d65c269b3f
2. changed (in most cases blindly) code for all the others 3. added wx/features.h 4. update wxMenu[Item] docs ---------------------------------------------------------------------- Committing in . Modified Files: distrib/msw/tmake/filelist.txt docs/changes.txt docs/latex/wx/menu.tex docs/latex/wx/menuitem.tex include/wx/defs.h include/wx/menu.h include/wx/menuitem.h include/wx/gtk/menu.h include/wx/gtk/menuitem.h include/wx/mac/menuitem.h include/wx/motif/menuitem.h include/wx/msw/menuitem.h include/wx/os2/MENUITEM.H include/wx/univ/menuitem.h samples/menu/menu.cpp src/common/menucmn.cpp src/gtk/menu.cpp src/mac/menuitem.cpp src/motif/menuitem.cpp src/msw/menuitem.cpp src/os2/MENUITEM.CPP src/univ/menu.cpp Added Files: include/wx/features.h ---------------------------------------------------------------------- git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14674 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
108 lines
3.3 KiB
C++
108 lines
3.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/univ/menuitem.h
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// Purpose: wxMenuItem class for wxUniversal
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 05.05.01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_MENUITEM_H_
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#define _WX_UNIV_MENUITEM_H_
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#ifdef __GNUG__
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#pragma interface "univmenuitem.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxMenuItem implements wxMenuItemBase
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMenuItem : public wxMenuItemBase
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{
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public:
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// ctor & dtor
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wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL,
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int id = wxID_SEPARATOR,
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const wxString& name = wxEmptyString,
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const wxString& help = wxEmptyString,
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wxItemKind kind = wxItem_Normal,
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wxMenu *subMenu = (wxMenu *)NULL);
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virtual ~wxMenuItem();
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// override base class virtuals to update the item appearance on screen
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virtual void SetText(const wxString& text);
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virtual void SetCheckable(bool checkable);
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virtual void Enable(bool enable = TRUE);
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virtual void Check(bool check = TRUE);
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// we add some extra functions which are also available under MSW from
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// wxOwnerDrawn class - they will be moved to wxMenuItemBase later
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// hopefully
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void SetBitmaps(const wxBitmap& bmpChecked,
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const wxBitmap& bmpUnchecked = wxNullBitmap);
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void SetBitmap(const wxBitmap& bmp) { SetBitmaps(bmp); }
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const wxBitmap& GetBitmap(bool checked = TRUE) const
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{ return checked ? m_bmpChecked : m_bmpUnchecked; }
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// wxUniv-specific methods for implementation only starting from here
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// get the accel index of our label or -1 if none
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int GetAccelIndex() const { return m_indexAccel; }
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// get the accel string (displayed to the right of the label)
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const wxString& GetAccelString() const { return m_strAccel; }
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// set/get the y coord and the height of this item: note that it must be
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// set first and retrieved later, the item doesn't calculate it itself
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void SetGeometry(wxCoord y, wxCoord height)
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{
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m_posY = y;
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m_height = height;
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}
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wxCoord GetPosition() const
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{
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wxASSERT_MSG( m_posY != -1, _T("must call SetHeight first!") );
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return m_posY;
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}
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wxCoord GetHeight() const
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{
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wxASSERT_MSG( m_height != -1, _T("must call SetHeight first!") );
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return m_height;
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}
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protected:
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// notify the menu about the change in this item
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inline void NotifyMenu();
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// set the accel index and string from text
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void UpdateAccelInfo();
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// the bitmaps (may be invalid, then they're not used)
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wxBitmap m_bmpChecked,
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m_bmpUnchecked;
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// the position of the accelerator in our label, -1 if none
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int m_indexAccel;
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// the accel string (i.e. "Ctrl-Q" or "Alt-F1")
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wxString m_strAccel;
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// the position and height of the displayed item
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wxCoord m_posY,
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m_height;
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private:
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DECLARE_DYNAMIC_CLASS(wxMenuItem)
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};
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#endif // _WX_UNIV_MENUITEM_H_
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