ce7fe42e84
Use the same short names as are used by the event table macros for the event type constants themselves. This makes them much more comfortable to use, e.g. Bind(wxEVT_BUTTON) compared to Bind(wxEVT_COMMAND_BUTTON_CLICKED). The old long names are still kept for backwards compatibility and shouldn't be removed as it doesn't really cost anything to continue providing them, but all new event types should only use the short versions. Closes #10661. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73850 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
140 lines
3.7 KiB
C++
140 lines
3.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: playerdg.cpp
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// Purpose: Forty Thieves patience game
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// Author: Chris Breeze
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// Modified by:
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// Created: 21/07/97
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// RCS-ID: $Id$
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "scorefil.h"
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#include "playerdg.h"
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const int ID_LISTBOX = 101;
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BEGIN_EVENT_TABLE(PlayerSelectionDialog, wxDialog)
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EVT_SIZE(PlayerSelectionDialog::OnSize)
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EVT_BUTTON(wxID_OK, PlayerSelectionDialog::ButtonCallback)
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EVT_BUTTON(wxID_CANCEL, PlayerSelectionDialog::ButtonCallback)
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EVT_LISTBOX(ID_LISTBOX, PlayerSelectionDialog::SelectCallback)
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EVT_CLOSE(PlayerSelectionDialog::OnCloseWindow)
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END_EVENT_TABLE()
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PlayerSelectionDialog::PlayerSelectionDialog(
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wxWindow* parent,
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ScoreFile* file
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) :
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wxDialog(parent, wxID_ANY, wxT("Player Selection"), wxDefaultPosition),
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m_scoreFile(file)
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{
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wxStaticText* msg = new wxStaticText(this, wxID_ANY, wxT("Please select a name or type a new one:"));
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wxListBox* list = new wxListBox(
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this, ID_LISTBOX,
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wxDefaultPosition, wxSize(-1, 150),
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0, 0,
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wxLB_SINGLE
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);
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wxArrayString players;
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m_scoreFile->GetPlayerList(players);
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for (unsigned int i = 0; i < players.Count(); i++)
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{
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list->Append(players[i]);
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}
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m_textField = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize);
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m_OK = new wxButton(this, wxID_OK);
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m_cancel = new wxButton(this, wxID_CANCEL);
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wxBoxSizer *button_sizer = new wxBoxSizer( wxHORIZONTAL );
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button_sizer->Add( m_OK, 0, wxALL, 10 );
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button_sizer->Add( m_cancel, 0, wxALL, 10 );
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wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
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topsizer->Add( msg, 0, wxALL , 10 );
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topsizer->Add( list, 1, wxEXPAND | wxLEFT | wxRIGHT, 10 );
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topsizer->Add( m_textField, 0, wxEXPAND | wxLEFT | wxRIGHT | wxTOP, 10 );
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topsizer->Add( button_sizer, 0, wxALIGN_LEFT );
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SetSizer( topsizer );
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topsizer->SetSizeHints( this );
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CentreOnParent();
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m_OK->SetDefault();
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}
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void PlayerSelectionDialog::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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Layout();
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}
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const wxString& PlayerSelectionDialog::GetPlayersName()
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{
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/*
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m_player = wxEmptyString;
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Show(true);
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*/
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return m_player;
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}
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void PlayerSelectionDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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{
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m_player = wxEmptyString;
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EndModal(wxID_CANCEL);
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}
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void PlayerSelectionDialog::SelectCallback(wxCommandEvent& event)
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{
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if (event.GetEventType() == wxEVT_LISTBOX)
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{
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// if (event.IsSelection())
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m_textField->SetValue(event.GetString());
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}
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}
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void PlayerSelectionDialog::ButtonCallback(wxCommandEvent& event)
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{
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if (event.GetId() == wxID_OK)
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{
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wxString name = m_textField->GetValue();
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if ( !name.empty() )
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{
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if (name.Contains(wxT('@')))
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{
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wxMessageBox(wxT("Names should not contain the '@' character"), wxT("Forty Thieves"));
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}
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else
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{
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m_player = name;
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EndModal(wxID_OK);
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}
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}
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else
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{
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wxMessageBox(wxT("Please enter your name"), wxT("Forty Thieves"));
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}
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}
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else
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{
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m_player = wxEmptyString;
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EndModal(wxID_CANCEL);
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}
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}
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