wxWidgets/include/wx/msw/wrapwin.h
Vadim Zeitlin 03647350fc No changes, just removed hard tabs and trailing white space.
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Some files containing third-party sources (src/msw/wince/time.cpp,
src/x11/pango*.cpp) were left unchanged.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61724 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-08-21 10:41:26 +00:00

117 lines
4.1 KiB
C

/////////////////////////////////////////////////////////////////////////////
// Name: msw/wrapwin.h
// Purpose: Wrapper around <windows.h>, to be included instead of it
// Author: Vaclav Slavik
// Created: 2003/07/22
// RCS-ID: $Id$
// Copyright: (c) 2003 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WRAPWIN_H_
#define _WX_WRAPWIN_H_
#include "wx/platform.h"
// strict type checking to detect conversion from HFOO to HBAR at compile-time
#ifndef STRICT
#define STRICT 1
#endif
// this macro tells windows.h to not define min() and max() as macros: we need
// this as otherwise they conflict with standard C++ functions
#ifndef NOMINMAX
#define NOMINMAX
#endif // NOMINMAX
// before including windows.h, define version macros at (currently) maximal
// values because we do all our checks at run-time anyhow
#ifndef WINVER
// the only exception to the above is MSVC 6 which has a time bomb in its
// headers: they warn against using them with WINVER >= 0x0500 as they
// contain only part of the declarations and they're not always correct, so
// don't define WINVER for it at all as this allows everything to work as
// expected both with standard VC6 headers (which define WINVER as 0x0400
// by default) and headers from a newer SDK (which may define it as 0x0500)
#if !defined(__VISUALC__) || (__VISUALC__ >= 1300)
#define WINVER 0x0600
#endif
#endif
// define _WIN32_WINNT and _WIN32_IE to the highest possible values because we
// always check for the version of installed DLLs at runtime anyway (see
// wxGetWinVersion() and wxApp::GetComCtl32Version()) unless the user really
// doesn't want to use APIs only available on later OS versions and had defined
// them to (presumably lower) values
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0600
#endif
#ifndef _WIN32_IE
#define _WIN32_IE 0x0700
#endif
/* Deal with clash with __WINDOWS__ include guard */
#if defined(__WXWINCE__) && defined(__WINDOWS__)
#undef __WINDOWS__
#endif
// For IPv6 support, we must include winsock2.h before winsock.h, and
// windows.h include winsock.h so do it before including it
#if wxUSE_IPV6
#include <winsock2.h>
#endif
#include <windows.h>
#if defined(__WXWINCE__) && !defined(__WINDOWS__)
#define __WINDOWS__
#endif
// #undef the macros defined in winsows.h which conflict with code elsewhere
#include "wx/msw/winundef.h"
// Types DWORD_PTR, ULONG_PTR and so on are used for 64-bit compatability
// in the WINAPI SDK (they are an integral type that is the size of a
// pointer) on MSVC 7 and later. However, they are not available in older
// Platform SDKs, and since they are typedefs and not #defines we simply
// overwrite them if there is a chance that they're not defined
#if (!defined(_MSC_VER) || (_MSC_VER < 1300)) && !defined(__WIN64__)
#define UINT_PTR unsigned int
#define INT_PTR int
#define LONG_PTR long
#define ULONG_PTR unsigned long
#define DWORD_PTR unsigned long
#endif // !defined(_MSC_VER) || _MSC_VER < 1300
// ----------------------------------------------------------------------------
// Fix the functions wrongly implemented in unicows.dll
// ----------------------------------------------------------------------------
#if wxUSE_UNICODE_MSLU
#if wxUSE_GUI
WXDLLIMPEXP_CORE int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
WXLPARAM lData, WXWPARAM wData,
int x, int y, int cx, int cy,
unsigned int flags);
#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
ld, wd, x, y, cx, cy, flags)
WXDLLIMPEXP_CORE int wxMSLU_GetOpenFileNameW(void *ofn);
#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
WXDLLIMPEXP_CORE int wxMSLU_GetSaveFileNameW(void *ofn);
#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
#endif // wxUSE_GUI
#endif // wxUSE_UNICODE_MSLU
#endif // _WX_WRAPWIN_H_