wxWidgets/wxPython/contrib/animate/msw/animate.py
Robin Dunn 1822e713ae reSWIGged
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33525 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-04-11 20:21:46 +00:00

447 lines
17 KiB
Python

# This file was created automatically by SWIG.
# Don't modify this file, modify the SWIG interface instead.
"""
Simple animation player classes, including `GIFAnimationCtrl` for displaying
animated GIF files
"""
import _animate
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
if (name == "this"):
if isinstance(value, class_type):
self.__dict__[name] = value.this
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
del value.thisown
return
method = class_type.__swig_setmethods__.get(name,None)
if method: return method(self,value)
if (not static) or hasattr(self,name) or (name == "thisown"):
self.__dict__[name] = value
else:
raise AttributeError("You cannot add attributes to %s" % self)
def _swig_setattr(self,class_type,name,value):
return _swig_setattr_nondynamic(self,class_type,name,value,0)
def _swig_getattr(self,class_type,name):
method = class_type.__swig_getmethods__.get(name,None)
if method: return method(self)
raise AttributeError,name
import types
try:
_object = types.ObjectType
_newclass = 1
except AttributeError:
class _object : pass
_newclass = 0
del types
def _swig_setattr_nondynamic_method(set):
def set_attr(self,name,value):
if hasattr(self,name) or (name in ("this", "thisown")):
set(self,name,value)
else:
raise AttributeError("You cannot add attributes to %s" % self)
return set_attr
import _core
import wx
__docfilter__ = wx._core.__DocFilter(globals())
ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
class AnimationPlayer(_core.Object):
"""Proxy of C++ AnimationPlayer class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxAnimationPlayer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
newobj = _animate.new_AnimationPlayer(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
def __del__(self, destroy=_animate.delete_AnimationPlayer):
"""__del__(self)"""
try:
if self.thisown: destroy(self)
except: pass
def SetAnimation(*args, **kwargs):
"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
def GetAnimation(*args, **kwargs):
"""GetAnimation(self) -> AnimationBase"""
return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
def SetDestroyAnimation(*args, **kwargs):
"""SetDestroyAnimation(self, bool destroyAnimation)"""
return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
def GetDestroyAnimation(*args, **kwargs):
"""GetDestroyAnimation(self) -> bool"""
return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
def SetCurrentFrame(*args, **kwargs):
"""SetCurrentFrame(self, int currentFrame)"""
return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
def GetCurrentFrame(*args, **kwargs):
"""GetCurrentFrame(self) -> int"""
return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
def SetWindow(*args, **kwargs):
"""SetWindow(self, Window window)"""
return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
def GetWindow(*args, **kwargs):
"""GetWindow(self) -> Window"""
return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
def SetPosition(*args, **kwargs):
"""SetPosition(self, Point pos)"""
return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
def GetPosition(*args, **kwargs):
"""GetPosition(self) -> Point"""
return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
def SetLooped(*args, **kwargs):
"""SetLooped(self, bool looped)"""
return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
def GetLooped(*args, **kwargs):
"""GetLooped(self) -> bool"""
return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
def HasAnimation(*args, **kwargs):
"""HasAnimation(self) -> bool"""
return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
def IsPlaying(*args, **kwargs):
"""IsPlaying(self) -> bool"""
return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
def UseBackgroundColour(*args, **kwargs):
"""UseBackgroundColour(self, bool useBackground)"""
return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
def UsingBackgroundColour(*args, **kwargs):
"""UsingBackgroundColour(self) -> bool"""
return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
def SetCustomBackgroundColour(*args, **kwargs):
"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
def UsingCustomBackgroundColour(*args, **kwargs):
"""UsingCustomBackgroundColour(self) -> bool"""
return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
def GetCustomBackgroundColour(*args, **kwargs):
"""GetCustomBackgroundColour(self) -> Colour"""
return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
def UseParentBackground(*args, **kwargs):
"""UseParentBackground(self, bool useParent)"""
return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
def UsingParentBackground(*args, **kwargs):
"""UsingParentBackground(self) -> bool"""
return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
def Play(*args, **kwargs):
"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
return _animate.AnimationPlayer_Play(*args, **kwargs)
def Build(*args, **kwargs):
"""Build(self) -> bool"""
return _animate.AnimationPlayer_Build(*args, **kwargs)
def Stop(*args, **kwargs):
"""Stop(self)"""
return _animate.AnimationPlayer_Stop(*args, **kwargs)
def Draw(*args, **kwargs):
"""Draw(self, DC dc)"""
return _animate.AnimationPlayer_Draw(*args, **kwargs)
def GetFrameCount(*args, **kwargs):
"""GetFrameCount(self) -> int"""
return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
def GetFrame(*args, **kwargs):
"""GetFrame(self, int i) -> Image"""
return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
def GetDisposalMethod(*args, **kwargs):
"""GetDisposalMethod(self, int i) -> int"""
return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
def GetFrameRect(*args, **kwargs):
"""GetFrameRect(self, int i) -> Rect"""
return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
def GetDelay(*args, **kwargs):
"""GetDelay(self, int i) -> int"""
return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
def GetLogicalScreenSize(*args, **kwargs):
"""GetLogicalScreenSize(self) -> Size"""
return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
def GetBackgroundColour(*args, **kwargs):
"""GetBackgroundColour(self, Colour col) -> bool"""
return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
def GetTransparentColour(*args, **kwargs):
"""GetTransparentColour(self, Colour col) -> bool"""
return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
def PlayFrame(*args, **kwargs):
"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
def PlayNextFrame(*args, **kwargs):
"""PlayNextFrame(self) -> bool"""
return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
def DrawFrame(*args, **kwargs):
"""DrawFrame(self, int frame, DC dc, Point pos)"""
return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
def DrawBackground(*args, **kwargs):
"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
def ClearCache(*args, **kwargs):
"""ClearCache(self)"""
return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
def SaveBackground(*args, **kwargs):
"""SaveBackground(self, Rect rect)"""
return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
def GetBackingStore(*args, **kwargs):
"""GetBackingStore(self) -> Bitmap"""
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
class AnimationPlayerPtr(AnimationPlayer):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = AnimationPlayer
_animate.AnimationPlayer_swigregister(AnimationPlayerPtr)
cvar = _animate.cvar
AnimationControlNameStr = cvar.AnimationControlNameStr
class AnimationBase(_core.Object):
"""Proxy of C++ AnimationBase class"""
def __init__(self): raise RuntimeError, "No constructor defined"
def __repr__(self):
return "<%s.%s; proxy of C++ wxAnimationBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __del__(self, destroy=_animate.delete_AnimationBase):
"""__del__(self)"""
try:
if self.thisown: destroy(self)
except: pass
def GetFrameCount(*args, **kwargs):
"""GetFrameCount(self) -> int"""
return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
def GetFrame(*args, **kwargs):
"""GetFrame(self, int i) -> Image"""
return _animate.AnimationBase_GetFrame(*args, **kwargs)
def GetDisposalMethod(*args, **kwargs):
"""GetDisposalMethod(self, int i) -> int"""
return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
def GetFrameRect(*args, **kwargs):
"""GetFrameRect(self, int i) -> Rect"""
return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
def GetDelay(*args, **kwargs):
"""GetDelay(self, int i) -> int"""
return _animate.AnimationBase_GetDelay(*args, **kwargs)
def GetLogicalScreenSize(*args, **kwargs):
"""GetLogicalScreenSize(self) -> Size"""
return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
def GetBackgroundColour(*args, **kwargs):
"""GetBackgroundColour(self, Colour col) -> bool"""
return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
def GetTransparentColour(*args, **kwargs):
"""GetTransparentColour(self, Colour col) -> bool"""
return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
def IsValid(*args, **kwargs):
"""IsValid(self) -> bool"""
return _animate.AnimationBase_IsValid(*args, **kwargs)
def LoadFile(*args, **kwargs):
"""LoadFile(self, String filename) -> bool"""
return _animate.AnimationBase_LoadFile(*args, **kwargs)
class AnimationBasePtr(AnimationBase):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = AnimationBase
_animate.AnimationBase_swigregister(AnimationBasePtr)
class GIFAnimation(AnimationBase):
"""Proxy of C++ GIFAnimation class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGIFAnimation instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""__init__(self) -> GIFAnimation"""
newobj = _animate.new_GIFAnimation(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
def __del__(self, destroy=_animate.delete_GIFAnimation):
"""__del__(self)"""
try:
if self.thisown: destroy(self)
except: pass
def GetFrameCount(*args, **kwargs):
"""GetFrameCount(self) -> int"""
return _animate.GIFAnimation_GetFrameCount(*args, **kwargs)
def GetFrame(*args, **kwargs):
"""GetFrame(self, int i) -> Image"""
return _animate.GIFAnimation_GetFrame(*args, **kwargs)
def GetDisposalMethod(*args, **kwargs):
"""GetDisposalMethod(self, int i) -> int"""
return _animate.GIFAnimation_GetDisposalMethod(*args, **kwargs)
def GetFrameRect(*args, **kwargs):
"""GetFrameRect(self, int i) -> Rect"""
return _animate.GIFAnimation_GetFrameRect(*args, **kwargs)
def GetDelay(*args, **kwargs):
"""GetDelay(self, int i) -> int"""
return _animate.GIFAnimation_GetDelay(*args, **kwargs)
def GetLogicalScreenSize(*args, **kwargs):
"""GetLogicalScreenSize(self) -> Size"""
return _animate.GIFAnimation_GetLogicalScreenSize(*args, **kwargs)
def GetBackgroundColour(*args, **kwargs):
"""GetBackgroundColour(self, Colour col) -> bool"""
return _animate.GIFAnimation_GetBackgroundColour(*args, **kwargs)
def GetTransparentColour(*args, **kwargs):
"""GetTransparentColour(self, Colour col) -> bool"""
return _animate.GIFAnimation_GetTransparentColour(*args, **kwargs)
def IsValid(*args, **kwargs):
"""IsValid(self) -> bool"""
return _animate.GIFAnimation_IsValid(*args, **kwargs)
def LoadFile(*args, **kwargs):
"""LoadFile(self, String filename) -> bool"""
return _animate.GIFAnimation_LoadFile(*args, **kwargs)
class GIFAnimationPtr(GIFAnimation):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = GIFAnimation
_animate.GIFAnimation_swigregister(GIFAnimationPtr)
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
class GIFAnimationCtrl(_core.Control):
"""Proxy of C++ GIFAnimationCtrl class"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxGIFAnimationCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
__init__(self, Window parent, int id=-1, String filename=EmptyString,
Point pos=DefaultPosition, Size size=DefaultSize,
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
String name=AnimationControlNameStr) -> GIFAnimationCtrl
"""
newobj = _animate.new_GIFAnimationCtrl(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
self._setOORInfo(self)
def Create(*args, **kwargs):
"""
Create(self, Window parent, int id=-1, String filename=EmptyString,
Point pos=DefaultPosition, Size size=DefaultSize,
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
String name=AnimationControlNameStr) -> bool
"""
return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
def LoadFile(*args, **kwargs):
"""LoadFile(self, String filename=EmptyString) -> bool"""
return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
def Play(*args, **kwargs):
"""Play(self, bool looped=True) -> bool"""
return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
def Stop(*args, **kwargs):
"""Stop(self)"""
return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
def FitToAnimation(*args, **kwargs):
"""FitToAnimation(self)"""
return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
def IsPlaying(*args, **kwargs):
"""IsPlaying(self) -> bool"""
return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
def GetPlayer(*args, **kwargs):
"""GetPlayer(self) -> AnimationPlayer"""
return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
def GetAnimation(*args, **kwargs):
"""GetAnimation(self) -> AnimationBase"""
return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
def GetFilename(*args, **kwargs):
"""GetFilename(self) -> String"""
return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
def SetFilename(*args, **kwargs):
"""SetFilename(self, String filename)"""
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
class GIFAnimationCtrlPtr(GIFAnimationCtrl):
def __init__(self, this):
self.this = this
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = GIFAnimationCtrl
_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrlPtr)
def PreGIFAnimationCtrl(*args, **kwargs):
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
val.thisown = 1
return val