wxWidgets/include/wx/msw/ole/uuid.h
Dimitri Schoolwerth 80fdcdb90e No changes, synchronised source names that appear commented at the top of files with the actual path to the files.
Fixed commented names (path, filename, and extension) of files in include/ and src/. Prepended the names in src/ with "src/" everywhere, while starting those in include/wx/ with "wx/".

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67254 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-03-20 00:14:35 +00:00

91 lines
2.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/ole/uuid.h
// Purpose: encapsulates an UUID with some added helper functions
// Author: Vadim Zeitlin
// Modified by:
// Created: 11.07.97
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
//
// Notes: you should link your project with RPCRT4.LIB!
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OLEUUID_H
#define _WX_OLEUUID_H
#include "wx/chartype.h"
// ------------------------------------------------------------------
// UUID (Universally Unique IDentifier) definition
// ------------------------------------------------------------------
// ----- taken from RPC.H
#ifndef UUID_DEFINED // in some cases RPC.H will be already
#ifdef __WIN32__ // included, so avoid redefinition
typedef struct
{
unsigned long Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[8];
} UUID; // UUID = GUID = CLSID = LIBID = IID
#endif // WIN32
#endif // UUID_DEFINED
#ifndef GUID_DEFINED
typedef UUID GUID;
#define UUID_DEFINED // prevent redefinition
#endif // GUID_DEFINED
typedef unsigned char uchar;
// ------------------------------------------------------------------
// a class to store UUID and it's string representation
// ------------------------------------------------------------------
// uses RPC functions to create/convert Universally Unique Identifiers
class WXDLLIMPEXP_CORE Uuid
{
private:
UUID m_uuid;
wxUChar *m_pszUuid; // this string is alloc'd and freed by RPC
wxChar *m_pszCForm; // this string is allocated in Set/Create
void UuidToCForm();
// function used to set initial state by all ctors
void Init() { m_pszUuid = NULL; m_pszCForm = NULL; }
public:
// ctors & dtor
Uuid() { Init(); }
Uuid(const wxChar *pc) { Init(); Set(pc); }
Uuid(const UUID &uuid) { Init(); Set(uuid); }
~Uuid();
// copy ctor and assignment operator needed for this class
Uuid(const Uuid& uuid);
Uuid& operator=(const Uuid& uuid);
// create a brand new UUID
void Create();
// set value of UUID
bool Set(const wxChar *pc); // from a string, returns true if ok
void Set(const UUID& uuid); // from another UUID (never fails)
// comparison operators
bool operator==(const Uuid& uuid) const;
bool operator!=(const Uuid& uuid) const { return !(*this == uuid); }
// accessors
operator const UUID*() const { return &m_uuid; }
operator const wxChar*() const { return (wxChar *)(m_pszUuid); }
// return string representation of the UUID in the C form
// (as in DEFINE_GUID macro)
const wxChar *CForm() const { return m_pszCForm; }
};
#endif //_WX_OLEUUID_H