1169a91932
(Watcom compiler doesn't like ctor implementation in headers) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25121 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
201 lines
7.6 KiB
C++
201 lines
7.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: wx/toplevel.h
|
|
// Purpose: Top level window, abstraction of wxFrame and wxDialog
|
|
// Author: Vaclav Slavik
|
|
// Id: $Id$
|
|
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#ifndef __WX_UNIV_TOPLEVEL_H__
|
|
#define __WX_UNIV_TOPLEVEL_H__
|
|
|
|
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
|
|
#pragma interface "univtoplevel.h"
|
|
#endif
|
|
|
|
#include "wx/univ/inpcons.h"
|
|
#include "wx/univ/inphand.h"
|
|
#include "wx/icon.h"
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// constants
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// frame decorations type flags used in wxRenderer and wxColourScheme
|
|
enum
|
|
{
|
|
wxTOPLEVEL_ACTIVE = 0x00000001,
|
|
wxTOPLEVEL_MAXIMIZED = 0x00000002,
|
|
wxTOPLEVEL_TITLEBAR = 0x00000004,
|
|
wxTOPLEVEL_ICON = 0x00000008,
|
|
wxTOPLEVEL_RESIZEABLE = 0x00000010,
|
|
wxTOPLEVEL_BORDER = 0x00000020,
|
|
wxTOPLEVEL_BUTTON_CLOSE = 0x01000000,
|
|
wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000,
|
|
wxTOPLEVEL_BUTTON_ICONIZE = 0x04000000,
|
|
wxTOPLEVEL_BUTTON_RESTORE = 0x08000000,
|
|
wxTOPLEVEL_BUTTON_HELP = 0x10000000
|
|
};
|
|
|
|
// frame hit test return values:
|
|
enum
|
|
{
|
|
wxHT_TOPLEVEL_NOWHERE = 0x00000000,
|
|
wxHT_TOPLEVEL_CLIENT_AREA = 0x00000001,
|
|
wxHT_TOPLEVEL_ICON = 0x00000002,
|
|
wxHT_TOPLEVEL_TITLEBAR = 0x00000004,
|
|
|
|
wxHT_TOPLEVEL_BORDER_N = 0x00000010,
|
|
wxHT_TOPLEVEL_BORDER_S = 0x00000020,
|
|
wxHT_TOPLEVEL_BORDER_E = 0x00000040,
|
|
wxHT_TOPLEVEL_BORDER_W = 0x00000080,
|
|
wxHT_TOPLEVEL_BORDER_NE = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_E,
|
|
wxHT_TOPLEVEL_BORDER_SE = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_E,
|
|
wxHT_TOPLEVEL_BORDER_NW = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_W,
|
|
wxHT_TOPLEVEL_BORDER_SW = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_W,
|
|
wxHT_TOPLEVEL_ANY_BORDER = 0x000000F0,
|
|
|
|
wxHT_TOPLEVEL_BUTTON_CLOSE = /*0x01000000*/ wxTOPLEVEL_BUTTON_CLOSE,
|
|
wxHT_TOPLEVEL_BUTTON_MAXIMIZE = /*0x02000000*/ wxTOPLEVEL_BUTTON_MAXIMIZE,
|
|
wxHT_TOPLEVEL_BUTTON_ICONIZE = /*0x04000000*/ wxTOPLEVEL_BUTTON_ICONIZE,
|
|
wxHT_TOPLEVEL_BUTTON_RESTORE = /*0x08000000*/ wxTOPLEVEL_BUTTON_RESTORE,
|
|
wxHT_TOPLEVEL_BUTTON_HELP = /*0x10000000*/ wxTOPLEVEL_BUTTON_HELP,
|
|
wxHT_TOPLEVEL_ANY_BUTTON = 0x1F000000
|
|
};
|
|
|
|
// Flags for interactive frame manipulation functions (only in wxUniversal):
|
|
enum
|
|
{
|
|
wxINTERACTIVE_MOVE = 0x00000001,
|
|
wxINTERACTIVE_RESIZE = 0x00000002,
|
|
wxINTERACTIVE_RESIZE_S = 0x00000010,
|
|
wxINTERACTIVE_RESIZE_N = 0x00000020,
|
|
wxINTERACTIVE_RESIZE_W = 0x00000040,
|
|
wxINTERACTIVE_RESIZE_E = 0x00000080,
|
|
wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// the actions supported by this control
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#define wxACTION_TOPLEVEL_ACTIVATE _T("activate") // (de)activate the frame
|
|
#define wxACTION_TOPLEVEL_BUTTON_PRESS _T("pressbtn") // press titlebar btn
|
|
#define wxACTION_TOPLEVEL_BUTTON_RELEASE _T("releasebtn") // press titlebar btn
|
|
#define wxACTION_TOPLEVEL_BUTTON_CLICK _T("clickbtn") // press titlebar btn
|
|
#define wxACTION_TOPLEVEL_MOVE _T("move") // move the frame
|
|
#define wxACTION_TOPLEVEL_RESIZE _T("resize") // resize the frame
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxTopLevelWindow
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative,
|
|
public wxInputConsumer
|
|
{
|
|
public:
|
|
// construction
|
|
wxTopLevelWindow();
|
|
wxTopLevelWindow(wxWindow *parent,
|
|
wxWindowID id,
|
|
const wxString& title,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_FRAME_STYLE,
|
|
const wxString& name = wxFrameNameStr);
|
|
|
|
bool Create(wxWindow *parent,
|
|
wxWindowID id,
|
|
const wxString& title,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_FRAME_STYLE,
|
|
const wxString& name = wxFrameNameStr);
|
|
|
|
// implement base class pure virtuals
|
|
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
|
|
virtual wxPoint GetClientAreaOrigin() const;
|
|
virtual void DoGetClientSize(int *width, int *height) const;
|
|
virtual void DoSetClientSize(int width, int height);
|
|
virtual void SetIcon(const wxIcon& icon) { SetIcons( wxIconBundle( icon ) ); }
|
|
virtual void SetIcons(const wxIconBundle& icons);
|
|
|
|
// implementation from now on
|
|
// --------------------------
|
|
|
|
// tests for frame's part at given point
|
|
long HitTest(const wxPoint& pt) const;
|
|
|
|
virtual bool PerformAction(const wxControlAction& action,
|
|
long numArg = -1,
|
|
const wxString& strArg = wxEmptyString);
|
|
|
|
// move/resize the frame interactively, i.e. let the user do it
|
|
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
|
|
|
|
virtual int GetMinWidth() const;
|
|
virtual int GetMinHeight() const;
|
|
|
|
virtual bool ProvidesBackground() const { return TRUE; }
|
|
|
|
protected:
|
|
// handle titlebar button click event
|
|
virtual void ClickTitleBarButton(long button);
|
|
|
|
virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
|
|
|
|
// return wxTOPLEVEL_xxx combination based on current state of the frame
|
|
long GetDecorationsStyle() const;
|
|
|
|
// common part of all ctors
|
|
void Init();
|
|
|
|
void RefreshTitleBar();
|
|
void OnNcPaint(wxPaintEvent& event);
|
|
void OnSystemMenu(wxCommandEvent& event);
|
|
|
|
// TRUE if wxTLW should render decorations (aka titlebar) itself
|
|
static int ms_drawDecorations;
|
|
// TRUE if wxTLW can be iconized
|
|
static int ms_canIconize;
|
|
// true for currently active frame
|
|
bool m_isActive:1;
|
|
// version of icon for titlebar (16x16)
|
|
wxIcon m_titlebarIcon;
|
|
// saved window style in fullscreen mdoe
|
|
long m_fsSavedStyle;
|
|
// currently pressed titlebar button
|
|
long m_pressedButton;
|
|
|
|
DECLARE_DYNAMIC_CLASS(wxTopLevelWindow)
|
|
DECLARE_EVENT_TABLE()
|
|
WX_DECLARE_INPUT_CONSUMER()
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxStdFrameInputHandler: handles focus, resizing and titlebar buttons clicks
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class WXDLLEXPORT wxStdFrameInputHandler : public wxStdInputHandler
|
|
{
|
|
public:
|
|
wxStdFrameInputHandler(wxInputHandler *inphand);
|
|
|
|
virtual bool HandleMouse(wxInputConsumer *consumer,
|
|
const wxMouseEvent& event);
|
|
virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
|
|
virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
|
|
|
|
private:
|
|
// the window (button) which has capture or NULL and the last hittest result
|
|
wxTopLevelWindow *m_winCapture;
|
|
long m_winHitTest;
|
|
long m_winPressed;
|
|
bool m_borderCursorOn;
|
|
wxCursor m_origCursor;
|
|
};
|
|
|
|
#endif // __WX_UNIV_TOPLEVEL_H__
|