wxWidgets/wxPython/contrib/xrc/xrc.i
2002-08-09 19:29:52 +00:00

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6.8 KiB
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/////////////////////////////////////////////////////////////////////////////
// Name: xrc.i
// Purpose: Wrappers for the XML based Resource system
//
// Author: Robin Dunn
//
// Created: 4-June-2001
// RCS-ID: $Id$
// Copyright: (c) 2001 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module xrc
%{
#include "wxPython.h"
#include "wx/xrc/xmlres.h"
#include <wx/filesys.h>
#include <wx/fs_mem.h>
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%extern windows.i
%extern _defs.i
%extern events.i
%extern controls.i
//---------------------------------------------------------------------------
enum wxXmlResourceFlags
{
wxXRC_USE_LOCALE = 1,
wxXRC_NO_SUBCLASSING = 2
};
// This class holds XML resources from one or more .xml files
// (or derived forms, either binary or zipped -- see manual for
// details).
class wxXmlResource : public wxObject
{
public:
// Ctors.
// Flags: wxXRC_USE_LOCALE
// translatable strings will be translated via _()
// wxXRC_NO_SUBCLASSING
// subclass property of object nodes will be ignored
// (useful for previews in XRC editors)
wxXmlResource(const wxString& filemask, int flags = wxXRC_USE_LOCALE);
%name(wxEmptyXmlResource) wxXmlResource(int flags = wxXRC_USE_LOCALE);
%pragma(python) addtomethod = "__init__:self.InitAllHandlers()"
%pragma(python) addtomethod = "wxEmptyXmlResource:val.InitAllHandlers()"
~wxXmlResource();
// Loads resources from XML files that match given filemask.
// This method understands VFS (see filesys.h).
bool Load(const wxString& filemask);
%addmethods {
bool LoadFromString(const wxString& data) {
static int s_memFileIdx = 0;
// Check for memory FS. If not present, load the handler:
wxMemoryFSHandler::AddFile(wxT("XRC_resource/dummy_file"),
wxT("dummy data"));
wxFileSystem fsys;
wxFSFile *f = fsys.OpenFile(wxT("memory:XRC_resource/dummy_file"));
wxMemoryFSHandler::RemoveFile(wxT("XRC_resource/dummy_file"));
if (f)
delete f;
else
wxFileSystem::AddHandler(new wxMemoryFSHandler);
// Now put the resource data into the memory FS
wxString filename(wxT("XRC_resource/data_string_"));
filename << s_memFileIdx;
s_memFileIdx += 1;
wxMemoryFSHandler::AddFile(filename, data);
// Load the "file" into the resource object
bool retval = self->Load(wxT("memory:") + filename );
return retval;
}
}
// Initialize handlers for all supported controls/windows. This will
// make the executable quite big because it forces linking against
// most of wxWin library
void InitAllHandlers();
// Initialize only specific handler (or custom handler). Convention says
// that handler name is equal to control's name plus 'XmlHandler', e.g.
// wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. XML resource compiler
// (xmlres) can create include file that contains initialization code for
// all controls used within the resource.
void AddHandler(wxXmlResourceHandler *handler);
// Removes all handlers
void ClearHandlers();
// Loads menu from resource. Returns NULL on failure.
wxMenu *LoadMenu(const wxString& name);
// Loads menubar from resource. Returns NULL on failure.
wxMenuBar *LoadMenuBar(const wxString& name);
%name(LoadMenuBarOnFrame) wxMenuBar *LoadMenuBar(wxWindow *parent, const wxString& name);
// Loads toolbar
wxToolBar *LoadToolBar(wxWindow *parent, const wxString& name);
// Loads dialog. dlg points to parent window (if any). Second form
// is used to finish creation of already existing instance (main reason
// for this is that you may want to use derived class with new event table)
// Example (typical usage):
// MyDialog dlg;
// wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
// dlg->ShowModal();
wxDialog *LoadDialog(wxWindow *parent, const wxString& name);
%name(LoadOnDialog)bool LoadDialog(wxDialog *dlg, wxWindow *parent, const wxString& name);
// Loads panel. panel points to parent window (if any). Second form
// is used to finish creation of already existing instance.
wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
%name(LoadOnPanel)bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
// Loads bitmap or icon resource from file:
wxBitmap LoadBitmap(const wxString& name);
wxIcon LoadIcon(const wxString& name);
// Attaches unknown control into given panel/window/dialog:
// (unknown controls are used in conjunction with <object class="unknown">)
bool AttachUnknownControl(const wxString& name, wxWindow *control,
wxWindow *parent = NULL);
// Returns numeric ID that is equivalent to string id used in XML
// resource. To be used in event tables
// Macro XMLID is provided for convenience
static int GetXRCID(const wxString& str_id);
// Returns version info (a.b.c.d = d+ 256*c + 256^2*b + 256^3*a)
long GetVersion() const;
// Compares resources version to argument. Returns -1 if resources version
// is less than the argument, +1 if greater and 0 if they equal.
int CompareVersion(int major, int minor, int release, int revision) const;
// Gets global resources object or create one if none exists
static wxXmlResource *Get();
// Sets global resources object and returns pointer to previous one (may be NULL).
static wxXmlResource *Set(wxXmlResource *res);
};
//----------------------------------------------------------------------
%pragma(python) code = "
def XRCID(str_id):
return wxXmlResource_GetXRCID(str_id)
def XRCCTRL(window, str_id, *ignoreargs):
return window.FindWindowById(XRCID(str_id))
XMLID = XRCID
XMLCTRL = XRCCTRL
"
//----------------------------------------------------------------------
// TODO: Add wxXmlResourceHandler and allow it to be derived from.
//----------------------------------------------------------------------
%init %{
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
wxXmlInitResourceModule();
wxXmlResource::Get()->InitAllHandlers();
%}
//----------------------------------------------------------------------
// This file gets appended to the shadow class file.
//----------------------------------------------------------------------
%pragma(python) include="_xrcextras.py";