af49c4b8a2
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
127 lines
4.7 KiB
C++
127 lines
4.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/mac/toplevel.h
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// Purpose: wxTopLevelWindowMac is the Mac implementation of wxTLW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.09.01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TOPLEVEL_H_
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#define _WX_MSW_TOPLEVEL_H_
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "toplevel.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMac
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTopLevelWindowMac : public wxTopLevelWindowBase
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{
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public:
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// constructors and such
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wxTopLevelWindowMac() { Init(); }
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wxTopLevelWindowMac(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Init();
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(void)Create(parent, id, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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virtual ~wxTopLevelWindowMac();
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// implement base class pure virtuals
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virtual void Maximize(bool maximize = TRUE);
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virtual bool IsMaximized() const;
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virtual void Iconize(bool iconize = TRUE);
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virtual bool IsIconized() const;
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virtual void SetIcon(const wxIcon& icon);
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virtual void SetIcons(const wxIconBundle& icons) { SetIcon( icons.GetIcon( -1 ) ); }
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virtual void Restore();
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virtual bool ShowFullScreen(bool WXUNUSED(show), long WXUNUSED(style) = wxFULLSCREEN_ALL)
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{ return FALSE; }
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virtual bool IsFullScreen() const { return FALSE; }
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// implementation from now on
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// --------------------------
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virtual void MacCreateRealWindow( const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name ) ;
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static WXWindow MacGetWindowInUpdate() { return s_macWindowInUpdate ; }
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virtual void MacGetPortParams(WXPOINTPTR localOrigin, WXRECTPTR clipRect, WXWindow *window , wxWindowMac** rootwin ) ;
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virtual void Clear() ;
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virtual WXWidget MacGetContainerForEmbedding() ;
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WXWindow MacGetWindowRef() { return m_macWindow ; }
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virtual void MacActivate( WXEVENTREF ev , bool inIsActivating ) ;
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virtual void MacUpdate( long timestamp ) ;
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virtual void MacMouseDown( WXEVENTREF ev , short windowPart ) ;
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virtual void MacMouseUp( WXEVENTREF ev , short windowPart ) ;
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virtual void MacMouseMoved( WXEVENTREF ev , short windowPart ) ;
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virtual void MacKeyDown( WXEVENTREF ev ) ;
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virtual void MacFireMouseEvent( WXEVENTREF ev ) ;
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virtual void Raise();
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virtual void Lower();
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virtual void SetTitle( const wxString& title);
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virtual bool Show( bool show = TRUE );
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virtual void DoMoveWindow(int x, int y, int width, int height);
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void MacInvalidate( const WXRECTPTR rect, bool eraseBackground ) ;
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short MacGetWindowBackgroundTheme() const { return m_macWindowBackgroundTheme ; }
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virtual void MacInstallEventHandler() ;
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protected:
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// common part of all ctors
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void Init();
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// is the frame currently iconized?
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bool m_iconized;
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// should the frame be maximized when it will be shown? set by Maximize()
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// when it is called while the frame is hidden
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bool m_maximizeOnShow;
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short m_macWindowBackgroundTheme ;
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WXWindow m_macWindow ;
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WXWidget m_macRootControl ;
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wxWindowMac* m_macFocus ;
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WXHRGN m_macNoEraseUpdateRgn ;
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bool m_macNeedsErasing ;
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void* m_macEventHandler ;
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static WXWindow s_macWindowInUpdate ;
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};
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// list of all frames and modeless dialogs
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extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
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// associate mac windows with wx counterparts
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wxTopLevelWindowMac* wxFindWinFromMacWindow( WXWindow inWindow ) ;
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void wxAssociateWinWithMacWindow(WXWindow inWindow, wxTopLevelWindowMac *win) ;
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void wxRemoveMacWindowAssociation(wxTopLevelWindowMac *win) ;
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#endif // _WX_MSW_TOPLEVEL_H_
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