wxWidgets/tests/misc/garbage.cpp
Stefan Csomor da48b9e45d
adding an iOS build to travis (#1847)
* fixing compilation of tests that cannot build

bracket code with the corresponding wxUSE… macros

* adding directive for iOS

* adding a switch for skipping the run - not the build of tests

right now I don’t know yet, how to run the test binary in the iOS simulator, but building it is still a good test in itself

* adding skipping of tests

* increasing minimum deployment to get proper c++17 support

* using --disable-sys-libs, restoring other targets

even when the zlib in -isysroot is used, due to deployment on lower iOS versions inflateValidate may not be available and crash. The guards are evaluated using macros from the zlib from the SDK, not from the lowest version supported.
2020-05-08 08:01:56 +02:00

199 lines
5.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: tests/misc/garbage.cpp
// Purpose: test if loading garbage fails
// Author: Francesco Montorsi
// Created: 2009-01-10
// Copyright: (c) 2009 Francesco Montorsi
///////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "testprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/filename.h"
#include "wx/image.h"
#include "wx/icon.h"
#include "wx/animate.h"
#include "wx/mstream.h"
#include "wx/dynlib.h"
#include "wx/mediactrl.h"
#include "wx/html/htmlwin.h"
#include "wx/xrc/xmlres.h"
#define GARBAGE_DATA_SIZE 1000000 // in bytes; ~ 1MB
// ----------------------------------------------------------------------------
// test class
// ----------------------------------------------------------------------------
class GarbageTestCase : public CppUnit::TestCase
{
public:
GarbageTestCase() { }
private:
CPPUNIT_TEST_SUITE( GarbageTestCase );
CPPUNIT_TEST( LoadGarbage );
CPPUNIT_TEST_SUITE_END();
void LoadGarbage();
void DoLoadFile(const wxString& fullname);
void DoLoadStream(wxInputStream& stream);
wxDECLARE_NO_COPY_CLASS(GarbageTestCase);
};
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( GarbageTestCase );
// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( GarbageTestCase, "GarbageTestCase" );
void GarbageTestCase::LoadGarbage()
{
srand(1234);
wxInitAllImageHandlers();
for (size_t size = 1; size < GARBAGE_DATA_SIZE; size *= size+1)
{
// first, generate some garbage data
unsigned char *data = new unsigned char[size];
for (size_t i = 0; i < size; i++)
data[i] = rand();
// write it to a file
wxString garbagename = wxFileName::CreateTempFileName("garbage");
CPPUNIT_ASSERT( !garbagename.empty() );
wxFile garbage(garbagename, wxFile::write);
CPPUNIT_ASSERT( garbage.IsOpened() );
CPPUNIT_ASSERT( garbage.Write(data, size) == size );
garbage.Close();
// try to load it by name
DoLoadFile(garbagename);
// try to load it from a wxInputStream
wxMemoryInputStream stream(data, size);
DoLoadStream(stream);
wxDELETEA(data);
}
}
// Execute the given macro with the given first and second parameters and
// bitmap type as its third parameter for all bitmap types.
#define wxFOR_ALL_VALID_BITMAP_TYPES(m, p1, p2) \
for ( wxBitmapType type = wxBitmapType(wxBITMAP_TYPE_INVALID + 1); \
type < wxBITMAP_TYPE_MAX; \
type = (wxBitmapType)(type + 1) ) \
m(p1, p2, type)
// Similar to above but for animation types.
#define wxFOR_ALL_VALID_ANIMATION_TYPES(m, p1, p2) \
for ( wxAnimationType type = wxAnimationType(wxANIMATION_TYPE_INVALID + 1); \
type < wxANIMATION_TYPE_ANY; \
type = (wxAnimationType)(type + 1) ) \
m(p1, p2, type)
// This macro is used as an argument to wxFOR_ALL_VALID_BITMAP_TYPES() to
// include the information about the type for which the test failed.
#define ASSERT_FUNC_FAILS_FOR_TYPE(func, arg, type) \
WX_ASSERT_MESSAGE \
( \
(#func "() unexpectedly succeeded for type %d", type), \
!func(arg) \
)
// And this one exists mostly just for consistency with the one above.
#define ASSERT_FUNC_FAILS(func, arg) \
WX_ASSERT_MESSAGE \
( \
(#func "() unexpectedly succeeded for default type"), \
!func(arg) \
)
void GarbageTestCase::DoLoadFile(const wxString& fullname)
{
// test wxImage
wxImage img;
ASSERT_FUNC_FAILS(img.LoadFile, fullname);
wxFOR_ALL_VALID_BITMAP_TYPES(ASSERT_FUNC_FAILS_FOR_TYPE, img.LoadFile, fullname);
// test wxBitmap
wxBitmap bmp;
ASSERT_FUNC_FAILS(bmp.LoadFile, fullname);
wxFOR_ALL_VALID_BITMAP_TYPES(ASSERT_FUNC_FAILS_FOR_TYPE, bmp.LoadFile, fullname);
// test wxIcon
wxIcon icon;
ASSERT_FUNC_FAILS(icon.LoadFile, fullname);
wxFOR_ALL_VALID_BITMAP_TYPES(ASSERT_FUNC_FAILS_FOR_TYPE, icon.LoadFile, fullname);
#if wxUSE_ANIMATIONCTRL
// test wxAnimation
wxAnimation anim;
ASSERT_FUNC_FAILS(anim.LoadFile, fullname);
wxFOR_ALL_VALID_ANIMATION_TYPES(ASSERT_FUNC_FAILS_FOR_TYPE, anim.LoadFile, fullname);
#endif
// test wxDynamicLibrary
wxDynamicLibrary lib;
CPPUNIT_ASSERT( lib.Load(fullname) == false );
/*
#if wxUSE_MEDIACTRL
// test wxMediaCtrl
wxMediaCtrl *media = new wxMediaCtrl(wxTheApp->GetTopWindow());
CPPUNIT_ASSERT( media->Load(fullname) == false );
#endif
// test wxHtmlWindow
wxHtmlWindow *htmlwin = new wxHtmlWindow(wxTheApp->GetTopWindow());
CPPUNIT_ASSERT( htmlwin->LoadFile(fullname) == false );
delete htmlwin;
*/
// test wxXmlResource
#if wxUSE_XRC
CPPUNIT_ASSERT( wxXmlResource::Get()->Load(fullname) == false );
#endif
}
void GarbageTestCase::DoLoadStream(wxInputStream& stream)
{
// NOTE: not all classes tested by DoLoadFile() supports loading
// from an input stream!
// test wxImage
wxImage img;
ASSERT_FUNC_FAILS(img.LoadFile, stream);
wxFOR_ALL_VALID_BITMAP_TYPES(ASSERT_FUNC_FAILS_FOR_TYPE, img.LoadFile, stream);
#if wxUSE_ANIMATIONCTRL
// test wxAnimation
wxAnimation anim;
ASSERT_FUNC_FAILS(anim.Load, stream);
wxFOR_ALL_VALID_BITMAP_TYPES(ASSERT_FUNC_FAILS_FOR_TYPE, anim.Load, stream);
#endif
/*
// test wxHtmlWindow
wxHtmlWindow *htmlwin = new wxHtmlWindow(wxTheApp->GetTopWindow());
CPPUNIT_ASSERT( htmlwin->LoadFile(fullname) == false );
delete htmlwin;
*/
}
#undef ASSERT_FUNC_FAILS
#undef ASSERT_FUNC_FAILS_FOR_TYPE
#undef wxFOR_ALL_VALID_ANIMATION_TYPES
#undef wxFOR_ALL_VALID_BITMAP_TYPES