e0b5519ad9
Also made configurable between use of grid and canvas git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26310 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
407 lines
16 KiB
C++
407 lines
16 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: card.cpp
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// Purpose: Forty Thieves patience game
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// Author: Chris Breeze
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// Modified by:
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// Created: 21/07/97
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// RCS-ID: $Id$
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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/////////////////////////////////////////////////////////////////////////////
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//+-------------------------------------------------------------+
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//| Description
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//| A class for drawing playing cards.
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//| Currently assumes that the card symbols have been
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//| loaded into hbmap_symbols and the pictures for the
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//| Jack, Queen and King have been loaded into
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//| hbmap_pictures.
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//+-------------------------------------------------------------+
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "forty.h"
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#include "card.h"
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#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXX11__)
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#include "pictures.xpm"
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#include "symbols.xbm"
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#endif
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wxBitmap* Card::m_pictureBmap = 0;
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wxBitmap* Card::m_symbolBmap = 0;
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double Card::m_scale = 1.0;
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int Card::m_width = 50;
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int Card::m_height = 70;
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//+-------------------------------------------------------------+
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//| Card::Card() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Constructor for a playing card. |
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//| Checks that the value is in the range 1..52 and then |
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//| initialises the suit, colour, pipValue and wayUp. |
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//+-------------------------------------------------------------+
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Card::Card(int value, WayUp way_up) :
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m_wayUp(way_up)
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{
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if (!m_symbolBmap)
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{
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#ifdef __WXMSW__
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m_symbolBmap = new wxBitmap(_T("CardSymbols"), wxBITMAP_TYPE_BMP_RESOURCE);
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#else
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m_symbolBmap = new wxBitmap(Symbols_bits, Symbols_width, Symbols_height);
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#endif
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if (!m_symbolBmap->Ok())
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{
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::wxMessageBox(_T("Failed to load bitmap CardSymbols"), _T("Error"));
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}
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}
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if (!m_pictureBmap)
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{
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#ifdef __WXMSW__
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m_pictureBmap = new wxBitmap(_T("CardPictures"), wxBITMAP_TYPE_BMP_RESOURCE);
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#else
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m_pictureBmap = new wxBitmap(Pictures);
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#endif
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if (!m_pictureBmap->Ok())
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{
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::wxMessageBox(_T("Failed to load bitmap CardPictures"), _T("Error"));
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}
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}
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if (value >= 1 && value <= PackSize)
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{
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switch ((value - 1) / 13)
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{
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case 0:
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m_suit = clubs;
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m_colour = black;
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break;
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case 1:
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m_suit = diamonds;
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m_colour = red;
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break;
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case 2:
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m_suit = hearts;
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m_colour = red;
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break;
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case 3:
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m_suit = spades;
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m_colour = black;
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break;
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}
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m_pipValue = 1 + (value - 1) % 13;
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m_status = true;
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}
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else
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{
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m_status = false;
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}
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} // Card::Card()
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//+-------------------------------------------------------------+
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//| Card::SetScale() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Scales the cards |
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//+-------------------------------------------------------------+
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void Card::SetScale(double scale)
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{
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m_scale = scale;
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m_width = int(50*scale);
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m_height = int(70*scale);
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}
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//+-------------------------------------------------------------+
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//| Card::~Card() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Destructor - nothing to do at present. |
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//+-------------------------------------------------------------+
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Card::~Card()
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{
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}
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//+-------------------------------------------------------------+
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//| Card::Erase() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Erase the card at (x, y) by drawing a rectangle in the |
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//| background colour. |
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//+-------------------------------------------------------------+
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void Card::Erase(wxDC& dc, int x, int y)
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{
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wxPen* pen = wxThePenList->FindOrCreatePen(
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FortyApp::BackgroundColour(),
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1,
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wxSOLID
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);
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dc.SetPen(* pen);
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dc.SetBrush(FortyApp::BackgroundBrush());
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dc.DrawRectangle(x, y, m_width, m_height);
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} // Card::Erase()
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//+-------------------------------------------------------------+
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//| Card::Draw() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Draw the card at (x, y). |
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//| If the card is facedown draw the back of the card. |
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//| If the card is faceup draw the front of the card. |
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//| Cards are not held in bitmaps, instead they are drawn |
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//| from their constituent parts when required. |
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//| hbmap_symbols contains large and small suit symbols and |
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//| pip values. These are copied to the appropriate part of |
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//| the card. Picture cards use the pictures defined in |
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//| hbmap_pictures. Note that only one picture is defined |
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//| for the Jack, Queen and King, unlike a real pack where |
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//| each suit is different. |
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//| |
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//| WARNING: |
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//| The locations of these symbols is 'hard-wired' into the |
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//| code. Editing the bitmaps or the numbers below will |
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//| result in the wrong symbols being displayed. |
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//+-------------------------------------------------------------+
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void Card::Draw(wxDC& dc, int x, int y)
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{
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wxBrush backgroundBrush( dc.GetBackground() );
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dc.SetBrush(* wxWHITE_BRUSH);
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dc.SetPen(* wxBLACK_PEN);
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dc.DrawRoundedRectangle(x, y, m_width, m_height, 4);
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if (m_wayUp == facedown)
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{
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dc.SetBackground(* wxRED_BRUSH);
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dc.SetBackgroundMode(wxSOLID);
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wxBrush* brush = wxTheBrushList->FindOrCreateBrush(
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_T("BLACK"), wxCROSSDIAG_HATCH
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);
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dc.SetBrush(* brush);
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dc.DrawRoundedRectangle(
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x + 4, y + 4,
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m_width - 8, m_height - 8,
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2
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);
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}
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else
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{
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wxMemoryDC memoryDC;
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memoryDC.SelectObject(*m_symbolBmap);
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// dc.SetBackgroundMode(wxTRANSPARENT);
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dc.SetTextBackground(*wxWHITE);
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switch (m_suit)
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{
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case spades:
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case clubs:
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dc.SetTextForeground(*wxBLACK);
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break;
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case diamonds:
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case hearts:
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dc.SetTextForeground(*wxRED);
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break;
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}
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int symsize = 11;
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int sympos = 14;
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int sympos2 = 25;
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int symdist = 5;
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int symdist2 = 6;
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int pipsize,pippos,valueheight,valuewidth;
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int valuepos;
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if (m_scale > 1.2)
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{
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pipsize = symsize;
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pippos = sympos;
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valueheight = 10;
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valuewidth = 9;
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valuepos = 50;
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}
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else
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{
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pipsize = 7;
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pippos = 0;
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valueheight = 7;
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valuewidth = 6;
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valuepos = 36;
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}
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// Draw the value
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dc.Blit((wxCoord)(x + m_scale*3), (wxCoord)(y + m_scale*3), valuewidth, valueheight,
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&memoryDC, valuewidth * (m_pipValue - 1), valuepos, wxCOPY);
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dc.Blit((wxCoord)(x + m_width - m_scale*3 - valuewidth), (wxCoord)(y + m_height - valueheight - m_scale*3),
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valuewidth, valueheight,
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&memoryDC, valuewidth * (m_pipValue - 1), valuepos+valueheight, wxCOPY);
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// Draw the pips
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dc.Blit((wxCoord)(x + m_scale*3 + valuewidth+2), (wxCoord)(y + m_scale*3), pipsize, pipsize,
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&memoryDC, pipsize * m_suit, pippos, wxCOPY);
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dc.Blit((wxCoord)(x + m_width - m_scale*3-valuewidth-pipsize-2), (wxCoord)(y + m_height - pipsize - m_scale*3),
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pipsize, pipsize,
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&memoryDC, pipsize * m_suit, pipsize+pippos, wxCOPY);
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switch (m_pipValue)
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{
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case 1:
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dc.Blit((wxCoord)(x - symdist + m_width / 2), (wxCoord)(y - m_scale*5 + m_height / 2), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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break;
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case 3:
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dc.Blit((wxCoord)(x - symdist + m_width / 2), (wxCoord)(y - symdist + m_height / 2), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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case 2:
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dc.Blit((wxCoord)(x - symdist + m_width / 2),
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(wxCoord)(y - symdist + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 2),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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break;
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case 5:
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dc.Blit((wxCoord)(x - symdist + m_width / 2), (wxCoord)(y - symdist + m_height / 2), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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case 4:
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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break;
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case 8:
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dc.Blit((wxCoord)(x - symdist + 5 * m_width / 10),
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(wxCoord)(y - symdist + 5 * m_height / 8), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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case 7:
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dc.Blit((wxCoord)(x - symdist + 5 * m_width / 10),
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(wxCoord)(y - symdist + 3 * m_height / 8), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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case 6:
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + m_height / 2), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + m_height / 2), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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break;
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case 10:
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dc.Blit((wxCoord)(x - symdist + m_width / 2),
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(wxCoord)(y - symdist + 2 * m_height / 3), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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case 9:
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist2 + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist2 + 5 * m_height / 12), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + 7 * m_height / 12), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 4),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist2 + m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist2 + 5 * m_height / 12), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + 7 * m_height / 12), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
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(wxCoord)(y - symdist + 3 * m_height / 4), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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dc.Blit((wxCoord)(x - symdist + m_width / 2),
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(wxCoord)(y - symdist + m_height / 3), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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break;
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case 11:
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case 12:
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case 13:
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memoryDC.SelectObject(*m_pictureBmap);
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int picwidth = 40,picheight = 45;
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dc.Blit((wxCoord)(x + (m_width-picwidth)/2), (wxCoord)(y - picheight/2 + m_height/2),
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picwidth, picheight,
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&memoryDC, picwidth * (m_pipValue - 11), 0, wxCOPY);
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memoryDC.SelectObject(*m_symbolBmap);
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dc.Blit((wxCoord)(x + m_width-(m_width-picwidth)/2-symsize-3),(wxCoord)(y - picheight/2+m_height/2+1), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos, wxCOPY);
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dc.Blit((wxCoord)(x + (m_width-picwidth)/2+2),(wxCoord)(y + picheight/2 + m_height/2-symsize), symsize, symsize,
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&memoryDC, symsize * m_suit, sympos2, wxCOPY);
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break;
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}
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}
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dc.SetBackground( backgroundBrush );
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} // Card:Draw()
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//+-------------------------------------------------------------+
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//| Card::DrawNullCard() |
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//+-------------------------------------------------------------+
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//| Description: |
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//| Draws the outline of a card at (x, y). |
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//| Used to draw place holders for empty piles of cards. |
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//+-------------------------------------------------------------+
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void Card::DrawNullCard(wxDC& dc, int x, int y)
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{
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wxPen* pen = wxThePenList->FindOrCreatePen(FortyApp::TextColour(), 1, wxSOLID);
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dc.SetBrush(FortyApp::BackgroundBrush());
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dc.SetPen(*pen);
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dc.DrawRoundedRectangle(x, y, m_width, m_height, 4);
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} // Card::DrawNullCard()
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