wxWidgets/include/wx/msw/pen.h
Julian Smart bbcdf8bc7c Fixed various wxMSW compile problems that came down the telephone line...
plus wxTreeCtrl::EditLabel/EndEditLabel, dialog editor stuff, wxMSW header changes,
doc changes. Sorry about the quantity :-(


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@468 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-08-07 23:52:45 +00:00

99 lines
3.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: pen.h
// Purpose: wxPen class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PEN_H_
#define _WX_PEN_H_
#ifdef __GNUG__
#pragma interface "pen.h"
#endif
#include "wx/gdiobj.h"
typedef WXDWORD wxDash ;
class WXDLLEXPORT wxPen;
class WXDLLEXPORT wxPenRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxPen;
public:
wxPenRefData(void);
~wxPenRefData(void);
protected:
int m_width;
int m_style;
int m_join ;
int m_cap ;
wxBitmap m_stipple ;
int m_nbDash ;
wxDash * m_dash ;
wxColour m_colour;
WXHPEN m_hPen;
};
#define M_PENDATA ((wxPenRefData *)m_refData)
// Pen
class WXDLLEXPORT wxPen: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxPen)
public:
wxPen(void);
wxPen(const wxColour& col, int width, int style);
wxPen(const wxString& col, int width, int style);
wxPen(const wxBitmap& stipple, int width);
inline wxPen(const wxPen& pen) { Ref(pen); }
inline wxPen(const wxPen* pen) { /* UnRef(); */ if (pen) Ref(*pen); }
~wxPen(void);
inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
virtual bool Ok(void) const { return (m_refData != NULL) ; }
// Override in order to recreate the pen
void SetColour(const wxColour& col) ;
void SetColour(const wxString& col) ;
void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
void SetWidth(int width) ;
void SetStyle(int style) ;
void SetStipple(const wxBitmap& stipple) ;
void SetDashes(int nb_dashes, const wxDash *dash) ;
void SetJoin(int join) ;
void SetCap(int cap) ;
inline wxColour& GetColour(void) const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
inline int GetWidth(void) const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
inline int GetStyle(void) const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
inline int GetJoin(void) const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
inline int GetCap(void) const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
inline int GetDashes(wxDash **ptr) const {
*ptr = (M_PENDATA ? M_PENDATA->m_dash : NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
}
inline wxBitmap *GetStipple(void) const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : NULL); };
// Internal
bool RealizeResource(void);
bool FreeResource(bool force = FALSE);
WXHANDLE GetResourceHandle(void) ;
bool IsFree(void);
};
int wx2msPenStyle(int wx_style);
#endif
// _WX_PEN_H_