71185527a0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
508 lines
22 KiB
C++
508 lines
22 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: richtextctrl.h
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// Purpose: topic overview
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page overview_richtextctrl wxRichTextCtrl Overview
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@li @ref overview_richtextctrl_classes
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@li @ref overview_richtextctrl_intro
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@li @ref overview_richtextctrl_example
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@li @ref overview_richtextctrl_starting
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@li @ref overview_richtextctrl_styles
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@li @ref overview_richtextctrl_dialogs
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@li @ref overview_richtextctrl_impl
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@li @ref overview_richtextctrl_nested_object
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@li @ref overview_richtextctrl_context_menus
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@li @ref overview_richtextctrl_roadmap
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<hr>
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@section overview_richtextctrl_classes Related Classes
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<b>Major classes:</b>
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wxRichTextCtrl, wxRichTextBuffer, wxRichTextEvent
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<b>Helper classes:</b>
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wxTextAttr, wxRichTextRange
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<b>File handler classes:</b>
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wxRichTextFileHandler, wxRichTextHTMLHandler, wxRichTextXMLHandler
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<b>Style classes:</b>
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wxRichTextCharacterStyleDefinition, wxRichTextParagraphStyleDefinition,
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wxRichTextListStyleDefinition, wxRichTextStyleSheet
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<b>Additional controls:</b>
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wxRichTextStyleComboCtrl, wxRichTextStyleListBox, wxRichTextStyleListCtrl
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<b>Printing classes:</b>
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wxRichTextPrinting, wxRichTextPrintout, wxRichTextHeaderFooterData
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<b>Dialog classes:</b>
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wxRichTextStyleOrganiserDialog, wxRichTextFormattingDialog,
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wxSymbolPickerDialog
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@section overview_richtextctrl_intro Introduction
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wxRichTextCtrl provides a generic implementation of a rich text editor that can
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handle different character styles, paragraph formatting, and images. It's aimed
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at editing 'natural' language text - if you need an editor that supports code
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editing, wxStyledTextCtrl is a better choice.
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Despite its name, it cannot currently read or write RTF (rich text format)
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files. Instead, it uses its own XML format, and can also read and write plain
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text. In future we expect to provide RTF or OpenDocument file capabilities. Custom file formats
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can be supported by creating additional file handlers and registering them with
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the control.
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wxRichTextCtrl is largely compatible with the wxTextCtrl API, but extends it
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where necessary. The control can be used where the native rich text
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capabilities of wxTextCtrl are not adequate (this is particularly true on
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Windows) and where more direct access to the content representation is
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required. It is difficult and inefficient to read the style information in a
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wxTextCtrl, whereas this information is readily available in wxRichTextCtrl.
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Since it's written in pure wxWidgets, any customizations you make to
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wxRichTextCtrl will be reflected on all platforms.
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wxRichTextCtrl supports basic printing via the easy-to-use wxRichTextPrinting
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class. Creating applications with simple word processing features is simplified
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with the inclusion of wxRichTextFormattingDialog, a tabbed dialog allowing
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interactive tailoring of paragraph and character styling. Also provided is the
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multi-purpose dialog wxRichTextStyleOrganiserDialog that can be used for
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managing style definitions, browsing styles and applying them, or selecting
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list styles with a renumber option.
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There are a few disadvantages to using wxRichTextCtrl. It is not native, so
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does not behave exactly as a native wxTextCtrl, although common editing
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conventions are followed. Users may miss the built-in spelling correction on
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Mac OS X, or any special character input that may be provided by the native
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control. It would also be a poor choice if intended users rely on screen
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readers that would be not work well with non-native text input implementation.
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You might mitigate this by providing the choice between wxTextCtrl and
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wxRichTextCtrl, with fewer features in the former case.
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A good way to understand wxRichTextCtrl's capabilities is to compile and run
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the sample, @c samples/richtext, and browse the code.
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@section overview_richtextctrl_example Code Example
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The following code is an example taken from the sample, and adds text and
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styles to a rich text control programmatically.
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@code
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wxRichTextCtrl* richTextCtrl = new wxRichTextCtrl(
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splitter, wxID_ANY, wxEmptyString, wxDefaultPosition,
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wxSize(200, 200), wxVSCROLL | wxHSCROLL | wxBORDER_NONE | wxWANTS_CHARS);
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wxFont textFont = wxFont(12, wxROMAN, wxNORMAL, wxNORMAL);
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wxFont boldFont = wxFont(12, wxROMAN, wxNORMAL, wxBOLD);
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wxFont italicFont = wxFont(12, wxROMAN, wxITALIC, wxNORMAL);
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wxFont font(12, wxROMAN, wxNORMAL, wxNORMAL);
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m_richTextCtrl->SetFont(font);
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wxRichTextCtrl& r = richTextCtrl;
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r.BeginSuppressUndo();
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r.BeginParagraphSpacing(0, 20);
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r.BeginAlignment(wxTEXT_ALIGNMENT_CENTRE);
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r.BeginBold();
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r.BeginFontSize(14);
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r.WriteText(wxT("Welcome to wxRichTextCtrl, a wxWidgets control for editing and presenting styled text and images"));
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r.EndFontSize();
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r.Newline();
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r.BeginItalic();
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r.WriteText(wxT("by Julian Smart"));
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r.EndItalic();
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r.EndBold();
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r.Newline();
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r.WriteImage(wxBitmap(zebra_xpm));
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r.EndAlignment();
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r.Newline();
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r.Newline();
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r.WriteText(wxT("What can you do with this thing? "));
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r.WriteImage(wxBitmap(smiley_xpm));
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r.WriteText(wxT(" Well, you can change text "));
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r.BeginTextColour(wxColour(255, 0, 0));
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r.WriteText(wxT("colour, like this red bit."));
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r.EndTextColour();
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r.BeginTextColour(wxColour(0, 0, 255));
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r.WriteText(wxT(" And this blue bit."));
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r.EndTextColour();
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r.WriteText(wxT(" Naturally you can make things "));
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r.BeginBold();
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r.WriteText(wxT("bold "));
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r.EndBold();
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r.BeginItalic();
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r.WriteText(wxT("or italic "));
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r.EndItalic();
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r.BeginUnderline();
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r.WriteText(wxT("or underlined."));
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r.EndUnderline();
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r.BeginFontSize(14);
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r.WriteText(wxT(" Different font sizes on the same line is allowed, too."));
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r.EndFontSize();
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r.WriteText(wxT(" Next we'll show an indented paragraph."));
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r.BeginLeftIndent(60);
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r.Newline();
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r.WriteText(wxT("Indented paragraph."));
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r.EndLeftIndent();
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r.Newline();
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r.WriteText(wxT("Next, we'll show a first-line indent, achieved using BeginLeftIndent(100, -40)."));
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r.BeginLeftIndent(100, -40);
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r.Newline();
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r.WriteText(wxT("It was in January, the most down-trodden month of an Edinburgh winter."));
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r.EndLeftIndent();
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r.Newline();
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r.WriteText(wxT("Numbered bullets are possible, again using subindents:"));
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r.BeginNumberedBullet(1, 100, 60);
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r.Newline();
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r.WriteText(wxT("This is my first item. Note that wxRichTextCtrl doesn't automatically do numbering, but this will be added later."));
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r.EndNumberedBullet();
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r.BeginNumberedBullet(2, 100, 60);
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r.Newline();
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r.WriteText(wxT("This is my second item."));
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r.EndNumberedBullet();
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r.Newline();
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r.WriteText(wxT("The following paragraph is right-indented:"));
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r.BeginRightIndent(200);
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r.Newline();
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r.WriteText(wxT("It was in January, the most down-trodden month of an Edinburgh winter. An attractive woman came into the cafe, which is nothing remarkable."));
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r.EndRightIndent();
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r.Newline();
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wxArrayInt tabs;
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tabs.Add(400);
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tabs.Add(600);
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tabs.Add(800);
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tabs.Add(1000);
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wxTextAttr attr;
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attr.SetFlags(wxTEXT_ATTR_TABS);
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attr.SetTabs(tabs);
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r.SetDefaultStyle(attr);
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r.WriteText(wxT("This line contains tabs:\tFirst tab\tSecond tab\tThird tab"));
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r.Newline();
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r.WriteText(wxT("Other notable features of wxRichTextCtrl include:"));
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r.BeginSymbolBullet(wxT('*'), 100, 60);
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r.Newline();
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r.WriteText(wxT("Compatibility with wxTextCtrl API"));
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r.EndSymbolBullet();
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r.WriteText(wxT("Note: this sample content was generated programmatically from within the MyFrame constructor in the demo. The images were loaded from inline XPMs. Enjoy wxRichTextCtrl!"));
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r.EndSuppressUndo();
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@endcode
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@section overview_richtextctrl_starting Starting to Use wxRichTextCtrl
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You need to include @c @<wx/richtext/richtextctrl.h@> in your source, and link
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with the appropriate wxWidgets library with @c richtext suffix. Put the rich
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text library first in your link line to avoid unresolved symbols.
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Then you can create a wxRichTextCtrl, with the wxWANT_CHARS style if you want
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tabs to be processed by the control rather than being used for navigation
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between controls.
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@section overview_richtextctrl_styles Text Styles
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Styling attributes are represented by wxTextAttr, or for more control over
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attributes such as margins and size, the derived class wxRichTextAttr.
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When setting a style, the flags of the attribute object determine which
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attributes are applied. When querying a style, the passed flags are ignored
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except (optionally) to determine whether attributes should be retrieved from
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character content or from the paragraph object.
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wxRichTextCtrl takes a layered approach to styles, so that different parts of
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the content may be responsible for contributing different attributes to the
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final style you see on the screen.
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There are four main notions of style within a control:
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@li <b>Basic style</b>: The fundamental style of a control, onto which any
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other styles are layered. It provides default attributes, and changing the
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basic style may immediately change the look of the content depending on
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what other styles the content uses. Calling wxRichTextCtrl::SetFont changes
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the font for the basic style. The basic style is set with
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wxRichTextCtrl::SetBasicStyle.
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@li <b>Paragraph style</b>: Each paragraph has attributes that are set
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independently from other paragraphs and independently from the content
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within the paragraph. Normally, these attributes are paragraph-related,
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such as alignment and indentation, but it is possible to set character
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attributes too. The paragraph style can be set independently of its content
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by passing wxRICHTEXT_SETSTYLE_PARAGRAPHS_ONLY to
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wxRichTextCtrl::SetStyleEx.
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@li <b>Character style</b>: Characters within each paragraph can have
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attributes. A single character, or a run of characters, can have a
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particular set of attributes. The character style can be with
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wxRichTextCtrl::SetStyle or wxRichTextCtrl::SetStyleEx.
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@li <b>Default style</b>: This is the 'current' style that determines the style
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of content that is subsequently typed, pasted or programmatically inserted.
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The default style is set with wxRichTextCtrl::SetDefaultStyle.
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What you see on the screen is the dynamically @e combined style, found by
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merging the first three of the above style types (the fourth is only a guide
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for future content insertion and therefore does not affect the currently
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displayed content).
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To make all this more concrete, here are examples of where you might set these
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different styles:
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@li You might set the <em>basic style</em> to have a Times Roman font in 12
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point, left-aligned, with two millimetres of spacing after each paragraph.
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@li You might set the <em>paragraph style</em> (for one particular paragraph)
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to be centred.
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@li You might set the <em>character style</em> of one particular word to bold.
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@li You might set the <em>default style</em> to be underlined, for subsequent
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inserted text.
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Naturally you can do any of these things either using your own UI, or
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programmatically.
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The basic wxTextCtrl doesn't make the same distinctions as wxRichTextCtrl
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regarding attribute storage. So we need finer control when setting and
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retrieving attributes. wxRichTextCtrl::SetStyleEx takes a @e flags parameter:
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@li wxRICHTEXT_SETSTYLE_OPTIMIZE specifies that the style should be changed
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only if the combined attributes are different from the attributes for the
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current object. This is important when applying styling that has been
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edited by the user, because he has just edited the @e combined (visible)
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style, and wxRichTextCtrl wants to leave unchanged attributes associated
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with their original objects instead of applying them to both paragraph and
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content objects.
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@li wxRICHTEXT_SETSTYLE_PARAGRAPHS_ONLY specifies that only paragraph objects
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within the given range should take on the attributes.
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@li wxRICHTEXT_SETSTYLE_CHARACTERS_ONLY specifies that only content objects
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(text or images) within the given range should take on the attributes.
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@li wxRICHTEXT_SETSTYLE_WITH_UNDO specifies that the operation should be
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undoable.
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It's great to be able to change arbitrary attributes in a wxRichTextCtrl, but
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it can be unwieldy for the user or programmer to set attributes separately.
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Word processors have collections of styles that you can tailor or use as-is,
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and this means that you can set a heading with one click instead of marking
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text in bold, specifying a large font size, and applying a certain paragraph
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spacing and alignment for every such heading. Similarly, wxWidgets provides a
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class called wxRichTextStyleSheet which manages style definitions
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(wxRichTextParagraphStyleDefinition, wxRichTextListStyleDefinition and
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wxRichTextCharacterStyleDefinition). Once you have added definitions to a style
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sheet and associated it with a wxRichTextCtrl, you can apply a named definition
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to a range of text. The classes wxRichTextStyleComboCtrl and
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wxRichTextStyleListBox can be used to present the user with a list of styles in
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a sheet, and apply them to the selected text.
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You can reapply a style sheet to the contents of the control, by calling
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wxRichTextCtrl::ApplyStyleSheet. This is useful if the style definitions have
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changed, and you want the content to reflect this. It relies on the fact that
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when you apply a named style, the style definition name is recorded in the
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content. So ApplyStyleSheet works by finding the paragraph attributes with
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style names and re-applying the definition's attributes to the paragraph.
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Currently, this works with paragraph and list style definitions only.
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@section overview_richtextctrl_dialogs Included Dialogs
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wxRichTextCtrl comes with standard dialogs to make it easier to implement text
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editing functionality.
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wxRichTextFormattingDialog can be used for character or paragraph formatting,
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or a combination of both. It's a wxPropertySheetDialog with the following
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available tabs: Font, Indents @& Spacing, Tabs, Bullets, Style, Borders,
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Margins, Background, Size, and List Style.
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You can select which pages will be shown by supplying flags to the dialog
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constructor. In a character formatting dialog, typically only the Font page
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will be shown. In a paragraph formatting dialog, you'll show the Indents @&
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Spacing, Tabs and Bullets pages. The Style tab is useful when editing a style
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definition.
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You can customize this dialog by providing your own
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wxRichTextFormattingDialogFactory object, which tells the formatting dialog how
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many pages are supported, what their identifiers are, and how to creates the
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pages.
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wxRichTextStyleOrganiserDialog is a multi-purpose dialog that can be used for
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managing style definitions, browsing styles and applying them, or selecting
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list styles with a renumber option. See the sample for usage - it is used for
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the "Manage Styles" and "Bullets and Numbering" menu commands.
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wxSymbolPickerDialog lets the user insert a symbol from a specified font. It
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has no wxRichTextCtrl dependencies besides being included in the rich text
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library.
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@section overview_richtextctrl_impl How wxRichTextCtrl is Implemented
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Data representation is handled by wxRichTextBuffer, and a wxRichTextCtrl always
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has one such buffer.
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The content is represented by a hierarchy of objects, all derived from
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wxRichTextObject. An object might be an image, a fragment of text, a paragraph,
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or a further composite object. Objects store a wxRichTextAttr containing style information; a
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paragraph object can contain both paragraph and character information, but
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content objects such as text can only store character information. The final
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style displayed in the control or in a printout is a combination of base style,
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paragraph style and content (character) style.
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The top of the hierarchy is the buffer, a kind of wxRichTextParagraphLayoutBox,
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containing further wxRichTextParagraph objects, each of which can include text,
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images and potentially other types of object.
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Each object maintains a range (start and end position) measured from the start
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of the main parent object.
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When Layout is called on an object, it is given a size which the object must
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limit itself to, or one or more flexible directions (vertical or horizontal).
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So, for example, a centred paragraph is given the page width to play with
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(minus any margins), but can extend indefinitely in the vertical direction.
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The implementation of Layout caches the calculated size and position.
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When the buffer is modified, a range is invalidated (marked as requiring
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layout), so that only the minimum amount of layout is performed.
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A paragraph of pure text with the same style contains just one further object,
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a wxRichTextPlainText object. When styling is applied to part of this object,
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the object is decomposed into separate objects, one object for each different
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character style. So each object within a paragraph always has just one
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wxTextAttr object to denote its character style. Of course, this can lead to
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fragmentation after a lot of edit operations, potentially leading to several
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objects with the same style where just one would do. So a Defragment function
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is called when updating the control's display, to ensure that the minimum
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number of objects is used.
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@section overview_richtextctrl_nested_object Nested Objects
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wxRichTextCtrl supports nested objects such as text boxes and tables. To achieve
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compatibility with the existing API, there is the concept of @e object @e focus.
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When the user clicks on a nested text box, the object focus is set to that
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container object so all keyboard input and API functions apply to that
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container. The application can change the focus using wxRichTextCtrl::SetObjectFocus.
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Call this function with a @null parameter to set the focus back to the top-level
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object.
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An event will be sent to the control when the focus changes.
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When the user clicks on the control, wxRichTextCtrl determines which container to set
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as the current object focus by calling the found container's overrided wxRichTextObject::AcceptsFocus
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function. For example, although a table is a container, it must not itself be
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the object focus because there is no text editing at the table level. Instead, a cell
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within the table must accept the focus.
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Since with nested objects it is not possible to represent a section with merely
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a start position and an end position, the class wxRichTextSelection is provided
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which stores multiple ranges (for non-contiguous selections such as table cells) and
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a pointer to the container object in question. You can pass wxRichTextSelection
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to wxRichTextCtrl::SetSelection or get an instance of it from wxRichTextCtrl::GetSelection.
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When selecting multiple objects, such as cell tables, the wxRichTextCtrl dragging handler code calls the
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function wxRichTextObject::HandlesChildSelections to determine whether the children
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can be individual selections. Currently only table cells can be multiply-selected
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in this way.
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@section overview_richtextctrl_context_menus Context menus and property dialogs
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There are three ways you can make use of context menus: you can let wxRichTextCtrl handle everything and provide a basic menu;
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you can set your own context menu using wxRichTextCtrl::SetContextMenu but let wxRichTextCtrl handle showing it and adding property items;
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or you can override the default context menu behaviour by adding a context menu event handler
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to your class in the normal way.
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If you right-click over a text box in cell in a table, you may want to edit the properties of
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one of these objects - but which properties will you be editing?
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Well, the default behaviour allows up to three property-editing menu items simultaneously - for the object clicked on,
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the container of that object, and the container's parent (depending on whether any of these
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objects return @true from their wxRichTextObject::CanEditProperties functions).
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If you supply a context menu, add a property command item using the wxID_RICHTEXT_PROPERTIES1 identifier,
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so that wxRichTextCtrl can find the position to add command items. The object should
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tell the control what label to use by returning a string from wxRichTextObject::GetPropertiesMenuLabel.
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Since there may be several property-editing commands showing, it is recommended that you don't
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include the word Properties - just the name of the object, such as Text Box or Table.
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@section overview_richtextctrl_roadmap Development Roadmap
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@subsection overview_richtextctrl_roadmap_bugs Bugs
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This is an incomplete list of bugs.
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@li Moving the caret up at the beginning of a line sometimes incorrectly
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positions the caret.
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@li As the selection is expanded, the text jumps slightly due to kerning
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differences between drawing a single text string versus drawing several
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fragments separately. This could be improved by using
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wxDC::GetPartialTextExtents to calculate exactly where the separate
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fragments should be drawn. Note that this problem also applies to
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separation of text fragments due to difference in their attributes.
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@subsection overview_richtextctrl_roadmap_features Features
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This is a list of some of the features that have yet to be implemented. Help
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with them will be appreciated.
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@li support for composite objects in some functions where it's not yet implemented, for example ApplyStyleSheet
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@li Table API enhancements and dialogs; improved table layout especially row spans and fitting
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@li Conversion from HTML, and a rewrite of the HTML output handler that includes CSS,
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tables, text boxes, and floating images, in addition to a simplified-HTML mode for wxHTML compatibility
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@li Open Office input and output
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@li RTF input and output
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@li A ruler control
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@li Standard editing toolbars
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@li Bitmap bullets
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@li Justified text, in print/preview at least
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@li scaling: either everything scaled, or rendering using a custom reference point size and an optional dimension scale
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There are also things that could be done to take advantage of the underlying
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text capabilities of the platform; higher-level text formatting APIs are
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|
available on some platforms, such as Mac OS X, and some of translation from
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high level to low level wxDC API is unnecessary. However this would require
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additions to the wxWidgets API.
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*/
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