRichTextAttr& attr2);
/// Compare two attribute objects, but take into account the flags
/// specifying attributes of interest.
bool wxTextAttrEqPartial(const wxTextAttrEx& attr1, const wxTextAttrEx& attr2, int flags);
bool wxTextAttrEqPartial(const wxTextAttrEx& attr1, const wxRichTextAttr& attr2, int flags);
/// Apply one style to another
bool wxRichTextApplyStyle(wxTextAttrEx& destStyle, const wxTextAttrEx& style);
bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxTextAttrEx& style);
bool wxRichTextApplyStyle(wxTextAttrEx& destStyle, const wxRichTextAttr& style);
#endif
// wxUSE_RICHTEXT
#endif
// _WX_RICHTEXTBUFFER_H_