ee0995b09b
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61336 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
212 lines
6.7 KiB
C++
212 lines
6.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/private/sockunix.h
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// Purpose: wxSocketImpl implementation for Unix systems
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// Authors: Guilhem Lavaux, Vadim Zeitlin
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// Created: April 1997
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Guilhem Lavaux
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// (c) 2008 Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_GSOCKUNX_H_
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#define _WX_UNIX_GSOCKUNX_H_
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include "wx/private/fdiodispatcher.h"
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class wxSocketImplUnix : public wxSocketImpl,
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public wxFDIOHandler
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{
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public:
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wxSocketImplUnix(wxSocketBase& wxsocket)
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: wxSocketImpl(wxsocket)
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{
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m_fds[0] =
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m_fds[1] = -1;
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m_enabledCallbacks = 0;
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}
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virtual wxSocketError GetLastError() const;
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virtual void ReenableEvents(wxSocketEventFlags flags)
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{
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// enable the notifications about input/output being available again in
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// case they were disabled by OnRead/WriteWaiting()
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//
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// notice that we'd like to enable the events here only if there is
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// nothing more left on the socket right now as otherwise we're going
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// to get a "ready for whatever" notification immediately (well, during
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// the next event loop iteration) and disable the event back again
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// which is rather inefficient but unfortunately doing it like this
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// doesn't work because the existing code (e.g. src/common/sckipc.cpp)
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// expects to keep getting notifications about the data available from
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// the socket even if it didn't read all the data the last time, so we
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// absolutely have to continue generating them
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EnableEvents(flags);
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}
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// wxFDIOHandler methods
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virtual void OnReadWaiting();
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virtual void OnWriteWaiting();
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virtual void OnExceptionWaiting();
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// Unix-specific functions used by wxSocketFDIOManager only
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bool HasAnyEnabledCallbacks() const { return m_enabledCallbacks != 0; }
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void EnableCallback(wxFDIODispatcherEntryFlags flag)
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{ m_enabledCallbacks |= flag; }
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void DisableCallback(wxFDIODispatcherEntryFlags flag)
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{ m_enabledCallbacks &= ~flag; }
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int GetEnabledCallbacks() const { return m_enabledCallbacks; }
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private:
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virtual void DoClose()
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{
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DisableEvents();
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close(m_fd);
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}
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virtual void UnblockAndRegisterWithEventLoop()
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{
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int trueArg = 1;
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ioctl(m_fd, FIONBIO, &trueArg);
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EnableEvents();
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}
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// enable or disable notifications for socket input/output events
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void EnableEvents(int flags = wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG)
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{ DoEnableEvents(flags, true); }
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void DisableEvents(int flags = wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG)
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{ DoEnableEvents(flags, false); }
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// really enable or disable socket input/output events
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void DoEnableEvents(int flags, bool enable);
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protected:
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// descriptors for input and output event notification channels associated
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// with the socket
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int m_fds[2];
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// the events which are currently enabled for this socket, combination of
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// wxFDIO_INPUT and wxFDIO_OUTPUT values
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int m_enabledCallbacks;
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private:
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// notify the associated wxSocket about a change in socket state and shut
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// down the socket if the event is wxSOCKET_LOST
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void OnStateChange(wxSocketNotify event);
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// check if there is any input available, return 1 if yes, 0 if no or -1 on
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// error
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int CheckForInput();
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// give it access to our m_fds
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friend class wxSocketFDBasedManager;
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};
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// A version of wxSocketManager which uses FDs for socket IO
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class wxSocketFDBasedManager : public wxSocketManager
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{
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public:
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// no special initialization/cleanup needed when using FDs
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virtual bool OnInit() { return true; }
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virtual void OnExit() { }
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protected:
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// identifies either input or output direction
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//
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// NB: the values of this enum shouldn't change
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enum SocketDir
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{
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FD_INPUT,
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FD_OUTPUT
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};
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// get the FD index corresponding to the given wxSocketNotify
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SocketDir GetDirForEvent(wxSocketImpl *socket, wxSocketNotify event)
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{
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switch ( event )
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{
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default:
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wxFAIL_MSG( "unknown socket event" );
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return FD_INPUT; // we must return something
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case wxSOCKET_LOST:
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wxFAIL_MSG( "unexpected socket event" );
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return FD_INPUT; // as above
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case wxSOCKET_INPUT:
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return FD_INPUT;
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case wxSOCKET_OUTPUT:
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return FD_OUTPUT;
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case wxSOCKET_CONNECTION:
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// for server sockets we're interested in events indicating
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// that a new connection is pending, i.e. that accept() will
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// succeed and this is indicated by socket becoming ready for
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// reading, while for the other ones we're interested in the
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// completion of non-blocking connect() which is indicated by
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// the socket becoming ready for writing
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return socket->IsServer() ? FD_INPUT : FD_OUTPUT;
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}
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}
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// access the FDs we store
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int& FD(wxSocketImplUnix *socket, SocketDir d)
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{
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return socket->m_fds[d];
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}
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};
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// Common base class for all ports using X11-like (and hence implemented in
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// X11, Motif and GTK) AddInput() and RemoveInput() functions
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class wxSocketInputBasedManager : public wxSocketFDBasedManager
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{
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public:
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virtual void Install_Callback(wxSocketImpl *socket_, wxSocketNotify event)
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{
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wxSocketImplUnix * const
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socket = static_cast<wxSocketImplUnix *>(socket_);
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wxCHECK_RET( socket->m_fd != -1,
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"shouldn't be called on invalid socket" );
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const SocketDir d = GetDirForEvent(socket, event);
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int& fd = FD(socket, d);
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if ( fd != -1 )
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RemoveInput(fd);
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fd = AddInput(socket, socket->m_fd, d);
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}
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virtual void Uninstall_Callback(wxSocketImpl *socket_, wxSocketNotify event)
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{
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wxSocketImplUnix * const
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socket = static_cast<wxSocketImplUnix *>(socket_);
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const SocketDir d = GetDirForEvent(socket, event);
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int& fd = FD(socket, d);
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if ( fd != -1 )
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{
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RemoveInput(fd);
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fd = -1;
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}
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}
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private:
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// these functions map directly to XtAdd/RemoveInput() or
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// gdk_input_add/remove()
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virtual int AddInput(wxSocketImplUnix *handler, int fd, SocketDir d) = 0;
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virtual void RemoveInput(int fd) = 0;
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};
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#endif /* _WX_UNIX_GSOCKUNX_H_ */
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