8d0634abcf
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43606 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
844 lines
29 KiB
C++
844 lines
29 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/aui/framemanager.h
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// Purpose: wxaui: wx advanced user interface - docking window manager
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// Author: Benjamin I. Williams
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// Modified by:
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// Created: 2005-05-17
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// RCS-ID: $Id$
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// Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
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// Licence: wxWindows Library Licence, Version 3.1
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FRAMEMANAGER_H_
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#define _WX_FRAMEMANAGER_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#if wxUSE_AUI
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#include "wx/dynarray.h"
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#include "wx/gdicmn.h"
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#include "wx/window.h"
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#include "wx/timer.h"
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#include "wx/sizer.h"
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enum wxAuiManagerDock
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{
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wxAUI_DOCK_NONE = 0,
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wxAUI_DOCK_TOP = 1,
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wxAUI_DOCK_RIGHT = 2,
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wxAUI_DOCK_BOTTOM = 3,
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wxAUI_DOCK_LEFT = 4,
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wxAUI_DOCK_CENTER = 5,
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wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER
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};
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enum wxAuiManagerOption
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{
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wxAUI_MGR_ALLOW_FLOATING = 1 << 0,
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wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1,
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wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2,
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wxAUI_MGR_TRANSPARENT_HINT = 1 << 3,
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wxAUI_MGR_VENETIAN_BLINDS_HINT = 1 << 4,
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wxAUI_MGR_RECTANGLE_HINT = 1 << 5,
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wxAUI_MGR_HINT_FADE = 1 << 6,
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wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7,
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wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING |
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wxAUI_MGR_TRANSPARENT_HINT |
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wxAUI_MGR_HINT_FADE |
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wxAUI_MGR_NO_VENETIAN_BLINDS_FADE
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};
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enum wxAuiPaneDockArtSetting
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{
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wxAUI_DOCKART_SASH_SIZE = 0,
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wxAUI_DOCKART_CAPTION_SIZE = 1,
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wxAUI_DOCKART_GRIPPER_SIZE = 2,
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wxAUI_DOCKART_PANE_BORDER_SIZE = 3,
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wxAUI_DOCKART_PANE_BUTTON_SIZE = 4,
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wxAUI_DOCKART_BACKGROUND_COLOUR = 5,
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wxAUI_DOCKART_SASH_COLOUR = 6,
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wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR = 7,
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wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR = 8,
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wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR = 9,
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wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR = 10,
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wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR = 11,
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wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR = 12,
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wxAUI_DOCKART_BORDER_COLOUR = 13,
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wxAUI_DOCKART_GRIPPER_COLOUR = 14,
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wxAUI_DOCKART_CAPTION_FONT = 15,
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wxAUI_DOCKART_GRADIENT_TYPE = 16
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};
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enum wxAuiPaneDockArtGradients
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{
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wxAUI_GRADIENT_NONE = 0,
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wxAUI_GRADIENT_VERTICAL = 1,
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wxAUI_GRADIENT_HORIZONTAL = 2
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};
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enum wxAuiPaneButtonState
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{
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wxAUI_BUTTON_STATE_NORMAL = 0,
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wxAUI_BUTTON_STATE_HOVER = 1 << 1,
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wxAUI_BUTTON_STATE_PRESSED = 1 << 2,
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wxAUI_BUTTON_STATE_DISABLED = 1 << 3,
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wxAUI_BUTTON_STATE_HIDDEN = 1 << 4,
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wxAUI_BUTTON_STATE_CHECKED = 1 << 5
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};
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enum wxAuiButtonId
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{
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wxAUI_BUTTON_CLOSE = 101,
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wxAUI_BUTTON_MAXIMIZE_RESTORE = 102,
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wxAUI_BUTTON_MINIMIZE = 103,
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wxAUI_BUTTON_PIN = 104,
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wxAUI_BUTTON_OPTIONS = 105,
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wxAUI_BUTTON_WINDOWLIST = 106,
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wxAUI_BUTTON_LEFT = 107,
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wxAUI_BUTTON_RIGHT = 108,
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wxAUI_BUTTON_UP = 109,
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wxAUI_BUTTON_DOWN = 110,
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wxAUI_BUTTON_CUSTOM1 = 201,
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wxAUI_BUTTON_CUSTOM2 = 202,
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wxAUI_BUTTON_CUSTOM3 = 203
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};
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enum wxAuiPaneInsertLevel
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{
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wxAUI_INSERT_PANE = 0,
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wxAUI_INSERT_ROW = 1,
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wxAUI_INSERT_DOCK = 2
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};
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// forwards and array declarations
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class wxAuiDockUIPart;
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class wxAuiPaneButton;
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class wxAuiPaneInfo;
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class wxAuiDockInfo;
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class wxAuiDockArt;
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class wxAuiManagerEvent;
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#ifndef SWIG
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WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiDockInfo, wxAuiDockInfoArray, WXDLLIMPEXP_AUI);
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WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiDockUIPart, wxAuiDockUIPartArray, WXDLLIMPEXP_AUI);
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WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiPaneButton, wxAuiPaneButtonArray, WXDLLIMPEXP_AUI);
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WX_DECLARE_USER_EXPORTED_OBJARRAY(wxAuiPaneInfo, wxAuiPaneInfoArray, WXDLLIMPEXP_AUI);
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WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiPaneInfo*, wxAuiPaneInfoPtrArray, class WXDLLIMPEXP_AUI);
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WX_DEFINE_USER_EXPORTED_ARRAY_PTR(wxAuiDockInfo*, wxAuiDockInfoPtrArray, class WXDLLIMPEXP_AUI);
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#endif // SWIG
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extern WXDLLIMPEXP_AUI wxAuiDockInfo wxAuiNullDockInfo;
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extern WXDLLIMPEXP_AUI wxAuiPaneInfo wxAuiNullPaneInfo;
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class WXDLLIMPEXP_AUI wxAuiPaneInfo
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{
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public:
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wxAuiPaneInfo()
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{
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window = NULL;
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frame = NULL;
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state = 0;
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dock_direction = wxAUI_DOCK_LEFT;
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dock_layer = 0;
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dock_row = 0;
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dock_pos = 0;
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floating_pos = wxDefaultPosition;
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floating_size = wxDefaultSize;
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best_size = wxDefaultSize;
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min_size = wxDefaultSize;
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max_size = wxDefaultSize;
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dock_proportion = 0;
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DefaultPane();
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}
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~wxAuiPaneInfo() {}
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#ifndef SWIG
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wxAuiPaneInfo(const wxAuiPaneInfo& c)
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{
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name = c.name;
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caption = c.caption;
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window = c.window;
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frame = c.frame;
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state = c.state;
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dock_direction = c.dock_direction;
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dock_layer = c.dock_layer;
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dock_row = c.dock_row;
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dock_pos = c.dock_pos;
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best_size = c.best_size;
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min_size = c.min_size;
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max_size = c.max_size;
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floating_pos = c.floating_pos;
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floating_size = c.floating_size;
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dock_proportion = c.dock_proportion;
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buttons = c.buttons;
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rect = c.rect;
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}
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wxAuiPaneInfo& operator=(const wxAuiPaneInfo& c)
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{
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name = c.name;
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caption = c.caption;
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window = c.window;
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frame = c.frame;
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state = c.state;
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dock_direction = c.dock_direction;
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dock_layer = c.dock_layer;
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dock_row = c.dock_row;
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dock_pos = c.dock_pos;
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best_size = c.best_size;
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min_size = c.min_size;
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max_size = c.max_size;
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floating_pos = c.floating_pos;
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floating_size = c.floating_size;
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dock_proportion = c.dock_proportion;
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buttons = c.buttons;
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rect = c.rect;
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return *this;
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}
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#endif // SWIG
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// Write the safe parts of a newly loaded PaneInfo structure "source" into "this"
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// used on loading perspectives etc.
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void SafeSet(wxAuiPaneInfo source)
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{
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// note source is not passed by reference so we can overwrite, to keep the
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// unsafe bits of "dest"
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source.window = window;
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source.frame = frame;
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source.buttons = buttons;
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// now assign
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*this = source;
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}
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bool IsOk() const { return (window != NULL) ? true : false; }
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bool IsFixed() const { return !HasFlag(optionResizable); }
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bool IsResizable() const { return HasFlag(optionResizable); }
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bool IsShown() const { return !HasFlag(optionHidden); }
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bool IsFloating() const { return HasFlag(optionFloating); }
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bool IsDocked() const { return !HasFlag(optionFloating); }
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bool IsToolbar() const { return HasFlag(optionToolbar); }
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bool IsTopDockable() const { return HasFlag(optionTopDockable); }
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bool IsBottomDockable() const { return HasFlag(optionBottomDockable); }
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bool IsLeftDockable() const { return HasFlag(optionLeftDockable); }
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bool IsRightDockable() const { return HasFlag(optionRightDockable); }
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bool IsFloatable() const { return HasFlag(optionFloatable); }
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bool IsMovable() const { return HasFlag(optionMovable); }
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bool IsDestroyOnClose() const { return HasFlag(optionDestroyOnClose); }
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bool IsMaximized() const { return HasFlag(optionMaximized); }
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bool HasCaption() const { return HasFlag(optionCaption); }
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bool HasGripper() const { return HasFlag(optionGripper); }
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bool HasBorder() const { return HasFlag(optionPaneBorder); }
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bool HasCloseButton() const { return HasFlag(buttonClose); }
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bool HasMaximizeButton() const { return HasFlag(buttonMaximize); }
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bool HasMinimizeButton() const { return HasFlag(buttonMinimize); }
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bool HasPinButton() const { return HasFlag(buttonPin); }
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bool HasGripperTop() const { return HasFlag(optionGripperTop); }
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#ifdef SWIG
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%typemap(out) wxAuiPaneInfo& { $result = $self; Py_INCREF($result); }
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#endif
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wxAuiPaneInfo& Window(wxWindow* w) { window = w; return *this; }
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wxAuiPaneInfo& Name(const wxString& n) { name = n; return *this; }
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wxAuiPaneInfo& Caption(const wxString& c) { caption = c; return *this; }
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wxAuiPaneInfo& Left() { dock_direction = wxAUI_DOCK_LEFT; return *this; }
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wxAuiPaneInfo& Right() { dock_direction = wxAUI_DOCK_RIGHT; return *this; }
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wxAuiPaneInfo& Top() { dock_direction = wxAUI_DOCK_TOP; return *this; }
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wxAuiPaneInfo& Bottom() { dock_direction = wxAUI_DOCK_BOTTOM; return *this; }
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wxAuiPaneInfo& Center() { dock_direction = wxAUI_DOCK_CENTER; return *this; }
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wxAuiPaneInfo& Centre() { dock_direction = wxAUI_DOCK_CENTRE; return *this; }
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wxAuiPaneInfo& Direction(int direction) { dock_direction = direction; return *this; }
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wxAuiPaneInfo& Layer(int layer) { dock_layer = layer; return *this; }
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wxAuiPaneInfo& Row(int row) { dock_row = row; return *this; }
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wxAuiPaneInfo& Position(int pos) { dock_pos = pos; return *this; }
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wxAuiPaneInfo& BestSize(const wxSize& size) { best_size = size; return *this; }
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wxAuiPaneInfo& MinSize(const wxSize& size) { min_size = size; return *this; }
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wxAuiPaneInfo& MaxSize(const wxSize& size) { max_size = size; return *this; }
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wxAuiPaneInfo& BestSize(int x, int y) { best_size.Set(x,y); return *this; }
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wxAuiPaneInfo& MinSize(int x, int y) { min_size.Set(x,y); return *this; }
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wxAuiPaneInfo& MaxSize(int x, int y) { max_size.Set(x,y); return *this; }
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wxAuiPaneInfo& FloatingPosition(const wxPoint& pos) { floating_pos = pos; return *this; }
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wxAuiPaneInfo& FloatingPosition(int x, int y) { floating_pos.x = x; floating_pos.y = y; return *this; }
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wxAuiPaneInfo& FloatingSize(const wxSize& size) { floating_size = size; return *this; }
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wxAuiPaneInfo& FloatingSize(int x, int y) { floating_size.Set(x,y); return *this; }
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wxAuiPaneInfo& Fixed() { return SetFlag(optionResizable, false); }
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wxAuiPaneInfo& Resizable(bool resizable = true) { return SetFlag(optionResizable, resizable); }
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wxAuiPaneInfo& Dock() { return SetFlag(optionFloating, false); }
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wxAuiPaneInfo& Float() { return SetFlag(optionFloating, true); }
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wxAuiPaneInfo& Hide() { return SetFlag(optionHidden, true); }
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wxAuiPaneInfo& Show(bool show = true) { return SetFlag(optionHidden, !show); }
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wxAuiPaneInfo& CaptionVisible(bool visible = true) { return SetFlag(optionCaption, visible); }
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wxAuiPaneInfo& Maximize() { return SetFlag(optionMaximized, true); }
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wxAuiPaneInfo& Restore() { return SetFlag(optionMaximized, false); }
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wxAuiPaneInfo& PaneBorder(bool visible = true) { return SetFlag(optionPaneBorder, visible); }
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wxAuiPaneInfo& Gripper(bool visible = true) { return SetFlag(optionGripper, visible); }
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wxAuiPaneInfo& GripperTop(bool attop = true) { return SetFlag(optionGripperTop, attop); }
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wxAuiPaneInfo& CloseButton(bool visible = true) { return SetFlag(buttonClose, visible); }
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wxAuiPaneInfo& MaximizeButton(bool visible = true) { return SetFlag(buttonMaximize, visible); }
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wxAuiPaneInfo& MinimizeButton(bool visible = true) { return SetFlag(buttonMinimize, visible); }
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wxAuiPaneInfo& PinButton(bool visible = true) { return SetFlag(buttonPin, visible); }
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wxAuiPaneInfo& DestroyOnClose(bool b = true) { return SetFlag(optionDestroyOnClose, b); }
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wxAuiPaneInfo& TopDockable(bool b = true) { return SetFlag(optionTopDockable, b); }
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wxAuiPaneInfo& BottomDockable(bool b = true) { return SetFlag(optionBottomDockable, b); }
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wxAuiPaneInfo& LeftDockable(bool b = true) { return SetFlag(optionLeftDockable, b); }
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wxAuiPaneInfo& RightDockable(bool b = true) { return SetFlag(optionRightDockable, b); }
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wxAuiPaneInfo& Floatable(bool b = true) { return SetFlag(optionFloatable, b); }
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wxAuiPaneInfo& Movable(bool b = true) { return SetFlag(optionMovable, b); }
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wxAuiPaneInfo& Dockable(bool b = true)
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{
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return TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b);
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}
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wxAuiPaneInfo& DefaultPane()
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{
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state |= optionTopDockable | optionBottomDockable |
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optionLeftDockable | optionRightDockable |
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optionFloatable | optionMovable | optionResizable |
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optionCaption | optionPaneBorder | buttonClose;
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return *this;
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}
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wxAuiPaneInfo& CentrePane() { return CenterPane(); }
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wxAuiPaneInfo& CenterPane()
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{
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state = 0;
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return Center().PaneBorder().Resizable();
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}
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wxAuiPaneInfo& ToolbarPane()
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{
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DefaultPane();
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state |= (optionToolbar | optionGripper);
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state &= ~(optionResizable | optionCaption);
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if (dock_layer == 0)
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dock_layer = 10;
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return *this;
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}
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wxAuiPaneInfo& SetFlag(unsigned int flag, bool option_state)
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{
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if (option_state)
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state |= flag;
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else
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state &= ~flag;
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return *this;
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}
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bool HasFlag(unsigned int flag) const
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{
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return (state & flag) ? true:false;
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}
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#ifdef SWIG
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%typemap(out) wxAuiPaneInfo& ;
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#endif
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public:
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// NOTE: You can add and subtract flags from this list,
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// but do not change the values of the flags, because
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// they are stored in a binary integer format in the
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// perspective string. If you really need to change the
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// values around, you'll have to ensure backwards-compatibility
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// in the perspective loading code.
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enum wxAuiPaneState
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{
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optionFloating = 1 << 0,
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optionHidden = 1 << 1,
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optionLeftDockable = 1 << 2,
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optionRightDockable = 1 << 3,
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optionTopDockable = 1 << 4,
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optionBottomDockable = 1 << 5,
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optionFloatable = 1 << 6,
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optionMovable = 1 << 7,
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optionResizable = 1 << 8,
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optionPaneBorder = 1 << 9,
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optionCaption = 1 << 10,
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optionGripper = 1 << 11,
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optionDestroyOnClose = 1 << 12,
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optionToolbar = 1 << 13,
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optionActive = 1 << 14,
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optionGripperTop = 1 << 15,
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optionMaximized = 1 << 16,
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buttonClose = 1 << 22,
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buttonMaximize = 1 << 23,
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buttonMinimize = 1 << 24,
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buttonPin = 1 << 25,
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buttonCustom1 = 1 << 26,
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buttonCustom2 = 1 << 27,
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buttonCustom3 = 1 << 28,
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savedHiddenState = 1 << 30, // used internally
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actionPane = 1 << 31 // used internally
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};
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public:
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wxString name; // name of the pane
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wxString caption; // caption displayed on the window
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wxWindow* window; // window that is in this pane
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wxFrame* frame; // floating frame window that holds the pane
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unsigned int state; // a combination of wxPaneState values
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int dock_direction; // dock direction (top, bottom, left, right, center)
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int dock_layer; // layer number (0 = innermost layer)
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int dock_row; // row number on the docking bar (0 = first row)
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int dock_pos; // position inside the row (0 = first position)
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wxSize best_size; // size that the layout engine will prefer
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wxSize min_size; // minimum size the pane window can tolerate
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wxSize max_size; // maximum size the pane window can tolerate
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wxPoint floating_pos; // position while floating
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wxSize floating_size; // size while floating
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int dock_proportion; // proportion while docked
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wxAuiPaneButtonArray buttons; // buttons on the pane
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wxRect rect; // current rectangle (populated by wxAUI)
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};
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class WXDLLIMPEXP_AUI wxAuiFloatingFrame;
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class WXDLLIMPEXP_AUI wxAuiManager : public wxEvtHandler
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{
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friend class wxAuiFloatingFrame;
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public:
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wxAuiManager(wxWindow* managed_wnd = NULL,
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unsigned int flags = wxAUI_MGR_DEFAULT);
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virtual ~wxAuiManager();
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void UnInit();
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void SetFlags(unsigned int flags);
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unsigned int GetFlags() const;
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void SetManagedWindow(wxWindow* managed_wnd);
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wxWindow* GetManagedWindow() const;
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static wxAuiManager* GetManager(wxWindow* window);
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#ifdef SWIG
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%disownarg( wxAuiDockArt* art_provider );
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#endif
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void SetArtProvider(wxAuiDockArt* art_provider);
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wxAuiDockArt* GetArtProvider() const;
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wxAuiPaneInfo& GetPane(wxWindow* window);
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wxAuiPaneInfo& GetPane(const wxString& name);
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wxAuiPaneInfoArray& GetAllPanes();
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bool AddPane(wxWindow* window,
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const wxAuiPaneInfo& pane_info);
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bool AddPane(wxWindow* window,
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const wxAuiPaneInfo& pane_info,
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const wxPoint& drop_pos);
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bool AddPane(wxWindow* window,
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int direction = wxLEFT,
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const wxString& caption = wxEmptyString);
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bool InsertPane(wxWindow* window,
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const wxAuiPaneInfo& insert_location,
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int insert_level = wxAUI_INSERT_PANE);
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bool DetachPane(wxWindow* window);
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void Update();
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wxString SavePaneInfo(wxAuiPaneInfo& pane);
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void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo &pane);
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wxString SavePerspective();
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bool LoadPerspective(const wxString& perspective, bool update = true);
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void SetDockSizeConstraint(double width_pct, double height_pct);
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void GetDockSizeConstraint(double* width_pct, double* height_pct) const;
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void ClosePane(wxAuiPaneInfo& pane_info);
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void MaximizePane(wxAuiPaneInfo& pane_info);
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void RestorePane(wxAuiPaneInfo& pane_info);
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void RestoreMaximizedPane();
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public:
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virtual wxAuiFloatingFrame* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
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void StartPaneDrag(
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wxWindow* pane_window,
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const wxPoint& offset);
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wxRect CalculateHintRect(
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wxWindow* pane_window,
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const wxPoint& pt,
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const wxPoint& offset);
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void DrawHintRect(
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wxWindow* pane_window,
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const wxPoint& pt,
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const wxPoint& offset);
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virtual void ShowHint(const wxRect& rect);
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virtual void HideHint();
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public:
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// deprecated -- please use SetManagedWindow() and
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// and GetManagedWindow() instead
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wxDEPRECATED( void SetFrame(wxFrame* frame) );
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wxDEPRECATED( wxFrame* GetFrame() const );
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protected:
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void UpdateHintWindowConfig();
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void DoFrameLayout();
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void LayoutAddPane(wxSizer* container,
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wxAuiDockInfo& dock,
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wxAuiPaneInfo& pane,
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wxAuiDockUIPartArray& uiparts,
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bool spacer_only);
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void LayoutAddDock(wxSizer* container,
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wxAuiDockInfo& dock,
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wxAuiDockUIPartArray& uiparts,
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bool spacer_only);
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wxSizer* LayoutAll(wxAuiPaneInfoArray& panes,
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wxAuiDockInfoArray& docks,
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wxAuiDockUIPartArray& uiparts,
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bool spacer_only = false);
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virtual bool ProcessDockResult(wxAuiPaneInfo& target,
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const wxAuiPaneInfo& new_pos);
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bool DoDrop(wxAuiDockInfoArray& docks,
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wxAuiPaneInfoArray& panes,
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wxAuiPaneInfo& drop,
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const wxPoint& pt,
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const wxPoint& action_offset = wxPoint(0,0));
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wxAuiDockUIPart* HitTest(int x, int y);
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wxAuiDockUIPart* GetPanePart(wxWindow* pane);
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int GetDockPixelOffset(wxAuiPaneInfo& test);
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void OnFloatingPaneMoveStart(wxWindow* window);
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|
void OnFloatingPaneMoving(wxWindow* window, wxDirection dir );
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void OnFloatingPaneMoved(wxWindow* window, wxDirection dir);
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void OnFloatingPaneActivated(wxWindow* window);
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void OnFloatingPaneClosed(wxWindow* window, wxCloseEvent& evt);
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void OnFloatingPaneResized(wxWindow* window, const wxSize& size);
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void Render(wxDC* dc);
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void Repaint(wxDC* dc = NULL);
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void ProcessMgrEvent(wxAuiManagerEvent& event);
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void UpdateButtonOnScreen(wxAuiDockUIPart* button_ui_part,
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const wxMouseEvent& event);
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void GetPanePositionsAndSizes(wxAuiDockInfo& dock,
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wxArrayInt& positions,
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|
wxArrayInt& sizes);
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public:
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// public events (which can be invoked externally)
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void OnRender(wxAuiManagerEvent& evt);
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void OnPaneButton(wxAuiManagerEvent& evt);
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protected:
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// protected events
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void OnPaint(wxPaintEvent& evt);
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|
void OnEraseBackground(wxEraseEvent& evt);
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void OnSize(wxSizeEvent& evt);
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|
void OnSetCursor(wxSetCursorEvent& evt);
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|
void OnLeftDown(wxMouseEvent& evt);
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|
void OnLeftUp(wxMouseEvent& evt);
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|
void OnMotion(wxMouseEvent& evt);
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|
void OnLeaveWindow(wxMouseEvent& evt);
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|
void OnChildFocus(wxChildFocusEvent& evt);
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|
void OnHintFadeTimer(wxTimerEvent& evt);
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|
void OnFindManager(wxAuiManagerEvent& evt);
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|
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protected:
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|
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enum
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|
{
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actionNone = 0,
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actionResize,
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actionClickButton,
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actionClickCaption,
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|
actionDragToolbarPane,
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|
actionDragFloatingPane
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|
};
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|
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protected:
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|
|
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wxWindow* m_frame; // the window being managed
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|
wxAuiDockArt* m_art; // dock art object which does all drawing
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|
unsigned int m_flags; // manager flags wxAUI_MGR_*
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wxAuiPaneInfoArray m_panes; // array of panes structures
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wxAuiDockInfoArray m_docks; // array of docks structures
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wxAuiDockUIPartArray m_uiparts; // array of UI parts (captions, buttons, etc)
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int m_action; // current mouse action
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wxPoint m_action_start; // position where the action click started
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wxPoint m_action_offset; // offset from upper left of the item clicked
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wxAuiDockUIPart* m_action_part; // ptr to the part the action happened to
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|
wxWindow* m_action_window; // action frame or window (NULL if none)
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wxRect m_action_hintrect; // hint rectangle for the action
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wxRect m_last_rect;
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wxAuiDockUIPart* m_hover_button;// button uipart being hovered over
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|
wxRect m_last_hint; // last hint rectangle
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|
wxPoint m_last_mouse_move; // last mouse move position (see OnMotion)
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bool m_skipping;
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bool m_has_maximized;
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double m_dock_constraint_x; // 0.0 .. 1.0; max pct of window width a dock can consume
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|
double m_dock_constraint_y; // 0.0 .. 1.0; max pct of window height a dock can consume
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|
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wxFrame* m_hint_wnd; // transparent hint window, if supported by platform
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|
wxTimer m_hint_fadetimer; // transparent fade timer
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|
wxByte m_hint_fadeamt; // transparent fade amount
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|
wxByte m_hint_fademax; // maximum value of hint fade
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|
|
|
#ifndef SWIG
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|
DECLARE_EVENT_TABLE()
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|
DECLARE_CLASS(wxAuiManager)
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#endif // SWIG
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|
};
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|
|
|
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|
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// event declarations/classes
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class WXDLLIMPEXP_AUI wxAuiManagerEvent : public wxEvent
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|
{
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public:
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|
wxAuiManagerEvent(wxEventType type=wxEVT_NULL) : wxEvent(0, type)
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|
{
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|
manager = NULL;
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|
pane = NULL;
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|
button = 0;
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|
veto_flag = false;
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|
canveto_flag = true;
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|
dc = NULL;
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|
}
|
|
#ifndef SWIG
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|
wxAuiManagerEvent(const wxAuiManagerEvent& c) : wxEvent(c)
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|
{
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|
manager = c.manager;
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|
pane = c.pane;
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|
button = c.button;
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|
veto_flag = c.veto_flag;
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|
canveto_flag = c.canveto_flag;
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|
dc = c.dc;
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|
}
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|
#endif
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|
wxEvent *Clone() const { return new wxAuiManagerEvent(*this); }
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|
|
|
void SetManager(wxAuiManager* mgr) { manager = mgr; }
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|
void SetPane(wxAuiPaneInfo* p) { pane = p; }
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|
void SetButton(int b) { button = b; }
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|
void SetDC(wxDC* pdc) { dc = pdc; }
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|
|
|
wxAuiManager* GetManager() const { return manager; }
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|
wxAuiPaneInfo* GetPane() const { return pane; }
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|
int GetButton() const { return button; }
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|
wxDC* GetDC() const { return dc; }
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|
|
|
void Veto(bool veto = true) { veto_flag = veto; }
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|
bool GetVeto() const { return veto_flag; }
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|
void SetCanVeto(bool can_veto) { canveto_flag = can_veto; }
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|
bool CanVeto() const { return canveto_flag && veto_flag; }
|
|
|
|
public:
|
|
wxAuiManager* manager;
|
|
wxAuiPaneInfo* pane;
|
|
int button;
|
|
bool veto_flag;
|
|
bool canveto_flag;
|
|
wxDC* dc;
|
|
|
|
#ifndef SWIG
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|
private:
|
|
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxAuiManagerEvent)
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|
#endif
|
|
};
|
|
|
|
|
|
class WXDLLIMPEXP_AUI wxAuiDockInfo
|
|
{
|
|
public:
|
|
wxAuiDockInfo()
|
|
{
|
|
dock_direction = 0;
|
|
dock_layer = 0;
|
|
dock_row = 0;
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|
size = 0;
|
|
min_size = 0;
|
|
resizable = true;
|
|
fixed = false;
|
|
toolbar = false;
|
|
}
|
|
|
|
#ifndef SWIG
|
|
wxAuiDockInfo(const wxAuiDockInfo& c)
|
|
{
|
|
dock_direction = c.dock_direction;
|
|
dock_layer = c.dock_layer;
|
|
dock_row = c.dock_row;
|
|
size = c.size;
|
|
min_size = c.min_size;
|
|
resizable = c.resizable;
|
|
fixed = c.fixed;
|
|
toolbar = c.toolbar;
|
|
panes = c.panes;
|
|
rect = c.rect;
|
|
}
|
|
|
|
wxAuiDockInfo& operator=(const wxAuiDockInfo& c)
|
|
{
|
|
dock_direction = c.dock_direction;
|
|
dock_layer = c.dock_layer;
|
|
dock_row = c.dock_row;
|
|
size = c.size;
|
|
min_size = c.min_size;
|
|
resizable = c.resizable;
|
|
fixed = c.fixed;
|
|
toolbar = c.toolbar;
|
|
panes = c.panes;
|
|
rect = c.rect;
|
|
return *this;
|
|
}
|
|
#endif // SWIG
|
|
|
|
bool IsOk() const { return (dock_direction != 0) ? true : false; }
|
|
bool IsHorizontal() const { return (dock_direction == wxAUI_DOCK_TOP ||
|
|
dock_direction == wxAUI_DOCK_BOTTOM) ? true:false; }
|
|
bool IsVertical() const { return (dock_direction == wxAUI_DOCK_LEFT ||
|
|
dock_direction == wxAUI_DOCK_RIGHT ||
|
|
dock_direction == wxAUI_DOCK_CENTER) ? true:false; }
|
|
public:
|
|
wxAuiPaneInfoPtrArray panes; // array of panes
|
|
wxRect rect; // current rectangle
|
|
int dock_direction; // dock direction (top, bottom, left, right, center)
|
|
int dock_layer; // layer number (0 = innermost layer)
|
|
int dock_row; // row number on the docking bar (0 = first row)
|
|
int size; // size of the dock
|
|
int min_size; // minimum size of a dock (0 if there is no min)
|
|
bool resizable; // flag indicating whether the dock is resizable
|
|
bool toolbar; // flag indicating dock contains only toolbars
|
|
bool fixed; // flag indicating that the dock operates on
|
|
// absolute coordinates as opposed to proportional
|
|
};
|
|
|
|
|
|
class WXDLLIMPEXP_AUI wxAuiDockUIPart
|
|
{
|
|
public:
|
|
enum
|
|
{
|
|
typeCaption,
|
|
typeGripper,
|
|
typeDock,
|
|
typeDockSizer,
|
|
typePane,
|
|
typePaneSizer,
|
|
typeBackground,
|
|
typePaneBorder,
|
|
typePaneButton
|
|
};
|
|
|
|
int type; // ui part type (see enum above)
|
|
int orientation; // orientation (either wxHORIZONTAL or wxVERTICAL)
|
|
wxAuiDockInfo* dock; // which dock the item is associated with
|
|
wxAuiPaneInfo* pane; // which pane the item is associated with
|
|
wxAuiPaneButton* button; // which pane button the item is associated with
|
|
wxSizer* cont_sizer; // the part's containing sizer
|
|
wxSizerItem* sizer_item; // the sizer item of the part
|
|
wxRect rect; // client coord rectangle of the part itself
|
|
};
|
|
|
|
|
|
class WXDLLIMPEXP_AUI wxAuiPaneButton
|
|
{
|
|
public:
|
|
int button_id; // id of the button (e.g. buttonClose)
|
|
};
|
|
|
|
|
|
|
|
#ifndef SWIG
|
|
// wx event machinery
|
|
|
|
BEGIN_DECLARE_EVENT_TYPES()
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANE_BUTTON, 0)
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANE_CLOSE, 0)
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANE_MAXIMIZE, 0)
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_PANE_RESTORE, 0)
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_RENDER, 0)
|
|
DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_AUI, wxEVT_AUI_FIND_MANAGER, 0)
|
|
END_DECLARE_EVENT_TYPES()
|
|
|
|
typedef void (wxEvtHandler::*wxAuiManagerEventFunction)(wxAuiManagerEvent&);
|
|
|
|
#define wxAuiManagerEventHandler(func) \
|
|
(wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxAuiManagerEventFunction, &func)
|
|
|
|
#define EVT_AUI_PANE_BUTTON(func) \
|
|
wx__DECLARE_EVT0(wxEVT_AUI_PANE_BUTTON, wxAuiManagerEventHandler(func))
|
|
#define EVT_AUI_PANE_CLOSE(func) \
|
|
wx__DECLARE_EVT0(wxEVT_AUI_PANE_CLOSE, wxAuiManagerEventHandler(func))
|
|
#define EVT_AUI_PANE_MAXIMIZE(func) \
|
|
wx__DECLARE_EVT0(wxEVT_AUI_PANE_MAXIMIZE, wxAuiManagerEventHandler(func))
|
|
#define EVT_AUI_PANE_RESTORE(func) \
|
|
wx__DECLARE_EVT0(wxEVT_AUI_PANE_RESTORE, wxAuiManagerEventHandler(func))
|
|
#define EVT_AUI_RENDER(func) \
|
|
wx__DECLARE_EVT0(wxEVT_AUI_RENDER, wxAuiManagerEventHandler(func))
|
|
#define EVT_AUI_FIND_MANAGER(func) \
|
|
wx__DECLARE_EVT0(wxEVT_AUI_FIND_MANAGER, wxAuiManagerEventHandler(func))
|
|
|
|
#else
|
|
|
|
%constant wxEventType wxEVT_AUI_PANE_BUTTON;
|
|
%constant wxEventType wxEVT_AUI_PANE_CLOSE;
|
|
%constant wxEventType wxEVT_AUI_PANE_MAXIMIZE;
|
|
%constant wxEventType wxEVT_AUI_PANE_RESTORE;
|
|
%constant wxEventType wxEVT_AUI_RENDER;
|
|
%constant wxEventType wxEVT_AUI_FIND_MANAGER;
|
|
|
|
%pythoncode {
|
|
EVT_AUI_PANE_BUTTON = wx.PyEventBinder( wxEVT_AUI_PANE_BUTTON )
|
|
EVT_AUI_PANE_CLOSE = wx.PyEventBinder( wxEVT_AUI_PANE_CLOSE )
|
|
EVT_AUI_PANE_MAXIMIZE = wx.PyEventBinder( wxEVT_AUI_PANE_MAXIMIZE )
|
|
EVT_AUI_PANE_RESTORE = wx.PyEventBinder( wxEVT_AUI_PANE_RESTORE )
|
|
EVT_AUI_RENDER = wx.PyEventBinder( wxEVT_AUI_RENDER )
|
|
EVT_AUI_FIND_MANAGER = wx.PyEventBinder( wxEVT_AUI_FIND_MANAGER )
|
|
}
|
|
#endif // SWIG
|
|
|
|
#endif // wxUSE_AUI
|
|
#endif //_WX_FRAMEMANAGER_H_
|
|
|