375894195f
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21781 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1077 lines
57 KiB
C++
1077 lines
57 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: list.h
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// Purpose: wxList, wxStringList classes
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// Author: Julian Smart
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// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
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// Created: 29/01/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/*
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All this is quite ugly but serves two purposes:
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1. Be almost 100% compatible with old, untyped, wxList class
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2. Ensure compile-time type checking for the linked lists
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The idea is to have one base class (wxListBase) working with "void *" data,
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but to hide these untyped functions - i.e. make them protected, so they
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can only be used from derived classes which have inline member functions
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working with right types. This achieves the 2nd goal. As for the first one,
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we provide a special derivation of wxListBase called wxList which looks just
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like the old class.
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*/
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#ifndef _WX_LISTH__
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#define _WX_LISTH__
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#if defined(__GNUG__) && !defined(__APPLE__) && \
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!(defined(__MINGW32__) && __GNUC__ == 3 && __GNUC_MINOR__ == 2)
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#pragma interface "list.h"
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#endif
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// -----------------------------------------------------------------------------
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// headers
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// -----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/string.h"
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#if wxUSE_STL
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#include "wx/beforestd.h"
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#include <list>
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#include "wx/afterstd.h"
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#if defined(__WXMSW__) && defined(__MINGW32__)
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#include "wx/msw/winundef.h"
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#endif
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#endif
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// ----------------------------------------------------------------------------
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// types
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// ----------------------------------------------------------------------------
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// type of compare function for list sort operation (as in 'qsort'): it should
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// return a negative value, 0 or positive value if the first element is less
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// than, equal or greater than the second
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extern "C"
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{
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typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
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}
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class WXDLLIMPEXP_BASE wxObjectListNode;
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typedef wxObjectListNode wxNode;
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//
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typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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#if !defined(wxENUM_KEY_TYPE_DEFINED)
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#define wxENUM_KEY_TYPE_DEFINED
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enum wxKeyType
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{
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wxKEY_NONE,
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wxKEY_INTEGER,
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wxKEY_STRING
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};
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#endif
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#if wxUSE_STL
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#define wxLIST_COMPATIBILITY
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#define WX_DECLARE_LIST_3(elT, dummy1, liT, dummy2, decl) \
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WX_DECLARE_LIST_X(elT, liT, decl)
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#define WX_DECLARE_LIST_2(elT, liT, dummy, decl) \
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WX_DECLARE_LIST_X(elT, liT, decl)
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#define WX_DECLARE_LIST_X(elT, liT, decl) \
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WX_DECLARE_LIST_XO(elT*, liT, decl)
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#define WX_DECLARE_LIST_XO(elT, liT, decl) \
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decl liT : public std::list<elT> \
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{ \
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public: \
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class dummy; \
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\
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struct compatibility_iterator \
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{ \
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typedef std::list<elT>::iterator iterator; \
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iterator m_iter; \
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liT * m_list; \
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public: \
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operator bool() const \
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{ return m_list && m_iter != m_list->end(); } \
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bool operator !() const \
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{ return !m_list || m_iter == m_list->end(); } \
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compatibility_iterator( const liT* li, iterator it ) \
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: m_iter( it ), m_list( (liT*)li ) {} \
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compatibility_iterator( liT* li, iterator it ) \
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: m_iter( it ), m_list( li ) {} \
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compatibility_iterator() : m_list( NULL ) { } \
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dummy* operator->() { return (dummy*)this; } \
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const dummy* operator->() const { return (const dummy*)this; } \
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}; \
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typedef struct compatibility_iterator citer; \
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\
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class dummy \
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{ \
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typedef std::list<elT>::iterator it; \
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typedef compatibility_iterator citer; \
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public: \
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elT GetData() const \
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{ \
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citer* i = (citer*)this; \
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return *(i->m_iter); \
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} \
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citer GetNext() const \
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{ \
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citer* i = (citer*)this; \
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it lit = i->m_iter; \
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return citer( i->m_list, ++lit ); \
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} \
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citer GetPrevious() const \
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{ \
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citer* i = (citer*)this; \
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it lit = i->m_iter; \
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return citer( i->m_list, ++lit ); \
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} \
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void SetData( elT e ) \
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{ \
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citer* i = (citer*)this; \
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*(i->m_iter) = e; \
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} \
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private: \
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dummy(); \
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}; \
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protected: \
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iterator find( elT e ) \
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{ \
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iterator it, en; \
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for( it = begin(), en = end(); it != en; ++it ) \
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if( *it == e ) \
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return it; \
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return it; \
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} \
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public: \
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liT() {}; \
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\
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citer Append( elT e ) { push_back( e ); return GetLast(); } \
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void Clear() { clear(); } \
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size_t GetCount() const { return size(); } \
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citer GetFirst() const { return citer( this, ((liT*)this)->begin() ); } \
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citer GetLast() const { return citer( this, --(((liT*)this)->end()) ); } \
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bool IsEmpty() const { return empty(); } \
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bool DeleteObject( elT e ) \
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{ \
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iterator it = find( e ); \
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if( it != end() ) \
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{ \
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erase( it ); \
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return true; \
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} \
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return false; \
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} \
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void Erase( const compatibility_iterator& it ) \
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{ \
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erase( it.m_iter ); \
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} \
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citer Find( elT e ) const { return citer( this, ((liT*)this)->find( e ) ); } \
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citer Member( elT e ) const { return Find( e ); } \
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citer Insert( elT e ) \
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{ push_front( e ); return citer( this, begin() ); } \
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citer Insert( size_t idx, elT e ) \
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{ return Insert( Item( idx ), e ); } \
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citer Insert( citer idx, elT e ) \
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{ return citer( this, insert( idx.m_iter, e ) ); } \
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citer Item( size_t idx ) const \
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{ \
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iterator it; \
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for( it = ((liT*)this)->begin(); idx; --idx ) \
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++it; \
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return citer( this, it ); \
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} \
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int IndexOf( elT e ) const \
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{ \
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const_iterator it, en; \
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int idx; \
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for( idx = 0, it = begin(), en = end(); it != en; ++it, ++idx ) \
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if( *it == e ) \
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return idx; \
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return wxNOT_FOUND; \
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} \
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}
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#define WX_DECLARE_LIST(elementtype, listname) \
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WX_DECLARE_LIST_X(elementtype, listname, class)
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#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
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WX_DECLARE_LIST_X(elementtype, listname, class WXDLLEXPORT)
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#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
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WX_DECLARE_LIST_X(elementtype, listname, class usergoo)
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// this macro must be inserted in your program after
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// #include <wx/listimpl.cpp>
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#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
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#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
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#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
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#else // if !wxUSE_STL
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// due to circular header dependencies this function has to be declared here
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// (normally it's found in utils.h which includes itself list.h...)
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extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
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class WXDLLEXPORT wxObjectListNode;
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typedef wxObjectListNode wxNode;
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// undef it to get rid of old, deprecated functions
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#define wxLIST_COMPATIBILITY
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// -----------------------------------------------------------------------------
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// key stuff: a list may be optionally keyed on integer or string key
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// -----------------------------------------------------------------------------
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union wxListKeyValue
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{
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long integer;
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wxChar *string;
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};
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// a struct which may contain both types of keys
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//
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// implementation note: on one hand, this class allows to have only one function
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// for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
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// resolve ambiguity which we would otherwise have with wxStringList::Find() and
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// wxList::Find(const char *).
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class WXDLLIMPEXP_BASE wxListKey
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{
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public:
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// implicit ctors
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wxListKey() : m_keyType(wxKEY_NONE)
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{ }
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wxListKey(long i) : m_keyType(wxKEY_INTEGER)
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{ m_key.integer = i; }
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wxListKey(const wxChar *s) : m_keyType(wxKEY_STRING)
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{ m_key.string = wxStrdup(s); }
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wxListKey(const wxString& s) : m_keyType(wxKEY_STRING)
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{ m_key.string = wxStrdup(s.c_str()); }
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// accessors
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wxKeyType GetKeyType() const { return m_keyType; }
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const wxChar *GetString() const
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{ wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
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long GetNumber() const
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{ wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
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// comparison
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// Note: implementation moved to list.cpp to prevent BC++ inline
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// expansion warning.
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bool operator==(wxListKeyValue value) const ;
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// dtor
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~wxListKey()
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{
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if ( m_keyType == wxKEY_STRING )
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free(m_key.string);
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}
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private:
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wxKeyType m_keyType;
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wxListKeyValue m_key;
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};
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// -----------------------------------------------------------------------------
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// wxNodeBase class is a (base for) node in a double linked list
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// -----------------------------------------------------------------------------
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WXDLLIMPEXP_DATA_BASE(extern wxListKey) wxDefaultListKey;
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class WXDLLIMPEXP_BASE wxListBase;
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class WXDLLIMPEXP_BASE wxNodeBase
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{
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friend class wxListBase;
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public:
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// ctor
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wxNodeBase(wxListBase *list = (wxListBase *)NULL,
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wxNodeBase *previous = (wxNodeBase *)NULL,
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wxNodeBase *next = (wxNodeBase *)NULL,
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void *data = NULL,
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const wxListKey& key = wxDefaultListKey);
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virtual ~wxNodeBase();
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// FIXME no check is done that the list is really keyed on strings
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const wxChar *GetKeyString() const { return m_key.string; }
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long GetKeyInteger() const { return m_key.integer; }
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// Necessary for some existing code
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void SetKeyString(wxChar* s) { m_key.string = s; }
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void SetKeyInteger(long i) { m_key.integer = i; }
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#ifdef wxLIST_COMPATIBILITY
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// compatibility methods, use Get* instead.
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wxDEPRECATED( wxNode *Next() const );
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wxDEPRECATED( wxNode *Previous() const );
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wxDEPRECATED( wxObject *Data() const );
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#endif // wxLIST_COMPATIBILITY
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protected:
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// all these are going to be "overloaded" in the derived classes
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wxNodeBase *GetNext() const { return m_next; }
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wxNodeBase *GetPrevious() const { return m_previous; }
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void *GetData() const { return m_data; }
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void SetData(void *data) { m_data = data; }
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// get 0-based index of this node within the list or wxNOT_FOUND
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int IndexOf() const;
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virtual void DeleteData() { }
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public:
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// for wxList::iterator
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void** GetDataPtr() const { return &(((wxNodeBase*)this)->m_data); }
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private:
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// optional key stuff
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wxListKeyValue m_key;
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void *m_data; // user data
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wxNodeBase *m_next, // next and previous nodes in the list
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*m_previous;
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wxListBase *m_list; // list we belong to
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DECLARE_NO_COPY_CLASS(wxNodeBase)
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};
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// -----------------------------------------------------------------------------
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// a double-linked list class
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// -----------------------------------------------------------------------------
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class wxList;
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class WXDLLIMPEXP_BASE wxListBase : public wxObject
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{
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friend class WXDLLIMPEXP_BASE wxNodeBase; // should be able to call DetachNode()
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friend class wxHashTableBase; // should be able to call untyped Find()
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private:
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// common part of all ctors
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void Init(wxKeyType keyType = wxKEY_NONE); // Must be declared before it's used (for VC++ 1.5)
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public:
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// default ctor & dtor
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wxListBase(wxKeyType keyType = wxKEY_NONE)
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{ Init(keyType); }
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virtual ~wxListBase();
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// accessors
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// count of items in the list
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size_t GetCount() const { return m_count; }
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// return TRUE if this list is empty
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bool IsEmpty() const { return m_count == 0; }
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// operations
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// delete all nodes
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void Clear();
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// instruct it to destroy user data when deleting nodes
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void DeleteContents(bool destroy) { m_destroy = destroy; }
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// query if to delete
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bool GetDeleteContents() const
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{ return m_destroy; }
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// get the keytype
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wxKeyType GetKeyType() const
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{ return m_keyType; }
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// set the keytype (required by the serial code)
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void SetKeyType(wxKeyType keyType)
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{ wxASSERT( m_count==0 ); m_keyType = keyType; }
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#ifdef wxLIST_COMPATIBILITY
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// compatibility methods from old wxList
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wxDEPRECATED( int Number() const ); // use GetCount instead.
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wxDEPRECATED( wxNode *First() const ); // use GetFirst
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wxDEPRECATED( wxNode *Last() const ); // use GetLast
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wxDEPRECATED( wxNode *Nth(size_t n) const ); // use Item
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// kludge for typesafe list migration in core classes.
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wxDEPRECATED( operator wxList&() const );
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#endif // wxLIST_COMPATIBILITY
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protected:
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// all methods here are "overloaded" in derived classes to provide compile
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// time type checking
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// create a node for the list of this type
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virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
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void *data,
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const wxListKey& key = wxDefaultListKey) = 0;
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// Can't access these from derived classes otherwise (bug in Salford C++?)
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#ifdef __SALFORDC__
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public:
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#endif
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// ctors
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// from an array
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wxListBase(size_t count, void *elements[]);
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// from a sequence of objects
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wxListBase(void *object, ... /* terminate with NULL */);
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protected:
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// copy ctor and assignment operator
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wxListBase(const wxListBase& list) : wxObject()
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{ Init(); DoCopy(list); }
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wxListBase& operator=(const wxListBase& list)
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{ Clear(); DoCopy(list); return *this; }
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// get list head/tail
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wxNodeBase *GetFirst() const { return m_nodeFirst; }
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wxNodeBase *GetLast() const { return m_nodeLast; }
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// by (0-based) index
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wxNodeBase *Item(size_t index) const;
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// get the list item's data
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void *operator[](size_t n) const
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{
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wxNodeBase *node = Item(n);
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return node ? node->GetData() : (wxNodeBase *)NULL;
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}
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// operations
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// append to end of list
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wxNodeBase *Prepend(void *object)
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{ return (wxNodeBase *)wxListBase::Insert(object); }
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// append to beginning of list
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wxNodeBase *Append(void *object);
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// insert a new item at the beginning of the list
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wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
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// insert a new item at the given position
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wxNodeBase *Insert(size_t pos, void *object)
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{ return pos == GetCount() ? Append(object)
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: Insert(Item(pos), object); }
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// insert before given node or at front of list if prev == NULL
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wxNodeBase *Insert(wxNodeBase *prev, void *object);
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// keyed append
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wxNodeBase *Append(long key, void *object);
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wxNodeBase *Append(const wxChar *key, void *object);
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// removes node from the list but doesn't delete it (returns pointer
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// to the node or NULL if it wasn't found in the list)
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wxNodeBase *DetachNode(wxNodeBase *node);
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// delete element from list, returns FALSE if node not found
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bool DeleteNode(wxNodeBase *node);
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// finds object pointer and deletes node (and object if DeleteContents
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// is on), returns FALSE if object not found
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bool DeleteObject(void *object);
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// search (all return NULL if item not found)
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// by data
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wxNodeBase *Find(void *object) const;
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// by key
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wxNodeBase *Find(const wxListKey& key) const;
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// get 0-based index of object or wxNOT_FOUND
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int IndexOf( void *object ) const;
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// this function allows the sorting of arbitrary lists by giving
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// a function to compare two list elements. The list is sorted in place.
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void Sort(const wxSortCompareFunction compfunc);
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// functions for iterating over the list
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void *FirstThat(wxListIterateFunction func);
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void ForEach(wxListIterateFunction func);
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void *LastThat(wxListIterateFunction func);
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// for STL interface, "last" points to one after the last node
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// of the controlled sequence (NULL for the end of the list)
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void Reverse();
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void DeleteNodes(wxNodeBase* first, wxNodeBase* last);
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private:
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// helpers
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// common part of copy ctor and assignment operator
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void DoCopy(const wxListBase& list);
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// common part of all Append()s
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wxNodeBase *AppendCommon(wxNodeBase *node);
|
|
// free node's data and node itself
|
|
void DoDeleteNode(wxNodeBase *node);
|
|
|
|
size_t m_count; // number of elements in the list
|
|
bool m_destroy; // destroy user data when deleting list items?
|
|
wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
|
|
*m_nodeLast;
|
|
|
|
wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
|
|
};
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// macros for definition of "template" list type
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// and now some heavy magic...
|
|
|
|
// declare a list type named 'name' and containing elements of type 'T *'
|
|
// (as a by product of macro expansion you also get wx##name##Node
|
|
// wxNode-derived type)
|
|
//
|
|
// implementation details:
|
|
// 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
|
|
// for the list of given type - this allows us to pass only the list name
|
|
// to WX_DEFINE_LIST() even if it needs both the name and the type
|
|
//
|
|
// 2. We redefine all non-type-safe wxList functions with type-safe versions
|
|
// which don't take any space (everything is inline), but bring compile
|
|
// time error checking.
|
|
//
|
|
// 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
|
|
// a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
|
|
// generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
|
|
// interesting capability to store polymorphic objects in the list and is
|
|
// particularly useful with, for example, "wxWindow *" list where the
|
|
// wxWindowBase pointers are put into the list, but wxWindow pointers are
|
|
// retrieved from it.
|
|
|
|
#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
|
|
typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
|
|
\
|
|
classexp nodetype : public wxNodeBase \
|
|
{ \
|
|
public: \
|
|
nodetype(wxListBase *list = (wxListBase *)NULL, \
|
|
nodetype *previous = (nodetype *)NULL, \
|
|
nodetype *next = (nodetype *)NULL, \
|
|
T *data = (T *)NULL, \
|
|
const wxListKey& key = wxDefaultListKey) \
|
|
: wxNodeBase(list, previous, next, data, key) { } \
|
|
\
|
|
nodetype *GetNext() const \
|
|
{ return (nodetype *)wxNodeBase::GetNext(); } \
|
|
nodetype *GetPrevious() const \
|
|
{ return (nodetype *)wxNodeBase::GetPrevious(); } \
|
|
\
|
|
T *GetData() const \
|
|
{ return (T *)wxNodeBase::GetData(); } \
|
|
void SetData(T *data) \
|
|
{ wxNodeBase::SetData(data); } \
|
|
\
|
|
virtual void DeleteData(); \
|
|
}; \
|
|
\
|
|
classexp name : public wxListBase \
|
|
{ \
|
|
public: \
|
|
typedef nodetype Node; \
|
|
typedef Node* compatibility_iterator; \
|
|
\
|
|
name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
|
|
{ } \
|
|
name(size_t count, T *elements[]) \
|
|
: wxListBase(count, (void **)elements) { } \
|
|
\
|
|
name& operator=(const name& list) \
|
|
{ (void) wxListBase::operator=(list); return *this; } \
|
|
\
|
|
nodetype *GetFirst() const \
|
|
{ return (nodetype *)wxListBase::GetFirst(); } \
|
|
nodetype *GetLast() const \
|
|
{ return (nodetype *)wxListBase::GetLast(); } \
|
|
\
|
|
nodetype *Item(size_t index) const \
|
|
{ return (nodetype *)wxListBase::Item(index); } \
|
|
\
|
|
T *operator[](size_t index) const \
|
|
{ \
|
|
nodetype *node = Item(index); \
|
|
return node ? (T*)(node->GetData()) : (T*)NULL; \
|
|
} \
|
|
\
|
|
nodetype *Append(Tbase *object) \
|
|
{ return (nodetype *)wxListBase::Append(object); } \
|
|
nodetype *Insert(Tbase *object) \
|
|
{ return (nodetype *)Insert((nodetype*)NULL, object); } \
|
|
nodetype *Insert(size_t pos, Tbase *object) \
|
|
{ return (nodetype *)wxListBase::Insert(pos, object); } \
|
|
nodetype *Insert(nodetype *prev, Tbase *object) \
|
|
{ return (nodetype *)wxListBase::Insert(prev, object); } \
|
|
\
|
|
nodetype *Append(long key, void *object) \
|
|
{ return (nodetype *)wxListBase::Append(key, object); } \
|
|
nodetype *Append(const wxChar *key, void *object) \
|
|
{ return (nodetype *)wxListBase::Append(key, object); } \
|
|
\
|
|
nodetype *DetachNode(nodetype *node) \
|
|
{ return (nodetype *)wxListBase::DetachNode(node); } \
|
|
bool DeleteNode(nodetype *node) \
|
|
{ return wxListBase::DeleteNode(node); } \
|
|
bool DeleteObject(Tbase *object) \
|
|
{ return wxListBase::DeleteObject(object); } \
|
|
void Erase(compatibility_iterator it) \
|
|
{ DeleteNode(it); } \
|
|
\
|
|
nodetype *Find(Tbase *object) const \
|
|
{ return (nodetype *)wxListBase::Find(object); } \
|
|
\
|
|
virtual nodetype *Find(const wxListKey& key) const \
|
|
{ return (nodetype *)wxListBase::Find(key); } \
|
|
\
|
|
int IndexOf(Tbase *object) const \
|
|
{ return wxListBase::IndexOf(object); } \
|
|
\
|
|
void Sort(wxSortFuncFor_##name func) \
|
|
{ wxListBase::Sort((wxSortCompareFunction)func); } \
|
|
\
|
|
protected: \
|
|
virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
|
|
void *data, \
|
|
const wxListKey& key = wxDefaultListKey) \
|
|
{ \
|
|
return new nodetype(this, \
|
|
(nodetype *)prev, (nodetype *)next, \
|
|
(T *)data, key); \
|
|
} \
|
|
/* STL interface */ \
|
|
public: \
|
|
typedef size_t size_type; \
|
|
typedef int difference_type; \
|
|
typedef T* value_type; \
|
|
typedef Tbase* base_value_type; \
|
|
typedef value_type& reference; \
|
|
typedef const value_type& const_reference; \
|
|
typedef base_value_type& base_reference; \
|
|
typedef const base_value_type& const_base_reference; \
|
|
\
|
|
class iterator \
|
|
{ \
|
|
typedef name list; \
|
|
public: \
|
|
typedef nodetype Node; \
|
|
typedef iterator itor; \
|
|
typedef T* value_type; \
|
|
typedef value_type* ptr_type; \
|
|
typedef value_type& reference; \
|
|
\
|
|
Node* m_node; \
|
|
Node* m_init; \
|
|
public: \
|
|
typedef reference reference_type; \
|
|
typedef ptr_type pointer_type; \
|
|
\
|
|
iterator(Node* node, Node* init) : m_node(node), m_init(init) {}\
|
|
iterator() : m_node(NULL), m_init(NULL) { } \
|
|
reference_type operator*() const \
|
|
{ return *(pointer_type)m_node->GetDataPtr(); } \
|
|
pointer_type operator->() const \
|
|
{ return (pointer_type)m_node->GetDataPtr(); } \
|
|
itor& operator++() { m_node = m_node->GetNext(); return *this; }\
|
|
itor operator++(int) \
|
|
{ itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
|
|
itor& operator--() \
|
|
{ \
|
|
m_node = m_node ? m_node->GetPrevious() : m_init; \
|
|
return *this; \
|
|
} \
|
|
itor operator--(int) \
|
|
{ \
|
|
itor tmp = *this; \
|
|
m_node = m_node ? m_node->GetPrevious() : m_init; \
|
|
return tmp; \
|
|
} \
|
|
bool operator!=(const itor& it) const \
|
|
{ return it.m_node != m_node; } \
|
|
bool operator==(const itor& it) const \
|
|
{ return it.m_node == m_node; } \
|
|
}; \
|
|
class const_iterator \
|
|
{ \
|
|
typedef name list; \
|
|
public: \
|
|
typedef nodetype Node; \
|
|
typedef T* value_type; \
|
|
typedef const value_type& const_reference; \
|
|
typedef const_iterator itor; \
|
|
typedef value_type* ptr_type; \
|
|
\
|
|
Node* m_node; \
|
|
Node* m_init; \
|
|
public: \
|
|
typedef const_reference reference_type; \
|
|
typedef const ptr_type pointer_type; \
|
|
\
|
|
const_iterator(Node* node, Node* init) \
|
|
: m_node(node), m_init(init) { } \
|
|
const_iterator() : m_node(NULL), m_init(NULL) { } \
|
|
const_iterator(const iterator& it) \
|
|
: m_node(it.m_node), m_init(it.m_init) { } \
|
|
reference_type operator*() const \
|
|
{ return *(pointer_type)m_node->GetDataPtr(); } \
|
|
pointer_type operator->() const \
|
|
{ return (pointer_type)m_node->GetDataPtr(); } \
|
|
itor& operator++() { m_node = m_node->GetNext(); return *this; }\
|
|
itor operator++(int) \
|
|
{ itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
|
|
itor& operator--() \
|
|
{ \
|
|
m_node = m_node ? m_node->GetPrevious() : m_init; \
|
|
return *this; \
|
|
} \
|
|
itor operator--(int) \
|
|
{ \
|
|
itor tmp = *this; \
|
|
m_node = m_node ? m_node->GetPrevious() : m_init; \
|
|
return tmp; \
|
|
} \
|
|
bool operator!=(const itor& it) const \
|
|
{ return it.m_node != m_node; } \
|
|
bool operator==(const itor& it) const \
|
|
{ return it.m_node == m_node; } \
|
|
}; \
|
|
class reverse_iterator \
|
|
{ \
|
|
typedef name list; \
|
|
public: \
|
|
typedef nodetype Node; \
|
|
typedef T* value_type; \
|
|
typedef reverse_iterator itor; \
|
|
typedef value_type* ptr_type; \
|
|
typedef value_type& reference; \
|
|
\
|
|
Node* m_node; \
|
|
Node* m_init; \
|
|
public: \
|
|
typedef reference reference_type; \
|
|
typedef ptr_type pointer_type; \
|
|
\
|
|
reverse_iterator(Node* node, Node* init) \
|
|
: m_node(node), m_init(init) { } \
|
|
reverse_iterator() : m_node(NULL), m_init(NULL) { } \
|
|
reference_type operator*() const \
|
|
{ return *(pointer_type)m_node->GetDataPtr(); } \
|
|
pointer_type operator->() const \
|
|
{ return (pointer_type)m_node->GetDataPtr(); } \
|
|
itor& operator++() \
|
|
{ m_node = m_node->GetPrevious(); return *this; } \
|
|
itor operator++(int) \
|
|
{ itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
|
|
itor& operator--() \
|
|
{ m_node = m_node ? m_node->GetNext() : m_init; return *this; } \
|
|
itor operator--(int) \
|
|
{ \
|
|
itor tmp = *this; \
|
|
m_node = m_node ? m_node->GetNext() : m_init; \
|
|
return tmp; \
|
|
} \
|
|
bool operator!=(const itor& it) const \
|
|
{ return it.m_node != m_node; } \
|
|
bool operator==(const itor& it) const \
|
|
{ return it.m_node == m_node; } \
|
|
}; \
|
|
class const_reverse_iterator \
|
|
{ \
|
|
typedef name list; \
|
|
public: \
|
|
typedef nodetype Node; \
|
|
typedef T* value_type; \
|
|
typedef const_reverse_iterator itor; \
|
|
typedef value_type* ptr_type; \
|
|
typedef const value_type& const_reference; \
|
|
\
|
|
Node* m_node; \
|
|
Node* m_init; \
|
|
public: \
|
|
typedef const_reference reference_type; \
|
|
typedef const ptr_type pointer_type; \
|
|
\
|
|
const_reverse_iterator(Node* node, Node* init) \
|
|
: m_node(node), m_init(init) { } \
|
|
const_reverse_iterator() : m_node(NULL), m_init(NULL) { } \
|
|
const_reverse_iterator(const reverse_iterator& it) \
|
|
: m_node(it.m_node), m_init(it.m_init) { } \
|
|
reference_type operator*() const \
|
|
{ return *(pointer_type)m_node->GetDataPtr(); } \
|
|
pointer_type operator->() const \
|
|
{ return (pointer_type)m_node->GetDataPtr(); } \
|
|
itor& operator++() \
|
|
{ m_node = m_node->GetPrevious(); return *this; } \
|
|
itor operator++(int) \
|
|
{ itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
|
|
itor& operator--() \
|
|
{ m_node = m_node ? m_node->GetNext() : m_init; return *this;}\
|
|
itor operator--(int) \
|
|
{ \
|
|
itor tmp = *this; \
|
|
m_node = m_node ? m_node->GetNext() : m_init; \
|
|
return tmp; \
|
|
} \
|
|
bool operator!=(const itor& it) const \
|
|
{ return it.m_node != m_node; } \
|
|
bool operator==(const itor& it) const \
|
|
{ return it.m_node == m_node; } \
|
|
}; \
|
|
\
|
|
wxEXPLICIT name(size_type n, const_reference v = value_type()) \
|
|
{ assign(n, v); } \
|
|
name(const_iterator first, const_iterator last) \
|
|
{ assign(first, last); } \
|
|
iterator begin() { return iterator(GetFirst(), GetLast()); } \
|
|
const_iterator begin() const \
|
|
{ return const_iterator(GetFirst(), GetLast()); } \
|
|
iterator end() { return iterator(NULL, GetLast()); } \
|
|
const_iterator end() const { return const_iterator(NULL, GetLast()); }\
|
|
reverse_iterator rbegin() \
|
|
{ return reverse_iterator(GetLast(), GetFirst()); } \
|
|
const_reverse_iterator rbegin() const \
|
|
{ return const_reverse_iterator(GetLast(), GetFirst()); } \
|
|
reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }\
|
|
const_reverse_iterator rend() const \
|
|
{ return const_reverse_iterator(NULL, GetFirst()); } \
|
|
void resize(size_type n, value_type v = value_type()) \
|
|
{ \
|
|
if(n < size()) \
|
|
for(; n < size(); pop_back()); \
|
|
else if(n > size()) \
|
|
for(; n > size(); push_back(v)); \
|
|
} \
|
|
size_type size() const { return GetCount(); } \
|
|
size_type max_size() const { return INT_MAX; } \
|
|
bool empty() const { return IsEmpty(); } \
|
|
reference front() { return *begin(); } \
|
|
const_reference front() const { return *begin(); } \
|
|
reference back() { return *--end(); } \
|
|
const_reference back() const { return *--end(); } \
|
|
void push_front(const_reference v = value_type()) \
|
|
{ Insert(GetFirst(), (const_base_reference)v); } \
|
|
void pop_front() { DeleteNode(GetFirst()); } \
|
|
void push_back(const_reference v = value_type()) \
|
|
{ Append((const_base_reference)v); } \
|
|
void pop_back() { DeleteNode(GetLast()); } \
|
|
void assign(const_iterator first, const_iterator last) \
|
|
{ \
|
|
clear(); \
|
|
for(; first != last; ++first) \
|
|
Append((const_base_reference)*first); \
|
|
} \
|
|
void assign(size_type n, const_reference v = value_type()) \
|
|
{ \
|
|
clear(); \
|
|
for(size_type i = 0; i < n; ++i) \
|
|
Append((const_base_reference)v); \
|
|
} \
|
|
iterator insert(iterator it, const_reference v = value_type()) \
|
|
{ \
|
|
Insert(it.m_node, (const_base_reference)v); \
|
|
return iterator(it.m_node->GetPrevious(), GetLast()); \
|
|
} \
|
|
void insert(iterator it, size_type n, const_reference v = value_type())\
|
|
{ \
|
|
for(size_type i = 0; i < n; ++i) \
|
|
Insert(it.m_node, (const_base_reference)v); \
|
|
} \
|
|
void insert(iterator it, const_iterator first, const_iterator last) \
|
|
{ \
|
|
for(; first != last; ++first) \
|
|
Insert(it.m_node, (const_base_reference)*first); \
|
|
} \
|
|
iterator erase(iterator it) \
|
|
{ \
|
|
iterator next = iterator(it.m_node->GetNext(), GetLast()); \
|
|
DeleteNode(it.m_node); return next; \
|
|
} \
|
|
iterator erase(iterator first, iterator last) \
|
|
{ \
|
|
iterator next = last; ++next; \
|
|
DeleteNodes(first.m_node, last.m_node); \
|
|
return next; \
|
|
} \
|
|
void clear() { Clear(); } \
|
|
void splice(iterator it, name& l, iterator first, iterator last) \
|
|
{ insert(it, first, last); l.erase(first, last); } \
|
|
void splice(iterator it, name& l) \
|
|
{ splice(it, l, l.begin(), l.end() ); } \
|
|
void splice(iterator it, name& l, iterator first) \
|
|
{ \
|
|
iterator tmp = first; ++tmp; \
|
|
if(it == first || it == tmp) return; \
|
|
insert(it, *first); \
|
|
l.erase(first); \
|
|
} \
|
|
void remove(const_reference v) \
|
|
{ DeleteObject((const_base_reference)v); } \
|
|
void reverse() \
|
|
{ Reverse(); } \
|
|
/* void swap(name& l) \
|
|
{ \
|
|
{ size_t t = m_count; m_count = l.m_count; l.m_count = t; } \
|
|
{ bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }\
|
|
{ wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }\
|
|
{ wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }\
|
|
{ wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }\
|
|
} */ \
|
|
}
|
|
|
|
#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
|
|
WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
|
|
|
|
#define WX_DECLARE_LIST(elementtype, listname) \
|
|
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
|
|
WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
|
|
|
|
#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
|
|
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
|
|
WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
|
|
|
|
#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
|
|
typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
|
|
WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
|
|
|
|
// this macro must be inserted in your program after
|
|
// #include <wx/listimpl.cpp>
|
|
#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
|
|
|
|
#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
|
|
#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
|
|
|
|
#endif // !wxUSE_STL
|
|
|
|
// =============================================================================
|
|
// now we can define classes 100% compatible with the old ones
|
|
// =============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// commonly used list classes
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifdef wxLIST_COMPATIBILITY
|
|
|
|
// define this to make a lot of noise about use of the old wxList classes.
|
|
//#define wxWARN_COMPAT_LIST_USE
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// wxList compatibility class: in fact, it's a list of wxObjects
|
|
// -----------------------------------------------------------------------------
|
|
WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode, class WXDLLIMPEXP_BASE);
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class WXDLLIMPEXP_BASE wxList : public wxObjectList
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{
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public:
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#if defined(wxWARN_COMPAT_LIST_USE) && !wxUSE_STL
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wxDEPRECATED( wxList(int key_type = wxKEY_NONE) );
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#elif !wxUSE_STL
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wxList(int key_type = wxKEY_NONE);
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#endif
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// this destructor is required for Darwin
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~wxList() { }
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#if !wxUSE_STL
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wxList& operator=(const wxList& list)
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{ (void) wxListBase::operator=(list); return *this; }
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// compatibility methods
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void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
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#endif
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#if wxUSE_STL
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#else
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wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
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#endif
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private:
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#if !wxUSE_STL
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DECLARE_DYNAMIC_CLASS(wxList)
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#endif
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};
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#if !wxUSE_STL
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// -----------------------------------------------------------------------------
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// wxStringList class for compatibility with the old code
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// -----------------------------------------------------------------------------
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WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLIMPEXP_BASE);
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class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
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{
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public:
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// ctors and such
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// default
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#ifdef wxWARN_COMPAT_LIST_USE
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wxDEPRECATED( wxStringList() );
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wxDEPRECATED( wxStringList(const wxChar *first ...) );
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#else
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wxStringList();
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wxStringList(const wxChar *first ...);
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#endif
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// copying the string list: the strings are copied, too (extremely
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// inefficient!)
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wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(TRUE); DoCopy(other); }
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wxStringList& operator=(const wxStringList& other)
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{ Clear(); DoCopy(other); return *this; }
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// operations
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// makes a copy of the string
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wxNode *Add(const wxChar *s);
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// Append to beginning of list
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wxNode *Prepend(const wxChar *s);
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bool Delete(const wxChar *s);
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wxChar **ListToArray(bool new_copies = FALSE) const;
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bool Member(const wxChar *s) const;
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// alphabetic sort
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void Sort();
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private:
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void DoCopy(const wxStringList&); // common part of copy ctor and operator=
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DECLARE_DYNAMIC_CLASS(wxStringList)
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};
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#else // if wxUSE_STL
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WX_DECLARE_LIST_XO(wxString, wxStringListBase, class WXDLLEXPORT);
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class WXDLLEXPORT wxStringList : public wxStringListBase
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{
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public:
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};
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#endif // wxUSE_STL
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#endif // wxLIST_COMPATIBILITY
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// delete all list elements
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//
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// NB: the class declaration of the list elements must be visible from the
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// place where you use this macro, otherwise the proper destructor may not
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// be called (a decent compiler should give a warning about it, but don't
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// count on it)!
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#define WX_CLEAR_LIST(type, list) \
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{ \
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type::iterator it, en; \
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for( it = (list).begin(), en = (list).end(); it != en; ++it ) \
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delete *it; \
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(list).clear(); \
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}
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#endif
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// _WX_LISTH__
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