wxWidgets/samples/opengl/isosurf/isosurf.bkl
Scott Talbert 1aad7ae9d7 Fix building some samples in out of tree build
This is a 3.2 backport of these commits:
1216315, db78515, 033dfd2, 2e22666, 0ab31ed, b6ea233
2023-07-25 15:46:10 -04:00

32 lines
800 B
XML

<?xml version="1.0" ?>
<makefile>
<include file="../../../build/bakefiles/common_samples.bkl"/>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<set var="USE_OPENGL">1</set>
</if>
<!-- Under Unix we need to link with GL explicitly too. -->
<set var="SYS_GL_LIB">
<if cond="PLATFORM_WIN32=='0' and OUT_OF_TREE_MAKEFILES=='1'">GL</if>
</set>
<exe id="isosurf" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
<sources>isosurf.cpp</sources>
<headers>isosurf.h</headers>
<wx-lib>gl</wx-lib>
<wx-lib>core</wx-lib>
<wx-lib>base</wx-lib>
<sys-lib>$(SYS_GL_LIB)</sys-lib>
</exe>
<wx-data id="data">
<files>
isosurf.dat.gz
</files>
</wx-data>
</makefile>