wxWidgets/utils/wxPython/modules/glcanvas/glcanvas.i
Robin Dunn d2103cf2e2 Removed all non wx stuff from the glcanvas module since DA's PyOpenGL
is better and compatible with the wxGLCanvas.  You can get it at
http://starship.python.net:9673/crew/da/Code/PyOpenGL.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5102 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-12-24 18:44:29 +00:00

109 lines
2.6 KiB
OpenEdge ABL

/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.i
// Purpose: SWIG definitions for the OpenGL wxWindows classes
//
// Author: Robin Dunn
//
// Created: 15-Mar-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module glcanvas
%{
#include "helpers.h"
#include <glcanvas.h>
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%extern windows.i
%extern windows2.i
%extern windows3.i
%extern frames.i
%extern _defs.i
%extern misc.i
%extern gdi.i
%extern controls.i
%extern events.i
%{
#if defined(__WXMSW__)
static wxString wxPyEmptyStr("");
static wxPoint wxPyDefaultPosition(-1, -1);
static wxSize wxPyDefaultSize(-1, -1);
#endif
%}
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
class wxPalette;
class wxWindow;
class wxSize;
class wxPoint;
class wxGLCanvas;
//---------------------------------------------------------------------------
class wxGLContext {
public:
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
~wxGLContext();
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
#ifdef __WXGTK__
void SetupPixelFormat();
void SetupPalette(const wxPalette& palette);
wxPalette CreateDefaultPalette();
wxPalette* GetPalette();
#endif
wxWindow* GetWindow();
};
//---------------------------------------------------------------------------
class wxGLCanvas : public wxScrolledWindow {
public:
wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxPyDefaultPosition,
const wxSize& size = wxPyDefaultSize, long style = 0,
const char* name = "GLCanvas",
int *attribList = 0,
const wxPalette& palette = wxNullPalette);
%pragma(python) addtomethod = "__init__:wx._StdWindowCallbacks(self)"
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
wxGLContext* GetContext();
};
//---------------------------------------------------------------------------
%init %{
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
%}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------