7fcba069d8
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30233 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
372 lines
12 KiB
XML
372 lines
12 KiB
XML
<?xml version="1.0" ?>
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<!-- $Id$ -->
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<makefile>
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<set var="BUILDING_LIB" overwrite="0">0</set>
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<option name="SHARED">
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<values>0,1</values>
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<values-description>,DLL</values-description>
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<default-value>0</default-value>
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<description>
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What type of library to build?
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</description>
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</option>
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<option name="WXUNIV">
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<values>0,1</values>
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<values-description>,Universal</values-description>
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<default-value>0</default-value>
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<description>
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Build wxUniversal instead of native port?
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</description>
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</option>
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<option name="UNICODE">
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<values>0,1</values>
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<values-description>,Unicode</values-description>
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<default-value>0</default-value>
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<description>
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Compile Unicode build of wxWidgets?
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</description>
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</option>
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<if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
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<option name="MSLU">
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<values>0,1</values>
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<default-value>0</default-value>
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<description>
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Use MSLU library when building Unicode version.
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</description>
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</option>
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</if>
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<if cond="FORMAT=='autoconf' or FORMAT=='watcom'">
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<set var="MSLU">0</set>
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</if>
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<option name="BUILD">
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<values>debug,release</values>
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<values-description>Debug,Release</values-description>
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<default-value>debug</default-value>
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<description>
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Type of compiled binaries
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</description>
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</option>
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<option name="DEBUG_INFO">
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<values>0,1,default</values>
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<default-value>default</default-value>
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<description>
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Should debugging info be included in the executables? The default value
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"default" means that debug info will be included if BUILD=debug
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and not included if BUILD=release.
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</description>
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</option>
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<option name="DEBUG_FLAG">
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<values>0,1,default</values>
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<default-value>default</default-value>
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<description>
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Should __WXDEBUG__ be defined? The default value "default" means that it will
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be defined if BUILD=debug and not defined if BUILD=release.
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</description>
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</option>
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<if cond="FORMAT=='msvc'">
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<option name="DEBUG_RUNTIME_LIBS">
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<values>0,1,default</values>
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<default-value>default</default-value>
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<description>
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Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
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Acts according to DEBUG_INFO by default.
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</description>
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</option>
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</if>
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<if cond="FORMAT!='msvc'">
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<set var="DEBUG_RUNTIME_LIBS">default</set>
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</if>
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<set var="MONOLITHIC_DEFAULT">
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<if cond="FORMAT=='watcom'">1</if>
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<if cond="FORMAT!='watcom'">0</if>
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</set>
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<option name="MONOLITHIC">
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<values>0,1</values>
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<values-description>Multilib,Monolithic</values-description>
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<default-value>$(MONOLITHIC_DEFAULT)</default-value>
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<description>
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Multiple libraries or single huge monolithic one?
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</description>
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</option>
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<if cond="FORMAT=='autoconf'"> <!-- FIXME - temporary -->
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<option name="USE_PLUGINS">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build parts of the library as dynamically loadable plugins
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(only supported in multilib build)?
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</description>
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</option>
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</if>
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<if cond="FORMAT!='autoconf'">
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<set var="USE_PLUGINS">0</set> <!-- FIXME - temporary -->
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</if>
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<option name="USE_GUI">
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<values>0,1</values>
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<values-description>Base,GUI</values-description>
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<default-value>1</default-value>
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<description>
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Build GUI libraries?
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</description>
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</option>
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<option name="USE_HTML">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxHTML library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_XRC">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Build wxXRC library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_OPENGL">
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<values>0,1</values>
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<default-value>0</default-value>
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<description>
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Build OpenGL canvas library (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_ODBC">
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<values>0,1</values>
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<default-value>0</default-value>
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<description>
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Build ODBC database classes (USE_GUI must be 1)?
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</description>
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</option>
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<option name="USE_EXCEPTIONS">
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<values>0,1</values>
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<default-value>1</default-value>
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<description>
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Enable exceptions in compiled code.
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</description>
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</option>
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<option name="OFFICIAL_BUILD">
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<values>0,1</values>
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<default-value>0</default-value>
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<description>
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Is this official build by wxWidgets developers?
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</description>
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</option>
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<option name="VENDOR">
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<default-value>custom</default-value>
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<description>
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Use this to name your customized DLLs differently
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</description>
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</option>
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<!-- These basically do what vendor does in the places it didn't. -->
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<!-- They should all be unified under some suitable descriptor -->
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<option name="WX_FLAVOUR">
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<default-value></default-value>
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</option>
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<option name="WX_LIB_FLAVOUR">
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<default-value></default-value>
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</option>
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<option name="CFG">
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<default-value></default-value>
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<description>
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Name of your custom configuration. This affects directory
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where object files are stored as well as the location of
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compiled .lib files and setup.h under the lib/ toplevel directory.
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</description>
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</option>
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<!-- unit tests support: -->
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<option name="CPPUNIT_CFLAGS">
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<default-value></default-value>
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<description>
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Compiler flags needed to compile test suite in tests directory. If you want
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to run the tests, set it so that the compiler can find CppUnit headers.
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</description>
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</option>
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<option name="CPPUNIT_LIBS">
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<default-value></default-value>
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<description>
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Linker flags needed to link test suite in tests directory. If you want
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to run the tests, include CppUnit library here.
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</description>
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</option>
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<!-- ================================================================== -->
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<!-- Autoconf -->
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<!-- ================================================================== -->
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<if cond="FORMAT=='autoconf'">
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<option name="DEREZ"/>
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<option name="TOOLKIT"/>
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<option name="TOOLKIT_LOWERCASE"/>
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<option name="TOOLKIT_VERSION"/>
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<option name="TOOLCHAIN_NAME"/>
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<option name="TOOLCHAIN_FULLNAME"/>
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<option name="EXTRALIBS"/>
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<option name="EXTRALIBS_XML"/>
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<option name="EXTRALIBS_HTML"/>
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<option name="EXTRALIBS_ODBC"/>
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<option name="EXTRALIBS_GUI"/>
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<option name="EXTRALIBS_OPENGL"/>
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<option name="EXTRALIBS_SDL"/>
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<option name="EXTRALIBS_GNOMEPRINT"/>
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<option name="HOST_SUFFIX"/>
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<option name="SAMPLES_RPATH_FLAG"/>
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<option name="SAMPLES_RPATH_POSTLINK"/>
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<set var="TOP_SRCDIR">$(top_srcdir)/</set>
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<set var="RUNTIME_LIBS">dynamic</set>
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<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
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<option name="WITH_PLUGIN_SDL">
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<values>0,1</values>
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</option>
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</if>
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<!-- ================================================================== -->
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<!-- windows compilers -->
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<!-- ================================================================== -->
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<if cond="FORMAT!='autoconf'">
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<option name="RUNTIME_LIBS">
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<values>dynamic,static</values>
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<default-value>dynamic</default-value>
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<description>
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Version of C runtime library to use. You can change this to
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static if SHARED=0, but it is highly recommended to not do
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it if SHARED=1 unless you know what you are doing.
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</description>
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</option>
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<set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
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<set var="TOOLKIT" overwrite="0">
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<if cond="FORMAT!='msevc4prj'">MSW</if>
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<if cond="FORMAT=='msevc4prj'">WINCE</if>
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</set>
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<set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
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<set var="TOOLKIT_VERSION"/>
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<set var="HOST_SUFFIX"/>
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<set var="EXTRACFLAGS"/>
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<set var="EXTRALIBS"/>
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<set var="EXTRALIBS_XML"/>
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<set var="EXTRALIBS_HTML"/>
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<set var="EXTRALIBS_ODBC"/>
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<set var="EXTRALIBS_GUI"/>
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<set var="EXTRALIBS_OPENGL">
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<if cond="COMPILER=='wat'">opengl32.lib glu32.lib</if>
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<if cond="COMPILER in ['vc','evc']">opengl32.lib glu32.lib</if>
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<if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
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</set>
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<set var="EXTRALIBS_SDL"/>
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<set var="EXTRALIBS_GNOMEPRINT"/>
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<set var="WITH_PLUGIN_SDL">0</set>
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<set var="SRCDIR">
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<if cond="BUILDING_LIB=='1'">..$(DIRSEP)..</if>
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<if cond="BUILDING_LIB=='0'">.</if>
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</set>
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<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
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</if>
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<if cond="FORMAT=='mingw'">
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<option name="GCC_VERSION">
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<values>3,2.95</values>
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<default-value>3</default-value>
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<description>
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Set the version of your Mingw installation here.
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"3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
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"2.95" ... for Mingw 1.1 or any of the older versions
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</description>
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</option>
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<set var="GCCFLAGS">
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<if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
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</set>
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<set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
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</if>
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<if cond="FORMAT=='cbuilderx'">
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<set var="EXTRACFLAGS">
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<if cond="COMPILER=='gcc'">-DHAVE_W32API_H</if>
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</set>
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</if>
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<!-- ================================================================== -->
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<!-- Project files - hardcode some defaults -->
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<!-- ================================================================== -->
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<if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
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<set var="RUNTIME_LIBS">dynamic</set>
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<set var="OFFICIAL_BUILD">0</set>
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<set var="USE_HTML">1</set>
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<set var="USE_XRC">1</set>
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<set var="USE_OPENGL">1</set>
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<set var="USE_ODBC">1</set>
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<set var="MONOLITHIC">0</set>
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<set var="USE_GUI">1</set>
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<set var="USE_EXCEPTIONS">1</set>
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<set var="DEBUG_INFO">default</set>
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<set var="DEBUG_FLAG">default</set>
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<set var="MSLU">0</set>
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</if>
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<!-- FIXME:
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C++BuilderX supports only wxMSW, monolithic (sic!) static build
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and the project can't be put into build/msw and store objects in
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build/msw/something. This *must* be fixed! -->
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<if cond="FORMAT=='cbuilderx'">
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<set var="WXUNIV">0</set>
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<set var="MONOLITHIC">1</set>
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<set var="SRCDIR">.</set>
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<set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
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<set var="SHARED">0</set>
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</if>
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<!-- DigitalMars make is braindead, it doesn't have conditional
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processing: -->
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<if cond="FORMAT=='dmars'">
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<set var="RUNTIME_LIBS">static</set>
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<set var="BUILD">debug</set>
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<set var="SHARED">0</set>
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<set var="WXUNIV">0</set>
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<set var="UNICODE">0</set>
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<!-- Free version does not distribute OpenGL,
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in commercial distribution better use dmars_smake format -->
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<set var="USE_OPENGL">0</set>
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</if>
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<!-- No need for wxUniv on embedded devices (yet): -->
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<if cond="FORMAT=='msevc4prj'">
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<set var="WXUNIV">0</set>
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<set var="UNICODE">1</set>
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<set var="MONOLITHIC">1</set> <!-- sic! -->
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</if>
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</makefile>
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