wxWidgets/include/wx/os2/gdiimage.h
Stefan Neis 6b5c2d5262 OS/2 port: reorganized wxBitmap/wxBitmapHandler classes to use wxBitmapType
instead of "long" where possible; made them const-correct etc. (see r52820)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52911 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-03-29 19:34:37 +00:00

247 lines
8.0 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/os2/gdiimage.h
// Purpose: wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor
// under OS/2
// Author: David Webster (adapted from msw version by Vadim Zeitlin)
// Modified by:
// Created: 20.11.99
// RCS-ID: $Id$
// Copyright: (c) 1999 David Webster
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// NB: this is a private header, it is not intended to be directly included by
// user code (but may be included from other, public, wxWin headers
#ifndef _WX_OS2_GDIIMAGE_H_
#define _WX_OS2_GDIIMAGE_H_
#include "wx/gdiobj.h" // base class
#include "wx/gdicmn.h" // wxBITMAP_TYPE_INVALID
#include "wx/list.h"
class WXDLLIMPEXP_FWD_CORE wxGDIImageRefData;
class WXDLLIMPEXP_FWD_CORE wxGDIImageHandler;
class WXDLLIMPEXP_FWD_CORE wxGDIImage;
WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList);
// ----------------------------------------------------------------------------
// wxGDIImageRefData: common data fields for all derived classes
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGDIImageRefData : public wxGDIRefData
{
public:
wxGDIImageRefData()
{
m_nWidth = m_nHeight = m_nDepth = 0;
m_hHandle = 0;
}
// accessors
virtual bool IsOk() const
{
if (m_hHandle == 0)
return false;
return true;
}
void SetSize( int nW
,int nH
)
{ m_nWidth = nW; m_nHeight = nH; }
// free the ressources we allocated
virtual void Free() { };
// for compatibility, the member fields are public
// the size of the image
int m_nWidth;
int m_nHeight;
// the depth of the image
int m_nDepth;
// the handle to it
union
{
WXHANDLE m_hHandle; // for untyped access
WXHBITMAP m_hBitmap;
WXHICON m_hIcon;
WXHCURSOR m_hCursor;
};
unsigned int m_uId;
};
// ----------------------------------------------------------------------------
// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGDIImageHandler : public wxObject
{
public:
// ctor
wxGDIImageHandler() { m_lType = wxBITMAP_TYPE_INVALID; }
wxGDIImageHandler( const wxString& rName
,const wxString& rExt
,wxBitmapType lType
)
: m_sName(rName)
, m_sExtension(rExt)
{
m_lType = lType;
}
// accessors
void SetName(const wxString& rName) { m_sName = rName; }
void SetExtension(const wxString& rExt) { m_sExtension = rExt; }
void SetType(wxBitmapType lType) { m_lType = lType; }
wxString GetName() const { return m_sName; }
wxString GetExtension() const { return m_sExtension; }
wxBitmapType GetType() const { return m_lType; }
// real handler operations: to implement in derived classes
virtual bool Create( wxGDIImage* pImage
,const void* pData
,wxBitmapType lFlags
,int nWidth
,int nHeight
,int nDepth = 1
) = 0;
virtual bool Load( wxGDIImage* pImage
,const wxString& rName
,HPS hPs
,wxBitmapType lFlags
,int nDesiredWidth
,int nDesiredHeight
) = 0;
virtual bool Load( wxGDIImage* pImage
,int nId
,wxBitmapType lFlags
,int nDesiredWidth
,int nDesiredHeight
) = 0;
virtual bool Save( const wxGDIImage* pImage
,const wxString& rName
,wxBitmapType lType
) const = 0;
protected:
wxString m_sName;
wxString m_sExtension;
wxBitmapType m_lType;
}; // end of wxGDIImageHandler
// ----------------------------------------------------------------------------
// wxGDIImage: this class supports GDI image handlers which may be registered
// dynamically and will be used for loading/saving the images in the specified
// format. It also falls back to wxImage if no appropriate image is found.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGDIImage : public wxGDIObject
{
public:
// handlers list interface
static wxGDIImageHandlerList& GetHandlers() { return ms_handlers; }
static void AddHandler(wxGDIImageHandler* hHandler);
static void InsertHandler(wxGDIImageHandler* hHandler);
static bool RemoveHandler(const wxString& rName);
static wxGDIImageHandler* FindHandler(const wxString& rName);
static wxGDIImageHandler* FindHandler(const wxString& rExtension, wxBitmapType lType);
static wxGDIImageHandler* FindHandler(wxBitmapType lType);
static void InitStandardHandlers();
static void CleanUpHandlers();
// access to the ref data casted to the right type
wxGDIImageRefData *GetGDIImageData() const
{ return (wxGDIImageRefData *)m_refData; }
// create data if we don't have it yet
void EnsureHasData() { if ( IsNull() ) m_refData = CreateData(); }
// accessors
WXHANDLE GetHandle() const
{
wxGDIImageRefData* pData;
pData = GetGDIImageData();
if (!pData)
return 0;
else
return pData->m_hHandle;
}
void SetHandle(WXHANDLE hHandle)
{
wxGDIImageRefData* pData;
EnsureHasData();
pData = GetGDIImageData();
pData->m_hHandle = hHandle;
}
int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_nWidth; }
int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_nHeight; }
int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_nDepth; }
void SetWidth(int nW) { EnsureHasData(); GetGDIImageData()->m_nWidth = nW; }
void SetHeight(int nH) { EnsureHasData(); GetGDIImageData()->m_nHeight = nH; }
void SetDepth(int nD) { EnsureHasData(); GetGDIImageData()->m_nDepth = nD; }
void SetSize( int nW
,int nH
)
{
EnsureHasData();
GetGDIImageData()->SetSize(nW, nH);
}
void SetSize(const wxSize& rSize) { SetSize(rSize.x, rSize.y); }
unsigned int GetId(void) const
{
wxGDIImageRefData* pData;
pData = GetGDIImageData();
if (!pData)
return 0;
else
return pData->m_uId;
} // end of WxWinGdi_CGDIImage::GetId
void SetId(unsigned int uId)
{
wxGDIImageRefData* pData;
EnsureHasData();
pData = GetGDIImageData();
pData->m_uId = uId;
}
// forward some of base class virtuals to wxGDIImageRefData
bool FreeResource(bool bForce = false);
virtual WXHANDLE GetResourceHandle() const;
protected:
// create the data for the derived class here
virtual wxGDIImageRefData* CreateData() const = 0;
virtual wxGDIRefData *CreateGDIRefData() const { return CreateData(); }
// we can't [efficiently] clone objects of this class
virtual wxGDIRefData *
CloneGDIRefData(const wxGDIRefData *WXUNUSED(data)) const
{
wxFAIL_MSG( _T("must be implemented if used") );
return NULL;
}
static wxGDIImageHandlerList ms_handlers;
};
#endif // _WX_MSW_GDIIMAGE_H_