wxWidgets/include/wx/msw/icon.h
Chris Elliott 4ce1efe123 update to make digitalmars compile
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20287 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-04-19 18:15:17 +00:00

105 lines
3.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/icon.h
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ICON_H_
#define _WX_ICON_H_
#ifdef __GNUG__
#pragma interface "icon.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/msw/gdiimage.h"
// ---------------------------------------------------------------------------
// icon data
// ---------------------------------------------------------------------------
// notice that although wxIconRefData inherits from wxBitmapRefData, it is not
// a valid wxBitmapRefData
class WXDLLEXPORT wxIconRefData : public wxGDIImageRefData
{
public:
wxIconRefData() { }
virtual ~wxIconRefData() { Free(); }
virtual void Free();
};
// ---------------------------------------------------------------------------
// Icon
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxIcon : public wxGDIImage
{
public:
// ctors
// default
wxIcon() { }
// copy
wxIcon(const wxIcon& icon) { Ref(icon); }
// from raw data
wxIcon(const char bits[], int width, int height);
// from XPM data
#ifndef __DIGITALMARS__
wxIcon(const char **data) { CreateIconFromXpm(data); }
#endif
wxIcon(char **data) { CreateIconFromXpm((const char **)data); }
// from resource/file
wxIcon(const wxString& name,
long type = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
virtual ~wxIcon();
virtual bool LoadFile(const wxString& name,
long type = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon& operator = (const wxIcon& icon)
{ if ( *this != icon ) Ref(icon); return *this; }
bool operator == (const wxIcon& icon) const
{ return m_refData == icon.m_refData; }
bool operator != (const wxIcon& icon) const
{ return m_refData != icon.m_refData; }
// implementation only from now on
wxIconRefData *GetIconData() const { return (wxIconRefData *)m_refData; }
void SetHICON(WXHICON icon) { SetHandle((WXHANDLE)icon); }
WXHICON GetHICON() const { return (WXHICON)GetHandle(); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
protected:
virtual wxGDIImageRefData *CreateData() const
{
return new wxIconRefData;
}
// create from XPM data
void CreateIconFromXpm(const char **data);
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
};
#endif
// _WX_ICON_H_