wxWidgets/include/wx/dir.h
Francesco Montorsi 774ef7e3b7 fix for non-PCH builds
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-06-19 12:28:38 +00:00

178 lines
6.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/dir.h
// Purpose: wxDir is a class for enumerating the files in a directory
// Author: Vadim Zeitlin
// Modified by:
// Created: 08.12.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIR_H_
#define _WX_DIR_H_
#include "wx/longlong.h"
#include "wx/string.h"
#include "wx/filefn.h" // for wxS_DIR_DEFAULT
class WXDLLIMPEXP_FWD_BASE wxArrayString;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// these flags define what kind of filenames is included in the list of files
// enumerated by GetFirst/GetNext
enum wxDirFlags
{
wxDIR_FILES = 0x0001, // include files
wxDIR_DIRS = 0x0002, // include directories
wxDIR_HIDDEN = 0x0004, // include hidden files
wxDIR_DOTDOT = 0x0008, // include '.' and '..'
// by default, enumerate everything except '.' and '..'
wxDIR_DEFAULT = wxDIR_FILES | wxDIR_DIRS | wxDIR_HIDDEN
};
// these constants are possible return value of wxDirTraverser::OnDir()
enum wxDirTraverseResult
{
wxDIR_IGNORE = -1, // ignore this directory but continue with others
wxDIR_STOP, // stop traversing
wxDIR_CONTINUE // continue into this directory
};
// ----------------------------------------------------------------------------
// wxDirTraverser: helper class for wxDir::Traverse()
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxDirTraverser
{
public:
/// a virtual dtor has been provided since this class has virtual members
virtual ~wxDirTraverser() { }
// called for each file found by wxDir::Traverse()
//
// return wxDIR_STOP or wxDIR_CONTINUE from here (wxDIR_IGNORE doesn't
// make sense)
virtual wxDirTraverseResult OnFile(const wxString& filename) = 0;
// called for each directory found by wxDir::Traverse()
//
// return one of the enum elements defined above
virtual wxDirTraverseResult OnDir(const wxString& dirname) = 0;
// called for each directory which we couldn't open during our traversal
// of the directory tree
//
// this method can also return either wxDIR_STOP, wxDIR_IGNORE or
// wxDIR_CONTINUE but the latter is treated specially: it means to retry
// opening the directory and so may lead to infinite loop if it is
// returned unconditionally, be careful with this!
//
// the base class version always returns wxDIR_IGNORE
virtual wxDirTraverseResult OnOpenError(const wxString& dirname);
};
// ----------------------------------------------------------------------------
// wxDir: portable equivalent of {open/read/close}dir functions
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_FWD_BASE wxDirData;
class WXDLLIMPEXP_BASE wxDir
{
public:
// ctors
// -----
// default, use Open()
wxDir() { m_data = NULL; }
// opens the directory for enumeration, use IsOpened() to test success
wxDir(const wxString& dir);
// dtor cleans up the associated resources
~wxDir();
// open the directory for enumerating
bool Open(const wxString& dir);
// returns true if the directory was successfully opened
bool IsOpened() const;
// get the full name of the directory (without '/' at the end)
wxString GetName() const;
// file enumeration routines
// -------------------------
// start enumerating all files matching filespec (or all files if it is
// empty) and flags, return true on success
bool GetFirst(wxString *filename,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT) const;
// get next file in the enumeration started with GetFirst()
bool GetNext(wxString *filename) const;
// return true if this directory has any files in it
bool HasFiles(const wxString& spec = wxEmptyString) const;
// return true if this directory has any subdirectories
bool HasSubDirs(const wxString& spec = wxEmptyString) const;
// enumerate all files in this directory and its subdirectories
//
// return the number of files found
size_t Traverse(wxDirTraverser& sink,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT) const;
// simplest version of Traverse(): get the names of all files under this
// directory into filenames array, return the number of files
static size_t GetAllFiles(const wxString& dirname,
wxArrayString *files,
const wxString& filespec = wxEmptyString,
int flags = wxDIR_DEFAULT);
// check if there any files matching the given filespec under the given
// directory (i.e. searches recursively), return the file path if found or
// empty string otherwise
static wxString FindFirst(const wxString& dirname,
const wxString& filespec,
int flags = wxDIR_DEFAULT);
#if wxUSE_LONGLONG
// returns the size of all directories recursively found in given path
static wxULongLong GetTotalSize(const wxString &dir, wxArrayString *filesSkipped = NULL);
#endif // wxUSE_LONGLONG
// static utilities for directory management
// (alias to wxFileName's functions for dirs)
// -----------------------------------------
// test for existence of a directory with the given name
static bool Exists(const wxString& dir);
static bool Make(const wxString &dir, int perm = wxS_DIR_DEFAULT,
int flags = 0);
static bool Remove(const wxString &dir, int flags = 0);
private:
friend class wxDirData;
wxDirData *m_data;
wxDECLARE_NO_COPY_CLASS(wxDir);
};
#endif // _WX_DIR_H_