wxWidgets/include/wx/msw/gdiimage.h
Vadim Zeitlin 233f573883 Fix file paths in the header comments.
Consistently use only "wx/foo.h" instead of "include/wx/foo.h" ("include" is
always implicit anyhow).

Also use "src/osx" instead of "src/mac" for the files in this directory.

See #12165.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64943 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-07-13 13:29:58 +00:00

199 lines
6.7 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/gdiimage.h
// Purpose: wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor
// under MSW
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.11.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// NB: this is a private header, it is not intended to be directly included by
// user code (but may be included from other, public, wxWin headers
#ifndef _WX_MSW_GDIIMAGE_H_
#define _WX_MSW_GDIIMAGE_H_
#include "wx/gdiobj.h" // base class
#include "wx/gdicmn.h" // wxBITMAP_TYPE_INVALID
#include "wx/list.h"
class WXDLLIMPEXP_FWD_CORE wxGDIImageRefData;
class WXDLLIMPEXP_FWD_CORE wxGDIImageHandler;
class WXDLLIMPEXP_FWD_CORE wxGDIImage;
WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList);
// ----------------------------------------------------------------------------
// wxGDIImageRefData: common data fields for all derived classes
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGDIImageRefData : public wxGDIRefData
{
public:
wxGDIImageRefData()
{
m_width = m_height = m_depth = 0;
m_handle = 0;
}
wxGDIImageRefData(const wxGDIImageRefData& data) : wxGDIRefData(data)
{
m_width = data.m_width;
m_height = data.m_height;
m_depth = data.m_depth;
// can't copy handles like this, derived class copy ctor must do it!
m_handle = NULL;
}
// accessors
virtual bool IsOk() const { return m_handle != 0; }
void SetSize(int w, int h) { m_width = w; m_height = h; }
// free the ressources we allocated
virtual void Free() = 0;
// for compatibility, the member fields are public
// the size of the image
int m_width, m_height;
// the depth of the image
int m_depth;
// the handle to it
union
{
WXHANDLE m_handle; // for untyped access
WXHBITMAP m_hBitmap;
WXHICON m_hIcon;
WXHCURSOR m_hCursor;
};
};
// ----------------------------------------------------------------------------
// wxGDIImage: this class supports GDI image handlers which may be registered
// dynamically and will be used for loading/saving the images in the specified
// format. It also falls back to wxImage if no appropriate image is found.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGDIImage : public wxGDIObject
{
public:
// handlers list interface
static wxGDIImageHandlerList& GetHandlers() { return ms_handlers; }
static void AddHandler(wxGDIImageHandler *handler);
static void InsertHandler(wxGDIImageHandler *handler);
static bool RemoveHandler(const wxString& name);
static wxGDIImageHandler *FindHandler(const wxString& name);
static wxGDIImageHandler *FindHandler(const wxString& extension, long type);
static wxGDIImageHandler *FindHandler(long type);
static void InitStandardHandlers();
static void CleanUpHandlers();
// access to the ref data casted to the right type
wxGDIImageRefData *GetGDIImageData() const
{ return (wxGDIImageRefData *)m_refData; }
// accessors
WXHANDLE GetHandle() const
{ return IsNull() ? 0 : GetGDIImageData()->m_handle; }
void SetHandle(WXHANDLE handle)
{ AllocExclusive(); GetGDIImageData()->m_handle = handle; }
int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_width; }
int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_height; }
int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_depth; }
wxSize GetSize() const
{
return IsNull() ? wxSize(0,0) :
wxSize(GetGDIImageData()->m_width, GetGDIImageData()->m_height);
}
void SetWidth(int w) { AllocExclusive(); GetGDIImageData()->m_width = w; }
void SetHeight(int h) { AllocExclusive(); GetGDIImageData()->m_height = h; }
void SetDepth(int d) { AllocExclusive(); GetGDIImageData()->m_depth = d; }
void SetSize(int w, int h)
{
AllocExclusive();
GetGDIImageData()->SetSize(w, h);
}
void SetSize(const wxSize& size) { SetSize(size.x, size.y); }
// forward some of base class virtuals to wxGDIImageRefData
bool FreeResource(bool force = false);
virtual WXHANDLE GetResourceHandle() const;
protected:
// create the data for the derived class here
virtual wxGDIImageRefData *CreateData() const = 0;
// implement the wxGDIObject method in terms of our, more specific, one
virtual wxGDIRefData *CreateGDIRefData() const { return CreateData(); }
// we can't [efficiently] clone objects of this class
virtual wxGDIRefData *
CloneGDIRefData(const wxGDIRefData *WXUNUSED(data)) const
{
wxFAIL_MSG( wxT("must be implemented if used") );
return NULL;
}
static wxGDIImageHandlerList ms_handlers;
};
// ----------------------------------------------------------------------------
// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxGDIImageHandler : public wxObject
{
public:
// ctor
wxGDIImageHandler() { m_type = wxBITMAP_TYPE_INVALID; }
wxGDIImageHandler(const wxString& name,
const wxString& ext,
wxBitmapType type)
: m_name(name), m_extension(ext), m_type(type) { }
// accessors
void SetName(const wxString& name) { m_name = name; }
void SetExtension(const wxString& ext) { m_extension = ext; }
void SetType(wxBitmapType type) { m_type = type; }
const wxString& GetName() const { return m_name; }
const wxString& GetExtension() const { return m_extension; }
wxBitmapType GetType() const { return m_type; }
// real handler operations: to implement in derived classes
virtual bool Create(wxGDIImage *image,
const void* data,
wxBitmapType flags,
int width, int height, int depth = 1) = 0;
virtual bool Load(wxGDIImage *image,
const wxString& name,
wxBitmapType flags,
int desiredWidth, int desiredHeight) = 0;
virtual bool Save(const wxGDIImage *image,
const wxString& name,
wxBitmapType type) const = 0;
protected:
wxString m_name;
wxString m_extension;
wxBitmapType m_type;
};
#endif // _WX_MSW_GDIIMAGE_H_