wxWidgets/src/dfb/bitmap.cpp
Vadim Zeitlin dfbe9d4f59 implement wxBitmap ctor from XBM data
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54795 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-07-28 14:07:54 +00:00

771 lines
21 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/dfb/bitmap.cpp
// Purpose: wxBitmap implementation
// Author: Vaclav Slavik
// Created: 2006-08-04
// RCS-ID: $Id$
// Copyright: (c) 2006 REA Elektronik GmbH
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/log.h"
#endif
#include "wx/bitmap.h"
#include "wx/colour.h"
#include "wx/image.h"
#include "wx/rawbmp.h"
#include "wx/dfb/private.h"
//-----------------------------------------------------------------------------
// helpers for translating between wx and DFB pixel formats
//-----------------------------------------------------------------------------
namespace
{
// NB: Most of this conversion code is needed because of differences between
// wxImage and wxDFB's wxBitmap representations:
// (1) wxImage uses RGB order, while DirectFB uses BGR
// (2) wxImage has alpha channel in a separate plane, while DirectFB puts
// all components into single BGRA plane
// pitch = stride = # of bytes between the start of N-th line and (N+1)-th line
// {Src,Dst}PixSize = # of bytes used to represent one pixel
template<int SrcPixSize, int DstPixSize>
void CopyPixelsAndSwapRGB(unsigned w, unsigned h,
const unsigned char *src,
unsigned src_pitch,
unsigned char *dst,
unsigned dst_pitch)
{
unsigned src_advance = src_pitch - SrcPixSize * w;
unsigned dst_advance = dst_pitch - DstPixSize * w;
for ( unsigned y = 0; y < h; y++, src += src_advance, dst += dst_advance )
{
for ( unsigned x = 0; x < w; x++, src += SrcPixSize, dst += DstPixSize )
{
// copy with RGB -> BGR translation:
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
}
}
}
void CopySurfaceToImage(const wxIDirectFBSurfacePtr& surface, wxImage& image)
{
wxIDirectFBSurface::Locked locked(surface, DSLF_READ);
wxCHECK_RET( locked.ptr, "failed to lock surface" );
const unsigned width = image.GetWidth();
const unsigned height = image.GetHeight();
const DFBSurfacePixelFormat format = surface->GetPixelFormat();
// copy RGB data from the surface:
switch ( format )
{
case DSPF_RGB24:
CopyPixelsAndSwapRGB<3,3>
(
width, height,
(unsigned char*)locked.ptr, locked.pitch,
image.GetData(), width * 3
);
break;
case DSPF_RGB32:
case DSPF_ARGB:
CopyPixelsAndSwapRGB<4,3>
(
width, height,
(unsigned char*)locked.ptr, locked.pitch,
image.GetData(), width * 3
);
break;
default:
wxFAIL_MSG( "unexpected pixel format" );
return;
}
// extract alpha channel if the bitmap has it:
if ( format == DSPF_ARGB )
{
// create alpha plane:
image.SetAlpha();
// and copy alpha data to it:
const unsigned advance = locked.pitch - 4 * width;
unsigned char *alpha = image.GetAlpha();
// NB: "+3" is to get pointer to alpha component
const unsigned char *src = ((unsigned char*)locked.ptr) + 3;
for ( unsigned y = 0; y < height; y++, src += advance )
for ( unsigned x = 0; x < width; x++, src += 4 )
*(alpha++) = *src;
}
}
void CopyImageToSurface(const wxImage& image,
const wxIDirectFBSurfacePtr& surface)
{
wxIDirectFBSurface::Locked locked(surface, DSLF_WRITE);
wxCHECK_RET( locked.ptr, "failed to lock surface" );
const unsigned width = image.GetWidth();
const unsigned height = image.GetHeight();
const DFBSurfacePixelFormat format = surface->GetPixelFormat();
// copy RGB data to the surface:
switch ( format )
{
case DSPF_RGB24:
CopyPixelsAndSwapRGB<3,3>
(
width, height,
image.GetData(), width * 3,
(unsigned char*)locked.ptr, locked.pitch
);
break;
case DSPF_RGB32:
case DSPF_ARGB:
CopyPixelsAndSwapRGB<3,4>
(
width, height,
image.GetData(), width * 3,
(unsigned char*)locked.ptr, locked.pitch
);
break;
default:
wxFAIL_MSG( "unexpected pixel format" );
return;
}
// if the image has alpha channel, merge it in:
if ( format == DSPF_ARGB )
{
wxCHECK_RET( image.HasAlpha(), "logic error - ARGB, but no alpha" );
const unsigned advance = locked.pitch - 4 * width;
const unsigned char *alpha = image.GetAlpha();
// NB: "+3" is to get pointer to alpha component
unsigned char *dest = ((unsigned char*)locked.ptr) + 3;
for ( unsigned y = 0; y < height; y++, dest += advance )
for ( unsigned x = 0; x < width; x++, dest += 4 )
*dest = *(alpha++);
}
}
wxIDirectFBSurfacePtr
CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format)
{
DFBSurfaceDescription desc;
desc.flags = (DFBSurfaceDescriptionFlags)
(DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT);
desc.caps = DSCAPS_NONE;
desc.width = w;
desc.height = h;
if ( format != DSPF_UNKNOWN )
{
desc.flags = (DFBSurfaceDescriptionFlags)(
desc.flags | DSDESC_PIXELFORMAT);
desc.pixelformat = format;
}
return wxIDirectFB::Get()->CreateSurface(&desc);
}
// Creates a surface that will use wxImage's pixel data (RGB only)
wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image)
{
wxCHECK_MSG( image.Ok(), NULL, "invalid image" );
// FIXME_DFB: implement alpha handling by merging alpha buffer with RGB
// into a temporary RGBA surface
wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" );
// NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we
// cannot use preallocated surface that shares data with wxImage, we
// have to copy the data to temporary surface instead
return CreateSurfaceWithFormat(image.GetWidth(), image.GetHeight(),
DSPF_RGB24);
}
bool ConvertSurfaceToFormat(wxIDirectFBSurfacePtr& surface,
DFBSurfacePixelFormat format)
{
if ( surface->GetPixelFormat() == format )
return true;
int w, h;
surface->GetSize(&w, &h);
wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format);
if ( !s )
return false;
if ( !s->SetBlittingFlags(DSBLIT_NOFX) )
return false;
if ( !s->Blit(surface->GetRaw(), NULL, 0, 0) )
return false;
surface = s;
return true;
}
DFBSurfacePixelFormat DepthToFormat(int depth)
{
switch ( depth )
{
case 24:
return DSPF_RGB24;
case 32:
// NB: we treat depth=32 as requesting ARGB for consistency with
// other ports
return DSPF_ARGB;
default:
wxFAIL_MSG( "unsupported depth requested" );
// fall through
case -1:
return DSPF_UNKNOWN;
}
}
// ----------------------------------------------------------------------------
// monochrome bitmap functions
// ----------------------------------------------------------------------------
// this function works with destination buffer of type T and not char (where T
// is typically wxUint32 for RGB32, wxUint16 for RGB16 &c) as we don't need
// access to the individual pixel components -- and so it's not suitable for
// the pixel formats with pixel size not equal to 8, 16 or 32
template <typename T, int White, int Black>
void
CopyBits(int width,
int height,
const unsigned char *src,
const wxIDirectFBSurface::Locked locked)
{
static const int BITS_PER_BYTE = 8;
// extra padding to add to dst at the end of each row: this works on the
// assumption that all rows are aligned at multiples of T (and usually 4
// bytes) boundary so check for it (and change the code if this assert is
// ever triggered)
wxASSERT_MSG( !(locked.pitch % sizeof(T)), "image rows not aligned?" );
const int padDst = (locked.pitch - width*sizeof(T))/sizeof(T);
int x = 0; // position in the current bitmap row
// a single char in src corresponds to 8 destination pixels and the last
// char in the row contains padding if necessary, i.e. there is always an
// integer number of chars per row
const unsigned char * const
srcEnd = src + ((width + BITS_PER_BYTE - 1)/BITS_PER_BYTE)*height;
// we operate with sizeof(T), not 1, bytes at once
T *dst = static_cast<T *>(locked.ptr);
while ( src < srcEnd )
{
unsigned char val = *src++;
for ( int bit = 0; bit < BITS_PER_BYTE; bit++ )
{
*dst++ = val & 1 ? White : Black;
val >>= 1;
if ( ++x == width )
{
dst += padDst;
x = 0;
break;
}
}
}
}
bool
CopyBitsToSurface(const unsigned char *bits,
int width,
int height,
wxIDirectFBSurfacePtr& surface)
{
wxIDirectFBSurface::Locked locked(surface, DSLF_WRITE);
wxCHECK_MSG( locked.ptr, false, "failed to lock surface" );
const DFBSurfacePixelFormat format = surface->GetPixelFormat();
switch ( format )
{
case DSPF_LUT8:
// we suppose that these indices correspond to the palette entries
// for white and black, respectively, but a better idea would be to
// use IDirectFBPalette::FindBestMatch() to determine them
CopyBits<wxUint8, 0xff, 0>(width, height, bits, locked);
break;
case DSPF_RGB16:
CopyBits<wxUint16, 0xffff, 0>(width, height, bits, locked);
break;
case DSPF_RGB32:
CopyBits<wxUint32, 0xffffffff, 0>(width, height, bits, locked);
break;
default:
// we don't really have time to implement efficient support for all
// the other formats so simply (and awfully slowly, of course...)
// convert everything else from RGB32
surface = CreateSurfaceWithFormat(width, height, DSPF_RGB32);
if ( !surface )
return false;
if ( !CopyBitsToSurface(bits, width, height, surface) )
return false;
if ( !ConvertSurfaceToFormat(surface, format) )
return false;
}
return true;
}
} // anonymous namespace
//-----------------------------------------------------------------------------
// wxBitmapRefData
//-----------------------------------------------------------------------------
class wxBitmapRefData: public wxGDIRefData
{
public:
wxBitmapRefData()
{
m_mask = NULL;
#if wxUSE_PALETTE
m_palette = NULL;
#endif
}
wxBitmapRefData(const wxBitmapRefData& data)
{
m_surface = data.m_surface ? data.m_surface->Clone() : NULL;
m_mask = data.m_mask ? new wxMask(*data.m_mask) : NULL;
#if wxUSE_PALETTE
m_palette = data.m_palette ? new wxPalette(*data.m_palette) : NULL;
#endif
}
virtual ~wxBitmapRefData()
{
delete m_mask;
#if wxUSE_PALETTE
delete m_palette;
#endif
}
virtual bool IsOk() const { return m_surface; }
wxIDirectFBSurfacePtr m_surface;
wxMask *m_mask;
#if wxUSE_PALETTE
wxPalette *m_palette;
#endif
};
#define M_BITMAP ((wxBitmapRefData *)m_refData)
//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxBitmapBase)
wxBitmap::wxBitmap(int width, int height, int depth)
{
Create(width, height, depth);
}
bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface)
{
UnRef();
wxCHECK_MSG( surface, false, "invalid surface" );
m_refData = new wxBitmapRefData();
M_BITMAP->m_surface = surface;
return true;
}
bool wxBitmap::Create(int width, int height, int depth)
{
return CreateWithFormat(width, height, DepthToFormat(depth));
}
bool wxBitmap::CreateWithFormat(int width, int height, int dfbFormat)
{
UnRef();
wxCHECK_MSG( width > 0 && height > 0, false, wxT("invalid bitmap size") );
return Create(CreateSurfaceWithFormat(width, height,
DFBSurfacePixelFormat(dfbFormat)));
}
#if wxUSE_IMAGE
wxBitmap::wxBitmap(const wxImage& imageOrig, int depth)
{
wxCHECK_RET( imageOrig.Ok(), wxT("invalid image") );
wxImage image(imageOrig);
// convert mask to alpha channel, because wxMask isn't implemented yet
// FIXME: don't do this, implement proper wxMask support
if ( image.HasMask() )
image.InitAlpha();
DFBSurfacePixelFormat format = DepthToFormat(depth);
if ( format == DSPF_UNKNOWN && image.HasAlpha() )
format = DSPF_ARGB;
// create surface in screen's format (unless we need alpha channel,
// in which case use ARGB):
if ( !CreateWithFormat(image.GetWidth(), image.GetHeight(), format) )
return;
// then copy the image to it:
wxIDirectFBSurfacePtr dst = M_BITMAP->m_surface;
switch ( dst->GetPixelFormat() )
{
case DSPF_RGB24:
case DSPF_RGB32:
case DSPF_ARGB:
CopyImageToSurface(image, dst);
break;
default:
{
// wxBitmap uses different pixel format, so we have to use a
// temporary surface and blit to the bitmap via it:
wxIDirectFBSurfacePtr src(CreateSurfaceForImage(image));
CopyImageToSurface(image, src);
if ( !dst->SetBlittingFlags(DSBLIT_NOFX) )
return;
if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) )
return;
}
}
}
wxImage wxBitmap::ConvertToImage() const
{
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
wxImage img(GetWidth(), GetHeight());
wxIDirectFBSurfacePtr src = M_BITMAP->m_surface;
switch ( src->GetPixelFormat() )
{
case DSPF_RGB24:
case DSPF_RGB32:
case DSPF_ARGB:
CopySurfaceToImage(src, img);
break;
default:
{
// wxBitmap uses different pixel format, so we have to use a
// temporary surface and blit to the bitmap via it:
wxIDirectFBSurfacePtr dst(CreateSurfaceForImage(img));
if ( !dst->SetBlittingFlags(DSBLIT_NOFX) )
return wxNullImage;
if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) )
return wxNullImage;
CopySurfaceToImage(dst, img);
}
}
// FIXME: implement mask setting in the image
wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" );
return img;
}
#endif // wxUSE_IMAGE
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
{
wxCHECK_MSG( Ok(), NULL, "invalid bitmap" );
AllocExclusive();
DFBSurfacePixelFormat format;
if ( bpp == 32 )
format = DSPF_ARGB;
else
format = DSPF_RGB24;
// convert the bitmap into format compatible with requested raw access;
// note that we don't bother converting the bitmap back in UngetRawData(),
// as unpacked formats (RGB24, RGB32) are the common case and converting
// between them while blitting is fast enough (FIXME?)
if ( !ConvertSurfaceToFormat(M_BITMAP->m_surface, format) )
return NULL;
void *bits = NULL;
if ( !M_BITMAP->m_surface->Lock
(
(DFBSurfaceLockFlags)(DSLF_READ | DSLF_WRITE),
&bits,
&data.m_stride
) )
return NULL;
M_BITMAP->m_surface->GetSize(&data.m_width, &data.m_height);
return bits;
}
void wxBitmap::UngetRawData(wxPixelDataBase& WXUNUSED(data))
{
M_BITMAP->m_surface->Unlock();
}
bool wxBitmap::HasAlpha() const
{
wxCHECK_MSG( Ok(), false, "invalid bitmap" );
return M_BITMAP->m_surface->GetPixelFormat() == DSPF_ARGB;
}
wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type)
{
LoadFile(filename, type);
}
wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") );
// create bitmap in the device-dependent format
if ( !CreateWithFormat(width, height, DSPF_UNKNOWN) )
return;
if ( !CopyBitsToSurface((const unsigned char *)bits,
width, height, M_BITMAP->m_surface) )
UnRef();
}
int wxBitmap::GetHeight() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
int h = -1;
M_BITMAP->m_surface->GetSize(NULL, &h);
return h;
}
int wxBitmap::GetWidth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
int w = -1;
M_BITMAP->m_surface->GetSize(&w, NULL);
return w;
}
int wxBitmap::GetDepth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BITMAP->m_surface->GetDepth();
}
wxMask *wxBitmap::GetMask() const
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BITMAP->m_mask;
}
void wxBitmap::SetMask(wxMask *mask)
{
wxCHECK_RET( Ok(), wxT("invalid bitmap") );
AllocExclusive();
delete M_BITMAP->m_mask;
M_BITMAP->m_mask = mask;
}
bool wxBitmap::CopyFromIcon(const wxIcon& icon)
{
*this = *((wxBitmap*)(&icon));
return true;
}
wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const
{
wxCHECK_MSG( Ok() &&
rect.x >= 0 && rect.y >= 0 &&
rect.x+rect.width <= GetWidth() &&
rect.y+rect.height <= GetHeight(),
wxNullBitmap,
wxT("invalid bitmap or bitmap region") );
// NB: DirectFB subsurfaces share the same pixels buffer, so we must
// clone the obtained subsurface
DFBRectangle r = { rect.x, rect.y, rect.width, rect.height };
return wxBitmap(M_BITMAP->m_surface->GetSubSurface(&r)->Clone());
}
#warning "to common code"
bool wxBitmap::LoadFile(const wxString &name, wxBitmapType type)
{
UnRef();
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL )
{
wxImage image;
if ( !image.LoadFile(name, type) || !image.Ok() )
{
wxLogError(_("No bitmap handler for type %d defined."), type);
return false;
}
else
{
*this = wxBitmap(image);
return true;
}
}
m_refData = new wxBitmapRefData();
return handler->LoadFile(this, name, type, -1, -1);
}
#warning "to common code"
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const
{
wxCHECK_MSG( Ok(), false, wxT("invalid bitmap") );
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL )
{
wxImage image = ConvertToImage();
#if wxUSE_PALETTE
if ( palette )
image.SetPalette(*palette);
#endif // wxUSE_PALETTE
if ( image.Ok() )
return image.SaveFile(filename, type);
else
{
wxLogError(_("No bitmap handler for type %d defined."), type);
return false;
}
}
return handler->SaveFile(this, filename, type, palette);
}
#if wxUSE_PALETTE
wxPalette *wxBitmap::GetPalette() const
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BITMAP->m_palette;
}
void wxBitmap::SetPalette(const wxPalette& palette)
{
wxCHECK_RET( Ok(), wxT("invalid bitmap") );
wxCHECK_RET( GetDepth() > 1 && GetDepth() <= 8, wxT("cannot set palette for bitmap of this depth") );
AllocExclusive();
delete M_BITMAP->m_palette;
M_BITMAP->m_palette = NULL;
if ( !palette.Ok() ) return;
M_BITMAP->m_palette = new wxPalette(palette);
}
#endif // wxUSE_PALETTE
void wxBitmap::SetHeight(int height)
{
AllocExclusive();
wxFAIL_MSG( "SetHeight not implemented" );
}
void wxBitmap::SetWidth(int width)
{
AllocExclusive();
wxFAIL_MSG( "SetWidth not implemented" );
}
void wxBitmap::SetDepth(int depth)
{
DFBSurfacePixelFormat format = DepthToFormat(depth);
if ( M_BITMAP->m_surface->GetPixelFormat() == format )
return;
AllocExclusive();
int w, h;
M_BITMAP->m_surface->GetSize(&w, &h);
wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format);
if ( !s )
return;
if ( !s->SetBlittingFlags(DSBLIT_NOFX) )
return;
if ( !s->Blit(M_BITMAP->m_surface->GetRaw(), NULL, 0, 0) )
return;
M_BITMAP->m_surface = s;
}
wxIDirectFBSurfacePtr wxBitmap::GetDirectFBSurface() const
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
return M_BITMAP->m_surface;
}
wxGDIRefData *wxBitmap::CreateGDIRefData() const
{
return new wxBitmapRefData;
}
wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBitmapRefData(*(wxBitmapRefData *)data);
}
/*static*/
void wxBitmap::InitStandardHandlers()
{
// not wxBitmap handlers, we rely on wxImage
}