wxWidgets/include/wx/msw/font.h
Vadim Zeitlin 59b7da02ff Return wxFONTFAMILY_DEFAULT, not UNKNOWN, from wxFont::GetFamily().
Although returning wxFONTFAMILY_UNKNOWN when the font family is not recognized
makes more sense, it breaks a lot of existing code including all the
font-related code generated by DialogBlocks, so prefer to return
wxFONTFAMILY_DEFAULT instead -- which can't be confused for a valid font
family neither but can be passed to wxFont ctor or SetFamily() without
problems.

To ensure that this behaviour is correctly implemented by all ports, rename
the existing wxFont::GetFamily() to DoGetFamily() and call the new method from
wxFontBase::GetFamily() which adjusts the return value if needed.

Closes #12330.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65670 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-09-29 13:46:09 +00:00

172 lines
5.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { }
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(int size,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
}
#endif
wxFont(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(size, family, style, weight, underlined, face, encoding);
}
bool Create(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
return DoCreate(size, wxDefaultSize, false, family, style,
weight, underlined, face, encoding);
}
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(const wxSize& pixelSize,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(pixelSize, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight,
underlined, face, encoding);
}
#endif
wxFont(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(pixelSize, family, style, weight,
underlined, face, encoding);
}
wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0)
{
Create(info, hFont);
}
wxFont(const wxString& fontDesc);
bool Create(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
return DoCreate(-1, pixelSize, true, family, style,
weight, underlined, face, encoding);
}
bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0);
virtual ~wxFont();
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual wxSize GetPixelSize() const;
virtual bool IsUsingSizeInPixels() const;
virtual wxFontStyle GetStyle() const;
virtual wxFontWeight GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
virtual void SetPixelSize(const wxSize& pixelSize);
virtual void SetFamily(wxFontFamily family);
virtual void SetStyle(wxFontStyle style);
virtual void SetWeight(wxFontWeight weight);
virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
wxDECLARE_COMMON_FONT_METHODS();
virtual bool IsFixedWidth() const;
// implementation only from now on
// -------------------------------
virtual bool IsFree() const;
virtual bool RealizeResource();
virtual WXHANDLE GetResourceHandle() const;
virtual bool FreeResource(bool force = false);
// for consistency with other wxMSW classes
WXHFONT GetHFONT() const;
protected:
// real font creation function, used in all cases
bool DoCreate(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info);
virtual wxFontFamily DoGetFamily() const;
// implement wxObject virtuals which are used by AllocExclusive()
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};
#endif // _WX_FONT_H_