26ac5fadea
config.h now includes appropriate files git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@617 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
245 lines
9.8 KiB
C++
245 lines
9.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: confbase.h
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// Purpose: declaration of the base class of all config implementations
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// (see also: fileconf.h and msw/regconf.h)
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// Author: Karsten Ballüder & Vadim Zeitlin
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// Modified by:
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// Created: 07.04.98 (adapted from appconf.h)
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Karsten Ballüder Ballueder@usa.net
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// Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CONFBASE_H_
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#define _WX_CONFBASE_H_
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#ifdef __GNUG__
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#pragma interface "confbase.h"
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#endif
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// ----------------------------------------------------------------------------
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// compile options
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// ----------------------------------------------------------------------------
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// it won't compile without it anyhow
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#ifndef USE_WXCONFIG
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#error "Please define USE_WXCONFIG or remove config.cpp from your makefile"
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#endif // USE_WXCONFIG
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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/// shall we be case sensitive in parsing variable names?
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#ifndef wxCONFIG_CASE_SENSITIVE
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#define wxCONFIG_CASE_SENSITIVE FALSE
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#endif
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/// separates group and entry names (probably shouldn't be changed)
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#ifndef wxCONFIG_PATH_SEPARATOR
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#define wxCONFIG_PATH_SEPARATOR '/'
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#endif
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/// introduces immutable entries
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// (i.e. the ones which can't be changed from the local config file)
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#ifndef wxCONFIG_IMMUTABLE_PREFIX
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#define wxCONFIG_IMMUTABLE_PREFIX '!'
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#endif
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/// should we use registry instead of configuration files under Win32?
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// (i.e. whether wxConfigBase::Create() will create a wxFileConfig (if it's
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// FALSE) or wxRegConfig (if it's true and we're under Win32) or wxIniConfig
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// (under Win16))
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#ifndef wxCONFIG_WIN32_NATIVE
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#define wxCONFIG_WIN32_NATIVE TRUE
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#endif
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// ----------------------------------------------------------------------------
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// various helper global functions
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// ----------------------------------------------------------------------------
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/*
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Replace environment variables ($SOMETHING) with their values. The format is
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$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
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'_' only. '$' must be escaped ('\$') in order to be taken literally.
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*/
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extern wxString wxExpandEnvVars(const wxString &sz);
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/*
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Split path into parts removing '..' in progress
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*/
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extern void wxSplitPath(wxArrayString& aParts, const char *sz);
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// ----------------------------------------------------------------------------
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// abstract base class wxConfigBase which defines the interface for derived
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// classes
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//
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// wxConfig organizes the items in a tree-like structure (modeled after the
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// Unix/Dos filesystem). There are groups (directories) and keys (files).
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// There is always one current group given by the current path.
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//
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// Keys are pairs "key_name = value" where value may be of string or integer
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// (long) type (@@@ doubles and other types such as wxDate coming soon).
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// ----------------------------------------------------------------------------
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class wxConfigBase
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{
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public:
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// static functions
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// sets the config object, returns the previous pointer
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static wxConfigBase *Set(wxConfigBase *pConfig);
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// get the config object, creates it on demand unless DontCreateOnDemand
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// was called
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static wxConfigBase *Get() { if ( !ms_pConfig ) Create(); return ms_pConfig; }
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// create a new config object: this function will create the "best"
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// implementation of wxConfig available for the current platform, see
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// comments near definition wxCONFIG_WIN32_NATIVE for details. It returns
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// the created object and also sets it as ms_pConfig.
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static wxConfigBase *Create();
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// should Get() try to create a new log object if the current one is NULL?
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static void DontCreateOnDemand() { ms_bAutoCreate = FALSE; }
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// ctor & virtual dtor
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// environment variable expansion is on by default
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wxConfigBase() { m_bExpandEnvVars = TRUE; m_bRecordDefaults = FALSE; }
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// empty but ensures that dtor of all derived classes is virtual
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virtual ~wxConfigBase() { }
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// path management
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// set current path: if the first character is '/', it's the absolute path,
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// otherwise it's a relative path. '..' is supported. If the strPath
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// doesn't exist it is created.
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virtual void SetPath(const wxString& strPath) = 0;
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// retrieve the current path (always as absolute path)
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virtual const wxString& GetPath() const = 0;
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// enumeration: all functions here return false when there are no more items.
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// you must pass the same lIndex to GetNext and GetFirst (don't modify it)
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// enumerate subgroups
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virtual bool GetFirstGroup(wxString& str, long& lIndex) const = 0;
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virtual bool GetNextGroup (wxString& str, long& lIndex) const = 0;
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// enumerate entries
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virtual bool GetFirstEntry(wxString& str, long& lIndex) const = 0;
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virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
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// get number of entries/subgroups in the current group, with or without
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// it's subgroups
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virtual size_t GetNumberOfEntries(bool bRecursive = FALSE) const = 0;
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virtual size_t GetNumberOfGroups(bool bRecursive = FALSE) const = 0;
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// tests of existence
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// returns TRUE if the group by this name exists
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virtual bool HasGroup(const wxString& strName) const = 0;
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// same as above, but for an entry
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virtual bool HasEntry(const wxString& strName) const = 0;
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// returns TRUE if either a group or an entry with a given name exist
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bool Exists(const wxString& strName) const
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{ return HasGroup(strName) || HasEntry(strName); }
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// key access: returns TRUE if value was really read, FALSE if default used
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// (and if the key is not found the default value is returned.)
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// read a string from the key
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virtual bool Read(wxString *pStr, const char *szKey,
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const char *szDefault = NULL) const = 0;
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// another version using statis buffer - it means it will be overwritten
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// after each call to this function!
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virtual const char *Read(const char *szKey,
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const char *szDefault = NULL) const;
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// the same for longs
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virtual long Read(const char *szKey, long lDefault) const
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{ long l; Read(&l, szKey, lDefault); return l; }
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// and another version: returns true if default value is returned
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virtual bool Read(long *pl, const char *szKey, long lDefault = 0) const = 0;
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// write the value (return true on success)
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virtual bool Write(const char *szKey, const char *szValue) = 0;
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virtual bool Write(const char *szKey, long lValue) = 0;
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// permanently writes all changes
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virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
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// delete entries/groups
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// deletes the specified entry and the group it belongs to if
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// it was the last key in it and the second parameter is true
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virtual bool DeleteEntry(const char *szKey,
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bool bDeleteGroupIfEmpty = TRUE) = 0;
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// delete the group (with all subgroups)
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virtual bool DeleteGroup(const char *szKey) = 0;
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// delete the whole underlying object (disk file, registry key, ...)
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// primarly for use by desinstallation routine.
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virtual bool DeleteAll() = 0;
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// options
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// we can automatically expand environment variables in the config entries
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// (this option is on by default, you can turn it on/off at any time)
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bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
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void SetExpandEnvVars(bool bDoIt = TRUE) { m_bExpandEnvVars = bDoIt; }
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// recording of default values
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void SetRecordDefaults(bool bDoIt = TRUE) { m_bRecordDefaults = bDoIt; }
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bool IsRecordingDefaults() const { return m_bRecordDefaults; }
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// does expansion only if needed
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wxString ExpandEnvVars(const wxString& str) const
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{
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wxString tmp; // Required for BC++
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if (IsExpandingEnvVars())
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tmp = wxExpandEnvVars(str);
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else
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tmp = str;
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return tmp;
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}
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protected:
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static bool IsImmutable(const char *szKey)
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{ return *szKey == wxCONFIG_IMMUTABLE_PREFIX; }
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// a handy little class which changes current path to the path of given entry
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// and restores it in dtor: so if you declare a local variable of this type,
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// you work in the entry directory and the path is automatically restored
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// when the function returns
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class PathChanger
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{
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public:
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// ctor/dtor do path changing/restorin
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PathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
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~PathChanger();
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// get the key name
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const wxString& Name() const { return m_strName; }
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private:
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wxConfigBase *m_pContainer; // object we live in
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wxString m_strName, // name of entry (i.e. name only)
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m_strOldPath; // saved path
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bool m_bChanged; // was the path changed?
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};
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private:
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// are we doing automatic environment variable expansion?
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bool m_bExpandEnvVars;
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// do we record default values?
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bool m_bRecordDefaults;
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// static variables
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static wxConfigBase *ms_pConfig;
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static bool ms_bAutoCreate;
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};
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// ----------------------------------------------------------------------------
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// the native wxConfigBase implementation
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// ----------------------------------------------------------------------------
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// under Windows we prefer to use the native implementation
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#if defined(__WXMSW__) && wxCONFIG_WIN32_NATIVE
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#ifdef __WIN32__
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#define wxConfig wxRegConfig
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#define classwxConfig classwxRegConfig
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#else //WIN16
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#define wxConfig wxIniConfig
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#define classwxConfig classwxIniConfig
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#endif
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#else // either we're under Unix or wish to use files even under Windows
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#define wxConfig wxFileConfig
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#define classwxConfig classwxFileConfig
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#endif
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#endif // _WX_CONFIG_H_
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