wxWidgets/tests/thread/misc.cpp
Dimitri Schoolwerth e3778b4d9c No code changes, fixed some typos.
Changed several occurrences of "it's" where "its" is meant, as well as a few other minor typos.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-04-30 10:57:04 +00:00

421 lines
11 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/thread/misc.cpp
// Purpose: Miscellaneous wxThread test cases
// Author: Francesco Montorsi (extracted from console sample)
// Created: 2010-05-10
// RCS-ID: $Id$
// Copyright: (c) 2010 wxWidgets team
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "testprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#endif // WX_PRECOMP
#include "wx/thread.h"
#include "wx/utils.h"
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
static size_t gs_counter = (size_t)-1;
static wxCriticalSection gs_critsect;
static wxSemaphore gs_cond;
class MyJoinableThread : public wxThread
{
public:
MyJoinableThread(size_t n) : wxThread(wxTHREAD_JOINABLE)
{ m_n = n; Create(); }
// thread execution starts here
virtual ExitCode Entry();
private:
size_t m_n;
};
wxThread::ExitCode MyJoinableThread::Entry()
{
unsigned long res = 1;
for ( size_t n = 1; n < m_n; n++ )
{
res *= n;
// it's a loooong calculation :-)
wxMilliSleep(100);
}
return (ExitCode)res;
}
class MyDetachedThread : public wxThread
{
public:
MyDetachedThread(size_t n, wxChar ch)
{
m_n = n;
m_ch = ch;
m_cancelled = false;
Create();
}
// thread execution starts here
virtual ExitCode Entry();
// and stops here
virtual void OnExit();
private:
size_t m_n; // number of characters to write
wxChar m_ch; // character to write
bool m_cancelled; // false if we exit normally
};
wxThread::ExitCode MyDetachedThread::Entry()
{
{
wxCriticalSectionLocker lock(gs_critsect);
if ( gs_counter == (size_t)-1 )
gs_counter = 1;
else
gs_counter++;
}
for ( size_t n = 0; n < m_n; n++ )
{
if ( TestDestroy() )
{
m_cancelled = true;
break;
}
//wxPutchar(m_ch);
//fflush(stdout);
wxMilliSleep(100);
}
return 0;
}
void MyDetachedThread::OnExit()
{
//wxLogTrace(wxT("thread"), wxT("Thread %ld is in OnExit"), GetId());
wxCriticalSectionLocker lock(gs_critsect);
if ( !--gs_counter && !m_cancelled )
gs_cond.Post();
}
class MyWaitingThread : public wxThread
{
public:
MyWaitingThread( wxMutex *mutex, wxCondition *condition )
{
m_mutex = mutex;
m_condition = condition;
Create();
}
virtual ExitCode Entry()
{
//wxPrintf(wxT("Thread %lu has started running.\n"), GetId());
gs_cond.Post();
//wxPrintf(wxT("Thread %lu starts to wait...\n"), GetId());
m_mutex->Lock();
m_condition->Wait();
m_mutex->Unlock();
//wxPrintf(wxT("Thread %lu finished to wait, exiting.\n"), GetId());
return 0;
}
private:
wxMutex *m_mutex;
wxCondition *m_condition;
};
// semaphore tests
#include "wx/datetime.h"
class MySemaphoreThread : public wxThread
{
public:
MySemaphoreThread(int i, wxSemaphore *sem)
: wxThread(wxTHREAD_JOINABLE),
m_sem(sem),
m_i(i)
{
Create();
}
virtual ExitCode Entry()
{
//wxPrintf(wxT("%s: Thread #%d (%ld) starting to wait for semaphore...\n"),
// wxDateTime::Now().FormatTime().c_str(), m_i, (long)GetId());
m_sem->Wait();
//wxPrintf(wxT("%s: Thread #%d (%ld) acquired the semaphore.\n"),
// wxDateTime::Now().FormatTime().c_str(), m_i, (long)GetId());
Sleep(1000);
//wxPrintf(wxT("%s: Thread #%d (%ld) releasing the semaphore.\n"),
// wxDateTime::Now().FormatTime().c_str(), m_i, (long)GetId());
m_sem->Post();
return 0;
}
private:
wxSemaphore *m_sem;
int m_i;
};
WX_DEFINE_ARRAY_PTR(wxThread *, ArrayThreads);
// ----------------------------------------------------------------------------
// test class
// ----------------------------------------------------------------------------
class MiscThreadTestCase : public CppUnit::TestCase
{
public:
MiscThreadTestCase();
private:
CPPUNIT_TEST_SUITE( MiscThreadTestCase );
CPPUNIT_TEST( TestJoinable );
CPPUNIT_TEST( TestDetached );
CPPUNIT_TEST( TestThreadSuspend );
CPPUNIT_TEST( TestThreadDelete );
CPPUNIT_TEST( TestThreadRun );
CPPUNIT_TEST( TestThreadConditions );
CPPUNIT_TEST( TestSemaphore );
CPPUNIT_TEST_SUITE_END();
void TestJoinable();
void TestDetached();
void TestSemaphore();
void TestThreadSuspend();
void TestThreadDelete();
void TestThreadRun();
void TestThreadConditions();
DECLARE_NO_COPY_CLASS(MiscThreadTestCase)
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( MiscThreadTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( MiscThreadTestCase, "MiscThreadTestCase" );
MiscThreadTestCase::MiscThreadTestCase()
{
int nCPUs = wxThread::GetCPUCount();
if ( nCPUs != -1 )
wxThread::SetConcurrency(nCPUs);
}
void MiscThreadTestCase::TestJoinable()
{
// calc 10! in the background
MyJoinableThread thread(10);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread.Run() );
CPPUNIT_ASSERT_EQUAL( 362880, (unsigned long)thread.Wait() );
}
void MiscThreadTestCase::TestDetached()
{
static const size_t nThreads = 3;
MyDetachedThread *threads[nThreads];
size_t n;
for ( n = 0; n < nThreads; n++ )
{
threads[n] = new MyDetachedThread(10, 'A' + n);
}
threads[0]->SetPriority(WXTHREAD_MIN_PRIORITY);
threads[1]->SetPriority(WXTHREAD_MAX_PRIORITY);
for ( n = 0; n < nThreads; n++ )
{
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, threads[n]->Run() );
}
// wait until all threads terminate
CPPUNIT_ASSERT_EQUAL( wxSEMA_NO_ERROR, gs_cond.Wait() );
}
void MiscThreadTestCase::TestSemaphore()
{
static const int SEM_LIMIT = 3;
wxSemaphore sem(SEM_LIMIT, SEM_LIMIT);
ArrayThreads threads;
for ( int i = 0; i < 3*SEM_LIMIT; i++ )
{
threads.Add(new MySemaphoreThread(i, &sem));
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, threads.Last()->Run() );
}
for ( size_t n = 0; n < threads.GetCount(); n++ )
{
CPPUNIT_ASSERT_EQUAL( 0, (long)threads[n]->Wait() );
delete threads[n];
}
}
void MiscThreadTestCase::TestThreadSuspend()
{
MyDetachedThread *thread = new MyDetachedThread(15, 'X');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Run() );
// this is for this demo only, in a real life program we'd use another
// condition variable which would be signaled from wxThread::Entry() to
// tell us that the thread really started running - but here just wait a
// bit and hope that it will be enough (the problem is, of course, that
// the thread might still not run when we call Pause() which will result
// in an error)
wxMilliSleep(300);
for ( size_t n = 0; n < 3; n++ )
{
thread->Pause();
if ( n > 0 )
{
// don't sleep but resume immediately the first time
wxMilliSleep(300);
}
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread->Resume() );
}
// wait until the thread terminates
CPPUNIT_ASSERT_EQUAL( wxSEMA_NO_ERROR, gs_cond.Wait() );
}
void MiscThreadTestCase::TestThreadDelete()
{
// FIXME:
// As above, using Sleep() is only for testing here - we must use some
// synchronisation object instead to ensure that the thread is still
// running when we delete it - deleting a detached thread which already
// terminated will lead to a crash!
MyDetachedThread *thread0 = new MyDetachedThread(30, 'W');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_MISC_ERROR, thread0->Delete() );
// delete a thread which didn't start to run yet.
MyDetachedThread *thread1 = new MyDetachedThread(30, 'Y');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Run() );
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1->Delete() );
// delete a running thread
MyDetachedThread *thread2 = new MyDetachedThread(30, 'Z');
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Run() );
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Pause() );
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread2->Delete() );
// delete a sleeping thread
MyJoinableThread thread3(20);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread3.Run() );
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread3.Delete() );
// delete a joinable running thread
MyJoinableThread thread4(2);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Run() );
wxMilliSleep(300);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread4.Delete() );
// delete a joinable thread which already terminated
}
void MiscThreadTestCase::TestThreadRun()
{
MyJoinableThread thread1(2);
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, thread1.Run() );
thread1.Wait(); // wait until the thread ends
// verify that running twice the same thread fails
WX_ASSERT_FAILS_WITH_ASSERT( thread1.Run() );
}
void MiscThreadTestCase::TestThreadConditions()
{
wxMutex mutex;
wxCondition condition(mutex);
// otherwise its difficult to understand which log messages pertain to
// which condition
//wxLogTrace(wxT("thread"), wxT("Local condition var is %08x, gs_cond = %08x"),
// condition.GetId(), gs_cond.GetId());
// create and launch threads
MyWaitingThread *threads[10];
size_t n;
for ( n = 0; n < WXSIZEOF(threads); n++ )
{
threads[n] = new MyWaitingThread( &mutex, &condition );
}
for ( n = 0; n < WXSIZEOF(threads); n++ )
{
CPPUNIT_ASSERT_EQUAL( wxTHREAD_NO_ERROR, threads[n]->Run() );
}
// wait until all threads run
// NOTE: main thread is waiting for the other threads to start
size_t nRunning = 0;
while ( nRunning < WXSIZEOF(threads) )
{
CPPUNIT_ASSERT_EQUAL( wxSEMA_NO_ERROR, gs_cond.Wait() );
nRunning++;
// note that main thread is already running
}
wxMilliSleep(500);
#if 1
// now wake one of them up
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Signal() );
#endif
wxMilliSleep(200);
// wake all the (remaining) threads up, so that they can exit
CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR, condition.Broadcast() );
// give them time to terminate (dirty!)
wxMilliSleep(500);
}