532d575bd9
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34632 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
253 lines
10 KiB
C++
253 lines
10 KiB
C++
/**
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* Name: wx/debug.h
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* Purpose: Misc debug functions and macros
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* Author: Vadim Zeitlin
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* Modified by: Ryan Norton (Converted to C)
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* Created: 29/01/98
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* RCS-ID: $Id$
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* Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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* Licence: wxWindows licence
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*/
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/* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
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#ifndef _WX_DEBUG_H_
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#define _WX_DEBUG_H_
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#ifndef __WXWINCE__
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#include <assert.h>
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#endif
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#include <limits.h> /* for CHAR_BIT used below */
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#include "wx/wxchar.h" /* for __TFILE__ and wxChar */
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/* ---------------------------------------------------------------------------- */
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/* Defines controlling the debugging macros */
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/* ---------------------------------------------------------------------------- */
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/* if _DEBUG is defined (MS VC++ and others use it in debug builds), define */
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/* __WXDEBUG__ too */
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#ifdef _DEBUG
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#ifndef __WXDEBUG__
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#define __WXDEBUG__
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#endif /* !__WXDEBUG__ */
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#endif /* _DEBUG */
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/* if NDEBUG is defined (<assert.h> uses it), undef __WXDEBUG__ and WXDEBUG */
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#ifdef NDEBUG
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#undef __WXDEBUG__
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#undef WXDEBUG
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#endif /* NDEBUG */
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/* if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1 */
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#ifdef __WXDEBUG__
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#if !defined(WXDEBUG) || !WXDEBUG
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#undef WXDEBUG
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#define WXDEBUG 1
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#endif /* !WXDEBUG */
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#endif /* __WXDEBUG__ */
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/* ---------------------------------------------------------------------------- */
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/* Debugging macros */
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/* */
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/* All debugging macros rely on ASSERT() which in turn calls user-defined */
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/* OnAssert() function. To keep things simple, it's called even when the */
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/* expression is true (i.e. everything is ok) and by default does nothing: just */
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/* returns the same value back. But if you redefine it to do something more sexy */
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/* (popping up a message box in your favourite GUI, sending you e-mail or */
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/* whatever) it will affect all ASSERTs, FAILs and CHECKs in your code. */
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/* */
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/* Warning: if you don't like advice on programming style, don't read */
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/* further! ;-) */
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/* */
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/* Extensive use of these macros is recommended! Remember that ASSERTs are */
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/* disabled in final build (without __WXDEBUG__ defined), so they add strictly */
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/* nothing to your program's code. On the other hand, CHECK macros do stay */
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/* even in release builds, but in general are not much of a burden, while */
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/* a judicious use of them might increase your program's stability. */
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/* ---------------------------------------------------------------------------- */
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/* Macros which are completely disabled in 'release' mode */
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/* */
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/* NB: these functions are implemented in src/common/appcmn.cpp */
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#if defined(__cplusplus) && defined(__WXDEBUG__)
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/*
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this function may be redefined to do something non trivial and is called
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whenever one of debugging macros fails (i.e. condition is false in an
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assertion)
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parameters:
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szFile and nLine - file name and line number of the ASSERT
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szMsg - optional message explaining the reason
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*/
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extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *szFile,
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int nLine,
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const wxChar *szCond,
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const wxChar *szMsg = NULL);
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/* call this function to break into the debugger unconditionally (assuming */
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/* the program is running under debugger, of course) */
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extern void WXDLLIMPEXP_BASE wxTrap();
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/* helper function used to implement wxASSERT and wxASSERT_MSG */
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/* */
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/* note using "int" and not "bool" for cond to avoid VC++ warnings about */
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/* implicit conversions when doing "wxAssert( pointer )" and also use of */
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/* "!!cond" below to ensure that everything is converted to int */
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extern void WXDLLIMPEXP_BASE wxAssert(int cond,
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const wxChar *szFile,
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int nLine,
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const wxChar *szCond,
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const wxChar *szMsg = NULL) ;
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/* generic assert macro */
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#define wxASSERT(cond) wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond))
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/* assert with additional message explaining it's cause */
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#define wxASSERT_MSG(cond, msg) \
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wxAssert(!!(cond), __TFILE__, __LINE__, _T(#cond), msg)
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/* an assert helper used to avoid warning when testing constant expressions, */
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/* i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about */
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/* expression being always true, but not using */
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/* wxASSERT( wxAssertIsEqual(sizeof(int), 4) ) */
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/* */
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/* NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and shouldn't be */
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/* used any longer */
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extern bool WXDLLIMPEXP_BASE wxAssertIsEqual(int x, int y);
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#else
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#define wxTrap()
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/* nothing to do in release modes (hopefully at this moment there are */
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/* no more bugs ;-) */
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#define wxASSERT(cond)
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#define wxASSERT_MSG(x, m)
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#endif /* __WXDEBUG__ */
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#ifdef __cplusplus
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/* Use of wxFalse instead of false suppresses compiler warnings about testing */
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/* constant expression */
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extern WXDLLIMPEXP_DATA_BASE(const bool) wxFalse;
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#endif
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#define wxAssertFailure wxFalse
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/* special form of assert: always triggers it (in debug mode) */
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#define wxFAIL wxASSERT(wxAssertFailure)
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/* FAIL with some message */
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#define wxFAIL_MSG(msg) wxASSERT_MSG(wxAssertFailure, msg)
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/* NB: the following macros work also in release mode! */
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/*
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These macros must be used only in invalid situation: for example, an
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invalid parameter (NULL pointer) is passed to a function. Instead of
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dereferencing it and causing core dump the function might try using
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CHECK( p != NULL ) or CHECK( p != NULL, return LogError("p is NULL!!") )
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*/
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/* check that expression is true, "return" if not (also FAILs in debug mode) */
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#define wxCHECK(x, rc) if (!(x)) {wxFAIL; return rc; }
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/* as wxCHECK but with a message explaining why we fail */
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#define wxCHECK_MSG(x, rc, msg) if (!(x)) {wxFAIL_MSG(msg); return rc; }
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/* check that expression is true, perform op if not */
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#define wxCHECK2(x, op) if (!(x)) {wxFAIL; op; }
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/* as wxCHECK2 but with a message explaining why we fail */
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#define wxCHECK2_MSG(x, op, msg) if (!(x)) {wxFAIL_MSG(msg); op; }
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/* special form of wxCHECK2: as wxCHECK, but for use in void functions */
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/* */
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/* NB: there is only one form (with msg parameter) and it's intentional: */
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/* there is no other way to tell the caller what exactly went wrong */
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/* from the void function (of course, the function shouldn't be void */
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/* to begin with...) */
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#define wxCHECK_RET(x, msg) if (!(x)) {wxFAIL_MSG(msg); return; }
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/* ---------------------------------------------------------------------------- */
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/* Compile time asserts */
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/* */
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/* Unlike the normal assert and related macros above which are checked during */
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/* the program tun-time the macros below will result in a compilation error if */
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/* the condition they check is false. This is usually used to check the */
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/* expressions containing sizeof()s which cannot be tested with the */
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/* preprocessor. If you can use the #if's, do use them as you can give a more */
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/* detailed error message then. */
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/* ---------------------------------------------------------------------------- */
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/*
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How this works (you don't have to understand it to be able to use the
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macros): we rely on the fact that it is invalid to define a named bit field
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in a struct of width 0. All the rest are just the hacks to minimize the
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possibility of the compiler warnings when compiling this macro: in
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particular, this is why we define a struct and not an object (which would
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result in a warning about unused variable) and a named struct (otherwise we'd
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get a warning about an unnamed struct not used to define an object!).
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*/
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#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
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/*
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The second argument of this macro must be a valid C++ identifier and not a
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string. I.e. you should use it like this:
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wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall );
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It may be used both within a function and in the global scope.
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*/
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#ifdef __WATCOMC__
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/* avoid "unused symbol" warning */
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#define wxCOMPILE_TIME_ASSERT(expr, msg) \
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class wxMAKE_UNIQUE_ASSERT_NAME { \
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unsigned int msg: expr; \
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wxMAKE_UNIQUE_ASSERT_NAME() { wxUnusedVar(msg); } \
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}
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#else
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#define wxCOMPILE_TIME_ASSERT(expr, msg) \
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struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; }
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#endif
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/*
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When using VC++ 6 with "Edit and Continue" on, the compiler completely
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mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a
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way to make "unique" assert names by specifying a unique prefix explicitly
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*/
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#define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text)
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#define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \
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struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; }
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/* helpers for wxCOMPILE_TIME_ASSERT below, for private use only */
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#define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits
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/* a special case of compile time assert: check that the size of the given type */
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/* is at least the given number of bits */
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#define wxASSERT_MIN_BITSIZE(type, size) \
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wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \
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wxMAKE_BITSIZE_MSG(type, size))
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/* ---------------------------------------------------------------------------- */
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/* other miscellaneous debugger-related functions */
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/* ---------------------------------------------------------------------------- */
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/*
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Return true if we're running under debugger.
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Currently this only really works under Win32 and Mac in CodeWarrior builds,
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it always returns false in other cases.
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*/
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#ifdef __cplusplus
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/* ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port */
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#if defined(__WXMAC__) || defined(__WIN32__)
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extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
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#else /* !Mac */
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inline bool wxIsDebuggerRunning() { return false; }
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#endif /* Mac/!Mac */
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#endif /* __cplusplus */
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#endif /* _WX_DEBUG_H_ */
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