wxWidgets/include/wx/msw/gauge95.h
Julian Smart bbcdf8bc7c Fixed various wxMSW compile problems that came down the telephone line...
plus wxTreeCtrl::EditLabel/EndEditLabel, dialog editor stuff, wxMSW header changes,
doc changes. Sorry about the quantity :-(


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@468 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-07 23:52:45 +00:00

78 lines
2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gauge95.h
// Purpose: wxGauge95 class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _GAUGE95_H_
#define _GAUGE95_H_
#ifdef __GNUG__
#pragma interface "gauge95.h"
#endif
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr;
// Group box
class WXDLLEXPORT wxGauge95: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxGauge95)
public:
inline wxGauge95(void) { m_rangeMax = 0; m_gaugePos = 0; }
inline wxGauge95(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr)
{
Create(parent, id, range, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
void SetShadowWidth(int w);
void SetBezelFace(int w);
void SetRange(int r);
void SetValue(int pos);
int GetShadowWidth(void) const ;
int GetBezelFace(void) const ;
int GetRange(void) const ;
int GetValue(void) const ;
void SetForegroundColour(const wxColour& col);
void SetBackgroundColour(const wxColour& col);
// Backward compatibility
#if WXWIN_COMPATIBILITY
inline void SetButtonColour(const wxColour& col) { SetForegroundColour(col); }
#endif
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
protected:
int m_rangeMax;
int m_gaugePos;
};
#endif
// _GAUGEMSW_H_