e3e65dac0c
toolbar updates mdi fixes dnd works now Forty Thieves drawing optimization wxDF_Text constants ListCtrl bugs fixed memory leak work imrc now refers to home dir dcclient/memory leak fixed git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
100 lines
5.3 KiB
Plaintext
100 lines
5.3 KiB
Plaintext
################################
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# Config file for Imlib #
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################################
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# The file that contains palette entries for a global palette for all Imlib
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# based programs.
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# options: full path to palette file
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PaletteFile ~/im_palette.pal
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# This defines if when the display is greater than 8 bit, that it still remaps
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# the images to the palette defined, rather than using "perfect" rendering
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# options: yes/no
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PaletteOverride no
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# If remapping to the palette, whether to use Floyd-Steinberg dithering. Saying
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# yes will slow things down though.
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# options: yes/no
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Dither yes
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# when remapping to the palette, saying fast will reduce accuracy, but improve
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# speed quite considerably
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# options: fast/slow
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Remap fast
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# This turns on dithering for 15/16 bpp. This makes smooth gradients look much
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# smoother - in fact almost perfect. You will find it nigh impossible to tell
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# the difference between 15/16bpp dithered and 24bpp. Unless you have extra
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# CPU to burn, its not recommended, unless you are a image quality freak, and
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# you insist on maximum quality in 15/16bpp. It does slow things down. It
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# would be best to leave it off and let the applications themselves allow
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# you to select it for certain purposes only.
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HighQuality off
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# This option if specified off will force MIT-SHM off, otherwise will allow
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# Imlib to work it out itself.
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Mit-Shm on
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# This will turn shared pixmaps on or off (off forces off, on lets imlib
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# work it out). This is yet another speedup. leave it on unless it doesn't
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# work.. then turn it off.
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SharedPixmaps off
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# This speeds up rendering considerably, but may not work on your hardware
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# due to it bypassing a few layers and byte-twiddling the rendered image data
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# manually, and due to endianess, bit-ordering or RGB ordering it may screw up
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# and not work, so try it.. if things work great!, if not, wait until a
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# renderer for your situation is written, or write one yourself and donate
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# it. It's easy to do, just look at rend.c
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FastRender on
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# This is in fact a workaround due to Solaris's shared memory theories.
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# This specifies the maximum size of a shared memory chunk in bytes. If an
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# image is larger that this in bytes for the video mode you're in, imlib will
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# not use MIT-SHM. if you comment this out, imlib will use as much memory as
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# necessary to render the image.
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# Shm_Max_Size 1000000
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# This turns Image loading (24) bit caching on or off. HIGHLY suggested to be
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# turned ON!
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Image_Cache on
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# Image cache size in bytes. As with any cache, the more, the better. If you
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# load the same image more than once. Imlib will used a previously loaded
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# copy, and if its freed, the Image_Cache_Size amount of bytes of image data
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# are kept even after being freed, in case the same image is loaded again soon
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# afterwards. Neat eh?
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Image_Cache_Size 4000000
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# This turns the pixmap caching system on or off. If on, only well-behaved
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# programs that conform to the specs for using Imlib will exhibit the
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# behavior as expected. It is suggested to leave this on, as it will boost
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# performance considerably, speed-wise and memory-wise. The reason apps need
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# to be well-behaved is so that they don't go drawing on, and XFreePixmap'ing
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# these pixmaps themselves, because this will trample all over the cache
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# and give very horrid effects, or even make the apps crash with segfaults or
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# Xlib errors.
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Pixmap_Cache on
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# Pixmap cache is in **-> BITS <-**... the end result is APPROXIMATELY
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# 10000000 bits of pixmap make your Xserver grow by 1Mb of RAM (VERY rough).
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# As with any cache, the more, the better. The more you have, the less likely
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# it is that you will get cache misses and so performance on scaling the same
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# image to commonly used sizes (ie if 3 or 4 sizes of the same image are used)
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# will be lightning fast, in fact in some tests I did, in 16bpp up to 38 times
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# as fast, and in 8bpp (with dithering on) up to 105 times faster!!! (these
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# are nominal figures obtained on my machine. these are MAXIMUM speedup
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# results. Results may vary on other machines and according to the way
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# programs are written and use Imlib)
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Pixmap_Cache_Size 40000000
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# This FORCES Imlib to use the hexadecimal visual id stated here if it is
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# defined in the imrc. This bypasses Imlib's routines that hunt for the best
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# visual. You can obtain a list of visual ID's using the xdpyinfo command.
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# You should only need this if Imlib doesn't pick the correct visual or you
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# have strange hardware/Xserver combinations.
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#ForceVisualID 22
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# This allows Imlib to fall back on Imagemagick and/or NETPBM
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# utilities if it can't load the file.
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Fallback on
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# Default Gamma, Brightness and Contrast stuff....
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Gamma 1.0
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Brightness 1.0
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Contrast 1.0
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Red_Gamma 1.0
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Red_Brightness 1.0
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Red_Contrast 1.0
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Green_Gamma 1.0
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Green_Brightness 1.0
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Green_Contrast 1.0
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Blue_Gamma 1.0
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Blue_Brightness 1.0
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Blue_Contrast 1.0
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