wxWidgets/samples/xti/codereadercallback.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes .

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

108 lines
3.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/xtistrm.h
// Purpose: streaming runtime metadata information (extended class info)
// Author: Stefan Csomor
// Modified by:
// Created: 27/07/03
// Copyright: (c) 2003 Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _CODEDEPERSISTER_
#define _CODEDEPERSISTER_
#include "wx/defs.h"
#include "wx/sstream.h"
/*
wxObjectCodeReaderCallback implements the callbacks that will depersist
an object into a C++ initialization function.
*/
class WXDLLIMPEXP_BASE wxTextOutputStream;
class WXDLLIMPEXP_BASE wxObjectCodeReaderCallback: public wxObjectReaderCallback
{
private:
struct wxObjectCodeReaderCallbackInternal;
wxObjectCodeReaderCallbackInternal * m_data;
wxString& m_headerincludes;
wxString& m_source;
public:
wxObjectCodeReaderCallback(wxString& headerincludes, wxString &source);
virtual ~wxObjectCodeReaderCallback();
// allocate the new object on the heap, that object will have the passed in ID
virtual void AllocateObject(int objectID, wxClassInfo *classInfo,
wxStringToAnyHashMap &metadata);
// initialize the already allocated object having the ID objectID
// with the Create method creation parameters which are objects are
// having their Ids passed in objectIDValues having objectId <> wxInvalidObjectID
virtual void CreateObject(int objectID,
const wxClassInfo *classInfo,
int paramCount,
wxAny *variantValues,
int *objectIDValues,
const wxClassInfo **objectClassInfos,
wxStringToAnyHashMap &metadata
);
// construct the new object on the heap, that object will have the
// passed in ID (for objects that don't support allocate-create type
// of creation) creation parameters which are objects are having their
// Ids passed in objectIDValues having objectId <> wxInvalidObjectID
virtual void ConstructObject(int objectID,
const wxClassInfo *classInfo,
int paramCount,
wxAny *VariantValues,
int *objectIDValues,
const wxClassInfo **objectClassInfos,
wxStringToAnyHashMap &metadata);
// destroy the heap-allocated object having the ID objectID, this may
// be used if an object is embedded in another object and set via value
// semantics, so the intermediate object can be destroyed after safely
virtual void DestroyObject(int objectID, wxClassInfo *classInfo);
// set the corresponding property
virtual void SetProperty(int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
const wxAny &variantValue);
// sets the corresponding property (value is an object)
virtual void SetPropertyAsObject(int objectId,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
int valueObjectId);
// adds an element to a property collection
virtual void AddToPropertyCollection( int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
const wxAny &VariantValue);
// sets the corresponding property (value is an object)
virtual void AddToPropertyCollectionAsObject(int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
int valueObjectId);
// sets the corresponding event handler
virtual void SetConnect(int eventSourceObjectID,
const wxClassInfo *eventSourceClassInfo,
const wxPropertyInfo *delegateInfo,
const wxClassInfo *eventSinkClassInfo,
const wxHandlerInfo* handlerInfo,
int eventSinkObjectID );
// utility function exposed for callbacks
wxString ValueAsCode( const wxAny &param );
};
#endif