wxWidgets/build/osx
Stefan Csomor da934c9df4 new separate config file for base
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77061 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2014-08-11 15:50:11 +00:00
..
wxcarbon_in.xcodeproj preparing for multi-lib builds 2014-08-10 17:15:09 +00:00
wxcarbon.xcodeproj no filepath subgroups in xcode projects 2014-08-10 15:43:59 +00:00
wxcocoa_in.xcodeproj multi-lib template 2014-08-11 15:05:42 +00:00
wxcocoa.xcodeproj multi-lib cocoa project 2014-08-11 15:06:03 +00:00
wxiphone_in.xcodeproj preparing for multi-lib builds 2014-08-10 17:15:09 +00:00
wxiphone.xcodeproj no filepath subgroups in xcode projects 2014-08-10 15:43:59 +00:00
fix_xcode_ids.py Remove all lines containing cvs/svn "$Id$" keyword. 2013-07-26 16:02:46 +00:00
makeprojects.applescript adding built-in zlib sources, see #16192 2014-04-21 18:37:25 +00:00
readme.txt
wx.xcconfig preproc changed for multi-lib 2014-08-11 15:03:54 +00:00
wxcarbon.xcconfig correct base for carbon is 10.6 max 2013-08-25 08:36:54 +00:00
wxcocoa_ml3rd.xcconfig multi-lib configs 2014-08-11 09:30:50 +00:00
wxcocoa_ml.xcconfig new separate config file for base 2014-08-11 15:50:11 +00:00
wxcocoa_mlbase.xcconfig multi-lib configs 2014-08-11 09:30:50 +00:00
wxcocoa_mlgui.xcconfig multi-lib configs 2014-08-11 09:30:50 +00:00
wxcocoa.xcconfig using default compiler 2013-02-13 19:28:52 +00:00
wxdebug.xcconfig Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere. 2013-04-03 18:13:30 +00:00
wxiphone.xcconfig
wxrelease.xcconfig Use the same wxDEBUG_LEVEL settings for Xcode projects as elsewhere. 2013-04-03 18:13:30 +00:00
wxvers.xcconfig Update version to 3.1.0. 2013-11-21 13:47:05 +00:00

Updating Library Version Info
-----------------------------

for a new release the wxvers.xcconfig has to be updated accordingly

Building Projects
-----------------

makeprojects is an AppleScript that uses the XML Tools from 
http://www.latenightsw.com/freeware/XMLTools2/

the reason for this script is to support a single place of definition for the files needed
for a certain platform by building Xcode projects from the bakefiles files.bkl file list.

it creates new projects from the ..._in.xcodeproj templates in this folder and then
reads in the files lists from the files.bkl in the build/bakefiles directory, evaluates the
conditions in these definitions and then adds the correct files to the newly created Xcode
projects

if you only need a specific target and not all three of them (carbon, cocoa, iphone) then you can 
comment the unneeded makeProject calls.

Prerequisites
-------------

you need the xml scripting additions from latenightsw, 

http://www.latenightsw.com/freeware/XMLTools2/

Stefan Csomor