wxWidgets/include/wx/palmos/sound.h

52 lines
1.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/sound.h
// Purpose: wxSound class
// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
// Created: 10/13/04
// RCS-ID: $Id$
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SOUND_H_
#define _WX_SOUND_H_
#if wxUSE_SOUND
#include "wx/object.h"
class WXDLLIMPEXP_ADV wxSound : public wxSoundBase
{
public:
wxSound();
wxSound(const wxString& fileName, bool isResource = false);
wxSound(int size, const wxByte* data);
virtual ~wxSound();
public:
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = false);
// Create from data
bool Create(int size, const wxByte* data);
bool IsOk() const { return (m_waveData ? true : false); };
static void Stop();
protected:
bool Free();
bool DoPlay(unsigned flags) const;
private:
wxByte* m_waveData;
int m_waveLength;
bool m_isResource;
wxDECLARE_NO_COPY_CLASS(wxSound);
};
#endif
#endif