5adf2ecd9e
Use "%ld" for long arguments to fix asserts under 64 bit architectures. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73475 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
542 lines
14 KiB
C++
542 lines
14 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: graphics.cpp
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// Purpose: Some benchmarks for measuring graphics operations performance
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// Author: Vadim Zeitlin
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// Created: 2008-04-13
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// RCS-ID: $Id$
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// Copyright: (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/app.h"
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#include "wx/frame.h"
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#include "wx/cmdline.h"
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#include "wx/dcclient.h"
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#include "wx/dcmemory.h"
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#include "wx/dcgraph.h"
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#include "wx/image.h"
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#include "wx/rawbmp.h"
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#include "wx/stopwatch.h"
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#include "wx/crt.h"
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#if wxUSE_GLCANVAS
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#include "wx/glcanvas.h"
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#ifdef _MSC_VER
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#pragma comment(lib, "opengl32")
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#endif
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#endif // wxUSE_GLCANVAS
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#if wxUSE_GLCANVAS
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GLuint g_texture;
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wxImage g_image;
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void InitializeTexture(int w, int h)
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{
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glGenTextures(1, &g_texture);
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glBindTexture(GL_TEXTURE_2D, g_texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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g_image.Create(w, h, false /* don't clear */);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexImage2D(GL_TEXTURE_2D, 0,
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GL_RGB, g_image.GetWidth(), g_image.GetHeight(), 0,
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GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData());
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}
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#endif // wxUSE_GLCANVAS
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struct GraphicsBenchmarkOptions
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{
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GraphicsBenchmarkOptions()
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{
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mapMode = 0;
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penWidth = 0;
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width = 800;
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height = 600;
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numIters = 1000;
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testBitmaps =
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testImages =
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testLines =
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testRawBitmaps =
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testRectangles = false;
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usePaint =
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useClient =
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useMemory = false;
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useDC =
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useGC =
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useGL = false;
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}
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long mapMode,
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penWidth,
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width,
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height,
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numIters;
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bool testBitmaps,
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testImages,
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testLines,
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testRawBitmaps,
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testRectangles;
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bool usePaint,
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useClient,
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useMemory;
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bool useDC,
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useGC,
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useGL;
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} opts;
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class GraphicsBenchmarkFrame : public wxFrame
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{
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public:
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GraphicsBenchmarkFrame()
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: wxFrame(NULL, wxID_ANY, "wxWidgets Graphics Benchmark")
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{
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SetClientSize(opts.width, opts.height);
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#if wxUSE_GLCANVAS
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m_glCanvas = NULL;
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if ( opts.useGL )
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{
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m_glCanvas = new wxGLCanvas(this, wxID_ANY, NULL,
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wxPoint(0, 0),
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wxSize(opts.width, opts.height));
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m_glContext = new wxGLContext(m_glCanvas);
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m_glContext->SetCurrent(*m_glCanvas);
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glViewport(0, 0, opts.width, opts.height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(-1, 1, -1, 1, -1, 1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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InitializeTexture(opts.width, opts.height);
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m_glCanvas->Connect(
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wxEVT_PAINT,
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wxPaintEventHandler(GraphicsBenchmarkFrame::OnGLRender),
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NULL,
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this
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);
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}
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else // Not using OpenGL
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#endif // wxUSE_GLCANVAS
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{
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Connect(wxEVT_PAINT,
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wxPaintEventHandler(GraphicsBenchmarkFrame::OnPaint));
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}
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Connect(wxEVT_SIZE, wxSizeEventHandler(GraphicsBenchmarkFrame::OnSize));
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m_bitmap.Create(64, 64, 32);
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Show();
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}
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#if wxUSE_GLCANVAS
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virtual ~GraphicsBenchmarkFrame()
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{
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delete m_glContext;
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}
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#endif // wxUSE_GLCANVAS
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private:
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// Just change the image in some (quick) way to show that it's really being
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// updated on screen.
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void UpdateRGB(unsigned char* data, int n)
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{
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for ( int y = 0; y < opts.height; ++y )
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{
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memset(data, n % 256, 3*opts.width);
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data += 3*opts.width;
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n++;
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}
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}
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#if wxUSE_GLCANVAS
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void OnGLRender(wxPaintEvent& WXUNUSED(event))
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{
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m_glContext->SetCurrent(*m_glCanvas);
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glEnable(GL_TEXTURE_2D);
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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wxPrintf("Benchmarking %s: ", "OpenGL images");
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fflush(stdout);
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wxStopWatch sw;
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for ( int n = 0; n < opts.numIters; n++ )
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{
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UpdateRGB(g_image.GetData(), n);
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glTexSubImage2D(GL_TEXTURE_2D, 0,
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0, 0, opts.width, opts.height,
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GL_RGB, GL_UNSIGNED_BYTE, g_image.GetData());
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glBegin(GL_QUADS);
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glTexCoord2f(0, 0);
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glVertex2f(-1.0, -1.0);
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glTexCoord2f(0, 1);
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glVertex2f(-1.0, 1.0);
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glTexCoord2f(1, 1);
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glVertex2f(1.0, 1.0);
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glTexCoord2f(1, 0);
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glVertex2f(1.0, -1.0);
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glEnd();
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m_glCanvas->SwapBuffers();
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}
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const long t = sw.Time();
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wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n",
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opts.numIters, t, (1000. * t)/opts.numIters,
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(1000*opts.numIters + t - 1)/t);
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wxTheApp->ExitMainLoop();
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}
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#endif // wxUSE_GLCANVAS
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void OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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if ( opts.usePaint )
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{
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wxPaintDC dc(this);
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wxGCDC gcdc(dc);
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BenchmarkDCAndGC("paint", dc, gcdc);
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}
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if ( opts.useClient )
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{
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wxClientDC dc(this);
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wxGCDC gcdc(dc);
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BenchmarkDCAndGC("client", dc, gcdc);
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}
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if ( opts.useMemory )
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{
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wxBitmap bmp(opts.width, opts.height);
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wxMemoryDC dc(bmp);
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wxGCDC gcdc(dc);
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BenchmarkDCAndGC("memory", dc, gcdc);
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}
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wxTheApp->ExitMainLoop();
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}
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void BenchmarkDCAndGC(const char* dckind, wxDC& dc, wxGCDC& gcdc)
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{
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if ( opts.useDC )
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BenchmarkAll(wxString::Format("%6s DC", dckind), dc);
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if ( opts.useGC )
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BenchmarkAll(wxString::Format("%6s GC", dckind), gcdc);
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}
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void BenchmarkAll(const wxString& msg, wxDC& dc)
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{
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BenchmarkBitmaps(msg, dc);
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BenchmarkImages(msg, dc);
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BenchmarkLines(msg, dc);
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BenchmarkRawBitmaps(msg, dc);
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BenchmarkRectangles(msg, dc);
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}
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void BenchmarkLines(const wxString& msg, wxDC& dc)
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{
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if ( !opts.testLines )
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return;
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if ( opts.mapMode != 0 )
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dc.SetMapMode((wxMappingMode)opts.mapMode);
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if ( opts.penWidth != 0 )
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dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
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wxPrintf("Benchmarking %s: ", msg);
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fflush(stdout);
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wxStopWatch sw;
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int x = 0,
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y = 0;
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for ( int n = 0; n < opts.numIters; n++ )
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{
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int x1 = rand() % opts.width,
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y1 = rand() % opts.height;
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dc.DrawLine(x, y, x1, y1);
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x = x1;
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y = y1;
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}
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const long t = sw.Time();
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wxPrintf("%ld lines done in %ldms = %gus/line\n",
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opts.numIters, t, (1000. * t)/opts.numIters);
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}
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void BenchmarkRectangles(const wxString& msg, wxDC& dc)
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{
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if ( !opts.testRectangles )
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return;
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if ( opts.mapMode != 0 )
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dc.SetMapMode((wxMappingMode)opts.mapMode);
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if ( opts.penWidth != 0 )
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dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
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dc.SetBrush( *wxRED_BRUSH );
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wxPrintf("Benchmarking %s: ", msg);
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fflush(stdout);
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wxStopWatch sw;
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for ( int n = 0; n < opts.numIters; n++ )
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{
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int x = rand() % opts.width,
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y = rand() % opts.height;
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dc.DrawRectangle(x, y, 32, 32);
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}
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const long t = sw.Time();
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wxPrintf("%ld rects done in %ldms = %gus/rect\n",
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opts.numIters, t, (1000. * t)/opts.numIters);
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}
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void BenchmarkBitmaps(const wxString& msg, wxDC& dc)
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{
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if ( !opts.testBitmaps )
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return;
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if ( opts.mapMode != 0 )
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dc.SetMapMode((wxMappingMode)opts.mapMode);
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if ( opts.penWidth != 0 )
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dc.SetPen(wxPen(*wxWHITE, opts.penWidth));
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wxPrintf("Benchmarking %s: ", msg);
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fflush(stdout);
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wxStopWatch sw;
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for ( int n = 0; n < opts.numIters; n++ )
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{
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int x = rand() % opts.width,
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y = rand() % opts.height;
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dc.DrawBitmap(m_bitmap, x, y, true);
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}
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const long t = sw.Time();
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wxPrintf("%ld bitmaps done in %ldms = %gus/bitmap\n",
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opts.numIters, t, (1000. * t)/opts.numIters);
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}
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void BenchmarkImages(const wxString& msg, wxDC& dc)
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{
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if ( !opts.testImages )
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return;
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if ( opts.mapMode != 0 )
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dc.SetMapMode((wxMappingMode)opts.mapMode);
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wxPrintf("Benchmarking %s: ", msg);
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fflush(stdout);
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wxImage image(wxSize(opts.width, opts.height), false /* don't clear */);
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wxStopWatch sw;
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for ( int n = 0; n < opts.numIters; n++ )
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{
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UpdateRGB(image.GetData(), n);
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dc.DrawBitmap(image, 0, 0);
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}
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const long t = sw.Time();
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wxPrintf("%ld images done in %ldms = %gus/image or %ld FPS\n",
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opts.numIters, t, (1000. * t)/opts.numIters,
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(1000*opts.numIters + t - 1)/t);
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}
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void BenchmarkRawBitmaps(const wxString& msg, wxDC& dc)
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{
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if ( !opts.testRawBitmaps )
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return;
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if ( opts.mapMode != 0 )
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dc.SetMapMode((wxMappingMode)opts.mapMode);
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wxPrintf("Benchmarking %s: ", msg);
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fflush(stdout);
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wxBitmap bitmap(opts.width, opts.height, 24);
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wxNativePixelData data(bitmap);
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wxStopWatch sw;
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for ( int n = 0; n < opts.numIters; n++ )
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{
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unsigned char c = n % 256;
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{
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wxNativePixelData::Iterator p(data);
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for ( int y = 0; y < opts.height; ++y )
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{
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wxNativePixelData::Iterator rowStart = p;
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for ( int x = 0; x < opts.width; ++x )
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{
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p.Red() =
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p.Green() =
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p.Blue() = c;
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++p;
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}
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p = rowStart;
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p.OffsetY(data, 1);
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c++;
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}
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}
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dc.DrawBitmap(bitmap, 0, 0);
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}
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const long t = sw.Time();
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wxPrintf("%ld raw bitmaps done in %ldms = %gus/bitmap or %ld FPS\n",
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opts.numIters, t, (1000. * t)/opts.numIters,
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(1000*opts.numIters + t - 1)/t);
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}
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wxBitmap m_bitmap;
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#if wxUSE_GLCANVAS
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wxGLCanvas* m_glCanvas;
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wxGLContext* m_glContext;
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#endif // wxUSE_GLCANVAS
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};
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class GraphicsBenchmarkApp : public wxApp
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{
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public:
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virtual void OnInitCmdLine(wxCmdLineParser& parser)
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{
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static const wxCmdLineEntryDesc desc[] =
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{
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{ wxCMD_LINE_SWITCH, "", "bitmaps" },
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{ wxCMD_LINE_SWITCH, "", "images" },
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{ wxCMD_LINE_SWITCH, "", "lines" },
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{ wxCMD_LINE_SWITCH, "", "rawbmp" },
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{ wxCMD_LINE_SWITCH, "", "rectangles" },
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{ wxCMD_LINE_SWITCH, "", "paint" },
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{ wxCMD_LINE_SWITCH, "", "client" },
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{ wxCMD_LINE_SWITCH, "", "memory" },
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{ wxCMD_LINE_SWITCH, "", "dc" },
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{ wxCMD_LINE_SWITCH, "", "gc" },
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#if wxUSE_GLCANVAS
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{ wxCMD_LINE_SWITCH, "", "gl" },
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#endif // wxUSE_GLCANVAS
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{ wxCMD_LINE_OPTION, "m", "map-mode", "", wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_OPTION, "p", "pen-width", "", wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_OPTION, "w", "width", "", wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_OPTION, "h", "height", "", wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_OPTION, "I", "images", "", wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_OPTION, "N", "number-of-iterations", "", wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_NONE },
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};
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parser.SetDesc(desc);
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}
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virtual bool OnCmdLineParsed(wxCmdLineParser& parser)
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{
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if ( parser.Found("m", &opts.mapMode) &&
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(opts.mapMode < 1 || opts.mapMode > wxMM_METRIC) )
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return false;
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if ( parser.Found("p", &opts.penWidth) && opts.penWidth < 1 )
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return false;
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if ( parser.Found("w", &opts.width) && opts.width < 1 )
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return false;
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if ( parser.Found("h", &opts.height) && opts.height < 1 )
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return false;
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if ( parser.Found("N", &opts.numIters) && opts.numIters < 1 )
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return false;
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opts.testBitmaps = parser.Found("bitmaps");
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opts.testImages = parser.Found("images");
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opts.testLines = parser.Found("lines");
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opts.testRawBitmaps = parser.Found("rawbmp");
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opts.testRectangles = parser.Found("rectangles");
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if ( !(opts.testBitmaps || opts.testImages || opts.testLines
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|| opts.testRawBitmaps || opts.testRectangles) )
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{
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// Do everything by default.
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opts.testBitmaps =
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opts.testImages =
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opts.testLines =
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opts.testRawBitmaps =
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opts.testRectangles = true;
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}
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opts.usePaint = parser.Found("paint");
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opts.useClient = parser.Found("client");
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opts.useMemory = parser.Found("memory");
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if ( !(opts.usePaint || opts.useClient || opts.useMemory) )
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{
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opts.usePaint =
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opts.useClient =
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opts.useMemory = true;
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}
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opts.useDC = parser.Found("dc");
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opts.useGC = parser.Found("gc");
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#if wxUSE_GLCANVAS
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opts.useGL = parser.Found("gl");
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if ( opts.useGL )
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{
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if ( opts.useDC || opts.useGC )
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{
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wxLogError("Can't use both OpenGL and normal graphics.");
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return false;
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}
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}
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else // Not using OpenGL
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#endif // wxUSE_GLCANVAS
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{
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if ( !(opts.useDC || opts.useGC) )
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{
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opts.useDC =
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opts.useGC = true;
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}
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}
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return true;
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}
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virtual bool OnInit()
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{
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if ( !wxApp::OnInit() )
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return false;
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new GraphicsBenchmarkFrame;
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return true;
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}
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};
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IMPLEMENT_APP_CONSOLE(GraphicsBenchmarkApp)
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