wxWidgets/include/wx/cocoa/icon.h

61 lines
2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/icon.h
// Purpose: wxIcon class
// Author: David Elliott
// Modified by:
// Created: 2003/08/11
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COCOA_ICON_H__
#define _WX_COCOA_ICON_H__
#include "wx/gdicmn.h"
#include "wx/gdiobj.h"
// ========================================================================
// wxIcon
// ========================================================================
class WXDLLEXPORT wxIcon: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxIcon)
public:
wxIcon();
wxIcon(const char **data) { CreateFromXpm(data); }
wxIcon(char **data) { CreateFromXpm((const char**)data); }
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon(const wxIconLocation& loc)
{
LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
}
virtual ~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
int desiredWidth /* = -1 */ , int desiredHeight = -1);
bool LoadFile(const wxString& name, wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
bool operator==(const wxIcon& icon) const
{ return m_refData == icon.m_refData; }
bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
WX_NSImage GetNSImage() const;
bool CreateFromXpm(const char **bits);
};
#endif // _WX_COCOA_ICON_H__